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/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL-NOGPL2$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QLISTENER_H
#define QLISTENER_H

#include <QtSpatialAudio/qtspatialaudioglobal.h>
#include <QtCore/QObject>
#include <QtMultimedia/qaudioformat.h>
#include <QtGui/qvector3d.h>
#include <QtGui/qquaternion.h>

QT_BEGIN_NAMESPACE

class QAudioEngine;

class QAudioListenerPrivate;
class Q_SPATIALAUDIO_EXPORT QAudioListener : public QObject
{
public:
    explicit QAudioListener(QAudioEngine *engine);
    ~QAudioListener();

    void setPosition(QVector3D pos);
    QVector3D position() const;
    void setRotation(const QQuaternion &q);
    QQuaternion rotation() const;

    QAudioEngine *engine() const;

private:
    void setEngine(QAudioEngine *engine);
    QAudioListenerPrivate *d = nullptr;
};

QT_END_NAMESPACE

#endif