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authorAndrew den Exter <andrew.den-exter@nokia.com>2012-08-02 12:38:27 +1000
committerQt by Nokia <qt-info@nokia.com>2012-08-03 06:06:29 +0200
commitb11e4cb8f57eabc32eb742b42f088898d96ec909 (patch)
tree82cbc453ba3547928773043f359f3f0a66bc0eeb /demos/mobile/quickhit/plugins/LevelTwo/qml
parent680c98b04db6d5a49575782ba5bb58e06fa78bc2 (diff)
Fix install paths of demos and examples.
Install all demos and examples to the qtquick1 subdirectory of the examples install location, demos under a demos folder, declarative examples under a declarative folder and the common viewer code under a helper folder. This mirrors the directory structure of the src directory and ensures the examples sources can be built from the install location. Task-number: QTBUG-26663 Change-Id: I406f4fa58e5f004eb1aef5902fa2d6267517943d Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
Diffstat (limited to 'demos/mobile/quickhit/plugins/LevelTwo/qml')
-rw-r--r--demos/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml85
-rw-r--r--demos/mobile/quickhit/plugins/LevelTwo/qml/Level.js42
-rw-r--r--demos/mobile/quickhit/plugins/LevelTwo/qml/Level.qml229
3 files changed, 0 insertions, 356 deletions
diff --git a/demos/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml b/demos/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml
deleted file mode 100644
index bc27351c..00000000
--- a/demos/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml
+++ /dev/null
@@ -1,85 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the demonstration applications of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 1.0
-
-Image {
- id: enemy
- objectName: "enemy"
- smooth:true
- opacity: 0 // 0=hidden by default
- fillMode:Image.PreserveAspectFit
- source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png"
-
- property int enemySpeed: LevelPlugin.enemySpeed()
-
- function pause(doPause) {
- if (doPause) {
- upToDownAnim.pause()
- rightLeftAnim.pause()
- } else {
- upToDownAnim.resume()
- rightLeftAnim.resume()
- }
- }
-
- function startMovingAnim() {
- upToDownAnim.restart()
- rightLeftAnim.restart()
- }
-
- // Right-left animation
- SequentialAnimation {
- id: rightLeftAnim
- loops: Animation.Infinite
- NumberAnimation { target:enemy; property:"x";
- to:gameArea.width - enemy.width; easing.type: Easing.OutQuad; duration: 3000 }
- NumberAnimation { target:enemy; property:"x"; to:0; easing.type: Easing.OutQuad; duration: 3000 }
- }
-
- // Up to down animation
- SequentialAnimation {
- id: upToDownAnim
- PropertyAnimation { target:enemy; property:"y"; to: gameArea.height;
- easing.type: Easing.Linear; duration: enemy.enemySpeed }
- PropertyAction { target: enemy; properties: "opacity"; value: 0 }
- }
-}
diff --git a/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.js b/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.js
deleted file mode 100644
index 9529d4af..00000000
--- a/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.js
+++ /dev/null
@@ -1,42 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-** the names of its contributors may be used to endorse or promote
-** products derived from this software without specific prior written
-** permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-var hiddenEnemies = new Array()
-
diff --git a/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.qml b/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.qml
deleted file mode 100644
index 45e40a9c..00000000
--- a/demos/mobile/quickhit/plugins/LevelTwo/qml/Level.qml
+++ /dev/null
@@ -1,229 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the demonstration applications of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 1.0
-import Qt.labs.particles 1.0
-import "Level.js" as LevelScript
-
-Item {
- id: enemies
- anchors.fill: parent
-
- property int enemiesCreated: 0
- property int enemiesEnabled: 0
-
- property int backOneTop
- property int backTwoTop
-
- // Long background 2
- Image {
- id: longBackground_2
- source: "file:/"+LevelPlugin.pictureRootPath()+"background_loop.png"
