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-rw-r--r--examples/mobile/quickhit/Button.qml87
-rw-r--r--examples/mobile/quickhit/Game.js180
-rw-r--r--examples/mobile/quickhit/Game.qml440
-rw-r--r--examples/mobile/quickhit/InvSounds.cpp190
-rw-r--r--examples/mobile/quickhit/InvSounds.h92
-rw-r--r--examples/mobile/quickhit/Menu.qml164
-rw-r--r--examples/mobile/quickhit/MenuItem.qml104
-rw-r--r--examples/mobile/quickhit/Message.qml148
-rw-r--r--examples/mobile/quickhit/Missile.qml144
-rw-r--r--examples/mobile/quickhit/MyShip.qml185
-rw-r--r--examples/mobile/quickhit/debian/changelog11
-rw-r--r--examples/mobile/quickhit/debian/compat1
-rw-r--r--examples/mobile/quickhit/debian/control11
-rw-r--r--examples/mobile/quickhit/debian/copyright8
-rw-r--r--examples/mobile/quickhit/debian/dirs2
-rw-r--r--examples/mobile/quickhit/debian/postinst5
-rw-r--r--examples/mobile/quickhit/debian/rules91
-rw-r--r--examples/mobile/quickhit/freesound.org.licence.txt24
-rw-r--r--examples/mobile/quickhit/ga_src/GEAudioBuffer.cpp392
-rw-r--r--examples/mobile/quickhit/ga_src/GEAudioBuffer.h138
-rw-r--r--examples/mobile/quickhit/ga_src/GEAudioOut.cpp145
-rw-r--r--examples/mobile/quickhit/ga_src/GEAudioOut.h90
-rw-r--r--examples/mobile/quickhit/ga_src/GEInterfaces.cpp178
-rw-r--r--examples/mobile/quickhit/ga_src/GEInterfaces.h89
-rw-r--r--examples/mobile/quickhit/gameengine.cpp593
-rw-r--r--examples/mobile/quickhit/gameengine.h149
-rw-r--r--examples/mobile/quickhit/gfx/back.pngbin0 -> 2234 bytes
-rw-r--r--examples/mobile/quickhit/gfx/background2.pngbin0 -> 113110 bytes
-rw-r--r--examples/mobile/quickhit/gfx/bigship.pngbin0 -> 98253 bytes
-rw-r--r--examples/mobile/quickhit/gfx/exit.pngbin0 -> 2810 bytes
-rw-r--r--examples/mobile/quickhit/gfx/pause.pngbin0 -> 1986 bytes
-rw-r--r--examples/mobile/quickhit/gfx/quickhit_logo.pngbin0 -> 8974 bytes
-rw-r--r--examples/mobile/quickhit/gfx/soundOff.pngbin0 -> 3122 bytes
-rw-r--r--examples/mobile/quickhit/gfx/soundOn.pngbin0 -> 2420 bytes
-rw-r--r--examples/mobile/quickhit/icon.svg305
-rw-r--r--examples/mobile/quickhit/main.cpp102
-rw-r--r--examples/mobile/quickhit/mainwindow.cpp249
-rw-r--r--examples/mobile/quickhit/mainwindow.h86
-rw-r--r--examples/mobile/quickhit/myeventfilter.cpp68
-rw-r--r--examples/mobile/quickhit/myeventfilter.h64
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/Level.qml215
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/debian/changelog11
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/debian/compat1
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/debian/control11
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/debian/copyright8
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/debian/dirs2
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/debian/postinst5
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/debian/rules91
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/background3.pngbin0 -> 113110 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/enemy1.pngbin0 -> 4508 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/enemy2.pngbin0 -> 4344 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/enemy_missile2.pngbin0 -> 452 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/fire.pngbin0 -> 1036 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/fire2.pngbin0 -> 2558 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/missile2.pngbin0 -> 392 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/red_fire.pngbin0 -> 4737 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/ship.pngbin0 -> 5408 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/star3.pngbin0 -> 409 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/gfx/transparent.pngbin0 -> 1000 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/levelone.cpp117
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/levelone.h93
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/levelone.json1
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/levelone.pro97
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/sound/crash.wavbin0 -> 963020 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/sound/levelonestart.wavbin0 -> 500528 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/sound/rocket.wavbin0 -> 41336 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelOne/sound/rocket_explosion.wavbin0 -> 289420 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/debian/changelog11
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/debian/compat1
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/debian/control11
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/debian/copyright8
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/debian/dirs2
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/debian/levelone.tarlist41
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/debian/postinst5
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/debian/rules91
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/gfx/blue_fire.pngbin0 -> 38263 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy1.pngbin0 -> 4508 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy2.pngbin0 -> 4344 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy_missile2.pngbin0 -> 452 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/gfx/missile2.pngbin0 -> 392 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/gfx/ship.pngbin0 -> 5408 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/gfx/transparent.pngbin0 -> 1000 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp124
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.h100
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro100
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/qml/Enemy.qml62
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/qml/Level.js42
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/qml/Level.qml104
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/sound/crash.wavbin0 -> 963020 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/sound/enableship.wavbin0 -> 78380 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/sound/enemy_explosion.wavbin0 -> 219642 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/sound/laser.wavbin0 -> 46764 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/sound/level2.wavbin0 -> 84034 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/sound/myship_explosion.wavbin0 -> 120474 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/sound/rocket.wavbin0 -> 41336 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTemplate/sound/rocket_explosion.wavbin0 -> 289420 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/debian/changelog11
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/debian/compat1
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/debian/control11
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/debian/copyright8
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/debian/dirs2
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/debian/levelone.tarlist41
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/debian/postinst5
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/debian/rules91
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/background2.pngbin0 -> 149307 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/background_loop.pngbin0 -> 163319 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/blue_fire.pngbin0 -> 38263 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/enemy1.pngbin0 -> 4508 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/enemy_missile2.pngbin0 -> 370 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/fire.pngbin0 -> 1036 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/fire2.pngbin0 -> 2558 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/missile.pngbin0 -> 289 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/missile2.pngbin0 -> 392 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/ship.pngbin0 -> 5408 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/star3.pngbin0 -> 1288 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/gfx/transparent.pngbin0 -> 1000 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/leveltwo.cpp119
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/leveltwo.h93
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/leveltwo.json1
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/leveltwo.pro105
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml85
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/qml/Level.js42
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/qml/Level.qml229
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/sound/crash.wavbin0 -> 963020 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/sound/enableship.wavbin0 -> 78380 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/sound/enemy_explosion.wavbin0 -> 219642 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/sound/laser.wavbin0 -> 46764 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/sound/level2.wavbin0 -> 84034 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/sound/myship_explosion.wavbin0 -> 120474 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/sound/rocket.wavbin0 -> 41336 bytes
-rw-r--r--examples/mobile/quickhit/plugins/LevelTwo/sound/rocket_explosion.wavbin0 -> 289420 bytes
-rw-r--r--examples/mobile/quickhit/plugins/levelplugininterface.h87
-rw-r--r--examples/mobile/quickhit/quickhit.pngbin0 -> 4511 bytes
-rw-r--r--examples/mobile/quickhit/quickhit.pro60
-rw-r--r--examples/mobile/quickhit/resources.qrc25
-rw-r--r--examples/mobile/quickhit/sound/gameover.wavbin0 -> 46868 bytes
-rw-r--r--examples/mobile/quickhit/sound/gamestart.wavbin0 -> 573486 bytes
-rw-r--r--examples/mobile/quickhit/sound/menu1.wavbin0 -> 22444 bytes
-rw-r--r--examples/mobile/quickhit/sound/menu2.wavbin0 -> 25644 bytes
-rw-r--r--examples/mobile/quickhit/sound/youwin.wavbin0 -> 458554 bytes
140 files changed, 6905 insertions, 0 deletions
diff --git a/examples/mobile/quickhit/Button.qml b/examples/mobile/quickhit/Button.qml
new file mode 100644
index 00000000..9410d758
--- /dev/null
+++ b/examples/mobile/quickhit/Button.qml
@@ -0,0 +1,87 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+
+Item {
+ width: 30
+ height: 30
+ smooth: true
+
+ property string buttonPath // for example "qrc:/gfx/exit.png"
+ property int buttonId: 0
+
+ signal btnClicked(int buttonId)
+
+ property bool animationEnabled: true
+
+ Image {
+ id: image
+ anchors.fill: parent
+ source: buttonPath
+ fillMode: Image.PreserveAspectFit
+ smooth: true
+ }
+
+ SequentialAnimation {
+ id:anim
+ PropertyAction { target: image; property: "scale"; value:"0.7"}
+ PauseAnimation { duration: 200 }
+ PropertyAction { target: image; property: "scale"; value:"1.0"}
+ }
+
+ Timer {
+ id: buttonPressedTimer
+ interval: 300; running: false; repeat: false
+ onTriggered: btnClicked(buttonId)
+ }
+
+ MouseArea {
+ anchors.fill: parent
+ onPressed: {
+ if (animationEnabled && !anim.running) {
+ anim.restart()
+ }
+ buttonPressedTimer.restart()
+ }
+ }
+
+}
diff --git a/examples/mobile/quickhit/Game.js b/examples/mobile/quickhit/Game.js
new file mode 100644
index 00000000..ed83eb3d
--- /dev/null
+++ b/examples/mobile/quickhit/Game.js
@@ -0,0 +1,180 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+var levelPlugin = null
+
+// ---------------------------------------------------------------------------
+// hideMissiles
+function hideMissiles() {
+ missile_1.stop()
+ missile_1.opacity = 0;
+
+ missile_2.stop()
+ missile_2.opacity = 0;
+
+ missile_3.stop()
+ missile_3.opacity = 0;
+
+ missile_4.stop()
+ missile_4.opacity = 0;
+
+ missile_5.stop()
+ missile_5.opacity = 0;
+
+ enemy_missile_1.opacity = 0;
+ enemy_missile_2.opacity = 0;
+}
+
+// ---------------------------------------------------------------------------
+// GameOver
+function gameOver() {
+
+ // Stop GameEngine timers
+ GameEngine.enableEngineTimer(false)
+
+ // Delete loaded plugin level
+ deleteLevel()
+
+ // Hiding
+ myShip.opacity = 0
+ btnPause.opacity = 0
+}
+
+// ---------------------------------------------------------------------------
+// Pause game
+function pauseGame(doPause) {
+ missile_1.pause(doPause)
+ missile_2.pause(doPause)
+ missile_3.pause(doPause)
+ missile_4.pause(doPause)
+ missile_5.pause(doPause)
+ enemy_missile_1.pause(doPause)
+ enemy_missile_2.pause(doPause)
+
+ if (doPause) {
+ btnPause.opacity = 0
+ } else {
+ btnPause.opacity = 1
+ }
+
+ GameEngine.pauseLevel(doPause)
+}
+
+// ---------------------------------------------------------------------------
+// Fire your missile
+function fireMissile(aXpox, aFromYpos, aToYpos) {
+ if (missile_1.opacity<1) {
+ missile_1.fire(aXpox,aFromYpos,aToYpos)
+ }
+ else if (missile_2.opacity<1) {
+ missile_2.fire(aXpox,aFromYpos,aToYpos)
+ }
+ else if (missile_3.opacity<1) {
+ missile_3.fire(aXpox,aFromYpos,aToYpos)
+ }
+ else if (missile_4.opacity<1) {
+ missile_4.fire(aXpox,aFromYpos,aToYpos)
+ }
+ else if (missile_5.opacity<1) {
+ missile_5.fire(aXpox,aFromYpos,aToYpos)
+ }
+}
+
+// ---------------------------------------------------------------------------
+// Fire enemy missile
+function fireEnemyMissile(aXpox, aFromYpos, aToYpos) {
+ if (enemy_missile_1.opacity==0) {
+ enemy_missile_1.enemyFire(aXpox,aFromYpos,aToYpos)
+ }
+ else if (enemy_missile_2.opacity==0) {
+ enemy_missile_2.enemyFire(aXpox,aFromYpos,aToYpos)
+ }
+}
+
+// ---------------------------------------------------------------------------
+// Create level QML component
+function createLevel() {
+ console.log("Creating level "+LevelPlugin.qmlRootPath()+"Level.qml")
+ var levelComponent = Qt.createComponent("file:/"+LevelPlugin.qmlRootPath()+"Level.qml");
+ if (levelComponent.status == Component.Ready) {
+ if (levelPlugin) {
+ deleteLevel()
+ }
+ levelPlugin = levelComponent.createObject(levelId);
+ if (levelPlugin != null) {
+ console.log("Level created")
+ } else {
+ console.log("Can not create level")
+ messageBox.showErrorMessage("ERROR: Can not create level!",6000)
+ return 1
+ }
+ } else {
+ console.log("Can not find level, error:"+levelComponent.errorString())
+ messageBox.showErrorMessage("ERROR: Can not find level!",6000)
+ return 1
+ }
+
+ missile_1.createGraphicsForLevel()
+ missile_1.setToDefaultPos()
+ missile_2.createGraphicsForLevel()
+ missile_2.setToDefaultPos()
+ missile_3.createGraphicsForLevel()
+ missile_3.setToDefaultPos()
+ missile_4.createGraphicsForLevel()
+ missile_4.setToDefaultPos()
+ missile_5.createGraphicsForLevel()
+ missile_5.setToDefaultPos()
+ enemy_missile_1.createGraphicsForLevel()
+ enemy_missile_2.createGraphicsForLevel()
+ myShip.createGraphicsForLevel()
+
+ return 0
+}
+
+// ---------------------------------------------------------------------------
+// Delete level
+function deleteLevel() {
+ if (levelPlugin) {
+ GameEngine.clearQmlObjects()
+ levelPlugin.destroy()
+
+ }
+ levelPlugin = null;
+}
diff --git a/examples/mobile/quickhit/Game.qml b/examples/mobile/quickhit/Game.qml
new file mode 100644
index 00000000..19ba2b45
--- /dev/null
+++ b/examples/mobile/quickhit/Game.qml
@@ -0,0 +1,440 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import "Game.js" as GameScript
+
+Item {
+ id: gameArea
+ width: 360; height: 640 // NOTE: have to exists some default sizes
+ anchors.fill: parent
+ objectName: "gameArea"
+
+
+ // Who win, you or computer
+ property bool gameOverProperty: false
+
+ // for info message to user
+ property variant messageBox
+
+ // Level activated signal for Qt side to load activated level
+ signal levelActivated(int index)
+
+ // Pause whole game, if level is loaded
+ function pauseGame() {
+ if (GameScript.levelPlugin) {
+ GameScript.pauseGame(true)
+ myShip.focus = false
+ btnPause.opacity = 0
+ menu.showPauseMenu()
+ }
+ }
+
+ // Qt side call this for QML take new level into use
+ function levelReadyForCreation() {
+ // Hide menu
+ menu.hideMenu()
+ // Show message
+ message.showMessage("Loading Level...",2000)
+ // Wait before create level
+ levelCreationTimer.restart()
+ }
+
+ // Fires ememy missile. Function is called from Qt side
+ function fireEnemyMissile(aXpox, aFromYpos, aToYpos) {
+ GameScript.fireEnemyMissile(aXpox, aFromYpos, aToYpos)
+ }
+
+ // Game Over handling. Function is called from Qt side
+ function gameOver(youWin) {
+ // Stop GameEngine timers
+ GameEngine.enableEngineTimer(false)
+ gameOverProperty = youWin
+ GameScript.hideMissiles()
+ gameOverTimer.restart()
+ //GameEngine.vibra()
+ }
+
+ // End game and show menu
+ function endGame(showMessage) {
+ backgroundPic.opacity = 1
+ // Stop GameEngine timers
+ GameEngine.enableEngineTimer(false)
+ // Do game over
+ GameScript.gameOver()
+ GameScript.hideMissiles()
+ // Clear GameEngine QML objects
+ GameEngine.clearQmlObjects()
+ myShip.opacity = 0
+ myShip.focus = false
+ btnPause.opacity = 0
+ idMainLogo.opacity = 1
+ menu.showLevelMenu()
+ if (showMessage) {
+ message.showMessage("Game End",2000)
+ }
+ }
+
+ // Timer for level creationing
+ Timer {
+ id: levelCreationTimer
+ interval: 1000; running: false; repeat: false
+ onTriggered: {
+ btnPause.opacity = 1
+ myShip.opacity = 1
+ myShip.focus = true
+ // Create new level
+ var ret = GameScript.createLevel()
+ if (ret==0) {
+ backgroundPic.opacity = 0
+ // Find QML object for GameEngine
+ GameEngine.findQmlObjects()
+ // Enable GameEngine timer
+ GameEngine.enableEngineTimer(true)
+ } else {
+ // Level cannot be created!
