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authorAndrew den Exter <andrew.den-exter@nokia.com>2012-02-02 17:28:49 +1000
committerAndrew den Exter <andrew.den-exter@nokia.com>2012-02-03 01:17:45 +0100
commit52dc1057ca71b35e220bad6a2d9417f1d4ff7813 (patch)
tree6d70e90c5eaa29cf40fc084ecfcce58d599eb104 /src/imports/shaders
parent53e7e93630b3b21a6a05fcdeed4121a6036d0f16 (diff)
Install binaries and imports to qtbase.
Use the Qt.quick1.* variables to determine the DESTDIR. Change-Id: I17b6d1f037b76ed25a005ec56cbc5c82b522ffc6 Reviewed-by: Matthew Vogt <matthew.vogt@nokia.com>
Diffstat (limited to 'src/imports/shaders')
-rw-r--r--src/imports/shaders/shaders.pro2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/imports/shaders/shaders.pro b/src/imports/shaders/shaders.pro
index 2d089528..cdb59577 100644
--- a/src/imports/shaders/shaders.pro
+++ b/src/imports/shaders/shaders.pro
@@ -21,7 +21,7 @@ HEADERS += \
scenegraph/qsggeometry.h \
shadereffectbuffer.h
-QTDIR_build:DESTDIR = $$QT_BUILD_TREE/imports/$$TARGETPATH
+DESTDIR = $$QT.quick1.imports/$$TARGETPATH
target.path = $$[QT_INSTALL_IMPORTS]/$$TARGETPATH
qmldir.files += $$PWD/qmldir