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path: root/src/plugins/audiocapture/audioinputselector.cpp
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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "audiocapturesession.h"
#include "audioinputselector.h"

#include <qaudiodeviceinfo.h>


AudioInputSelector::AudioInputSelector(QObject *parent)
    :QAudioInputSelectorControl(parent)
{
    m_session = qobject_cast<AudioCaptureSession*>(parent);

    update();

    m_audioInput = defaultInput();
}

AudioInputSelector::~AudioInputSelector()
{
}

QList<QString> AudioInputSelector::availableInputs() const
{
    return m_names;
}

QString AudioInputSelector::inputDescription(const QString& name) const
{
    QString desc;

    for(int i = 0; i < m_names.count(); i++) {
        if (m_names.at(i).compare(name) == 0) {
            desc = m_names.at(i);
            break;
        }
    }
    return desc;
}

QString AudioInputSelector::defaultInput() const
{
    return QAudioDeviceInfo(QAudioDeviceInfo::defaultInputDevice()).deviceName();
}

QString AudioInputSelector::activeInput() const
{
    return m_audioInput;
}

void AudioInputSelector::setActiveInput(const QString& name)
{
    if (m_audioInput.compare(name) != 0) {
        m_audioInput = name;
        m_session->setCaptureDevice(name);
        emit activeInputChanged(name);
    }
}

void AudioInputSelector::update()
{
    m_names.clear();
    m_descriptions.clear();

    QList<QAudioDeviceInfo> devices;
    devices = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
    for(int i = 0; i < devices.size(); ++i) {
        m_names.append(devices.at(i).deviceName());
        m_descriptions.append(devices.at(i).deviceName());
    }
}