+ endGame(false)
+ }
+ }
+ }
+
+ // Timer for game over
+ Timer {
+ id: gameOverTimer
+ interval: 1500; running: false; repeat: false
+ onTriggered: {
+ backgroundPic.opacity = 1
+ idMainLogo.opacity = 1
+ // Do game over
+ GameScript.gameOver()
+ // Clear GameEngine QML objects
+ GameEngine.clearQmlObjects()
+ menu.showLevelMenu()
+ if (gameOverProperty) {
+ GameEngine.playInternalSound(4)
+ message.showMessage("Game Over, You win!",2000)
+ } else {
+ GameEngine.playInternalSounds(3,3)
+ message.showMessage("Game Over, You lose",2000)
+ }
+ }
+ }
+
+ // Menu signal to slot connections
+ Connections {
+ target: menu
+ // Level selected
+ onLevelSelected: {
+ // Stop bigship animation
+ bigShipAnim.stop()
+ bigShip.opacity = 0
+ // Hide logo
+ idMainLogo.opacity = 0
+ // Signal level activated
+ gameArea.levelActivated(levelIndex)
+ }
+ // Level resumed selected
+ onResumeSelected: {
+ menu.hideMenu()
+ GameScript.pauseGame(false)
+ myShip.focus = true
+ }
+ }
+
+ // This component creation completed
+ Component.onCompleted: {
+ // Show main Level selection menu
+ menu.showLevelMenu()
+
+ // Start big ship animation
+ bigShipAnim.restart()
+
+ // Set variable
+ messageBox = message
+
+ // Play game start sound
+ GameEngine.gameStartSound()
+
+ // Fade splash screen
+ fadeAnim.restart()
+ // Rotate splash logo
+ rotAnim.restart()
+ }
+
+
+ // Background image for the game
+ Image {
+ id: backgroundPic
+ z:1
+ source: "qrc:/gfx/background2.png"
+ fillMode: Image.PreserveAspectCrop
+ smooth: true
+ anchors.fill: parent
+ }
+
+ Image {
+ id: bigShip
+ source: "qrc:/gfx/bigship.png"
+ z:1.5
+ smooth: true
+ x: width * -1
+ y: parent.height * 0.55
+ }
+ SequentialAnimation {
+ id: bigShipAnim;
+ NumberAnimation {target:bigShip; property:"x"; to:gameArea.width; easing.type: Easing.Linear; duration: 80000 }
+ PropertyAction {target:bigShip; properties: "opacity"; value: 0}
+ }
+
+
+ // Enemies grid
+ Item {
+ // This is general level QML plaseholder
+ // Into this is level QML created in createLevel()
+ id:levelId
+ anchors.fill: parent
+ z:2
+ }
+
+ Image {
+ id: idMainLogo
+ z:19
+ source: "qrc:/gfx/quickhit_logo.png"
+ smooth: true
+ anchors.horizontalCenter: gameArea.horizontalCenter
+ y:gameArea.height / 10 * 1
+ }
+
+ // Game menu
+ Menu {
+ z:20
+ id:menu
+ width: gameArea.width / 5 * 4
+ height: gameArea.height / 10 * 4
+ anchors.verticalCenter: gameArea.verticalCenter
+ anchors.horizontalCenter: gameArea.horizontalCenter
+ }
+
+ // My ship
+ MyShip {
+ z:10
+ id: myShip
+ opacity: 0
+ }
+
+ // Mouse area of your ship
+ MouseArea {
+ //anchors.fill: parent
+ width: parent.width
+ height: myShip.height
+ x:0
+ y:gameArea.height - myShip.height
+
+ drag.target: myShip
+ drag.axis: Drag.XAxis
+ drag.minimumX: 0
+ drag.maximumX: gameArea.width - myShip.width
+
+ property int startPos: 0
+ property int dragCount: 0
+
+ onPressed: {
+ startPos = mouseX
+ dragCount = 0
+ }
+ onPositionChanged: {
+ //dragCount = Math.abs(mouseX-startPos)
+ }
+ onReleased: {
+ //if (dragCount<20) {
+ myShip.fire()
+ //}
+ }
+ }
+
+ // Pause button
+ Button {
+ id: btnSound
+ z:12
+ //animationEnabled: false
+ anchors.top: parent.top
+ anchors.topMargin: 10
+ buttonPath: "qrc:/gfx/soundOn.png"
+ buttonId: 4
+ width: gameArea.width / 10
+ height: gameArea.width / 10
+ x: gameArea.width - width - 15
+ opacity: 1
+ Connections {
+ target: btnSound
+ onBtnClicked: {
+ if (btnSound.buttonId==4) {
+ // Sound off
+ btnSound.buttonPath = "qrc:/gfx/soundOff.png"
+ btnSound.buttonId = 5
+ GameEngine.enableSounds(false)
+ } else {
+ // Sound on
+ btnSound.buttonPath = "qrc:/gfx/soundOn.png"
+ btnSound.buttonId = 4
+ GameEngine.enableSounds(true)
+ }
+ }
+ }
+ }
+
+ // Pause button
+ Button {
+ id: btnPause
+ z:13
+ anchors.top: parent.top
+ anchors.topMargin: 10
+ buttonPath: "qrc:/gfx/pause.png"
+ buttonId: 3
+ width: gameArea.width / 10
+ height: gameArea.width / 10
+ x: gameArea.width - width - btnPause.width - 15*2
+ opacity: 0
+ Connections {
+ target: btnPause
+ onBtnClicked: {
+ GameScript.pauseGame(true)
+ myShip.focus = false
+ btnPause.opacity = 0
+ menu.showPauseMenu()
+ }
+ }
+ }
+
+
+ // Hidden missiles ready for to be launched
+ Missile {
+ z:3
+ id: missile_1
+ x:0
+ y:10
+ }
+ Missile {
+ z:4
+ id: missile_2
+ x: 20
+ y:10
+ }
+ Missile {
+ z:5
+ id: missile_3
+ x: 40
+ y:10
+ }
+ Missile {
+ z:6
+ id: missile_4
+ x: 60
+ y:10
+ }
+ Missile {
+ z:7
+ id: missile_5
+ x: 80
+ y:10
+ }
+ Missile {
+ z:8
+ objectName: "enemy_missile"
+ id: enemy_missile_1
+ enemyMissile: true
+ }
+ Missile {
+ z:9
+ objectName: "enemy_missile"
+ id: enemy_missile_2
+ enemyMissile: true
+ }
+
+ // Messages to the user
+ Message {
+ id: message
+ z:21
+ }
+
+
+ // Splach screen
+ Rectangle {
+ id: blackFace
+ x:-2
+ y:0
+ width: parent.width + 2
+ height: parent.height
+ z:100
+ color: "black"
+ opacity: 1
+
+ MouseArea {
+ anchors.fill: parent
+ onPressed: {
+ mouse.accepted = true
+ fadeAnim.stop()
+ blackFace.opacity = 0
+ }
+ }
+
+ Image {
+ id: idLogo
+ source: "qrc:/gfx/quickhit_logo.png"
+ smooth: true
+ anchors.horizontalCenter: parent.horizontalCenter
+ anchors.verticalCenter: parent.verticalCenter
+ opacity: 0
+ }
+ NumberAnimation { id: rotAnim; target: idLogo; property: "rotation"; to: 20; duration: 9000 }
+
+ }
+ // Splach screen animation
+ SequentialAnimation {
+ id: fadeAnim
+ PauseAnimation {duration: 1000 }
+ NumberAnimation {target: idLogo; property: "opacity"; from: 0; to: 1; duration: 2000 }
+ PauseAnimation {duration: 2000 }
+ NumberAnimation {target: idLogo; property: "opacity"; from: 1; to: 0; duration: 2000 }
+ NumberAnimation {target: blackFace; property: "opacity"; from: 1; to: 0; duration: 2000 }
+ }
+
+}
diff --git a/examples/mobile/quickhit/InvSounds.cpp b/examples/mobile/quickhit/InvSounds.cpp
new file mode 100644
index 00000000..bcacfff1
--- /dev/null
+++ b/examples/mobile/quickhit/InvSounds.cpp
@@ -0,0 +1,190 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "InvSounds.h"
+#include <QDir>
+#include <QDebug>
+
+using namespace GE;
+
+CInvSounds::CInvSounds(QObject *parent) : QObject( parent )
+{
+ m_musicInstance = 0;
+ m_sounds = 0;
+ m_internalSounds = 0;
+ m_soundCount = 0;
+ m_internalSoundCount = 0;
+
+ enableSounds(true);
+
+ m_audioOut = new AudioOut( this, &m_mixer );
+
+ enableInternalSounds();
+}
+
+void CInvSounds::enableSounds(bool enable)
+{
+ if (enable)
+ m_mixer.setGeneralVolume(0.2f);
+ else
+ m_mixer.setGeneralVolume(0);
+}
+
+void CInvSounds::enableInternalSounds()
+{
+ disableInternalSounds();
+
+ // Application internal sounda
+ m_internalSoundPaths.append(":/sound/menu1.wav");
+ m_internalSoundPaths.append(":/sound/menu2.wav");
+ m_internalSoundPaths.append(":/sound/gamestart.wav");
+ m_internalSoundPaths.append(":/sound/gameover.wav");
+ m_internalSoundPaths.append(":/sound/youwin.wav");
+
+ m_internalSoundCount = m_internalSoundPaths.count();
+ m_internalSounds = new CAudioBuffer*[m_internalSoundCount];
+
+ // Load general application sounds
+ for (int ff=0; ff<m_internalSoundPaths.count(); ff++) {
+ m_internalSounds[ff] = CAudioBuffer::loadWav(m_internalSoundPaths[ff]);
+ }
+}
+
+void CInvSounds::enableSounds(QStringList sounds)
+{
+ disableSounds();
+
+ // Sounds from the level
+ m_soundPaths = sounds;
+ m_soundCount = sounds.count();
+ m_sounds = new CAudioBuffer*[m_soundCount];
+ // Load level sounds
+ for (int f=0; f<m_soundPaths.count(); f++) {
+ m_sounds[f] = CAudioBuffer::loadWav(m_soundPaths[f]);
+ }
+
+}
+
+void CInvSounds::disableInternalSounds()
+{
+ for (int f=0; f<m_internalSoundCount; f++) {
+ if (m_internalSounds[f]) {
+ delete m_internalSounds[f];
+ }
+ }
+ delete [] m_internalSounds;
+ m_internalSoundCount = 0;
+ m_internalSoundPaths.clear();
+
+ m_musicInstance = 0;
+}
+
+void CInvSounds::disableSounds()
+{
+ for (int f=0; f<m_soundCount; f++) {
+ if (m_sounds[f]) {
+ delete m_sounds[f];
+ }
+ }
+ delete [] m_sounds;
+ m_sounds = 0;
+ m_soundCount = 0;
+ m_soundPaths.clear();
+
+ m_musicInstance = 0;
+}
+
+CInvSounds::~CInvSounds() {
+ if (m_audioOut) {
+ delete m_audioOut;
+ m_audioOut = 0;
+ }
+
+ disableSounds();
+ disableInternalSounds();
+}
+
+
+void CInvSounds::beginMusicOn() {
+ m_musicInstance = (GE::CAudioBufferPlayInstance*)m_mixer.addAudioSource( new GE::CAudioBufferPlayInstance( m_sounds[0] ) );
+ m_musicInstance->setLoopTimes(-1);
+}
+
+
+void CInvSounds::beginMusicOff() {
+ if (!m_musicInstance) return;
+ m_musicInstance->setLoopTimes(0); // stop when finished
+ m_musicInstance = 0;
+};
+
+
+void CInvSounds::playSound(int index) {
+ if (index < m_soundCount && index > -1) {
+ m_sounds[index]->playWithMixer( m_mixer );
+ }
+}
+
+void CInvSounds::playSounds(int index, int count)
+{
+ if (index < m_soundCount && index > -1) {
+ CAudioBufferPlayInstance* i = m_sounds[index]->playWithMixer( m_mixer );
+ i->setLoopTimes(count);
+ }
+}
+
+void CInvSounds::playInternalSound(int index) {
+ if (index < m_internalSoundCount && index > -1) {
+ m_internalSounds[index]->playWithMixer( m_mixer );
+ }
+}
+
+void CInvSounds::playInternalSounds(int index, int count)
+{
+ if (index < m_internalSoundCount && index > -1) {
+ CAudioBufferPlayInstance* i = m_internalSounds[index]->playWithMixer( m_mixer );
+ i->setLoopTimes(count);
+ }
+}
+
+void CInvSounds::gameStartSound() {
+ CAudioBufferPlayInstance* i = m_internalSounds[2]->playWithMixer( m_mixer );
+ i->setLoopTimes(2);
+};
diff --git a/examples/mobile/quickhit/InvSounds.h b/examples/mobile/quickhit/InvSounds.h
new file mode 100644
index 00000000..4a111e7b
--- /dev/null
+++ b/examples/mobile/quickhit/InvSounds.h
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef __CINVSOUNDS__
+#define __CINVSOUNDS__
+
+#include <QObject>
+#include <QStringList>
+
+#include "ga_src/GEAudioBuffer.h"
+#include "ga_src/GEAudioOut.h"
+
+class CInvSounds : public QObject
+{
+ Q_OBJECT
+
+public:
+ CInvSounds(QObject *parent);
+ ~CInvSounds();
+
+ void enableInternalSounds();
+ void enableSounds(QStringList sounds);
+ void disableInternalSounds();
+ void disableSounds();
+
+ void beginMusicOn();
+ void beginMusicOff();
+
+ void enableSounds(bool enable);
+
+
+ void gameStartSound();
+
+public slots:
+ void playSound(int index);
+ void playSounds(int index, int count);
+ void playInternalSound(int index);
+ void playInternalSounds(int index, int count);
+
+protected:
+ QStringList m_soundPaths;
+ QStringList m_internalSoundPaths;
+ GE::CAudioBufferPlayInstance *m_musicInstance;
+ GE::CAudioMixer m_mixer;
+ GE::AudioOut *m_audioOut;
+
+ GE::CAudioBuffer **m_sounds;
+ int m_soundCount;
+
+ GE::CAudioBuffer **m_internalSounds;
+ int m_internalSoundCount;
+};
+
+#endif
diff --git a/examples/mobile/quickhit/Menu.qml b/examples/mobile/quickhit/Menu.qml
new file mode 100644
index 00000000..13e325b9
--- /dev/null
+++ b/examples/mobile/quickhit/Menu.qml
@@ -0,0 +1,164 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import "Game.js" as GameScript
+
+
+Rectangle {
+ id: menu
+
+ Text {
+ id: title
+ smooth: true
+ anchors.bottom: menu.top
+ anchors.horizontalCenter: menu.horizontalCenter
+ color: "red"
+ font.pixelSize: gameArea.width / 12
+ font.bold: true
+ horizontalAlignment: Text.AlignHCenter
+ }
+
+ border.color: "black"
+ border.width: 2
+ radius: 8
+ smooth: true
+ opacity: 0 // transparent by default
+
+ color: "black"
+// gradient: Gradient {
+// GradientStop { position: 0.0; color: "white" }
+// GradientStop { position: 1.0; color: "black" }
+// }
+
+ // Signals
+ signal levelSelected(int levelIndex)
+ signal resumeSelected()
+
+ // Show level menu
+ function showLevelMenu() {
+ menuData.clear()
+ title.text = "Select Your Level"
+ var plugins = GameEngine.pluginList()
+ for (var i = 0; i < plugins.length; i++) {
+ menuData.append({"name": plugins[i],"type":"0"})
+ }
+ menuData.append({"name": "About","type":"4"})
+ menuData.append({"name": "Exit","type":"1"})
+ menu.opacity = 0.8
+ listView.focus = true
+ }
+
+ function showPauseMenu() {
+ menuData.clear()
+ title.text = "Resume level?"
+ menuData.append({"name": "Resume","type":"2"})
+ menuData.append({"name": "End Game","type":"3"})
+ menu.opacity = 0.8
+ listView.focus = true
+ }
+
+ // Hide menu
+ function hideMenu() {
+ menu.opacity = 0
+ listView.focus = false
+ }
+
+ function menuItemSelected(index, type) {
+ switch (type) {
+ case "0": {
+ // Level selection
+ menu.levelSelected(index)
+ break;
+ }
+ case "1": {
+ // Exit
+ Qt.quit()
+ break;
+ }
+ case "2": {
+ // Resume
+ menu.resumeSelected()
+ break;
+ }
+ case "3": {
+ // End Game
+ gameArea.endGame()
+ break;
+ }
+ case "4": {
+ // Show about
+ gameArea.messageBox.showInfoMessage()
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+ }
+
+ ListModel {
+ id: menuData
+ }
+
+ ListView {
+ id: listView
+ clip: true
+ anchors.fill: parent
+ keyNavigationWraps: true
+
+ function doSelect() {
+ menu.menuItemSelected(listView.currentIndex,menuData.get(listView.currentIndex).type)
+ }
+
+ model: menuData
+
+ delegate: MenuItem {
+ id: menuItem
+ selectedItem: menuItem.ListView.isCurrentItem ? true : false
+ onItemSelected: {
+ listView.currentIndex = model.index
+ listView.doSelect()
+ }
+
+ }
+ }
+}
diff --git a/examples/mobile/quickhit/MenuItem.qml b/examples/mobile/quickhit/MenuItem.qml
new file mode 100644
index 00000000..60d33b12
--- /dev/null
+++ b/examples/mobile/quickhit/MenuItem.qml
@@ -0,0 +1,104 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+
+Text {
+ id: menuItem
+ text: name
+ color: "white"
+ opacity: 1
+ font.family: "Calibri"
+ font.pixelSize: menu.width / 8
+ x: (parent.width - width )/ 2
+
+ property bool selectedItem: false
+ property int type
+
+ signal itemSelected()
+
+ transform: Rotation { id:rotationId; origin.x:width/2; origin.y:height/2; axis { x: 1; y: 0; z: 0 } angle: 0 }
+ SequentialAnimation {
+ id: toRotateRightAndCenterAnim
+ PropertyAnimation { target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; from: 0; to: 180; duration: 300 }
+ PropertyAction { target: menuItem; property: "color"; value:"red"}
+ PropertyAnimation { target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; from: 180; to: 360; duration: 300 }
+ PropertyAction { target: menuItem; property: "color"; value:"white"}
+ }
+
+ function selectItem(doSelect) {
+ if (!toRotateRightAndCenterAnim.running) {
+ GameEngine.playInternalSound(0)
+ toRotateRightAndCenterAnim.restart()
+ if (doSelect) {
+ GameEngine.playInternalSound(1)
+ selectionTimer.restart()
+ }
+ }
+ }
+
+ Timer {
+ id: selectionTimer
+ interval: 1000; running: false; repeat: false
+ onTriggered: menuItem.itemSelected()
+ }
+
+ MouseArea {
+ id: mouseArea;
+ anchors.fill: parent
+ onClicked: {
+ selectItem(true)
+ }
+ }
+
+ Keys.onSpacePressed: { selectItem(true) }
+ Keys.onSelectPressed: { selectItem(true) }
+ Keys.onEnterPressed: { selectItem(true) }
+ Keys.onReleased: {
+ if (event.key == Qt.Key_Down || event.key == Qt.Key_Up) {
+ selectItem(false)
+ }
+ event.accepted = false
+ }
+}
+
diff --git a/examples/mobile/quickhit/Message.qml b/examples/mobile/quickhit/Message.qml
new file mode 100644
index 00000000..3e7c3f9e
--- /dev/null
+++ b/examples/mobile/quickhit/Message.qml
@@ -0,0 +1,148 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+
+Rectangle {
+ id: message
+ border.color: "black"
+ border.width: 1
+ radius: 8
+ smooth: true
+ opacity: 0 // transparent = 0 by default
+ color: "black"
+
+ property string txt
+ property int animSpeed
+
+ function showMessage(text,speed) {
+ message.border.color = "black"
+ message.y = 50
+ message.width = gameArea.width / 5 * 4
+ message.height = gameArea.height / 8 * 1
+ txt = text
+ animSpeed = speed
+ message.opacity = 1
+ messageText.font.pixelSize = parent.width / 14
+ messageAnim.restart()
+ }
+
+ function showErrorMessage(text,speed) {
+ message.border.color = "red"
+ message.y = 50
+ message.width = gameArea.width / 5 * 4
+ message.height = gameArea.height / 8 * 1
+ txt = text
+ animSpeed = speed
+ message.opacity = 1
+ messageText.font.pixelSize = parent.width / 14
+ messageAnim.restart()
+ }
+
+ function showInfoMessage() {
+ message.border.color = "white"
+ txt = "<a href=\"https://projects.forum.nokia.com/quickhit\">QuickHit</a>" +
+ "<p>" +
+ "Forum Nokia <br>" +
+ "Qt Quick Game Example <br>" +
+ "</p>" +
+ "<p>" +
+ "Sounds were loaded from freesound.org under Creative Commons Sampling Plus 1.0 license.<br>" +
+ "</p>" +
+ "<p>" +
+ "Sounds were created by these nicknames:<br>" +
+ "HardPCM<br>" +
+ "Matt_G<br>" +
+ "klankbeeld<br>" +
+ "steveygos93<br>" +
+ "joe93barlow<br>" +
+ "ljudman<br>" +
+ "Jovica<br>" +
+ "patchen<br>" +
+ "nthompson<br>" +
+ "</p>"
+
+ animSpeed = 9000
+ message.opacity = 1
+ message.y = 10
+ message.height = gameArea.height - message.y - 10
+ message.width = gameArea.width - 20
+
+ messageText.font.pixelSize = parent.width / 16
+ messageAnim.restart()
+ }
+
+ //gradient: Gradient {
+ // GradientStop { position: 0.0; color: "white" }
+ // GradientStop { position: 1.0; color: "black" }
+ //}
+
+ SequentialAnimation {
+ id: messageAnim
+ PropertyAnimation {
+ target: message; properties: "x";
+ from: message.width*-1; to: gameArea.width; duration: animSpeed; easing.type: Easing.OutInExpo}
+ PropertyAction { target: message; properties: "opacity"; value: 0 }
+ }
+
+ MouseArea {
+ anchors.fill: parent
+ onClicked: {
+ messageAnim.stop()
+ message.opacity = 0
+ }
+ }
+
+ Text {
+ id: messageText
+ anchors.fill: parent
+ anchors.margins: 10
+ text: txt
+ wrapMode: Text.WordWrap
+ color: "white"
+ font.family: "Calibri"
+ font.pixelSize: parent.width / 14
+ font.bold: true
+ onLinkActivated: {
+ GameEngine.openLink(link)
+ }
+ }
+}
diff --git a/examples/mobile/quickhit/Missile.qml b/examples/mobile/quickhit/Missile.qml
new file mode 100644
index 00000000..6ef201d0
--- /dev/null
+++ b/examples/mobile/quickhit/Missile.qml
@@ -0,0 +1,144 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+
+Item {
+ id: missile
+ objectName: "missile"
+ opacity: 0 // transparent by default
+
+ property int fromYpos
+ property int toYpos
+ property variant myMissileSize
+ property bool enemyMissile: false
+ property int defaultX: 0
+ property int defaultY: 0
+
+ function storeDefaultPos() {
+ defaultX = missile.x
+ defaultY = missile.y
+ }
+
+ function setToDefaultPos() {
+ missile.x = defaultX
+ missile.y = defaultY
+ opacity = 0.5
+ }
+
+ function createGraphicsForLevel() {
+ missile.myMissileSize = LevelPlugin.graphSize(LevelPlugin.pathToMissilePic())
+ missile.height = myMissileSize.height;
+ missile.width = myMissileSize.width;
+ if (missile.enemyMissile) {
+ missileImage.source = "file:/"+LevelPlugin.pathToEnemyMissilePic()
+ } else {
+ missileImage.source = "file:/"+LevelPlugin.pathToMissilePic()
+ }
+ }
+
+ // Execute fire!
+ function fire(aXpox, aFromYpos, aToYpos) {
+ missile.x = aXpox - missile.width / 2
+ missile.y = aFromYpos
+ missile.fromYpos = aFromYpos
+ missile.toYpos = aToYpos
+ missile.opacity = 1
+ GameEngine.playSound(2) // NOTE: 3 for your missile sound
+ flying.restart()
+ }
+
+ // Enemy fires!
