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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QFFMPEGHWACCEL_VAAPI_P_H
#define QFFMPEGHWACCEL_VAAPI_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qffmpeghwaccel_p.h"
#if QT_CONFIG(vaapi)
#include <qshareddata.h>
QT_BEGIN_NAMESPACE
class QRhi;
class QOpenGLContext;
namespace QFFmpeg {
class VAAPITextureConverter : public TextureConverterBackend
{
public:
VAAPITextureConverter(QRhi *rhi);
~VAAPITextureConverter();
TextureSet *getTextures(AVFrame *frame) override;
Qt::HANDLE eglDisplay = nullptr;
QOpenGLContext *glContext = nullptr;
QFunctionPointer eglImageTargetTexture2D = nullptr;
};
}
QT_END_NAMESPACE
#endif
#endif
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