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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QPLATFORMAUDIOINPUT_H
#define QPLATFORMAUDIOINPUT_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qtmultimediaglobal_p.h>
#include <qaudiodevice.h>
#include <functional>
QT_BEGIN_NAMESPACE
class QAudioInput;
class Q_MULTIMEDIA_EXPORT QPlatformAudioInput
{
public:
QPlatformAudioInput(QAudioInput *qq) : q(qq) {}
virtual ~QPlatformAudioInput() {}
virtual void setAudioDevice(const QAudioDevice &/*device*/) {}
virtual void setMuted(bool /*muted*/) {}
virtual void setVolume(float /*volume*/) {}
QAudioInput *q = nullptr;
QAudioDevice device;
float volume = 1.;
bool muted = false;
std::function<void()> disconnectFunction;
};
QT_END_NAMESPACE
#endif // QPLATFORMAUDIOINPUT_H
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