+ function enemyFire(aXpox, aFromYpos, aToYpos) {
+ missile.x = aXpox - missile.width / 2
+ missile.y = aFromYpos
+ missile.fromYpos = aFromYpos
+ missile.toYpos = aToYpos
+ missile.opacity = 1
+ GameEngine.playSound(3) // NOTE: 3 for enemy missile sound
+ flyingEnemy.restart()
+ }
+
+ // Stop missile
+ function stop() {
+ flying.stop()
+ }
+
+ // Pause missile
+ function pause(doPause) {
+ if (doPause) {
+ flying.pause()
+ flyingEnemy.pause()
+ } else {
+ flying.resume()
+ flyingEnemy.resume()
+ }
+ }
+
+ Component.onCompleted: {
+ if (!enemyMissile) {
+ storeDefaultPos()
+ setToDefaultPos()
+ }
+ }
+
+ // Animates missile flying to the target
+ SequentialAnimation {
+ id: flying
+ PropertyAnimation {target: missile; properties: "y";
+ from: fromYpos; to: toYpos; duration: 2000; easing.type: Easing.InCubic }
+ //PropertyAction {target: missile; properties: "opacity"; value: 0}
+ ScriptAction { script: setToDefaultPos() }
+ }
+
+ SequentialAnimation {
+ id: flyingEnemy
+ PropertyAnimation {target: missile; properties: "y";
+ from: fromYpos; to: toYpos; duration: 2000; easing.type: Easing.InCubic }
+ PropertyAction {target: missile; properties: "opacity"; value: 0}
+ }
+
+ Image {
+ id: missileImage
+ smooth: true
+ }
+}
+
diff --git a/examples/mobile/quickhit/MyShip.qml b/examples/mobile/quickhit/MyShip.qml
new file mode 100644
index 00000000..be89986b
--- /dev/null
+++ b/examples/mobile/quickhit/MyShip.qml
@@ -0,0 +1,185 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import "Game.js" as GameScript
+
+Item {
+ id: myShip
+ objectName: "myShip"
+
+ property variant myShipSize
+ property int originalY
+
+ // Fires missile if exists
+ function fire() {
+ if (myShip.opacity==1) {
+ GameScript.fireMissile(myShip.x+myShip.width/2,myShip.y,myShip.height*-1)
+ if (myShip.y+myShip.height < gameArea.height+5) {
+ goDownAnim.restart()
+ }
+ }
+ }
+
+ function createGraphicsForLevel() {
+ myShip.myShipSize = LevelPlugin.graphSize(LevelPlugin.pathToMyShipPic())
+ myShip.height = myShipSize.height
+ myShip.width = myShipSize.width
+ image.source = "file:/"+LevelPlugin.pathToMyShipPic()
+ myShip.y = gameArea.height - myShip.height - 10
+ originalY = myShip.y
+ myShip.x = (gameArea.width - myShip.width)/ 2
+ }
+
+ Image {
+ id: image
+ smooth: true
+ }
+
+ Keys.onSpacePressed: { fire() }
+ Keys.onSelectPressed: { fire() }
+ Keys.onRightPressed: {
+ if (myShip.x < (gameArea.width - myShip.width - 20)) {
+ toRightAnim.restart()
+ }
+ }
+ Keys.onLeftPressed: {
+ if (myShip.x > 20) {
+ toLeftAnim.restart()
+ }
+ }
+
+ // To right animation
+ PropertyAnimation { id: toRightAnim; target: myShip; easing.type: Easing.OutQuint;
+ properties: "x"; from: myShip.x; to: myShip.x + 20; duration: 500 }
+
+ // To left animation
+ PropertyAnimation { id: toLeftAnim; target: myShip; easing.type: Easing.OutQuint;
+ properties: "x"; from: myShip.x; to: myShip.x - 20; duration: 500 }
+
+ // Go down on fire animation
+ SequentialAnimation {
+ id: goDownAnim
+ NumberAnimation { target: myShip; property:"y"; from: myShip.y; to: myShip.y+5;
+ easing.type: Easing.Linear; duration: 200 }
+ NumberAnimation { target: myShip; property:"y"; from: myShip.y; to: originalY;
+ easing.type: Easing.Linear; duration: 200 }
+ }
+
+
+ /*
+ MouseArea {
+ anchors.fill: parent
+ drag.target: myShip
+ drag.axis: Drag.XAxis
+ drag.minimumX: 0
+ drag.maximumX: gameArea.width - myShip.width
+ onReleased: {
+ fire()
+ }
+ }
+ */
+
+
+ /*
+ property bool isAutoRepeat: false
+ Keys.onPressed: {
+ if (event.key == Qt.Key_Right) {
+ if (event.isAutoRepeat) {
+ isAutoRepeat = true
+ toRightAnim.restart()
+ } else {
+ isAutoRepeat = false
+ toRotateRightAndCenterAnim.restart()
+ }
+ event.accepted = true
+ }
+ else if (event.key == Qt.Key_Left) {
+ if (event.isAutoRepeat) {
+ isAutoRepeat = true
+ toLeftAnim.restart()
+ } else {
+ isAutoRepeat = false
+ toRotateLeftAndCenterAnim.restart()
+ }
+ event.accepted = true
+ }
+ }
+
+ Keys.onReleased: {
+ if (isAutoRepeat) {
+ toRotateRightAndCenterAnim.stop()
+ toRotateLeftAndCenterAnim.stop()
+ } else {
+ toRotateCenter.restart()
+ }
+ event.accepted = true
+ }
+
+ // Rotation on movement animation
+ transform: Rotation { id:rotationId; origin.x: width/2; origin.y: height/2; axis { x: 0; y: 1; z: 0 } angle: 0 }
+ SequentialAnimation {
+ id: toRotateRightAndCenterAnim
+ PropertyAnimation { target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; from: 0; to: 30; duration: 100 }
+ PropertyAnimation { target: myShip; easing.type: Easing.OutQuint;
+ properties: "x"; from: myShip.x; to: myShip.x + 20; duration: 500 }
+ PropertyAnimation { target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; to: 0; duration: 100 }
+ }
+ SequentialAnimation {
+ id: toRotateLeftAndCenterAnim
+ PropertyAnimation { target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; from: 0; to: -30; duration: 100 }
+ PropertyAnimation { target: myShip; easing.type: Easing.OutQuint;
+ properties: "x"; from: myShip.x; to: myShip.x - 20; duration: 500 }
+ PropertyAnimation { target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; to: 0; duration: 100 }
+ }
+ PropertyAnimation { id: toRotateRight; target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; from: 0; to: 30; duration: 100 }
+ PropertyAnimation { id: toRotateCenter; target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; to: 0; duration: 100 }
+ PropertyAnimation { id: toRotateLeft; target: rotationId; easing.type: Easing.Linear;
+ properties: "angle"; from: 0; to: -30; duration: 100 }
+*/
+
+}
diff --git a/examples/mobile/quickhit/debian/changelog b/examples/mobile/quickhit/debian/changelog
new file mode 100644
index 00000000..226e172d
--- /dev/null
+++ b/examples/mobile/quickhit/debian/changelog
@@ -0,0 +1,11 @@
+quickhit (1.1.0) unstable; urgency=low
+
+ * First version
+
+ -- Antonio Aloisio <antonio.aloisio@nokia.com> Wed, 5 Jan 2011 10:05:04 +0200
+
+quickhit (1.0.0) unstable; urgency=low
+
+ * First version
+
+ -- Antonio Aloisio <antonio.aloisio@nokia.com> Tue, 19 Oct 2010 10:05:04 +0200
diff --git a/examples/mobile/quickhit/debian/compat b/examples/mobile/quickhit/debian/compat
new file mode 100644
index 00000000..7f8f011e
--- /dev/null
+++ b/examples/mobile/quickhit/debian/compat
@@ -0,0 +1 @@
+7
diff --git a/examples/mobile/quickhit/debian/control b/examples/mobile/quickhit/debian/control
new file mode 100644
index 00000000..7253285e
--- /dev/null
+++ b/examples/mobile/quickhit/debian/control
@@ -0,0 +1,11 @@
+Source: quickhit
+Section: user/games
+Priority: extra
+Maintainer: Antonio Aloisio <antonio.aloisio@nokia.com>
+Standards-Version: 3.7.2
+
+Package: quickhit
+Architecture: any
+Depends: ${shlibs:Depends}, ${misc:Depends}
+Description: QuickHit
+ Qt Quick Game example
diff --git a/examples/mobile/quickhit/debian/copyright b/examples/mobile/quickhit/debian/copyright
new file mode 100644
index 00000000..b0aadafe
--- /dev/null
+++ b/examples/mobile/quickhit/debian/copyright
@@ -0,0 +1,8 @@
+This is quickhit, written and maintained by Forum Nokia Antonio Aloisio <antonio.aloisio@nokia.com>
+on Tue, 19 Oct 2010 10:05:04 +0200
+
+
+Copyright Holder: Nokia (c) 2010
+
+License:
+
diff --git a/examples/mobile/quickhit/debian/dirs b/examples/mobile/quickhit/debian/dirs
new file mode 100644
index 00000000..80507f10
--- /dev/null
+++ b/examples/mobile/quickhit/debian/dirs
@@ -0,0 +1,2 @@
+usr/bin
+usr/share/applications/hildon
diff --git a/examples/mobile/quickhit/debian/postinst b/examples/mobile/quickhit/debian/postinst
new file mode 100644
index 00000000..79fb6ddd
--- /dev/null
+++ b/examples/mobile/quickhit/debian/postinst
@@ -0,0 +1,5 @@
+#!/bin/sh -e
+
+gtk-update-icon-cache -f /usr/share/icons/hicolor
+
+exit 0
diff --git a/examples/mobile/quickhit/debian/rules b/examples/mobile/quickhit/debian/rules
new file mode 100644
index 00000000..b485428f
--- /dev/null
+++ b/examples/mobile/quickhit/debian/rules
@@ -0,0 +1,91 @@
+#!/usr/bin/make -f
+# -*- makefile -*-
+# Sample debian/rules that uses debhelper.
+# This file was originally written by Joey Hess and Craig Small.
+# As a special exception, when this file is copied by dh-make into a
+# dh-make output file, you may use that output file without restriction.
+# This special exception was added by Craig Small in version 0.37 of dh-make.
+
+# Uncomment this to turn on verbose mode.
+#export DH_VERBOSE=1
+
+
+APPNAME := quickhit
+
+
+configure: configure-stamp
+configure-stamp:
+ dh_testdir
+ # Add here commands to configure the package.
+
+ touch configure-stamp
+
+
+build: build-stamp
+
+build-stamp: configure-stamp
+ dh_testdir
+
+ # Add here commands to compile the package.
+ $(MAKE)
+ #docbook-to-man debian/$(APPNAME).sgml > $(APPNAME).1
+
+ touch $@
+
+clean:
+ dh_testdir
+ dh_testroot
+ rm -f build-stamp configure-stamp
+
+ # Add here commands to clean up after the build process.
+ $(MAKE) clean
+
+ dh_clean
+
+install: build
+ dh_testdir
+ dh_testroot
+ dh_clean -k
+ dh_installdirs
+
+ # Add here commands to install the package into debian/$(APPNAME).
+ $(MAKE) INSTALL_ROOT="$(CURDIR)"/debian/$(APPNAME) install
+
+
+# Build architecture-independent files here.
+binary-indep: build install
+# We have nothing to do by default.
+
+# Build architecture-dependent files here.
+binary-arch: build install
+ dh_testdir
+ dh_testroot
+ dh_installchangelogs
+ dh_installdocs
+ dh_installexamples
+# dh_install
+# dh_installmenu
+# dh_installdebconf
+# dh_installlogrotate
+# dh_installemacsen
+# dh_installpam
+# dh_installmime
+# dh_python
+# dh_installinit
+# dh_installcron
+# dh_installinfo
+ dh_installman
+ dh_link
+ # dh_strip
+ dh_compress
+ dh_fixperms
+# dh_perl
+ dh_makeshlibs
+ dh_installdeb
+ dh_shlibdeps
+ dh_gencontrol
+ dh_md5sums
+ dh_builddeb
+
+binary: binary-indep binary-arch
+.PHONY: build clean binary-indep binary-arch binary install configure
diff --git a/examples/mobile/quickhit/freesound.org.licence.txt b/examples/mobile/quickhit/freesound.org.licence.txt
new file mode 100644
index 00000000..8714ea04
--- /dev/null
+++ b/examples/mobile/quickhit/freesound.org.licence.txt
@@ -0,0 +1,24 @@
+
+Sounds were loaded from www.freesound.org under Creative Commons Sampling Plus 1.0 license.
+
+Sounds were created by these nicknames: HardPCM, Matt_G, klankbeeld, steveygos93, joe93barlow, ljudman, Jovica, patchen, nthompson
+
+78677__joe93barlow__strike2.wav
+47251__nthompson__rocket.wav
+3378__patchen__Rhino_03.wav
+3258__Jovica__Dronetail_02.wav
+30351__Matt_G__Space_Fighter_Pass.wav
+32954__HardPCM__Chip054.wav
+32985__HardPCM__Alarm001.wav
+33245__ljudman__grenade.wav
+78678__joe93barlow__swing0.wav
+80401__steveygos93__Explosion2.wav
+109438__klankbeeld__intro_brass_01.wav
+
+
+
+
+
+
+
+
diff --git a/examples/mobile/quickhit/ga_src/GEAudioBuffer.cpp b/examples/mobile/quickhit/ga_src/GEAudioBuffer.cpp
new file mode 100644
index 00000000..79addba5
--- /dev/null
+++ b/examples/mobile/quickhit/ga_src/GEAudioBuffer.cpp
@@ -0,0 +1,392 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QDebug>
+#include <math.h>
+#include "GEAudioBuffer.h"
+
+using namespace GE;
+
+
+struct SWavHeader {
+ char chunkID[4];
+ unsigned int chunkSize;
+ char format[4];
+
+ unsigned char subchunk1id[4];
+ unsigned int subchunk1size;
+ unsigned short audioFormat;
+ unsigned short nofChannels;
+ unsigned int sampleRate;
+ unsigned int byteRate;
+
+ unsigned short blockAlign;
+ unsigned short bitsPerSample;
+
+ unsigned char subchunk2id[4];
+ unsigned int subchunk2size;
+
+};
+
+CAudioBuffer::CAudioBuffer() {
+ m_data = 0;
+ m_dataLength = 0;
+ m_sampleFunction = 0;
+};
+
+
+CAudioBuffer::~CAudioBuffer() {
+ reallocate(0);
+}
+
+void CAudioBuffer::reallocate( int length ) {
+ if (m_data) delete [] ((char*)m_data);
+ m_dataLength = length;
+ if (m_dataLength>0) {
+ m_data = new char[ m_dataLength ];
+ } else m_data = 0;
+};
+
+
+CAudioBuffer* CAudioBuffer::loadWav( QString fileName ) {
+ QFile *wavFile = new QFile( fileName );
+
+
+ if (wavFile->open(QIODevice::ReadOnly)) {
+ SWavHeader header;
+
+ wavFile->read( header.chunkID, 4 );
+ if (header.chunkID[0]!='R' || header.chunkID[1]!='I' || header.chunkID[2]!='F' || header.chunkID[3]!='F') return 0; // incorrect header
+
+ wavFile->read( (char*)&header.chunkSize,4 );
+ wavFile->read( (char*)&header.format,4 );
+
+ if (header.format[0]!='W' || header.format[1]!='A' || header.format[2]!='V' || header.format[3]!='E') return 0; // incorrect header
+
+ wavFile->read( (char*)&header.subchunk1id,4 );
+ if (header.subchunk1id[0]!='f' || header.subchunk1id[1]!='m' || header.subchunk1id[2]!='t' || header.subchunk1id[3]!=' ') return 0; // incorrect header
+
+ wavFile->read( (char*)&header.subchunk1size,4 );
+ wavFile->read( (char*)&header.audioFormat,2 );
+ wavFile->read( (char*)&header.nofChannels,2 );
+ wavFile->read( (char*)&header.sampleRate,4 );
+ wavFile->read( (char*)&header.byteRate,4 );
+ wavFile->read( (char*)&header.blockAlign,2 );
+ wavFile->read( (char*)&header.bitsPerSample,2 );
+
+ qDebug() << fileName << " opened";
+
+ while (1) {
+ if (wavFile->read( (char*)&header.subchunk2id,4 ) != 4) return 0;
+ if (wavFile->read( (char*)&header.subchunk2size,4 ) != 4) return 0;
+ //int deb_size = header.subchunk2size;
+ //char tes[4];
+ //memcpy(tes, header.subchunk2id, 4 );
+ //if (header.subchunk2id[0]!='d' || header.subchunk2id[1]!='a' || header.subchunk2id[2]!='t' || header.subchunk2id[3]!='a') return 0; // incorrect header
+ if (header.subchunk2id[0]=='d' && header.subchunk2id[1]=='a' && header.subchunk2id[2]=='t' && header.subchunk2id[3]=='a') break; // found the data, chunk
+ // this was not the data-chunk. skip it
+ if (header.subchunk2size<1) return 0; // error in file
+ char *unused = new char[header.subchunk2size];
+ wavFile->read( unused, header.subchunk2size );
+ delete [] unused;
+ }
+
+
+
+ // the data follows.
+ if (header.subchunk2size<1) return 0;
+
+ CAudioBuffer *rval = new CAudioBuffer;
+ rval->m_nofChannels = header.nofChannels;
+ rval->m_bitsPerSample = header.bitsPerSample;
+ rval->m_samplesPerSec = header.sampleRate;
+ rval->m_signedData = 0; // where to know this?
+ rval->reallocate( header.subchunk2size );
+
+ wavFile->read( (char*)rval->m_data, header.subchunk2size );
+
+ // choose a good sampling function.
+ rval->m_sampleFunction = 0;
+ if (rval->m_nofChannels==1) {
+ if (rval->m_bitsPerSample == 8) rval->m_sampleFunction = sampleFunction8bitMono;
+ if (rval->m_bitsPerSample == 16) rval->m_sampleFunction = sampleFunction16bitMono;
+ } else {
+ if (rval->m_bitsPerSample == 8) rval->m_sampleFunction = sampleFunction8bitStereo;
+ if (rval->m_bitsPerSample == 16) rval->m_sampleFunction = sampleFunction16bitStereo;
+ }
+
+ return rval;
+
+
+ } else {
+ qDebug() << fileName << " NOT opened";
+ return 0;
+ }
+
+ delete wavFile;
+};
+
+
+CAudioBuffer* CAudioBuffer::loadWav( FILE *wavFile ) {
+ // read the header.
+ SWavHeader header;
+ fread( header.chunkID, 4, 1, wavFile );
+ if (header.chunkID[0]!='R' || header.chunkID[1]!='I' || header.chunkID[2]!='F' || header.chunkID[3]!='F') return 0; // incorrect header
+
+ fread( &header.chunkSize, 4, 1, wavFile );
+ fread( header.format, 4, 1, wavFile );
+ if (header.format[0]!='W' || header.format[1]!='A' || header.format[2]!='V' || header.format[3]!='E') return 0; // incorrect header
+
+ fread( header.subchunk1id, 4, 1, wavFile );
+ if (header.subchunk1id[0]!='f' || header.subchunk1id[1]!='m' || header.subchunk1id[2]!='t' || header.subchunk1id[3]!=' ') return 0; // incorrect header
+
+ fread( &header.subchunk1size, 4, 1, wavFile );
+ fread( &header.audioFormat, 2, 1, wavFile );
+ fread( &header.nofChannels, 2, 1, wavFile );
+ fread( &header.sampleRate, 4, 1, wavFile );
+ fread( &header.byteRate, 4, 1, wavFile );
+
+ fread( &header.blockAlign, 2, 1, wavFile );
+ fread( &header.bitsPerSample, 2, 1, wavFile );
+
+ fread( header.subchunk2id, 4, 1, wavFile );
+ if (header.subchunk2id[0]!='d' || header.subchunk2id[1]!='a' || header.subchunk2id[2]!='t' || header.subchunk2id[3]!='a') return 0; // incorrect header
+ fread( &header.subchunk2size, 4, 1, wavFile );
+
+
+ // the data follows.
+ if (header.subchunk2size<1) return 0;
+
+ CAudioBuffer *rval = new CAudioBuffer;
+ rval->m_nofChannels = header.nofChannels;
+ rval->m_bitsPerSample = header.bitsPerSample;
+ rval->m_samplesPerSec = header.sampleRate;
+ rval->m_signedData = 0; // where to know this?
+ rval->reallocate( header.subchunk2size );
+
+ fread( rval->m_data, 1, header.subchunk2size, wavFile );
+
+
+
+ // choose a good sampling function.