- fillMode: Image.Stretch
- smooth: false
- width: gameArea.width
- height: gameArea.height
- }
-
- // Long background 1
- Image {
- id: longBackground_1
- source: "file:/"+LevelPlugin.pictureRootPath()+"background_loop.png"
- fillMode: Image.Stretch
- smooth: false
- width: gameArea.width
- height: gameArea.height
- }
-
- // Long background Up to down animation
- ParallelAnimation {
- id: backgroundAnim;
- loops: Animation.Infinite
- PropertyAnimation { target:longBackground_1; property:"y";
- from:backOneTop; to:gameArea.height; easing.type:Easing.Linear; duration:10000 }
- PropertyAnimation { target:longBackground_2; property:"y";
- from:backTwoTop; to:backOneTop; easing.type:Easing.Linear; duration:10000 }
- }
-
-
-
- // ***************************************************
- // *** NOTE: This is mandatory for all level QML files
- function pause(doPause) {
- if (doPause) {
- enemyCreationTimer.stop()
- backgroundAnim.stop()
- } else {
- enemyCreationTimer.restart()
- backgroundAnim.restart()
- }
- for (var i=0;i<LevelScript.hiddenEnemies.length;i++) {
- var enemy = LevelScript.hiddenEnemies[i]
- enemy.pause(doPause)
- }
- }
-
-
- // ***************************************************
- // *** NOTE: This is mandatory for all level QML files
- objectName: "level"
-
-
- // Enemy creation timer
- Timer {
- id: enemyCreationTimer
- interval: 1000; running: false; repeat: true
- onTriggered: {
- enableEnemy()
- }
- }
-
- function enableEnemy() {
- if (enemiesEnabled < enemiesCreated) {
- var enemy = LevelScript.hiddenEnemies[enemiesEnabled]
- enemy.opacity = 1
- enemy.x = GameEngine.randInt(0,gameArea.width-enemy.width-50)
- enemy.startMovingAnim()
- enemyCreationTimer.stop()
- enemyCreationTimer.interval = GameEngine.randInt(500,2000)
- enemyCreationTimer.restart()
- enemiesEnabled = enemiesEnabled + 1
- GameEngine.playSound(4) // NOTE: Enable enemy sound
- } else {
- enemyCreationTimer.stop()
- }
- }
-
- // Hidden enemies group
- function createHiddenEnemiesGroup() {
- for (var i=0;i<LevelPlugin.enemyCount();i++) {
- var enemyComponent = Qt.createComponent("file:/"+LevelPlugin.qmlRootPath()+"Enemy.qml")
- var enemyObject = enemyComponent.createObject(enemies)
- LevelScript.hiddenEnemies.push(enemyObject)
- enemiesCreated = enemiesCreated + 1
- }
- }
-
- Component.onCompleted: {
- // Create hidden enemies
- createHiddenEnemiesGroup()
- // Flying moons animation
- starBurstTimer.restart()
- // Create enemies timer
- enemyCreationTimer.restart()
-
- // Start Long background loop animation
- backOneTop = 0
- longBackground_1.y = backOneTop;
- backTwoTop = gameArea.height * -1
- longBackground_2.y = backTwoTop;
- backgroundAnim.restart()
-
- GameEngine.playSounds(5,3) //NOTE: Level starts sound, 3 times
- }
-
- Timer {
- id: starBurstTimer
- interval: starParticles.lifeSpan+GameEngine.randInt(100,2000); running: false; repeat: true
- onTriggered: {
- starParticles.burst(GameEngine.randInt(4,6))
- }
- }
-
- // ***************************************************
- // *** NOTE: This is mandatory for all level QML files
- // Execute explode particle effect
- function explode(x,y) {
- explodeParticles.x = x
- explodeParticles.y = y
- explodeParticles.burst(20)
- explodeParticles.opacity = 1
- }
- // ***************************************************
- // *** NOTE: This is mandatory for all level QML files
- // Explode particle effect
- Particles {
- id: explodeParticles
- opacity: 0
- width: 1
- height: 1
- emissionRate: 0
- source: "file:/"+LevelPlugin.pictureRootPath()+"blue_fire.png"
- lifeSpan: 500
- lifeSpanDeviation: 2000
- count: -1
- angle: 270
- angleDeviation: 65
- velocity: 100
- velocityDeviation: 100
- ParticleMotionGravity {
- yattractor: 1000
- xattractor: 300
- acceleration: 50
- }
- }
-
- Particles {
- id: starParticles
- y: -50
- x: 0
- width: parent.width
- height: 50
- emissionRate: 0
- source: "file:/"+LevelPlugin.pictureRootPath()+"star3.png"
- lifeSpan: 5000
- count: -1
- angle: 90
- velocity: 100
- opacity: 0.7
- ParticleMotionGravity {
- yattractor: 1000
- xattractor: 500
- }
- }
-
-
-}
-
-
-
-
-