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-rw-r--r--demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro100
1 files changed, 100 insertions, 0 deletions
diff --git a/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro b/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro
new file mode 100644
index 00000000..0eecca7e
--- /dev/null
+++ b/demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro
@@ -0,0 +1,100 @@
+TEMPLATE = lib
+
+#VERSION = 1.1.0
+
+CONFIG += plugin
+
+INCLUDEPATH += ../
+
+HEADERS = leveltemplate.h
+
+SOURCES = leveltemplate.cpp
+
+TARGET = $$qtLibraryTarget(leveltemplate)
+
+OTHER_FILES += qml/Level.qml \
+ qml/Enemy.qml \
+ qml/Level.js
+
+
+# SYMBIAN ---------------------------
+symbian: {
+# Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files
+load(data_caging_paths)
+
+# EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data
+TARGET.EPOCALLOWDLLDATA=1
+TARGET.UID3 = 0xE07dfb68
+
+TARGET.CAPABILITY = NetworkServices \
+ Location \
+ ReadUserData \
+ WriteUserData \
+ LocalServices \
+ UserEnvironment
+
+# Defines plugin stub file into Symbian .pkg package
+pluginDep.sources = leveltemplate.dll
+pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels
+DEPLOYMENT += pluginDep
+
+# Graphics and Sounds for the plugin
+BLD_INF_RULES.prj_exports += "gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \
+"gfx/enemy2.png ../winscw/c/Data/gfx/enemy2.png" \
+"gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \
+"gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \
+"gfx/ship.png ../winscw/c/Data/gfx/ship.png" \
+"gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \
+"gfx/blue_fire.png ../winscw/c/Data/gfx/blue_fire.png" \
+"sound/enemy_explosion.wav ../winscw/c/Data/sound/enemy_explosion.wav" \
+"sound/myship_explosion.wav ../winscw/c/Data/sound/myship_explosion.wav" \
+"sound/enableship.wav ../winscw/c/Data/sound/enableship.wav" \
+"sound/laser.wav ../winscw/c/Data/sound/laser.wav" \
+"sound/level2.wav ../winscw/c/Data/sound/level2.wav" \
+"qml/Level.qml ../winscw/c/Data/Level.qml" \
+"qml/Level.js ../winscw/c/Data/Level.js" \
+"qml/Enemy.qml ../winscw/c/Data/Enemy.qml"
+
+
+myQml.sources = qml/*
+myQml.path = c:/system/quickhitdata/leveltemplate
+myGraphic.sources = gfx/*
+myGraphic.path = c:/system/quickhitdata/leveltemplate/gfx
+mySound.sources = sound/*
+mySound.path = c:/system/quickhitdata/leveltemplate/sound
+# Takes qml, graphics and sounds into Symbian SIS package file (.pkg)
+DEPLOYMENT += myQml myGraphic mySound
+
+target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
+# Installs binaries
+INSTALLS += target
+}
+
+# WINDOWS ---------------------------
+win32: {
+# Copy level sounds and graphics into right destination
+system(mkdir c:\quickhitdata\leveltemplate)
+system(mkdir c:\quickhitdata\leveltemplate\gfx)
+system(mkdir c:\quickhitdata\leveltemplate\sound)
+system(copy qml\*.* c:\quickhitdata\leveltemplate)
+system(copy gfx\*.* c:\quickhitdata\leveltemplate\gfx)
+system(copy sound\*.* c:\quickhitdata\leveltemplate\sound)
+
+# Installs binaries
+target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
+INSTALLS += target
+}
+
+# MAEMO_5 ---------------------------
+maemo5: {
+myQml.path = /home/user/.quickhitdata/leveltemplate/
+myQml.files += qml/*
+myGraphic.path = /home/user/.quickhitdata/leveltemplate/gfx/
+myGraphic.files += gfx/*
+mySound.path = /home/user/.quickhitdata/leveltemplate/sound/
+mySound.files += sound/*
+
+target.path += /usr/lib/qt4/plugins/quickhitlevels
+# Installs qml, binaries, sounds and graphics
+INSTALLS += target myGraphic mySound myQml
+}