+ rval->m_sampleFunction = 0;
+ if (rval->m_nofChannels==1) {
+ if (rval->m_bitsPerSample == 8) rval->m_sampleFunction = sampleFunction8bitMono;
+ if (rval->m_bitsPerSample == 16) rval->m_sampleFunction = sampleFunction16bitMono;
+ } else {
+ if (rval->m_bitsPerSample == 8) rval->m_sampleFunction = sampleFunction8bitStereo;
+ if (rval->m_bitsPerSample == 16) rval->m_sampleFunction = sampleFunction16bitStereo;
+ }
+
+ return rval;
+};
+
+
+
+AUDIO_SAMPLE_TYPE CAudioBuffer::sampleFunction8bitMono( CAudioBuffer *abuffer, int pos, int channel ) {
+ return (AUDIO_SAMPLE_TYPE)(((unsigned char*)(abuffer->m_data))[pos]-128)<<8;
+};
+
+AUDIO_SAMPLE_TYPE CAudioBuffer::sampleFunction16bitMono( CAudioBuffer *abuffer, int pos, int channel ) {
+ return (AUDIO_SAMPLE_TYPE)(((short*)(abuffer->m_data))[pos]);
+};
+
+AUDIO_SAMPLE_TYPE CAudioBuffer::sampleFunction8bitStereo( CAudioBuffer *abuffer, int pos, int channel ) {
+ return ((AUDIO_SAMPLE_TYPE)(((char*)(abuffer->m_data))[pos*abuffer->m_nofChannels + channel])<<8);
+};
+
+
+AUDIO_SAMPLE_TYPE CAudioBuffer::sampleFunction16bitStereo( CAudioBuffer *abuffer, int pos, int channel ) {
+ return (AUDIO_SAMPLE_TYPE)(((short*)(abuffer->m_data))[pos*abuffer->m_nofChannels + channel]);
+};
+
+CAudioBufferPlayInstance *CAudioBuffer::playWithMixer( CAudioMixer &mixer ) {
+ CAudioBufferPlayInstance *i = (CAudioBufferPlayInstance*)mixer.addAudioSource( new CAudioBufferPlayInstance( this ));
+ return i;
+};
+
+
+CAudioBufferPlayInstance::CAudioBufferPlayInstance() {
+ m_fixedPos = 0;
+ m_fixedInc = 0;
+ m_buffer = 0;
+ m_fixedLeftVolume = 4096;
+ m_fixedRightVolume = 4096;
+ m_destroyWhenFinished = true;
+ m_finished = false;
+};
+
+CAudioBufferPlayInstance::CAudioBufferPlayInstance( CAudioBuffer *startPlaying ) {
+ m_fixedPos = 0;
+ m_fixedInc = 0;
+ m_fixedLeftVolume = 4096;
+ m_fixedRightVolume = 4096;
+ m_destroyWhenFinished = true;
+ m_finished = false;
+ playBuffer( startPlaying, 1.0f, 1.0f );
+};
+
+void CAudioBufferPlayInstance::playBuffer( CAudioBuffer *startPlaying, float volume, float speed, int loopTimes ) {
+ m_buffer = startPlaying;
+ m_fixedLeftVolume = (int)(4096.0f*volume);
+ m_fixedRightVolume = m_fixedLeftVolume;
+ m_fixedPos = 0;
+ //m_fixedInc = ( startPlaying->getSamplesPerSec() * (int)(4096.0f*speed)) / AUDIO_FREQUENCY;
+ setSpeed( speed );
+ m_loopTimes = loopTimes;
+
+};
+
+CAudioBufferPlayInstance::~CAudioBufferPlayInstance() {
+
+};
+
+
+void CAudioBufferPlayInstance::stop() {
+ m_buffer = 0;
+ m_finished = true;
+};
+
+void CAudioBufferPlayInstance::setSpeed( float speed ) {
+ if (!m_buffer) return;
+ m_fixedInc = (int)( ((float)m_buffer->getSamplesPerSec() * 4096.0f*speed) / (float)AUDIO_FREQUENCY );
+};
+
+void CAudioBufferPlayInstance::setLeftVolume( float vol ) {
+ m_fixedLeftVolume = (int)(4096.0f*vol);
+};
+
+void CAudioBufferPlayInstance::setRightVolume( float vol ) {
+ m_fixedRightVolume = (int)(4096.0f*vol);
+};
+
+bool CAudioBufferPlayInstance::canBeDestroyed() {
+ if (m_finished==true &&
+ m_destroyWhenFinished==true) return true; else return false;
+};
+
+
+
+// Does not do any bound-checking. Must be checked before called.
+int CAudioBufferPlayInstance::mixBlock( AUDIO_SAMPLE_TYPE *target, int samplesToMix ) {
+ SAMPLE_FUNCTION_TYPE sampleFunction = m_buffer->getSampleFunction();
+ if (!sampleFunction) return 0; // unsupported sampletype
+ AUDIO_SAMPLE_TYPE *t_target = target+samplesToMix*2;
+ int sourcepos;
+ //int tempCounter = 0;
+
+ if (m_buffer->getNofChannels() == 2) { // stereo
+ while (target!=t_target) {
+ sourcepos = m_fixedPos>>12;
+ target[0] = (((((sampleFunction)( m_buffer, sourcepos, 0) * (4096-(m_fixedPos&4095)) + (sampleFunction)( m_buffer, sourcepos+1, 0) * (m_fixedPos&4095) ) >> 12) * m_fixedLeftVolume) >> 12);
+ target[1] = (((((sampleFunction)( m_buffer, sourcepos, 1) * (4096-(m_fixedPos&4095)) + (sampleFunction)( m_buffer, sourcepos+1, 1) * (m_fixedPos&4095) ) >> 12) * m_fixedRightVolume) >> 12);
+ m_fixedPos+=m_fixedInc;
+ target+=2;
+ //tempCounter++;
+ };
+ } else { // mono
+ int temp;
+ while (target!=t_target) {
+ sourcepos = m_fixedPos>>12;
+ temp = (((sampleFunction)( m_buffer, sourcepos, 0 ) * (4096-(m_fixedPos&4095)) + (sampleFunction)( m_buffer, sourcepos+1, 0 ) * (m_fixedPos&4095) ) >> 12);
+ target[0] = ((temp*m_fixedLeftVolume)>>12);
+ target[1] = ((temp*m_fixedRightVolume)>>12);
+ m_fixedPos+=m_fixedInc;
+ target+=2;
+ //tempCounter++;
+ };
+
+ };
+
+ return samplesToMix;
+};
+
+
+
+int CAudioBufferPlayInstance::pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ) {
+ if (!m_buffer) return 0; // no sample associated to mix..
+
+ int channelLength = ((m_buffer->getDataLength()) / (m_buffer->getNofChannels()*m_buffer->getBytesPerSample()))-2;
+
+ int samplesToWrite = bufferLength/2;
+ int amount;
+ int totalMixed = 0;
+
+
+ while (samplesToWrite>0) {
+ int samplesLeft = channelLength - (m_fixedPos>>12);
+ int maxMixAmount = (int)(((long long int)(samplesLeft)<<12) / m_fixedInc ); // This is how much we can mix at least
+ //int maxMixAmount = (int)((float)samplesLeft / ((float)m_fixedInc/4096.0f));
+ //if (maxMixAmount<1) maxMixAmount = 1; // NOTE, THIS MIGHT CAUSE PROBLEMS. NEEDS CHECKING
+ if (maxMixAmount>samplesToWrite) {
+ maxMixAmount=samplesToWrite;
+ }
+
+ if (maxMixAmount > 0) {
+ amount=mixBlock(target+totalMixed * 2, maxMixAmount);
+
+ if (amount == 0)
+ {
+ // Error!
+ break;
+ }
+
+ totalMixed+=amount;
+ } else {
+ amount = 0;
+ m_fixedPos = channelLength<<12;
+ }
+
+ // sample is ended,.. check the looping variables and see what to do.
+ if ((m_fixedPos>>12)>=channelLength) {
+ m_fixedPos -= (channelLength<<12);
+ if (m_loopTimes>0) m_loopTimes--;
+ if (m_loopTimes==0) {
+ stop();
+ return totalMixed;
+ }
+ }
+
+ samplesToWrite-=amount;
+ if (samplesToWrite<1) break;
+ };
+ return totalMixed*2;
+};
diff --git a/examples/mobile/quickhit/ga_src/GEAudioBuffer.h b/examples/mobile/quickhit/ga_src/GEAudioBuffer.h
new file mode 100644
index 00000000..414461b6
--- /dev/null
+++ b/examples/mobile/quickhit/ga_src/GEAudioBuffer.h
@@ -0,0 +1,138 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef __GE_IGA_AUDIOBUFFER__
+#define __GE_IGA_AUDIOBUFFER__
+
+#include <QFile>
+#include "GEInterfaces.h"
+
+
+namespace GE {
+
+ class CAudioBufferPlayInstance;
+ class CAudioBuffer; // forward declaration
+ typedef AUDIO_SAMPLE_TYPE(*SAMPLE_FUNCTION_TYPE)(CAudioBuffer *abuffer, int pos, int channel);
+
+ class CAudioBuffer { // container for a sound
+ public:
+ CAudioBuffer();
+ virtual ~CAudioBuffer();
+
+ static CAudioBuffer* loadWav( QString fileName );
+ static CAudioBuffer* loadWav( FILE *wavFile ); // support for stdio
+ void reallocate( int length );
+
+
+ inline void* getRawData() { return m_data; }
+ inline int getDataLength() { return m_dataLength; }
+
+ inline int getBytesPerSample() { return (m_bitsPerSample>>3); }
+ inline int getBitsPerSample() { return m_bitsPerSample; }
+ inline int getSamplesPerSec() { return m_samplesPerSec; }
+ inline short getNofChannels() { return m_nofChannels; }
+ inline SAMPLE_FUNCTION_TYPE getSampleFunction() { return m_sampleFunction; }
+
+
+ // static implementations of sample functions
+ static AUDIO_SAMPLE_TYPE sampleFunction8bitMono( CAudioBuffer *abuffer, int pos, int channel );
+ static AUDIO_SAMPLE_TYPE sampleFunction16bitMono( CAudioBuffer *abuffer, int pos, int channel );
+ static AUDIO_SAMPLE_TYPE sampleFunction8bitStereo( CAudioBuffer *abuffer, int pos, int channel );
+ static AUDIO_SAMPLE_TYPE sampleFunction16bitStereo( CAudioBuffer *abuffer, int pos, int channel );
+
+ CAudioBufferPlayInstance *playWithMixer( GE::CAudioMixer &mixer );
+
+ protected:
+ SAMPLE_FUNCTION_TYPE m_sampleFunction;
+ short m_nofChannels;
+ void *m_data;
+ int m_dataLength; // in bytes
+ short m_bitsPerSample;
+ bool m_signedData;
+ int m_samplesPerSec;
+ };
+
+
+
+ class CAudioBufferPlayInstance : public IAudioSource {
+ public:
+ CAudioBufferPlayInstance();
+ CAudioBufferPlayInstance( CAudioBuffer *start_playing );
+ virtual ~CAudioBufferPlayInstance();
+ void playBuffer( CAudioBuffer *startPlaying, float volume, float fixedSpeed, int loopTimes = 0 ); // looptimes -1 = loop forever
+
+ void setSpeed( float speed );
+ void setLeftVolume( float lvol );
+ void setRightVolume( float rvol );
+
+
+ inline void setLoopTimes( int ltimes ) { m_loopTimes = ltimes; }
+ void stop();
+
+
+
+ int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength );
+ bool canBeDestroyed();
+
+ bool isPlaying() { if (m_buffer) return true; else return false; }
+ inline bool isFinished() { return m_finished; }
+ inline bool destroyWhenFinished() { return m_destroyWhenFinished; }
+ inline void setDestroyWhenFinished( bool set ) { m_destroyWhenFinished = set; }
+
+ protected:
+ int mixBlock( AUDIO_SAMPLE_TYPE *target, int bufferLength );
+ bool m_finished;
+ bool m_destroyWhenFinished;
+ int m_fixedPos;
+ int m_fixedInc;
+
+ int m_fixedLeftVolume;
+ int m_fixedRightVolume;
+ int m_fixedCenter;
+ int m_loopTimes;
+ CAudioBuffer *m_buffer;
+ };
+
+};
+
+
+
+#endif
diff --git a/examples/mobile/quickhit/ga_src/GEAudioOut.cpp b/examples/mobile/quickhit/ga_src/GEAudioOut.cpp
new file mode 100644
index 00000000..679a159f
--- /dev/null
+++ b/examples/mobile/quickhit/ga_src/GEAudioOut.cpp
@@ -0,0 +1,145 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore/qstring.h>
+#include <QAudioOutput>
+
+#include "GEAudioOut.h"
+
+using namespace GE;
+//using namespace QTM_NAMESPACE;
+
+/*
+#ifndef Q_OS_WIN32
+QTM_USE_NAMESPACE
+#endif
+*/
+
+const int CHANNELS = 2;
+const QString CODEC = "audio/pcm";
+const QAudioFormat::Endian BYTEORDER = QAudioFormat::LittleEndian;
+const QAudioFormat::SampleType SAMTYPE = QAudioFormat::SignedInt;
+
+
+
+AudioOut::AudioOut( QObject *parent, GE::IAudioSource *source ) : QThread(parent) { // qobject
+ m_source = source;
+ QAudioFormat format;
+ format.setFrequency(AUDIO_FREQUENCY);
+ format.setChannels(CHANNELS);
+ format.setSampleSize(AUDIO_SAMPLE_BITS);
+ format.setCodec(CODEC);
+ format.setByteOrder(BYTEORDER);
+ format.setSampleType(SAMTYPE);
+
+ QAudioDeviceInfo info(QAudioDeviceInfo::defaultOutputDevice());
+ if (!info.isFormatSupported(format))
+ format = info.nearestFormat(format);
+
+
+ m_audioOutput = new QAudioOutput(info,format);
+
+#ifdef Q_WS_MAEMO_5
+ m_audioOutput->setBufferSize(20000);
+ m_sendBufferSize = 5000;
+#else
+ m_audioOutput->setBufferSize(16000);
+ m_sendBufferSize = 4000;
+#endif
+
+ m_outTarget = m_audioOutput->start();
+
+
+ m_sendBuffer = new AUDIO_SAMPLE_TYPE[ m_sendBufferSize ];
+ m_samplesMixed = 0;
+
+ m_runstate=0;
+
+#ifndef Q_OS_SYMBIAN
+ start();
+#else
+ m_audioOutput->setNotifyInterval(5);
+ connect(m_audioOutput,SIGNAL(notify()),SLOT(audioNotify()));
+#endif
+
+};
+
+
+AudioOut::~AudioOut() {
+ if (m_runstate==0) m_runstate = 1;
+ if (QThread::isRunning() == false) m_runstate = 2;
+ while (m_runstate!=2) { msleep(50); } // wait until the thread is finished
+ m_audioOutput->stop();
+ delete m_audioOutput;
+ delete [] m_sendBuffer;
+};
+
+
+void AudioOut::audioNotify() {
+ tick();
+};
+
+void AudioOut::tick() {
+ // fill data to buffer as much as free space is available..
+ int samplesToWrite = m_audioOutput->bytesFree() / (CHANNELS*AUDIO_SAMPLE_BITS/8);
+ samplesToWrite*=2;
+
+ if (samplesToWrite > m_sendBufferSize) samplesToWrite = m_sendBufferSize;
+ if (samplesToWrite<=0) return;
+ int mixedSamples = m_source->pullAudio( m_sendBuffer, samplesToWrite );
+ m_outTarget->write( (char*)m_sendBuffer, mixedSamples*2 );
+
+};
+
+
+void AudioOut::run() {
+ if (!m_source) { m_runstate=2; return; }
+ int sleepTime = m_sendBufferSize * 340 / AUDIO_FREQUENCY;
+ if (sleepTime<2) sleepTime = 2;
+
+ while (m_runstate==0) {
+ tick();
+ msleep(sleepTime);
+ };
+ m_runstate = 2;
+};
+
+
diff --git a/examples/mobile/quickhit/ga_src/GEAudioOut.h b/examples/mobile/quickhit/ga_src/GEAudioOut.h
new file mode 100644
index 00000000..ec41d002
--- /dev/null
+++ b/examples/mobile/quickhit/ga_src/GEAudioOut.h
@@ -0,0 +1,90 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef __GE_QTAUDIOOUT__
+#define __GE_QTAUDIOOUT__
+
+#include <QtCore/qobject.h>
+#include <QtCore/qfile.h>
+#include <QtMultimedia>
+#include <QtCore/qtimer.h>
+#include <QtCore/qstring.h>
+#include <QThread>
+
+#include "GEInterfaces.h"
+
+
+class QAudioOutput;
+
+namespace GE {
+
+
+
+ class AudioOut : public QThread {
+ Q_OBJECT
+
+ public:
+ AudioOut(QObject *parent, GE::IAudioSource *source);
+ virtual ~AudioOut();
+
+
+
+ private slots:
+ void audioNotify(); // for internal notify "solution"
+
+
+ protected:
+ void tick();
+ virtual void run(); // this is for the threaded mode only
+
+
+ qint64 m_samplesMixed;
+
+ QAudioOutput *m_audioOutput;
+ QIODevice *m_outTarget;
+ GE::IAudioSource *m_source;
+ int m_runstate;
+ AUDIO_SAMPLE_TYPE *m_sendBuffer;
+ int m_sendBufferSize;
+ };
+}
+
+#endif
diff --git a/examples/mobile/quickhit/ga_src/GEInterfaces.cpp b/examples/mobile/quickhit/ga_src/GEInterfaces.cpp
new file mode 100644
index 00000000..4e5d492c
--- /dev/null
+++ b/examples/mobile/quickhit/ga_src/GEInterfaces.cpp
@@ -0,0 +1,178 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <memory.h>
+#include "GEInterfaces.h"
+
+
+using namespace GE;
+
+/**
+ * CAudioSource
+ * common functionality
+ *
+ */
+IAudioSource::IAudioSource() {
+ m_next = 0;
+};
+
+IAudioSource::~IAudioSource() {
+
+
+};
+
+/**
+ * CAudioMixer
+ *
+ */
+CAudioMixer::CAudioMixer() {
+ m_sourceList = 0;
+ m_mixingBuffer = 0;
+ m_mixingBufferLength = 0;
+ m_fixedGeneralVolume = 4096;
+};
+
+
+CAudioMixer::~CAudioMixer() {
+ destroyList();
+ if (m_mixingBuffer) {
+ delete [] m_mixingBuffer;
+ m_mixingBuffer = 0;
+ };
+};
+
+void CAudioMixer::destroyList() {
+ m_mutex.lock();
+ IAudioSource *l = m_sourceList;
+ while (l) {
+ IAudioSource *n = l->m_next;
+ delete l;
+ l = n;
+ };
+ m_sourceList = 0;
+ m_mutex.unlock();
+};
+
+
+IAudioSource* CAudioMixer::addAudioSource( IAudioSource *source ) {
+ m_mutex.lock();
+ source->m_next = 0;
+ if (m_sourceList) {
+ IAudioSource *l = m_sourceList;
+ while (l->m_next) l = l->m_next;
+ l->m_next = source;
+ } else m_sourceList = source;
+ m_mutex.unlock();
+ return source;
+
+};
+
+
+bool CAudioMixer::removeAudioSource( IAudioSource *source ) {
+ return true;
+};
+
+void CAudioMixer::setGeneralVolume( float vol ) {
+ m_fixedGeneralVolume = (4096.0f*vol);
+};
+
+int CAudioMixer::pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ) {
+
+ if (!m_sourceList) return 0;
+
+ m_mutex.lock();
+
+
+ if (m_mixingBufferLength<bufferLength) {
+ if (m_mixingBuffer) delete [] m_mixingBuffer;
+ m_mixingBufferLength = bufferLength;
+ m_mixingBuffer = new AUDIO_SAMPLE_TYPE[ m_mixingBufferLength ];
+ };
+
+ memset( target, 0, sizeof( AUDIO_SAMPLE_TYPE ) * bufferLength );
+
+ AUDIO_SAMPLE_TYPE *t;
+ AUDIO_SAMPLE_TYPE *t_target;
+ AUDIO_SAMPLE_TYPE *s;
+
+ IAudioSource *prev = 0;
+ IAudioSource *l = m_sourceList;
+ while (l) {
+ IAudioSource *next = l->m_next;
+
+ // process l
+ int mixed = l->pullAudio( m_mixingBuffer, bufferLength );
+ if (mixed>0) {
+ // mix to main..
+ t = target;
+ t_target = t+mixed;
+ s = m_mixingBuffer;
+ while (t!=t_target) {
+ *t +=(((*s)*m_fixedGeneralVolume)>>12);
+ t++;
+ s++;
+ };
+ };
+
+
+
+ // autodestroy
+ if (l->canBeDestroyed() == true) { // NOTE, IS UNDER TESTING,... MIGHT CAUSE UNPREDICTABLE CRASHING WITH SOME USE CASES!!!
+ if (!prev)
+ m_sourceList = next;
+ else prev->m_next = next;
+ delete l;
+ l = 0;
+ };
+
+
+
+
+ prev = l;
+ l = next;
+ };
+ m_mutex.unlock();
+ return bufferLength;
+};
+
+
+
+
diff --git a/examples/mobile/quickhit/ga_src/GEInterfaces.h b/examples/mobile/quickhit/ga_src/GEInterfaces.h
new file mode 100644
index 00000000..48abb9f1
--- /dev/null
+++ b/examples/mobile/quickhit/ga_src/GEInterfaces.h
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef __GE_IGA_INTERFACES__
+#define __GE_IGA_INTERFACES__
+
+#include <QMutex>
+
+namespace GE {
+
+#define AUDIO_FREQUENCY 22050
+#define AUDIO_SAMPLE_TYPE short
+#define AUDIO_SAMPLE_BITS 16
+
+ class IAudioSource {
+ public:
+ IAudioSource();
+ virtual ~IAudioSource();
+
+ virtual int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ) = 0;
+ virtual bool canBeDestroyed() { return false; }
+
+ IAudioSource *m_next; // for listing, do not touch if you don't know what you are doing.
