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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef __GE_IGA_AUDIOBUFFER__
+#define __GE_IGA_AUDIOBUFFER__
+
+#include <QFile>
+#include "GEInterfaces.h"
+
+
+namespace GE {
+
+ class CAudioBufferPlayInstance;
+ class CAudioBuffer; // forward declaration
+ typedef AUDIO_SAMPLE_TYPE(*SAMPLE_FUNCTION_TYPE)(CAudioBuffer *abuffer, int pos, int channel);
+
+ class CAudioBuffer { // container for a sound
+ public:
+ CAudioBuffer();
+ virtual ~CAudioBuffer();
+
+ static CAudioBuffer* loadWav( QString fileName );
+ static CAudioBuffer* loadWav( FILE *wavFile ); // support for stdio
+ void reallocate( int length );
+
+
+ inline void* getRawData() { return m_data; }
+ inline int getDataLength() { return m_dataLength; }
+
+ inline int getBytesPerSample() { return (m_bitsPerSample>>3); }
+ inline int getBitsPerSample() { return m_bitsPerSample; }
+ inline int getSamplesPerSec() { return m_samplesPerSec; }
+ inline short getNofChannels() { return m_nofChannels; }
+ inline SAMPLE_FUNCTION_TYPE getSampleFunction() { return m_sampleFunction; }
+
+
+ // static implementations of sample functions
+ static AUDIO_SAMPLE_TYPE sampleFunction8bitMono( CAudioBuffer *abuffer, int pos, int channel );
+ static AUDIO_SAMPLE_TYPE sampleFunction16bitMono( CAudioBuffer *abuffer, int pos, int channel );
+ static AUDIO_SAMPLE_TYPE sampleFunction8bitStereo( CAudioBuffer *abuffer, int pos, int channel );
+ static AUDIO_SAMPLE_TYPE sampleFunction16bitStereo( CAudioBuffer *abuffer, int pos, int channel );
+
+ CAudioBufferPlayInstance *playWithMixer( GE::CAudioMixer &mixer );
+
+ protected:
+ SAMPLE_FUNCTION_TYPE m_sampleFunction;
+ short m_nofChannels;
+ void *m_data;
+ int m_dataLength; // in bytes
+ short m_bitsPerSample;
+ bool m_signedData;
+ int m_samplesPerSec;
+ };
+
+
+
+ class CAudioBufferPlayInstance : public IAudioSource {
+ public:
+ CAudioBufferPlayInstance();
+ CAudioBufferPlayInstance( CAudioBuffer *start_playing );
+ virtual ~CAudioBufferPlayInstance();
+ void playBuffer( CAudioBuffer *startPlaying, float volume, float fixedSpeed, int loopTimes = 0 ); // looptimes -1 = loop forever
+
+ void setSpeed( float speed );
+ void setLeftVolume( float lvol );
+ void setRightVolume( float rvol );
+
+
+ inline void setLoopTimes( int ltimes ) { m_loopTimes = ltimes; }
+ void stop();
+
+
+
+ int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength );
+ bool canBeDestroyed();
+
+ bool isPlaying() { if (m_buffer) return true; else return false; }
+ inline bool isFinished() { return m_finished; }
+ inline bool destroyWhenFinished() { return m_destroyWhenFinished; }
+ inline void setDestroyWhenFinished( bool set ) { m_destroyWhenFinished = set; }
+
+ protected:
+ int mixBlock( AUDIO_SAMPLE_TYPE *target, int bufferLength );
+ bool m_finished;
+ bool m_destroyWhenFinished;
+ int m_fixedPos;
+ int m_fixedInc;
+
+ int m_fixedLeftVolume;
+ int m_fixedRightVolume;
+ int m_fixedCenter;
+ int m_loopTimes;
+ CAudioBuffer *m_buffer;
+ };
+
+};
+
+
+
+#endif