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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qffmpegthread_p.h"

#include <qloggingcategory.h>

QT_BEGIN_NAMESPACE

using namespace QFFmpeg;

void Thread::kill()
{
    {
        QMutexLocker locker(&mutex);
        exit.storeRelease(true);
        killHelper();
    }
    wake();
    wait();
    delete this;
}

void Thread::maybePause()
{
    while (timeOut > 0 || shouldWait()) {
        if (exit.loadAcquire())
            break;

        QElapsedTimer timer;
        timer.start();
        if (condition.wait(&mutex, QDeadlineTimer(timeOut, Qt::PreciseTimer))) {
            if (timeOut >= 0) {
                timeOut -= timer.elapsed();
                if (timeOut < 0)
                    timeOut = -1;
            }
        } else {
            timeOut = -1;
        }
    }
}

void Thread::run()
{
    init();
    QMutexLocker locker(&mutex);
    while (1) {
        maybePause();
        if (exit.loadAcquire())
            break;
        loop();
    }
    cleanup();
}

QT_END_NAMESPACE