+ };
+
+
+ class CAudioMixer : public IAudioSource {
+ public:
+ CAudioMixer();
+ virtual ~CAudioMixer();
+ void destroyList(); // destroy all the sources in the list
+
+
+ IAudioSource* addAudioSource( IAudioSource *s ); // add new audio source to the list
+ bool removeAudioSource( IAudioSource *s ); // remove an audio source from the list
+ int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength );
+ void setGeneralVolume( float vol );
+
+
+ protected:
+ QMutex m_mutex;
+ int m_fixedGeneralVolume;
+ AUDIO_SAMPLE_TYPE *m_mixingBuffer;
+ int m_mixingBufferLength;
+ IAudioSource *m_sourceList;
+ };
+
+};
+
+
+#endif
diff --git a/examples/mobile/quickhit/gameengine.cpp b/examples/mobile/quickhit/gameengine.cpp
new file mode 100644
index 00000000..e552f543
--- /dev/null
+++ b/examples/mobile/quickhit/gameengine.cpp
@@ -0,0 +1,593 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "gameengine.h"
+#include "plugins/levelplugininterface.h"
+#include "InvSounds.h"
+
+#include <QDebug>
+#include <QTimerEvent>
+#include <QTime>
+#include <QDesktopServices>
+
+const int TIMER_SPEED = 80;
+
+GameEngine::GameEngine(QObject* parent)
+ :QObject(parent)
+{
+ m_timerId = 0;
+ m_doEnemyMissile = 1500 / TIMER_SPEED;
+ m_GameGml = 0;
+ m_gameLevel = 0;
+
+ clearQmlObjects();
+
+ // For random
+ QTime time = QTime::currentTime();
+ qsrand((uint)time.msec());
+
+ // Sound engine
+ m_soundEngine = new CInvSounds(this);
+
+ // Device profile
+ m_silent = false;
+
+#ifdef Q_OS_SYMBIAN
+ iVibrate = CHWRMVibra::NewL();
+#endif
+
+ // Get device profile, is it silent?
+#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5
+ m_systemDeviceInfo = new QSystemDeviceInfo(this);
+ QObject::connect(m_systemDeviceInfo,SIGNAL(currentProfileChanged(QSystemDeviceInfo::Profile)),this,
+ SLOT(currentProfileChanged(QSystemDeviceInfo::Profile)));
+ QSystemDeviceInfo::Profile p = m_systemDeviceInfo->currentProfile();
+ if (p == QSystemDeviceInfo::SilentProfile) {
+ m_silent = true;
+ }
+#endif
+
+}
+
+
+GameEngine::~GameEngine()
+{
+#ifdef Q_OS_SYMBIAN
+ delete iVibrate;
+#endif
+
+}
+
+void GameEngine::gameStartSound()
+{
+ if (!m_silent)
+ m_soundEngine->gameStartSound();
+}
+
+#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5
+void GameEngine::currentProfileChanged(QSystemDeviceInfo::Profile p)
+{
+ if (p == QSystemDeviceInfo::SilentProfile) {
+ enableSounds(QVariant(false));
+ } else {
+ enableSounds(QVariant(true));
+ }
+}
+#endif
+
+void GameEngine::enableSounds(QVariant enable)
+{
+ m_silent = !enable.toBool();
+
+ if (m_silent)
+ this->m_soundEngine->enableSounds(false);
+ else
+ this->m_soundEngine->enableSounds(true);
+
+}
+
+QVariant GameEngine::randInt(QVariant low, QVariant high)
+{
+ // Random number between low and high
+ return qrand() % ((high.toInt() + 1) - low.toInt()) + low.toInt();
+}
+
+void GameEngine::setGameLevel(LevelPluginInterface* level)
+{
+ // Set used game level
+ m_gameLevel = level;
+
+ if (m_gameLevel) {
+ // Set used sound from the level into sound engine
+ m_soundEngine->enableSounds(m_gameLevel->levelSounds());
+ // Invoke QML to take new level in use
+ QMetaObject::invokeMethod(m_GameGml, "levelReadyForCreation", Qt::AutoConnection);
+
+ m_doEnemyMissile = m_gameLevel->enemyFireSpeed().toInt() / TIMER_SPEED;
+ }
+}
+
+void GameEngine::setPluginList(QList<QPluginLoader*> plugins)
+{
+ m_pluginList = plugins;
+}
+
+QVariant GameEngine::pluginList()
+{
+ QStringList list;
+ QPluginLoader* loader;
+ foreach (loader,m_pluginList) {
+ QString s = loader->fileName();
+ s = s.mid(s.lastIndexOf("/")+1);
+ s = s.left(s.lastIndexOf("."));
+ s = s.toUpper();
+#ifdef Q_WS_MAEMO_5
+ if (s.contains("LIB")) {
+ s = s.right(s.length() - (s.indexOf("LIB")+3));
+ }
+#endif
+ list.append(s);
+ }
+ return QVariant(list);
+}
+
+void GameEngine::pauseLevel(QVariant doPause)
+{
+ bool enableTimer = !doPause.toBool();
+ enableEngineTimer(QVariant(enableTimer));
+ QMetaObject::invokeMethod(m_levelQml, "pause", Qt::AutoConnection,Q_ARG(QVariant, doPause));
+}
+
+
+void GameEngine::findQmlObjects()
+{
+ if (m_GameGml) {
+ qDebug() << "GameEngine::findQmlObjects()";
+
+ // Find Missiles objects
+ m_missileList.clear();
+ m_enemyMissileList.clear();
+ findMissiles(m_GameGml);
+
+ // Set QMLs
+ setLevelQml(m_GameGml->findChild<QObject*>("level"));
+ setEnemiesGridQml(m_GameGml->findChild<QObject*>("enemiesGrid"));
+ setMyShipQml(m_GameGml->findChild<QObject*>("myShip"));
+
+ // Find Enemies objects
+ m_enemyList.clear();
+ qDebug() << "GameEngine::findQmlObjects() find enemies from: level QML";
+ findEnemies(m_levelQml);
+
+
+ } else {
+ qDebug() << "GameEngine::findQmlObjects() rootObject NULL";
+ }
+}
+
+void GameEngine::clearQmlObjects()
+{
+ m_missileList.clear();
+ m_enemyMissileList.clear();
+ m_enemyList.clear();
+ m_levelQml = 0;
+ m_enemiesGridGml = 0;
+ m_myShipGml = 0;
+ //m_GameGml = 0; // NOTE: Do not delete this
+}
+
+
+void GameEngine::findMissiles(QObject *rootObject)
+{
+ if (rootObject) {
+ QObjectList list = rootObject->children();
+ QObject* item;
+ foreach (item,list) {
+ if (item->children().count()>0) {
+ findMissiles(item);
+ } else {
+ if (rootObject->objectName()=="missile") {
+ QDeclarativeItem* missile = static_cast<QDeclarativeItem*>(rootObject);
+ m_missileList.append(missile);
+ } else if (rootObject->objectName()=="enemy_missile") {
+ QDeclarativeItem* enemyMissile = static_cast<QDeclarativeItem*>(rootObject);
+ m_enemyMissileList.append(enemyMissile);
+ }
+ }
+ }
+ } else {
+ qDebug() << "GameEngine::findMissiles() rootObject NULL";
+ }
+}
+
+void GameEngine::findEnemies(QObject *rootObject)
+{
+ if (rootObject) {
+ QObjectList list = rootObject->children();
+ QObject* item;
+ foreach (item,list) {
+ if (item->children().count()>0 && item->objectName()!="enemy") {
+ //qDebug() << "Enemy children found from: " << item->objectName();
+ findEnemies(item);
+ } else {
+ if (item->objectName()=="enemy") {
+ //qDebug() << "Enemy child founds: " << item->objectName();
+ QDeclarativeItem* enemy = static_cast<QDeclarativeItem*>(item);
+ m_enemyList.append(enemy);
+ }
+ }
+ }
+ } else {
+ qDebug() << "GameEngine::findEnemies() rootObject NULL";
+ }
+}
+
+void GameEngine::setEnemiesGridQml(QObject* o)
+{
+ m_enemiesGridGml = static_cast<QDeclarativeItem*>(o);
+}
+
+void GameEngine::setMyShipQml(QObject* o)
+{
+ m_myShipGml = static_cast<QDeclarativeItem*>(o);
+}
+
+void GameEngine::setGameQml(QObject* o)
+{
+ m_GameGml = static_cast<QDeclarativeItem*>(o);
+}
+
+
+void GameEngine::timerEvent(QTimerEvent *e)
+{
+ if (e->timerId()==m_timerId) {
+ // Do hit test
+ doHitTest();
+
+ m_doEnemyMissile--;
+
+ if (m_gameLevel && m_doEnemyMissile<0) {
+ m_doEnemyMissile = m_gameLevel->enemyFireSpeed().toInt() / TIMER_SPEED;
+ // Do emeny missile launch
+ doEnemyMissile();
+ }
+ }
+}
+
+void GameEngine::enableEngineTimer(QVariant enable)
+{
+ if (m_gameLevel) {
+ if (m_timerId==0 && enable.toBool()) {
+ m_timerId = QObject::startTimer(TIMER_SPEED);
+ }
+ else if (m_timerId != 0 && !enable.toBool()) {
+ QObject::killTimer(m_timerId);
+ m_timerId = 0;
+ }
+ }
+}
+
+void GameEngine::selectVisibleEnemy(int& start, int& end)
+{
+ QDeclarativeItem* enemy = 0;
+ for (int i=0 ; i<m_enemyList.count() ; i++) {
+ enemy = m_enemyList[i];
+ if (enemy->opacity()==1) {
+ start = i;
+ break;
+ }
+ }
+ enemy = 0;
+ for (int e=m_enemyList.count()-1 ; e>0 ; e--) {
+ enemy = m_enemyList[e];
+ if (enemy->opacity()==1) {
+ end = e;
+ break;
+ }
+ }
+}
+
+void GameEngine::doEnemyMissile()
+{
+ QMutexLocker locker(&m_enemyListMutex);
+
+ QDeclarativeItem* missile = 0;
+ QDeclarativeItem* enemy = 0;
+
+ // Find free missile
+ foreach (missile, m_enemyMissileList) {
+ if (missile->opacity()==0){
+ // Random select enemy who fire
+ int start=0; int end=0;
+ selectVisibleEnemy(start,end);
+ int whoWillFire = randInt(QVariant(start),QVariant(end)).toInt();
+ if (m_enemyList.count() < whoWillFire+1)
+ break;
+
+ enemy = m_enemyList.at(whoWillFire);
+ if (enemy && enemy->opacity()==1) {
+ QPointF enemyP = enemy->pos();
+ if (m_enemiesGridGml) {
+ enemyP += m_enemiesGridGml->pos();
+ }
+ //qDebug() << "QMetaObject::invokeMethod() - fireEnemyMissile";
+ QMetaObject::invokeMethod(m_GameGml, "fireEnemyMissile", Qt::AutoConnection,
+ Q_ARG(QVariant, enemyP.x()+enemy->boundingRect().width()/4),
+ Q_ARG(QVariant, enemyP.y()+enemy->boundingRect().height()),
+ Q_ARG(QVariant, m_GameGml->boundingRect().height()));
+ }
+ break;
+ }
+ }
+}
+
+void GameEngine::doHitTest()
+{
+ QMutexLocker locker(&m_enemyListMutex);
+
+ QDeclarativeItem* missile = 0;
+ QDeclarativeItem* enemy = 0;
+
+ // No enemies?
+ if (m_enemyList.count()==0) {
+ enableEngineTimer(QVariant(false));
+ qDebug() << "No enemies left";
+ gameOver(true);
+ return;
+ }
+
+ if (!m_myShipGml) {
+ return;
+ }
+
+ // Check ship collision
+ if (m_myShipGml->opacity()==1) {
+ for (int e=0; e<m_enemyList.count(); e++) {
+ enemy = m_enemyList[e];
+ if (enemy->opacity()==0) {
+ break;
+ }
+ QPointF enemyP = enemy->pos();
+ if (m_enemiesGridGml) {
+ enemyP += m_enemiesGridGml->pos();
+ }
+ QRectF enemyR(enemyP,QSize(enemy->boundingRect().width(),enemy->boundingRect().height()));
+ // Collision?
+ if (enemyR.contains(m_myShipGml->pos())) {
+ enableEngineTimer(QVariant(false));
+
+ // Collision explosion
+ QPointF myP = m_myShipGml->pos();
+ playSound(1);
+ QMetaObject::invokeMethod(m_levelQml, "explode", Qt::AutoConnection,
+ Q_ARG(QVariant, myP.x()+m_myShipGml->boundingRect().width()/2),
+ Q_ARG(QVariant, myP.y()+m_myShipGml->boundingRect().height()));
+ m_myShipGml->setOpacity(0);
+
+ gameOver(false);
+ qDebug() << "Collision";
+ return;
+ }
+ // Enemy too deep?
+ else if (enemyR.bottomLeft().y() > m_myShipGml->pos().y()+m_myShipGml->pos().y()*0.1) {
+ enableEngineTimer(QVariant(false));
+
+ // Enemy too deep explosion
+ QPointF myP = m_myShipGml->pos();
+ playSound(1);
+ QMetaObject::invokeMethod(m_levelQml, "explode", Qt::AutoConnection,
+ Q_ARG(QVariant, myP.x()+m_myShipGml->boundingRect().width()/2),
+ Q_ARG(QVariant, myP.y()+m_myShipGml->boundingRect().height()));
+ m_myShipGml->setOpacity(0);
+
+ gameOver(false);
+ qDebug() << "Enemy too deep";
+ return;
+ }
+ }
+ }
+
+ // Check your missiles hit to enemies
+ foreach (missile, m_missileList) {
+ if (missile->opacity()==1){
+ for (int e=0; e<m_enemyList.count(); e++) {
+ enemy = m_enemyList[e];
+ if (enemy->opacity()<1) {
+ break;
+ }
+ QPointF missileP = missile->pos();
+ missileP.setX(missileP.rx() + missile->boundingRect().width()/2);
+
+ QPointF enemyP = enemy->pos();
+ if (m_enemiesGridGml) {
+ enemyP += m_enemiesGridGml->pos();
+ }
+
+ QRectF r(enemyP,QSize(enemy->boundingRect().width(),enemy->boundingRect().height()));
+ if (r.contains(missileP)) {
+ // Hit !
+ playSound(0);
+ //qDebug() << "QMetaObject::invokeMethod() - explode";
+ QMetaObject::invokeMethod(m_levelQml, "explode", Qt::AutoConnection,
+ Q_ARG(QVariant, enemyP.x()+enemy->boundingRect().width()/2),
+ Q_ARG(QVariant, enemyP.y()+enemy->boundingRect().height()));
+ missile->setOpacity(0);
+ //fastVibra();
+ if (m_enemiesGridGml) {
+ // Set transparent placeholder for enemy when using GridView
+ enemy->setProperty("source",QVariant("file:/"+m_gameLevel->pathToTransparentEnemyPic().toString()));
+ } else {
+ // Hide enemy after explode
+ enemy->setOpacity(0);
+ }
+
+ // Remove enemy from list
+ m_enemyList.removeAt(e);
+ e--;
+ }
+ enemy = 0;
+ }
+ }
+ }
+
+ // Check enemies missiles hit to you
+ if (m_myShipGml->opacity()==1) {
+ foreach (missile, m_enemyMissileList) {
+ if (missile->opacity()==1){
+ QPointF missileP = missile->pos();
+ missileP.setX(missileP.rx() + missile->boundingRect().width()/2);
+
+ QPointF myP = m_myShipGml->pos();
+
+ QRectF r(myP,QSize(m_myShipGml->boundingRect().width(),m_myShipGml->boundingRect().height()));
+ if (r.contains(missileP)) {
+ // Hit !
