summaryrefslogtreecommitdiffstats
path: root/src/multimedia/shaders/externalsampler.frag
blob: f786bc4e10bf2dcc08ccd6349f58833a89c67dee (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
#version 440
#extension GL_GOOGLE_include_directive : enable

#include "uniformbuffer.glsl"

layout(location = 0) in vec2 texCoord;
layout(location = 0) out vec4 fragColor;

layout(binding = 1) uniform sampler2D plane1Texture;

void main()
{
    fragColor = vec4(1., 0., 0., 0.);
}