+ playSound(1);
+ //qDebug() << "QMetaObject::invokeMethod() - explode";
+ QMetaObject::invokeMethod(m_levelQml, "explode", Qt::AutoConnection,
+ Q_ARG(QVariant, myP.x()+m_myShipGml->boundingRect().width()/2),
+ Q_ARG(QVariant, myP.y()+m_myShipGml->boundingRect().height()));
+ missile->setOpacity(0);
+ m_myShipGml->setOpacity(0);
+ break;
+ }
+ }
+ }
+ } else {
+ // You was killed
+ enableEngineTimer(QVariant(false));
+ gameOver(false);
+ qDebug() << "You was killed by enemy missile";
+ }
+
+}
+
+
+void GameEngine::playSound(QVariant index)
+{
+ if (!m_silent) {
+ int i = index.toInt();
+ m_soundEngine->playSound(i);
+ }
+}
+
+void GameEngine::playSounds(QVariant index, QVariant count)
+{
+ if (!m_silent) {
+ m_soundEngine->playSounds(index.toInt(),count.toInt());
+ }
+}
+
+void GameEngine::playInternalSound(QVariant index)
+{
+ if (!m_silent) {
+ m_soundEngine->playInternalSound(index.toInt());
+ }
+}
+
+void GameEngine::playInternalSounds(QVariant index, QVariant count)
+{
+ if (!m_silent) {
+ m_soundEngine->playInternalSounds(index.toInt(),count.toInt());
+ }
+}
+
+void GameEngine::gameOver(bool youWin)
+{
+ qDebug() << "GameEngine::gameOver() "<< youWin;
+ QMetaObject::invokeMethod(m_GameGml, "gameOver", Qt::AutoConnection,Q_ARG(QVariant, youWin));
+}
+
+void GameEngine::pauseGame() {
+ QMetaObject::invokeMethod(m_GameGml, "pauseGame", Qt::AutoConnection);
+}
+
+
+QVariant GameEngine::isSymbian()
+{
+#ifdef Q_OS_SYMBIAN
+ return QVariant(true);
+#else
+ return QVariant(false);
+#endif
+}
+
+QVariant GameEngine::isMaemo()
+{
+#ifdef Q_WS_MAEMO_5
+ return QVariant(true);
+#else
+ return QVariant(false);
+#endif
+}
+
+QVariant GameEngine::isWindows()
+{
+#ifdef Q_OS_WIN
+ return QVariant(true);
+#else
+ return QVariant(false);
+#endif
+}
+
+void GameEngine::vibra()
+{
+#ifdef Q_OS_SYMBIAN
+ if (iVibrate){
+ TRAPD(err, iVibrate->StartVibraL(4000,KHWRMVibraMaxIntensity));
+ }
+#endif
+}
+
+void GameEngine::fastVibra()
+{
+#ifdef Q_OS_SYMBIAN
+ if (iVibrate){
+ TRAPD(err, iVibrate->StartVibraL(100,KHWRMVibraMaxIntensity));
+ }
+#endif
+}
+
+void GameEngine::openLink(QVariant link)
+{
+QDesktopServices::openUrl(QUrl(link.toString()));
+}
+
diff --git a/examples/mobile/quickhit/gameengine.h b/examples/mobile/quickhit/gameengine.h
new file mode 100644
index 00000000..d7dd2f66
--- /dev/null
+++ b/examples/mobile/quickhit/gameengine.h
@@ -0,0 +1,149 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef GAMEENGINE_H
+#define GAMEENGINE_H
+
+#include <QObject>
+#include <QDeclarativeItem>
+#include <QMutex>
+#include <QPluginLoader>
+#include <QList>
+
+#ifdef Q_OS_SYMBIAN
+#include <hwrmvibra.h>
+#endif
+
+// QtMobility
+#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5
+#include <QSystemDeviceInfo>
+QTM_USE_NAMESPACE
+#endif
+
+class CInvSounds;
+class LevelPluginInterface;
+class GameEngine : public QObject
+{
+ Q_OBJECT
+
+public:
+ GameEngine(QObject* parent);
+ ~GameEngine();
+ void timerEvent(QTimerEvent *);
+ void setGameLevel(LevelPluginInterface* level);
+ void setPluginList(QList<QPluginLoader*> plugins);
+ void pauseGame();
+
+public:
+ Q_INVOKABLE void enableEngineTimer(QVariant enable);
+ Q_INVOKABLE QVariant randInt(QVariant low, QVariant high);
+ Q_INVOKABLE void enableSounds(QVariant enable);
+ Q_INVOKABLE void playSound(QVariant index);
+ Q_INVOKABLE void playSounds(QVariant index, QVariant count);
+ Q_INVOKABLE void playInternalSound(QVariant index);
+ Q_INVOKABLE void playInternalSounds(QVariant index, QVariant count);
+ Q_INVOKABLE QVariant pluginList();
+ Q_INVOKABLE void findQmlObjects();
+ Q_INVOKABLE void clearQmlObjects();
+ Q_INVOKABLE void pauseLevel(QVariant doPause);
+ Q_INVOKABLE void gameStartSound();
+
+ Q_INVOKABLE QVariant isSymbian();
+ Q_INVOKABLE QVariant isMaemo();
+ Q_INVOKABLE QVariant isWindows();
+
+ Q_INVOKABLE void vibra();
+ Q_INVOKABLE void fastVibra();
+
+ Q_INVOKABLE void openLink(QVariant link);
+
+
+private slots:
+#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5
+ void currentProfileChanged (QSystemDeviceInfo::Profile);
+#endif
+
+public:
+ void setGameQml(QObject* o);
+
+private:
+ void findMissiles(QObject* rootObject);
+ void findEnemies(QObject* rootObject);
+ void setLevelQml(QObject* o) {m_levelQml = o;}
+ void setEnemiesGridQml(QObject* o);
+ void setMyShipQml(QObject* o);
+ void gameOver(bool youWin);
+ void selectVisibleEnemy(int& start, int& end);
+
+private:
+ void doHitTest();
+ void doEnemyMissile();
+
+private:
+ bool m_enableEnemyMissiles;
+ QMutex m_enemyListMutex;
+ QList<QDeclarativeItem*> m_enemyList;
+ QList<QDeclarativeItem*> m_missileList;
+ QList<QDeclarativeItem*> m_enemyMissileList;
+ QObject* m_levelQml;
+ QDeclarativeItem* m_enemiesGridGml;
+ QDeclarativeItem* m_myShipGml;
+ QDeclarativeItem* m_GameGml;
+
+ LevelPluginInterface* m_gameLevel;
+ CInvSounds* m_soundEngine;
+ QList<QPluginLoader*> m_pluginList;
+
+ int m_timerId;
+ int m_doEnemyMissile;
+
+#if defined Q_OS_SYMBIAN || defined Q_WS_MAEMO_5
+ QSystemDeviceInfo* m_systemDeviceInfo;
+#endif
+ bool m_silent;
+
+#ifdef Q_OS_SYMBIAN
+ CHWRMVibra* iVibrate;
+#endif
+
+};
+
+#endif // GAMEENGINE_H
diff --git a/examples/mobile/quickhit/gfx/back.png b/examples/mobile/quickhit/gfx/back.png
new file mode 100644
index 00000000..bb66f740
--- /dev/null
+++ b/examples/mobile/quickhit/gfx/back.png
Binary files differ
diff --git a/examples/mobile/quickhit/gfx/background2.png b/examples/mobile/quickhit/gfx/background2.png
new file mode 100644
index 00000000..c81875ac
--- /dev/null
+++ b/examples/mobile/quickhit/gfx/background2.png
Binary files differ
diff --git a/examples/mobile/quickhit/gfx/bigship.png b/examples/mobile/quickhit/gfx/bigship.png
new file mode 100644
index 00000000..b88dc321
--- /dev/null
+++ b/examples/mobile/quickhit/gfx/bigship.png
Binary files differ
diff --git a/examples/mobile/quickhit/gfx/exit.png b/examples/mobile/quickhit/gfx/exit.png
new file mode 100644
index 00000000..a45abd6f
--- /dev/null
+++ b/examples/mobile/quickhit/gfx/exit.png
Binary files differ
diff --git a/examples/mobile/quickhit/gfx/pause.png b/examples/mobile/quickhit/gfx/pause.png
new file mode 100644
index 00000000..05709087
--- /dev/null
+++ b/examples/mobile/quickhit/gfx/pause.png
Binary files differ
diff --git a/examples/mobile/quickhit/gfx/quickhit_logo.png b/examples/mobile/quickhit/gfx/quickhit_logo.png
new file mode 100644
index 00000000..0b505c70
--- /dev/null
+++ b/examples/mobile/quickhit/gfx/quickhit_logo.png
Binary files differ
diff --git a/examples/mobile/quickhit/gfx/soundOff.png b/examples/mobile/quickhit/gfx/soundOff.png
new file mode 100644
index 00000000..fed8520a
--- /dev/null
+++ b/examples/mobile/quickhit/gfx/soundOff.png
Binary files differ
diff --git a/examples/mobile/quickhit/gfx/soundOn.png b/examples/mobile/quickhit/gfx/soundOn.png
new file mode 100644
index 00000000..03bd80e9
--- /dev/null
+++ b/examples/mobile/quickhit/gfx/soundOn.png
Binary files differ
diff --git a/examples/mobile/quickhit/icon.svg b/examples/mobile/quickhit/icon.svg
new file mode 100644
index 00000000..3795e8d9
--- /dev/null
+++ b/examples/mobile/quickhit/icon.svg
@@ -0,0 +1,305 @@
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+<!-- Created with Inkscape (http://www.inkscape.org/) -->
+
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+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:xlink="http://www.w3.org/1999/xlink"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="128"
+ height="128"
+ id="svg2"
+ version="1.1"
+ inkscape:version="0.48.0 r9654"
+ sodipodi:docname="New document 1">
+ <defs
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+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageopacity="0.0"
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+ inkscape:window-height="1003"
+ inkscape:window-x="-4"
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+ inkscape:window-maximized="1" />
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+ id="metadata7">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
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+"
+ height="128"
+ width="128" />
+ </g>
+</svg>
diff --git a/examples/mobile/quickhit/main.cpp b/examples/mobile/quickhit/main.cpp
new file mode 100644
index 00000000..7575b3cb
--- /dev/null
+++ b/examples/mobile/quickhit/main.cpp
@@ -0,0 +1,102 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtWidgets/QApplication>
+#include <QDesktopWidget>
+#include "mainwindow.h"
+
+// Lock S60 orientation
+#ifdef Q_OS_SYMBIAN
+#include <eikenv.h>
+#include <eikappui.h>
+#include <aknenv.h>
+#include <aknappui.h>
+#endif
+
+#ifndef QT_NO_OPENGL
+ #include <QGLWidget>
+#endif
+
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+
+ // Lock S60 orientation
+#ifdef Q_OS_SYMBIAN
+ CAknAppUi* appUi = dynamic_cast<CAknAppUi*> (CEikonEnv::Static()->AppUi());
+ TRAPD(error,
+ if (appUi) {
+ appUi->SetOrientationL(CAknAppUi::EAppUiOrientationPortrait);
+ }
+ );
+#endif
+
+ MainWindow w;
+
+#ifndef QT_NO_OPENGL
+ // Use QGLWidget to get the opengl support if available
+ QGLFormat format = QGLFormat::defaultFormat();
+ format.setSampleBuffers(false);
+
+ QGLWidget *glWidget = new QGLWidget(format);
+ glWidget->setAutoFillBackground(false);
+ w.setViewport(glWidget); // ownership of glWidget is taken
+#endif
+
+ QObject *rootObject = dynamic_cast<QObject*>(w.rootObject());
+
+ // For Qt.exit() from QML
+ QObject::connect((QObject*)w.engine(), SIGNAL(quit()), &a, SLOT(quit()));
+ // Level activation signal from QML
+ QObject::connect(rootObject, SIGNAL(levelActivated(int)), &w, SLOT(levelActivated(int)));
+
+#if defined (Q_OS_SYMBIAN) || defined (Q_WS_MAEMO_5)
+ w.setGeometry(QApplication::desktop()->screenGeometry());
+ w.showFullScreen();
+#else
+ w.setGeometry(100,100,360,640);
+ w.setFixedSize(360,640);
+ w.show();
+#endif
+
+ return a.exec();
+}
diff --git a/examples/mobile/quickhit/mainwindow.cpp b/examples/mobile/quickhit/mainwindow.cpp
new file mode 100644
index 00000000..2ab0cb1a
--- /dev/null
+++ b/examples/mobile/quickhit/mainwindow.cpp
@@ -0,0 +1,249 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "mainwindow.h"
+#include "gameengine.h"
+#include "plugins/levelplugininterface.h"
+
+#include <QDebug>
+#include <QDir>
+#include <QMessageBox>
+#include <QLibraryInfo>
+#include <QDeclarativeEngine>
+#include <QDesktopWidget>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QDeclarativeView(parent)
+{
+
+#ifdef Q_WS_MAEMO_5
+ window()->setAttribute(Qt::WA_Maemo5PortraitOrientation, true);
+#endif
+
+ // Game engine
+ m_gameEngine = new GameEngine(this);
+
+ // Load all levels plugins
+ m_levelPlugin = 0;
+ loadLevelPlugins();
+
+ // QML main window
+ engine()->addImportPath("./imports");
+ setResizeMode(QDeclarativeView::SizeRootObjectToView);
+
+ // Set game engine visible to QML
+ rootContext()->setContextProperty("GameEngine", m_gameEngine);
+
+ // Set QML source
+ setSource(QUrl("qrc:/Game.qml"));
+ //setSource(QUrl("../QuickHit/Game.qml"));
+
+ // Store QML root object for game engine
+ QObject *ro = static_cast<QObject*>(rootObject());
+ m_gameEngine->setGameQml(ro);
+ m_gameEngine->findQmlObjects();
+
+ // Application foreground / background event filter for filterin incoming call (window)
+ // when game will be paused
+ m_eventFilter = new MyEventFilter(this);
+ QObject::connect(m_eventFilter,SIGNAL(activationChangeFiltered()),this,SLOT(activationChangeFiltered()));
+ qApp->installEventFilter(m_eventFilter);
+
+ // Remove context menu from the all widgets
+ QWidgetList widgets = QApplication::allWidgets();
+ QWidget* w = 0;
+ foreach (w,widgets){
+ w->setContextMenuPolicy(Qt::NoContextMenu);
+ }
+}
+
+MainWindow::~MainWindow()
+{
+ for (int i=0;i<m_plugins.count();i++) {
+ m_plugins[i]->unload();
+ }
+ m_plugins.clear();
+
+}
+
+void MainWindow::activationChangeFiltered()
+{
+ m_gameEngine->pauseGame();
+}
+
+void MainWindow::levelActivated(int index)
+{
+ // Set level for the game engine
+ createPlugin(index);
+ rootContext()->setContextProperty("LevelPlugin", m_levelPlugin);
+ m_gameEngine->setGameLevel(m_levelPlugin);
+}
+
+void MainWindow::loadLevelPlugins()
+{
+#if defined (Q_OS_SYMBIAN)
+ bool exists_c = loadPlugins("c", "quickhitlevels");
+ bool exists_e = loadPlugins("e", "quickhitlevels");
+ bool exists_f = loadPlugins("f", "quickhitlevels");
+ if (exists_c || exists_e || exists_f) {
+ m_gameEngine->setPluginList(m_plugins);
+ createPlugin();
+ }
+ else {
+ //QMessageBox::information(this, "QuickHit", "Could not load any of the quickhitlevels");
+ }
+#else
+ if (loadPlugins("c", "quickhitlevels")) {
+ m_gameEngine->setPluginList(m_plugins);
+ createPlugin();
+ }
+ else {
+ //QMessageBox::information(this, "QuickHit", "Could not load any of the quickhitlevels");
+ }
+
+
+#endif
+}
+
+bool MainWindow::loadPlugins(QString drive, QString pluginDir)
+{
+#if defined (Q_OS_SYMBIAN)
+ QDir pluginsDir(drive + ":" + QLibraryInfo::location(QLibraryInfo::PluginsPath));
+#elif defined Q_OS_WIN32
+ QDir pluginsDir = QDir::currentPath();
+#else
+ QDir pluginsDir(QLibraryInfo::location(QLibraryInfo::PluginsPath));
+#endif
+ pluginsDir.cd(pluginDir);
+
+ qDebug() << "Loads plugins from : " << pluginsDir.path();
+
+ bool newPluginsLoaded = false;
+
+ foreach (QString fileName, pluginsDir.entryList(QDir::Files))
+ {
+ // Accept only plugin files
+#if defined (Q_OS_SYMBIAN)
+ if (fileName.contains(".qtplugin",Qt::CaseInsensitive)) {
+#elif defined (Q_WS_MAEMO_5)
+ if (fileName.contains(".so",Qt::CaseInsensitive)) {
+#else
+ if (fileName.contains(".dll",Qt::CaseInsensitive)) {
+#endif
+
+ // Create plugin loader
+ QPluginLoader* pluginLoader = new QPluginLoader(pluginsDir.absoluteFilePath(fileName));
+ // Load plugin
+ bool ret = pluginLoader->load();
+ if (!ret) {
+ // Loading failed
+ qDebug() << "Could not load plugin " << fileName;
+ } else {
+ // Loading done
+ // Test creating plugin
+ QObject *plugin = 0;
+ LevelPluginInterface* pluginIF = 0;
+ plugin = pluginLoader->instance();
+ pluginIF = qobject_cast<LevelPluginInterface*> (plugin);
+ if (pluginIF) {
+ qDebug() << "Plugin can be created";
+ // Store loader to array
+ m_plugins.append(pluginLoader);
+ newPluginsLoaded = true;
+ } else {
+ pluginLoader->unload();
+ qDebug() << "Plugin can NOT be created!";
+ }
+ }
+ }
+ }
+
+ return newPluginsLoaded;
+}
+
+
+void MainWindow::createPlugin(int index)
+{
+ if (index == -1) {
+ return;
+ }
+
+ m_levelPlugin = 0;
+
+ // Try to create plugin instance
+ QPluginLoader* pluginLoader = m_plugins[index];
+ QObject *plugin = pluginLoader->instance();
+ if (plugin) {
+ // Plugin instance created
+ // Cast plugin to LevelPluginInterface, that is common for all plugins
+ LevelPluginInterface* pluginIF = qobject_cast<LevelPluginInterface*> (plugin);
+ m_levelPlugin = pluginIF;
+ qDebug() << "Plugin created: " << index;
+ }
+ else {
+ qDebug() << "Creating plugin failed!";
+ QMessageBox::information(this, "QuickHit", "Could not create quickhitlevels");
+ }
+}
+
+void MainWindow::printObjectTree(QObject* parent)
+{
+ if (parent) {
+ qDebug() << "className:" << parent->metaObject()->className();
+ qDebug() << "objectName:" << parent->objectName();
+
+ QObjectList list = parent->children();
+ QObject* item;
+ foreach (item,list) {
+ if (item->children().count()>0) {
+ qDebug() << "--Childrens found--";
+ printObjectTree(item);
+ } else {
+ qDebug() << "className:" << item->metaObject()->className();
+ qDebug() << "objectName:" << item->objectName();
+ }
+ }
+ } else {
+ qDebug() << "object NULL";
+ }
+
+}
+
diff --git a/examples/mobile/quickhit/mainwindow.h b/examples/mobile/quickhit/mainwindow.h
new file mode 100644
index 00000000..6393cd75
--- /dev/null
+++ b/examples/mobile/quickhit/mainwindow.h
@@ -0,0 +1,86 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QtWidgets/QMainWindow>
+#include <QDeclarativeView>
+
+#include <QApplication>
+#include <QDeclarativeView>
+#include <QDeclarativeContext>
+#include <QGraphicsObject>
+#include <QMouseEvent>
+#include <QPluginLoader>
+
+#include "myeventfilter.h"
+
+class GameEngine;
+class LevelPluginInterface;
+
+class MainWindow : public QDeclarativeView
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = 0);
+ ~MainWindow();
+
+public slots:
+ void levelActivated(int);
+ void activationChangeFiltered();
+
+private:
+ void printObjectTree(QObject* parent);
+ void loadLevelPlugins();
+ bool loadPlugins(QString drive, QString pluginDir);
+ void createPlugin(int index = -1);
+
+private:
+ GameEngine* m_gameEngine;
+ LevelPluginInterface* m_levelPlugin;
+ QList<QPluginLoader*> m_plugins;
+
+ MyEventFilter* m_eventFilter;
+};
+
+#endif // MAINWINDOW_H
diff --git a/examples/mobile/quickhit/myeventfilter.cpp b/examples/mobile/quickhit/myeventfilter.cpp
new file mode 100644
index 00000000..03325705
--- /dev/null
+++ b/examples/mobile/quickhit/myeventfilter.cpp
@@ -0,0 +1,68 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QDebug>
+#include "myeventfilter.h"
+
+MyEventFilter::MyEventFilter(QObject *parent) :
+ QObject(parent)
+{
+}
+
+MyEventFilter::~MyEventFilter()
+{
+}
+
+bool MyEventFilter::eventFilter(QObject *obj, QEvent *event)
+{
+ // http://doc.trolltech.com/4.7/qevent.html#QEvent
+
+ // QEvent::ActivationChange : The application has been made available to the user.
+
+ if (event->type() == QEvent::ActivationChange) {
+ emit activationChangeFiltered();
+ qDebug() << "ActivationChangeFiltered()";
+ return false;
+ } else {
+ // standard event processing
+ return QObject::eventFilter(obj, event);
+ }
+}
diff --git a/examples/mobile/quickhit/myeventfilter.h b/examples/mobile/quickhit/myeventfilter.h
new file mode 100644
index 00000000..ecff3a1c
--- /dev/null
+++ b/examples/mobile/quickhit/myeventfilter.h
@@ -0,0 +1,64 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef KEYEVENTLISTENER_H
+#define KEYEVENTLISTENER_H
+
+#include <QObject>
+#include <QKeyEvent>
+
+class MyEventFilter : public QObject
+{
+ Q_OBJECT
+
+public:
+ MyEventFilter(QObject *parent = 0);
+ ~MyEventFilter();
+
+protected:
+ bool eventFilter(QObject *obj, QEvent *event);
+
+signals:
+ void activationChangeFiltered();
+
+};
+
+#endif // KEYEVENTLISTENER_H
diff --git a/examples/mobile/quickhit/plugins/LevelOne/Level.qml b/examples/mobile/quickhit/plugins/LevelOne/Level.qml
new file mode 100644
index 00000000..03cc1c15
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/Level.qml
@@ -0,0 +1,215 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import Qt.labs.particles 1.0
+
+Rectangle {
+ id: enemies
+ anchors.fill: parent
+ color: "black"
+
+
+ // Background image for the level
+ Image {
+ id: background1
+ source: "file:/"+LevelPlugin.pictureRootPath()+"background3.png"
+ fillMode: Image.PreserveAspectCrop
+ smooth: true
+ //anchors.fill: parent
+ width: parent.width
+ height: parent.height
+ }
+
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ function pause(doPause) {
+ if (doPause) {
+ rightLeftAnim.pause()
+ upToDownAnim.pause()
+ } else {
+ rightLeftAnim.resume()
+ upToDownAnim.resume()
+ }
+ }
+
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ objectName: "level"
+
+ property int enemySpeed: LevelPlugin.enemySpeed()
+ property int enemyMaxWidth
+
+ // Create enemies dynamically
+ function createEnemies(amount) {
+ var b = false;
+ for (var i=0;i<amount;i++) {
+ if (b){
+ Qt.createQmlObject('import QtQuick 1.0; Image { property bool hit:false; width:50; objectName:"enemy"; smooth:true; fillMode:Image.PreserveAspectFit; source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png";}',enemiesGrid);
+ } else {
+ Qt.createQmlObject('import QtQuick 1.0; Image { property bool hit:false; width:50; objectName:"enemy"; smooth:true; fillMode:Image.PreserveAspectFit; source:"file:/"+LevelPlugin.pictureRootPath()+"enemy2.png";}',enemiesGrid);
+ }
+ b = !b;
+ }
+ }
+
+ // Calculate enemy max width
+ function calEnemyMaxWidth() {
+ var enemyCountInCol = LevelPlugin.enemyCount() / LevelPlugin.enemyRowCount();
+ enemyCountInCol++; // add some extra space needs for width
+ if (enemyCountInCol*LevelPlugin.graphSize(LevelPlugin.pictureRootPath()+"enemy1.png").width > gameArea.width) {
+ enemyMaxWidth = gameArea.width / (enemyCountInCol + 1);
+ }
+ else {
+ enemyMaxWidth = LevelPlugin.graphSize(LevelPlugin.pictureRootPath()+"enemy1.png").width;
+ }
+ }
+
+
+ Component.onCompleted: {
+ // Calculate enemy max width
+ calEnemyMaxWidth()
+
+ // Create enemies dynamically after component created
+ createEnemies(LevelPlugin.enemyCount())
+
+ // Start animations
+ enemiesGrid.y = enemiesGrid.height * -1
+ rightLeftAnim.restart()
+ upToDownAnim.restart()
+
+ // Flying stars animation, not in Maemo
+ if (!GameEngine.isMaemo()) {
+ starBurstTimer.restart()
+ }
+
+ GameEngine.playSound(4) // NOTE: Level start sound
+ }
+
+
+ Timer {
+ id: starBurstTimer
+ interval: starParticles.lifeSpan+GameEngine.randInt(100,2000); running: false; repeat: true
+ onTriggered: {
+ starParticles.burst(GameEngine.randInt(4,10))
+ }
+ }
+
+
+ // Right-left animation
+ SequentialAnimation {
+ id: rightLeftAnim
+ loops: Animation.Infinite
+ NumberAnimation { target:enemiesGrid; property:"x"; from: 0; to:gameArea.width - enemiesGrid.width; easing.type: Easing.OutQuad; duration: 3000 }
+ NumberAnimation { target:enemiesGrid; property:"x"; to: 0; easing.type: Easing.OutQuad; duration: 3000 }
+ }
+
+ // Up to down animation
+ PropertyAnimation { id: upToDownAnim; target:enemiesGrid; property:"y"; to: gameArea.height;
+ easing.type: Easing.Linear; duration: enemies.enemySpeed }
+
+ Grid {
+ id: enemiesGrid
+ objectName: "enemiesGrid"
+ columns: LevelPlugin.enemyCount() / LevelPlugin.enemyRowCount()
+ spacing: 8
+ }
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ // Execute explode particle effect
+ function explode(x,y) {
+ explodeParticles.x = x
+ explodeParticles.y = y
+ explodeParticles.burst(20)
+ explodeParticles.opacity = 1
+ }
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ // Explode particle effect
+ Particles {
+ id: explodeParticles
+ opacity: 0
+ width: 1
+ height: 1
+ emissionRate: 0
+ source: "file:/"+LevelPlugin.pictureRootPath()+"red_fire.png"
+ lifeSpan: 500
+ lifeSpanDeviation: 2000
+ count: -1
+ angle: 270
+ angleDeviation: 65
+ velocity: 100
+ velocityDeviation: 100
+ ParticleMotionGravity {
+ yattractor: 1000
+ xattractor: 300
+ acceleration: 50
+ }
+ }
+
+ Particles {
+ id: starParticles
+ y: -50
+ x: 0
+ width: parent.width
+ height: 50
+ emissionRate: 0
+ source: "file:/"+LevelPlugin.pictureRootPath()+"star3.png"
+ lifeSpan: 3000
+ count: -1
+ angle: 90
+ velocity: 100
+ ParticleMotionGravity {
+ yattractor: 1000
+ xattractor: 500
+ }
+ }
+
+
+}
+
+
+
+
+
diff --git a/examples/mobile/quickhit/plugins/LevelOne/debian/changelog b/examples/mobile/quickhit/plugins/LevelOne/debian/changelog
new file mode 100644
index 00000000..de7ac989
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/debian/changelog
@@ -0,0 +1,11 @@
+levelone (1.1.0) unstable; urgency=low
+
+ * Final graphics
+
+ -- Antonio Aloisio <antonio.aloisio@nokia.com> Wed, 5 Jan 2011 10:05:04 +0200
+
+levelone (1.0.0) unstable; urgency=low
+
+ * First version
+
+ -- Antonio Aloisio <antonio.aloisio@nokia.com> Tue, 19 Oct 2010 10:05:04 +0200
diff --git a/examples/mobile/quickhit/plugins/LevelOne/debian/compat b/examples/mobile/quickhit/plugins/LevelOne/debian/compat
new file mode 100644
index 00000000..7f8f011e
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/debian/compat
@@ -0,0 +1 @@
+7
diff --git a/examples/mobile/quickhit/plugins/LevelOne/debian/control b/examples/mobile/quickhit/plugins/LevelOne/debian/control
new file mode 100644
index 00000000..c46afefb
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/debian/control
@@ -0,0 +1,11 @@
+Source: levelone
+Section: user/games
+Priority: extra
+Maintainer: Antonio Aloisio <antonio.aloisio@nokia.com>
+Standards-Version: 3.7.2
+
+Package: levelone
+Architecture: any
+Depends: ${shlibs:Depends}, ${misc:Depends}
+Description: QuickHit - LevelOne
+ QuickHit - LevelOne
diff --git a/examples/mobile/quickhit/plugins/LevelOne/debian/copyright b/examples/mobile/quickhit/plugins/LevelOne/debian/copyright
new file mode 100644
index 00000000..fb9e5a8e
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/debian/copyright
@@ -0,0 +1,8 @@
+This is qmultiwinexample, written and maintained by Forum Nokia Antonio Aloisio <antonio.aloisio@nokia.com>
+on Tue, 19 Oct 2010 10:05:04 +0200
+
+
+Copyright Holder: Nokia (c) 2010
+
+License:
+
diff --git a/examples/mobile/quickhit/plugins/LevelOne/debian/dirs b/examples/mobile/quickhit/plugins/LevelOne/debian/dirs
new file mode 100644
index 00000000..80507f10
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/debian/dirs
@@ -0,0 +1,2 @@
+usr/bin
+usr/share/applications/hildon
diff --git a/examples/mobile/quickhit/plugins/LevelOne/debian/postinst b/examples/mobile/quickhit/plugins/LevelOne/debian/postinst
new file mode 100644
index 00000000..79fb6ddd
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/debian/postinst
@@ -0,0 +1,5 @@
+#!/bin/sh -e
+
+gtk-update-icon-cache -f /usr/share/icons/hicolor
+
+exit 0
diff --git a/examples/mobile/quickhit/plugins/LevelOne/debian/rules b/examples/mobile/quickhit/plugins/LevelOne/debian/rules
new file mode 100644
index 00000000..53a1d2ea
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/debian/rules
@@ -0,0 +1,91 @@
+#!/usr/bin/make -f
+# -*- makefile -*-
+# Sample debian/rules that uses debhelper.
+# This file was originally written by Joey Hess and Craig Small.
+# As a special exception, when this file is copied by dh-make into a
+# dh-make output file, you may use that output file without restriction.
+# This special exception was added by Craig Small in version 0.37 of dh-make.
+
+# Uncomment this to turn on verbose mode.
+#export DH_VERBOSE=1
+
+
+APPNAME := levelone
+
+
+configure: configure-stamp
+configure-stamp:
+ dh_testdir
+ # Add here commands to configure the package.
+
+ touch configure-stamp
+
+
+build: build-stamp
+
+build-stamp: configure-stamp
+ dh_testdir
+
+ # Add here commands to compile the package.
+ $(MAKE)
+ #docbook-to-man debian/$(APPNAME).sgml > $(APPNAME).1
+
+ touch $@
+
+clean:
+ dh_testdir
+ dh_testroot
+ rm -f build-stamp configure-stamp
+
+ # Add here commands to clean up after the build process.
+ $(MAKE) clean
+
+ dh_clean
+
+install: build
+ dh_testdir
+ dh_testroot
+ dh_clean -k
+ dh_installdirs
+
+ # Add here commands to install the package into debian/$(APPNAME).
+ $(MAKE) INSTALL_ROOT="$(CURDIR)"/debian/$(APPNAME) install
+
+
+# Build architecture-independent files here.
+binary-indep: build install
+# We have nothing to do by default.
+
+# Build architecture-dependent files here.
+binary-arch: build install
+ dh_testdir
+ dh_testroot
+ dh_installchangelogs
+ dh_installdocs
+ dh_installexamples
+# dh_install
+# dh_installmenu
+# dh_installdebconf
+# dh_installlogrotate
+# dh_installemacsen
+# dh_installpam
+# dh_installmime
+# dh_python
+# dh_installinit
+# dh_installcron
+# dh_installinfo
+ dh_installman
+ dh_link
+ # dh_strip
+ dh_compress
+ dh_fixperms
+# dh_perl
+ dh_makeshlibs
+ dh_installdeb
+ dh_shlibdeps
+ dh_gencontrol
+ dh_md5sums
+ dh_builddeb
+
+binary: binary-indep binary-arch
+.PHONY: build clean binary-indep binary-arch binary install configure
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/background3.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/background3.png
new file mode 100644
index 00000000..c81875ac
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/background3.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy1.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy1.png
new file mode 100644
index 00000000..94f149bd
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy1.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy2.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy2.png
new file mode 100644
index 00000000..448f8ca6
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy_missile2.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy_missile2.png
new file mode 100644
index 00000000..c0b28d86
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/enemy_missile2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/fire.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/fire.png
new file mode 100644
index 00000000..84010340
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/fire.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/fire2.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/fire2.png
new file mode 100644
index 00000000..139aa611
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/fire2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/missile2.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/missile2.png
new file mode 100644
index 00000000..dacd6106
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/missile2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/red_fire.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/red_fire.png
new file mode 100644
index 00000000..464d603d
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/red_fire.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/ship.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/ship.png
new file mode 100644
index 00000000..cb7851c4
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/ship.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/star3.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/star3.png
new file mode 100644
index 00000000..f37a3917
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/star3.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/gfx/transparent.png b/examples/mobile/quickhit/plugins/LevelOne/gfx/transparent.png
new file mode 100644
index 00000000..3aa1e413
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/gfx/transparent.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/levelone.cpp b/examples/mobile/quickhit/plugins/LevelOne/levelone.cpp
new file mode 100644
index 00000000..65fd5595
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/levelone.cpp
@@ -0,0 +1,117 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "levelone.h"
+#include <QtCore/qplugin.h>
+
+
+LevelOne::LevelOne()
+{
+}
+
+LevelOne::~LevelOne()
+{
+}
+
+QString LevelOne::pathPrefix()
+{
+ /*
+QDir::rootPath()
+For Unix operating systems this returns "/".
+For Windows file systems this normally returns "c:/".
+On Symbian this typically returns "c:/data",
+*/
+
+#ifdef Q_WS_MAEMO_5
+ return "/home/user/.";
+#elif defined Q_OS_WIN32
+ return QDir::rootPath();
+#else
+ //return QDir::rootPath()+"/";
+ return "c:/System/";
+#endif
+}
+
+QStringList LevelOne::levelSounds()
+{
+ QStringList list;
+
+ // NOTE: Mandatory sounds/indexs for the all levels
+ // 0 = Enemy explode
+ list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket_explosion.wav");
+ // 1 = You explode
+ list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/crash.wav");
+ // 2 = Missile fires
+ list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket_explosion.wav");
+ // 3 = Emeny Missile fires
+ list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket.wav");
+
+ // Additional sounds
+ // Level starts
+ list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/levelonestart.wav");
+
+ return list;
+}
+
+QVariant LevelOne::getData(QVariant key)
+{
+ QVariant ret;
+ switch (key.toInt()) {
+ case 1: {
+ // Any data what you need for this key
+ // Set your data into QVariant (ret)
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+ return ret;
+}
+
+QVariant LevelOne::graphSize(QVariant pathToGraph)
+{
+ QVariant ret;
+ m_imageReader.setFileName(pathToGraph.toString());
+ QSize imageSize = m_imageReader.size();
+ ret.setValue(imageSize);
+ return ret;
+}
diff --git a/examples/mobile/quickhit/plugins/LevelOne/levelone.h b/examples/mobile/quickhit/plugins/LevelOne/levelone.h
new file mode 100644
index 00000000..54067182
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/levelone.h
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef LEVELONE_H
+#define LEVELONE_H
+
+#include <QObject>
+#include <QDir>
+#include <QImageReader>
+
+#include "levelplugininterface.h"
+
+class LevelOne : public LevelPluginInterface
+{
+ Q_OBJECT
+ Q_PLUGIN_METADATA(IID "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0" FILE "levelone.json")
+
+ // This macro tells Qt which interfaces the class implements.
+ // This is used when implementing plugins.
+ Q_INTERFACES(LevelPluginInterface)
+
+public:
+ LevelOne();
+ ~LevelOne();
+
+ static QString pathPrefix();
+
+public: // From LevelPluginInterface
+
+ QStringList levelSounds();
+
+ Q_INVOKABLE QVariant getData(QVariant key);
+
+ Q_INVOKABLE QVariant graphSize(QVariant pathToGraph);
+
+ Q_INVOKABLE QVariant enemyCount() { return QVariant(30); } // 6x5=30
+ Q_INVOKABLE QVariant enemyRowCount() { return QVariant(6); } // 6 rows of enemies
+ Q_INVOKABLE QVariant enemySpeed() { return QVariant(36000); }
+ Q_INVOKABLE QVariant enemyFireSpeed() { return QVariant(200); }
+
+ // Root paths for the QML, Pictures and Sounds
+ Q_INVOKABLE QVariant qmlRootPath() { return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/"); }
+ Q_INVOKABLE QVariant pictureRootPath() { return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/"); }
+
+ // Full paths
+ Q_INVOKABLE QVariant pathToTransparentEnemyPic() {return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/transparent.png");}
+ Q_INVOKABLE QVariant pathToMissilePic() {return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/missile2.png");}
+ Q_INVOKABLE QVariant pathToEnemyMissilePic() {return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/enemy_missile2.png");}
+ Q_INVOKABLE QVariant pathToMyShipPic() {return QVariant(LevelOne::pathPrefix()+"quickhitdata/levelone/gfx/ship.png");}
+
+protected:
+ QImageReader m_imageReader;
+};
+
+#endif // LEVELONE_H
diff --git a/examples/mobile/quickhit/plugins/LevelOne/levelone.json b/examples/mobile/quickhit/plugins/LevelOne/levelone.json
new file mode 100644
index 00000000..0967ef42
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/levelone.json
@@ -0,0 +1 @@
+{}
diff --git a/examples/mobile/quickhit/plugins/LevelOne/levelone.pro b/examples/mobile/quickhit/plugins/LevelOne/levelone.pro
new file mode 100644
index 00000000..23bd275a
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/levelone.pro
@@ -0,0 +1,97 @@
+TEMPLATE = lib
+
+#VERSION = 1.1.0
+
+CONFIG += plugin
+
+INCLUDEPATH += ../
+
+HEADERS = levelone.h
+
+SOURCES = levelone.cpp
+
+TARGET = $$qtLibraryTarget(levelone)
+
+OTHER_FILES += Level.qml
+
+
+# SYMBIAN ---------------------------
+symbian: {
+# Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files
+load(data_caging_paths)
+
+# EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data
+TARGET.EPOCALLOWDLLDATA=1
+TARGET.UID3 = 0xE07dfb66
+
+TARGET.CAPABILITY = NetworkServices \
+ Location \
+ ReadUserData \
+ WriteUserData \
+ LocalServices \
+ UserEnvironment
+
+# Defines plugin stub file into Symbian .pkg package
+pluginDep.sources = levelone.dll
+pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels
+DEPLOYMENT += pluginDep
+
+# Graphics and Sounds for the plugin
+BLD_INF_RULES.prj_exports += "gfx/background3.png ../winscw/c/Data/gfx/background3.png" \
+"gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \
+"gfx/enemy2.png ../winscw/c/Data/gfx/enemy2.png" \
+"gfx/red_fire.png ../winscw/c/Data/gfx/red_fire.png" \
+"gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \
+"gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \
+"gfx/ship.png ../winscw/c/Data/gfx/ship.png" \
+"gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \
+"gfx/star3.png ../winscw/c/Data/gfx/star3.png" \
+"sound/crash.wav ../winscw/c/Data/sound/crash.wav" \
+"sound/rocket.wav ../winscw/c/Data/sound/rocket.wav" \
+"sound/rocket_explosion.wav ../winscw/c/Data/sound/rocket_explosion.wav" \
+"sound/levelonestart.wav ../winscw/c/Data/sound/levelonestart.wav" \
+"Level.qml ../winscw/c/Data/Level.qml"
+
+
+myQml.sources = level.qml
+myQml.path = c:/system/quickhitdata/levelone
+myGraphic.sources = gfx/*
+myGraphic.path = c:/system/quickhitdata/levelone/gfx
+mySound.sources = sound/*
+mySound.path = c:/system/quickhitdata/levelone/sound
+# Takes qml, graphics and sounds into Symbian SIS package file (.pkg)
+DEPLOYMENT += myQml myGraphic mySound
+
+target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
+# Installs binaries
+INSTALLS += target
+}
+
+# WINDOWS ---------------------------
+win32: {
+# Copy level sounds and graphics into right destination
+system(mkdir c:\\quickhitdata\\levelone)
+system(mkdir c:\\quickhitdata\\levelone\\gfx)
+system(mkdir c:\\quickhitdata\\levelone\\sound)
+system(copy *.qml c:\\quickhitdata\\levelone)
+system(copy gfx\\*.* c:\\quickhitdata\\levelone\\gfx)
+system(copy sound\\*.* c:\\quickhitdata\\levelone\\sound)
+
+# Installs binaries
+target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
+INSTALLS += target
+}
+
+# MAEMO_5 ---------------------------
+maemo5: {
+myQml.path = /home/user/.quickhitdata/levelone/
+myQml.files += Level.qml
+myGraphic.path = /home/user/.quickhitdata/levelone/gfx/
+myGraphic.files += gfx/*
+mySound.path = /home/user/.quickhitdata/levelone/sound/
+mySound.files += sound/*
+
+target.path += /usr/lib/qt4/plugins/quickhitlevels
+# Installs qml, binaries, sounds and graphics
+INSTALLS += target myGraphic mySound myQml
+}
diff --git a/examples/mobile/quickhit/plugins/LevelOne/sound/crash.wav b/examples/mobile/quickhit/plugins/LevelOne/sound/crash.wav
new file mode 100644
index 00000000..8076f0f6
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/sound/crash.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/sound/levelonestart.wav b/examples/mobile/quickhit/plugins/LevelOne/sound/levelonestart.wav
new file mode 100644
index 00000000..e9e3ac03
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/sound/levelonestart.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/sound/rocket.wav b/examples/mobile/quickhit/plugins/LevelOne/sound/rocket.wav
new file mode 100644
index 00000000..8c0dee9a
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/sound/rocket.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelOne/sound/rocket_explosion.wav b/examples/mobile/quickhit/plugins/LevelOne/sound/rocket_explosion.wav
new file mode 100644
index 00000000..d2b451cc
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelOne/sound/rocket_explosion.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/debian/changelog b/examples/mobile/quickhit/plugins/LevelTemplate/debian/changelog
new file mode 100644
index 00000000..a5e0a1bd
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/debian/changelog
@@ -0,0 +1,11 @@
+leveltemplate (1.1.0) unstable; urgency=low
+
+ * Final graphics
+
+ -- Antonio Aloisio <antonio.aloisio@nokia.com> Wed, 5 Jan 2011 10:05:04 +0200
+
+leveltemplate (1.0.0) unstable; urgency=low
+
+ * First version
+
+ -- Antonio Aloisio <antonio.aloisio@nokia.com> Tue, 19 Oct 2010 10:05:04 +0200
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/debian/compat b/examples/mobile/quickhit/plugins/LevelTemplate/debian/compat
new file mode 100644
index 00000000..7f8f011e
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/debian/compat
@@ -0,0 +1 @@
+7
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/debian/control b/examples/mobile/quickhit/plugins/LevelTemplate/debian/control
new file mode 100644
index 00000000..68742fdf
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/debian/control
@@ -0,0 +1,11 @@
+Source: leveltemplate
+Section: user/games
+Priority: extra
+Maintainer: Antonio Aloisio <antonio.aloisio@nokia.com>
+Standards-Version: 3.7.2
+
+Package: leveltemplate
+Architecture: any
+Depends: ${shlibs:Depends}, ${misc:Depends}
+Description: QuickHit - Level Template
+ QuickHit - Level Template
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/debian/copyright b/examples/mobile/quickhit/plugins/LevelTemplate/debian/copyright
new file mode 100644
index 00000000..f9ee8e22
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/debian/copyright
@@ -0,0 +1,8 @@
+This is leveltemplate, written and maintained by Forum Nokia Antonio Aloisio <antonio.aloisio@nokia.com>
+on Tue, 19 Oct 2010 10:05:04 +0200
+
+
+Copyright Holder: Nokia (c) 2010
+
+License:
+
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/debian/dirs b/examples/mobile/quickhit/plugins/LevelTemplate/debian/dirs
new file mode 100644
index 00000000..80507f10
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/debian/dirs
@@ -0,0 +1,2 @@
+usr/bin
+usr/share/applications/hildon
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/debian/levelone.tarlist b/examples/mobile/quickhit/plugins/LevelTemplate/debian/levelone.tarlist
new file mode 100644
index 00000000..f3146fa1
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/debian/levelone.tarlist
@@ -0,0 +1,41 @@
+755 root root . home /
+755 root root . home/maemo /
+755 root root . home/maemo/quickhitdata /
+755 root root . home/maemo/quickhitdata/levelone /
+644 root root . home/maemo/quickhitdata/levelone/Level.qml debian/levelone/home/maemo/quickhitdata/levelone/Level.qml
+755 root root . home/maemo/quickhitdata/leveltwo /
+755 root root . home/maemo/quickhitdata/leveltwo/gfx /
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/background3.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/background3.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/blue_fire.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/blue_fire.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy1.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy1.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy2.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy_missile2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy_missile2.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/fire.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/fire.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/fire2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/fire2.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/missile.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/missile.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/missile2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/missile2.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/moon.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/moon.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/ship.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/ship.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/star3.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/star3.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/transparent.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/transparent.png
+755 root root . home/maemo/quickhitdata/leveltwo/sound /
+644 root root . home/maemo/quickhitdata/leveltwo/sound/crash.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/crash.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/enemy_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/enemy_explosion.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/laser.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/laser.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/myship_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/myship_explosion.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/rocket.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/rocket.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/rocket_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/rocket_explosion.wav
+755 root root . usr /
+755 root root . usr/bin /
+755 root root . usr/lib /
+755 root root . usr/lib/qt4 /
+755 root root . usr/lib/qt4/plugins /
+755 root root . usr/lib/qt4/plugins/quickhitlevels /
+644 root root . usr/lib/qt4/plugins/quickhitlevels/libleveltwo.so debian/levelone/usr/lib/qt4/plugins/quickhitlevels/libleveltwo.so
+755 root root . usr/share /
+755 root root . usr/share/applications /
+755 root root . usr/share/applications/hildon /
+755 root root . usr/share/doc /
+755 root root . usr/share/doc/levelone /
+644 root root . usr/share/doc/levelone/changelog.gz debian/levelone/usr/share/doc/levelone/changelog.gz
+644 root root . usr/share/doc/levelone/copyright debian/levelone/usr/share/doc/levelone/copyright
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/debian/postinst b/examples/mobile/quickhit/plugins/LevelTemplate/debian/postinst
new file mode 100644
index 00000000..79fb6ddd
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/debian/postinst
@@ -0,0 +1,5 @@
+#!/bin/sh -e
+
+gtk-update-icon-cache -f /usr/share/icons/hicolor
+
+exit 0
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/debian/rules b/examples/mobile/quickhit/plugins/LevelTemplate/debian/rules
new file mode 100644
index 00000000..7f30ca37
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/debian/rules
@@ -0,0 +1,91 @@
+#!/usr/bin/make -f
+# -*- makefile -*-
+# Sample debian/rules that uses debhelper.
+# This file was originally written by Joey Hess and Craig Small.
+# As a special exception, when this file is copied by dh-make into a
+# dh-make output file, you may use that output file without restriction.
+# This special exception was added by Craig Small in version 0.37 of dh-make.
+
+# Uncomment this to turn on verbose mode.
+#export DH_VERBOSE=1
+
+
+APPNAME := leveltemplate
+
+
+configure: configure-stamp
+configure-stamp:
+ dh_testdir
+ # Add here commands to configure the package.
+
+ touch configure-stamp
+
+
+build: build-stamp
+
+build-stamp: configure-stamp
+ dh_testdir
+
+ # Add here commands to compile the package.
+ $(MAKE)
+ #docbook-to-man debian/$(APPNAME).sgml > $(APPNAME).1
+
+ touch $@
+
+clean:
+ dh_testdir
+ dh_testroot
+ rm -f build-stamp configure-stamp
+
+ # Add here commands to clean up after the build process.
+ $(MAKE) clean
+
+ dh_clean
+
+install: build
+ dh_testdir
+ dh_testroot
+ dh_clean -k
+ dh_installdirs
+
+ # Add here commands to install the package into debian/$(APPNAME).
+ $(MAKE) INSTALL_ROOT="$(CURDIR)"/debian/$(APPNAME) install
+
+
+# Build architecture-independent files here.
+binary-indep: build install
+# We have nothing to do by default.
+
+# Build architecture-dependent files here.
+binary-arch: build install
+ dh_testdir
+ dh_testroot
+ dh_installchangelogs
+ dh_installdocs
+ dh_installexamples
+# dh_install
+# dh_installmenu
+# dh_installdebconf
+# dh_installlogrotate
+# dh_installemacsen
+# dh_installpam
+# dh_installmime
+# dh_python
+# dh_installinit
+# dh_installcron
+# dh_installinfo
+ dh_installman
+ dh_link
+ # dh_strip
+ dh_compress
+ dh_fixperms
+# dh_perl
+ dh_makeshlibs
+ dh_installdeb
+ dh_shlibdeps
+ dh_gencontrol
+ dh_md5sums
+ dh_builddeb
+
+binary: binary-indep binary-arch
+.PHONY: build clean binary-indep binary-arch binary install configure
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/gfx/blue_fire.png b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/blue_fire.png
new file mode 100644
index 00000000..8667a397
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/blue_fire.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy1.png b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy1.png
new file mode 100644
index 00000000..94f149bd
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy1.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy2.png b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy2.png
new file mode 100644
index 00000000..448f8ca6
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy_missile2.png b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy_missile2.png
new file mode 100644
index 00000000..c0b28d86
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/enemy_missile2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/gfx/missile2.png b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/missile2.png
new file mode 100644
index 00000000..dacd6106
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/missile2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/gfx/ship.png b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/ship.png
new file mode 100644
index 00000000..cb7851c4
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/ship.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/gfx/transparent.png b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/transparent.png
new file mode 100644
index 00000000..3aa1e413
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/gfx/transparent.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp b/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp
new file mode 100644
index 00000000..47598c89
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp
@@ -0,0 +1,124 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "leveltemplate.h"
+#include <QtCore/qplugin.h>
+
+
+LevelTemplate::LevelTemplate()
+{
+}
+
+LevelTemplate::~LevelTemplate()
+{
+}
+
+QString LevelTemplate::pathPrefix()
+{
+/*
+QDir::rootPath()
+For Unix operating systems this returns "/".
+For Windows file systems this normally returns "c:/".
+On Symbian this typically returns "c:/data",
+*/
+
+#ifdef Q_WS_MAEMO_5
+ return "/home/user/.";
+#elif defined Q_OS_WIN32
+ return QDir::rootPath();
+#else
+ //return QDir::rootPath()+"/";
+ return "c:/System/";
+#endif
+}
+
+QStringList LevelTemplate::levelSounds()
+{
+ QStringList list;
+
+
+ // NOTE: Mandatory sounds/indexs for the all levels
+ // 0 = Enemy explode
+ list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/enemy_explosion.wav");
+ // 1 = You explode
+ list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/myship_explosion.wav");
+ // 2 = Missile fires
+ list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/laser.wav");
+ // 3 = Emeny Missile fires
+ list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/rocket.wav");
+
+ // Additional sounds
+ list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/enableship.wav");
+ list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/level2.wav");
+
+
+ return list;
+}
+
+QVariant LevelTemplate::getData(QVariant key)
+{
+ QVariant ret;
+ switch (key.toInt()) {
+ case 1: {
+ // Any data what you need for this key
+ // Set your data into QVariant (ret)
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+ return ret;
+}
+
+QVariant LevelTemplate::graphSize(QVariant pathToGraph)
+{
+ QVariant ret;
+ m_imageReader.setFileName(pathToGraph.toString());
+ QSize imageSize = m_imageReader.size();
+ ret.setValue(imageSize);
+ return ret;
+}
+
+
+
+
+
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.h b/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.h
new file mode 100644
index 00000000..55019036
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.h
@@ -0,0 +1,100 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef LevelTemplate_H
+#define LevelTemplate_H
+
+#include <QObject>
+#include <QDir>
+#include <QImageReader>
+
+// Common interface header for all level plugins
+#include "levelplugininterface.h"
+
+// Level name
+#define LEVEL_NAME "leveltemplate"
+
+class LevelTemplate : public LevelPluginInterface
+{
+ Q_OBJECT
+
+ // This Qt macro exports the plugin.
+ // There should be exactly one occurrence of this macro in a Qt plugin's source code.
+ Q_PLUGIN_METADATA(IID "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0")
+
+ // This macro tells Qt which interfaces the class implements.
+ // This is used when implementing plugins.
+ Q_INTERFACES(LevelPluginInterface)
+
+public:
+ LevelTemplate();
+ ~LevelTemplate();
+
+ static QString pathPrefix();
+
+public: // From LevelPluginInterface
+
+ QStringList levelSounds();
+
+ Q_INVOKABLE QVariant getData(QVariant key);
+
+ Q_INVOKABLE QVariant graphSize(QVariant pathToGraph);
+
+ Q_INVOKABLE QVariant enemyCount() { return QVariant(1); }
+ Q_INVOKABLE QVariant enemyRowCount() { return QVariant(0); }
+ Q_INVOKABLE QVariant enemySpeed() { return QVariant(20000); }
+ Q_INVOKABLE QVariant enemyFireSpeed() { return QVariant(2000); }
+
+ // Root paths for the QML, Pictures and Sounds
+ Q_INVOKABLE QVariant qmlRootPath() { return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/"); }
+ Q_INVOKABLE QVariant pictureRootPath() { return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/"); }
+
+ // Full paths
+ Q_INVOKABLE QVariant pathToTransparentEnemyPic() {return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/transparent.png");}
+ Q_INVOKABLE QVariant pathToMissilePic() {return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/missile2.png");}
+ Q_INVOKABLE QVariant pathToEnemyMissilePic() {return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/enemy_missile2.png");}
+ Q_INVOKABLE QVariant pathToMyShipPic() {return QVariant(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/gfx/ship.png");}
+
+protected:
+ QImageReader m_imageReader;
+};
+
+#endif // LevelTemplate_H
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro b/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro
new file mode 100644
index 00000000..0eecca7e
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/leveltemplate.pro
@@ -0,0 +1,100 @@
+TEMPLATE = lib
+
+#VERSION = 1.1.0
+
+CONFIG += plugin
+
+INCLUDEPATH += ../
+
+HEADERS = leveltemplate.h
+
+SOURCES = leveltemplate.cpp
+
+TARGET = $$qtLibraryTarget(leveltemplate)
+
+OTHER_FILES += qml/Level.qml \
+ qml/Enemy.qml \
+ qml/Level.js
+
+
+# SYMBIAN ---------------------------
+symbian: {
+# Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files
+load(data_caging_paths)
+
+# EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data
+TARGET.EPOCALLOWDLLDATA=1
+TARGET.UID3 = 0xE07dfb68
+
+TARGET.CAPABILITY = NetworkServices \
+ Location \
+ ReadUserData \
+ WriteUserData \
+ LocalServices \
+ UserEnvironment
+
+# Defines plugin stub file into Symbian .pkg package
+pluginDep.sources = leveltemplate.dll
+pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels
+DEPLOYMENT += pluginDep
+
+# Graphics and Sounds for the plugin
+BLD_INF_RULES.prj_exports += "gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \
+"gfx/enemy2.png ../winscw/c/Data/gfx/enemy2.png" \
+"gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \
+"gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \
+"gfx/ship.png ../winscw/c/Data/gfx/ship.png" \
+"gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \
+"gfx/blue_fire.png ../winscw/c/Data/gfx/blue_fire.png" \
+"sound/enemy_explosion.wav ../winscw/c/Data/sound/enemy_explosion.wav" \
+"sound/myship_explosion.wav ../winscw/c/Data/sound/myship_explosion.wav" \
+"sound/enableship.wav ../winscw/c/Data/sound/enableship.wav" \
+"sound/laser.wav ../winscw/c/Data/sound/laser.wav" \
+"sound/level2.wav ../winscw/c/Data/sound/level2.wav" \
+"qml/Level.qml ../winscw/c/Data/Level.qml" \
+"qml/Level.js ../winscw/c/Data/Level.js" \
+"qml/Enemy.qml ../winscw/c/Data/Enemy.qml"
+
+
+myQml.sources = qml/*
+myQml.path = c:/system/quickhitdata/leveltemplate
+myGraphic.sources = gfx/*
+myGraphic.path = c:/system/quickhitdata/leveltemplate/gfx
+mySound.sources = sound/*
+mySound.path = c:/system/quickhitdata/leveltemplate/sound
+# Takes qml, graphics and sounds into Symbian SIS package file (.pkg)
+DEPLOYMENT += myQml myGraphic mySound
+
+target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
+# Installs binaries
+INSTALLS += target
+}
+
+# WINDOWS ---------------------------
+win32: {
+# Copy level sounds and graphics into right destination
+system(mkdir c:\quickhitdata\leveltemplate)
+system(mkdir c:\quickhitdata\leveltemplate\gfx)
+system(mkdir c:\quickhitdata\leveltemplate\sound)
+system(copy qml\*.* c:\quickhitdata\leveltemplate)
+system(copy gfx\*.* c:\quickhitdata\leveltemplate\gfx)
+system(copy sound\*.* c:\quickhitdata\leveltemplate\sound)
+
+# Installs binaries
+target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
+INSTALLS += target
+}
+
+# MAEMO_5 ---------------------------
+maemo5: {
+myQml.path = /home/user/.quickhitdata/leveltemplate/
+myQml.files += qml/*
+myGraphic.path = /home/user/.quickhitdata/leveltemplate/gfx/
+myGraphic.files += gfx/*
+mySound.path = /home/user/.quickhitdata/leveltemplate/sound/
+mySound.files += sound/*
+
+target.path += /usr/lib/qt4/plugins/quickhitlevels
+# Installs qml, binaries, sounds and graphics
+INSTALLS += target myGraphic mySound myQml
+}
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/qml/Enemy.qml b/examples/mobile/quickhit/plugins/LevelTemplate/qml/Enemy.qml
new file mode 100644
index 00000000..96d13222
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/qml/Enemy.qml
@@ -0,0 +1,62 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+
+Image {
+ id: enemy
+
+ // ***************************************************
+ // *** NOTE: This "enemy "is mandatory enemy object name for all enemy QML files
+ objectName: "enemy"
+
+ smooth:true
+ opacity: 0 // 0=hidden by default
+ fillMode:Image.PreserveAspectFit
+ source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png"
+
+ property int enemySpeed: LevelPlugin.enemySpeed()
+
+ // ***************************************************
+ // *** NOTE: This "pause(bool)" function is mandatory for all enemies QML files
+ function pause(doPause) {
+ }
+}
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/qml/Level.js b/examples/mobile/quickhit/plugins/LevelTemplate/qml/Level.js
new file mode 100644
index 00000000..9529d4af
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/qml/Level.js
@@ -0,0 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+var hiddenEnemies = new Array()
+
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/qml/Level.qml b/examples/mobile/quickhit/plugins/LevelTemplate/qml/Level.qml
new file mode 100644
index 00000000..6a5d25a1
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/qml/Level.qml
@@ -0,0 +1,104 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import Qt.labs.particles 1.0
+
+// Level own JavaScript file
+import "Level.js" as LevelScript
+
+Rectangle {
+ id: enemies
+ anchors.fill: parent
+ property int enemiesCreated: 0
+ property int enemiesEnabled: 0
+ color: "black"
+
+ // ***************************************************
+ // *** NOTE: This "pause(bool)" function is mandatory for all level QML files
+ function pause(doPause) {
+ }
+
+ // ***************************************************
+ // *** NOTE: Level object name "level" is mandatory for all level QML files
+ objectName: "level"
+
+ // Enemy placeholder. Have to exist at least one enemy for prevent to level be stopped
+ Enemy {
+ x: parent.width / 2
+ y: parent.height / 2
+ opacity: 1
+ }
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ // Execute explode particle effect
+ function explode(x,y) {
+ explodeParticles.x = x
+ explodeParticles.y = y
+ explodeParticles.burst(20)
+ explodeParticles.opacity = 1
+ }
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ // Explode particle effect
+ Particles {
+ id: explodeParticles
+ opacity: 0
+ width: 1
+ height: 1
+ emissionRate: 0
+ source: "file:/"+LevelPlugin.pictureRootPath()+"blue_fire.png"
+ lifeSpan: 500
+ lifeSpanDeviation: 2000
+ count: -1
+ angle: 270
+ angleDeviation: 65
+ velocity: 100
+ velocityDeviation: 100
+ ParticleMotionGravity {
+ yattractor: 1000
+ xattractor: 300
+ acceleration: 50
+ }
+ }
+}
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/sound/crash.wav b/examples/mobile/quickhit/plugins/LevelTemplate/sound/crash.wav
new file mode 100644
index 00000000..8076f0f6
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/sound/crash.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/sound/enableship.wav b/examples/mobile/quickhit/plugins/LevelTemplate/sound/enableship.wav
new file mode 100644
index 00000000..6fe5fe84
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/sound/enableship.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/sound/enemy_explosion.wav b/examples/mobile/quickhit/plugins/LevelTemplate/sound/enemy_explosion.wav
new file mode 100644
index 00000000..fd338e6b
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/sound/enemy_explosion.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/sound/laser.wav b/examples/mobile/quickhit/plugins/LevelTemplate/sound/laser.wav
new file mode 100644
index 00000000..c3b58b20
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/sound/laser.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/sound/level2.wav b/examples/mobile/quickhit/plugins/LevelTemplate/sound/level2.wav
new file mode 100644
index 00000000..24d39174
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/sound/level2.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/sound/myship_explosion.wav b/examples/mobile/quickhit/plugins/LevelTemplate/sound/myship_explosion.wav
new file mode 100644
index 00000000..e22d030e
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/sound/myship_explosion.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/sound/rocket.wav b/examples/mobile/quickhit/plugins/LevelTemplate/sound/rocket.wav
new file mode 100644
index 00000000..8c0dee9a
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/sound/rocket.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTemplate/sound/rocket_explosion.wav b/examples/mobile/quickhit/plugins/LevelTemplate/sound/rocket_explosion.wav
new file mode 100644
index 00000000..d2b451cc
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTemplate/sound/rocket_explosion.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/debian/changelog b/examples/mobile/quickhit/plugins/LevelTwo/debian/changelog
new file mode 100644
index 00000000..106ef66d
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/debian/changelog
@@ -0,0 +1,11 @@
+leveltwo (1.1.0) unstable; urgency=low
+
+ * Final graphics
+
+ -- Antonio Aloisio <antonio.aloisio@nokia.com> Wed, 5 Jan 2011 10:05:04 +0200
+
+leveltwo (1.0.0) unstable; urgency=low
+
+ * First version
+
+ -- Antonio Aloisio <antonio.aloisio@nokia.com> Tue, 19 Oct 2010 10:05:04 +0200
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/debian/compat b/examples/mobile/quickhit/plugins/LevelTwo/debian/compat
new file mode 100644
index 00000000..7f8f011e
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/debian/compat
@@ -0,0 +1 @@
+7
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/debian/control b/examples/mobile/quickhit/plugins/LevelTwo/debian/control
new file mode 100644
index 00000000..8f9d05e4
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/debian/control
@@ -0,0 +1,11 @@
+Source: leveltwo
+Section: user/games
+Priority: extra
+Maintainer: Antonio Aloisio <antonio.aloisio@nokia.com>
+Standards-Version: 3.7.2
+
+Package: leveltwo
+Architecture: any
+Depends: ${shlibs:Depends}, ${misc:Depends}
+Description: QuickHit - LevelTwo
+ QuickHit - LevelTwo
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/debian/copyright b/examples/mobile/quickhit/plugins/LevelTwo/debian/copyright
new file mode 100644
index 00000000..fb9e5a8e
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/debian/copyright
@@ -0,0 +1,8 @@
+This is qmultiwinexample, written and maintained by Forum Nokia Antonio Aloisio <antonio.aloisio@nokia.com>
+on Tue, 19 Oct 2010 10:05:04 +0200
+
+
+Copyright Holder: Nokia (c) 2010
+
+License:
+
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/debian/dirs b/examples/mobile/quickhit/plugins/LevelTwo/debian/dirs
new file mode 100644
index 00000000..80507f10
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/debian/dirs
@@ -0,0 +1,2 @@
+usr/bin
+usr/share/applications/hildon
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/debian/levelone.tarlist b/examples/mobile/quickhit/plugins/LevelTwo/debian/levelone.tarlist
new file mode 100644
index 00000000..f3146fa1
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/debian/levelone.tarlist
@@ -0,0 +1,41 @@
+755 root root . home /
+755 root root . home/maemo /
+755 root root . home/maemo/quickhitdata /
+755 root root . home/maemo/quickhitdata/levelone /
+644 root root . home/maemo/quickhitdata/levelone/Level.qml debian/levelone/home/maemo/quickhitdata/levelone/Level.qml
+755 root root . home/maemo/quickhitdata/leveltwo /
+755 root root . home/maemo/quickhitdata/leveltwo/gfx /
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/background3.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/background3.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/blue_fire.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/blue_fire.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy1.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy1.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy2.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/enemy_missile2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/enemy_missile2.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/fire.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/fire.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/fire2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/fire2.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/missile.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/missile.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/missile2.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/missile2.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/moon.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/moon.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/ship.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/ship.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/star3.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/star3.png
+644 root root . home/maemo/quickhitdata/leveltwo/gfx/transparent.png debian/levelone/home/maemo/quickhitdata/leveltwo/gfx/transparent.png
+755 root root . home/maemo/quickhitdata/leveltwo/sound /
+644 root root . home/maemo/quickhitdata/leveltwo/sound/crash.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/crash.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/enemy_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/enemy_explosion.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/laser.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/laser.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/myship_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/myship_explosion.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/rocket.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/rocket.wav
+644 root root . home/maemo/quickhitdata/leveltwo/sound/rocket_explosion.wav debian/levelone/home/maemo/quickhitdata/leveltwo/sound/rocket_explosion.wav
+755 root root . usr /
+755 root root . usr/bin /
+755 root root . usr/lib /
+755 root root . usr/lib/qt4 /
+755 root root . usr/lib/qt4/plugins /
+755 root root . usr/lib/qt4/plugins/quickhitlevels /
+644 root root . usr/lib/qt4/plugins/quickhitlevels/libleveltwo.so debian/levelone/usr/lib/qt4/plugins/quickhitlevels/libleveltwo.so
+755 root root . usr/share /
+755 root root . usr/share/applications /
+755 root root . usr/share/applications/hildon /
+755 root root . usr/share/doc /
+755 root root . usr/share/doc/levelone /
+644 root root . usr/share/doc/levelone/changelog.gz debian/levelone/usr/share/doc/levelone/changelog.gz
+644 root root . usr/share/doc/levelone/copyright debian/levelone/usr/share/doc/levelone/copyright
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/debian/postinst b/examples/mobile/quickhit/plugins/LevelTwo/debian/postinst
new file mode 100644
index 00000000..79fb6ddd
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/debian/postinst
@@ -0,0 +1,5 @@
+#!/bin/sh -e
+
+gtk-update-icon-cache -f /usr/share/icons/hicolor
+
+exit 0
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/debian/rules b/examples/mobile/quickhit/plugins/LevelTwo/debian/rules
new file mode 100644
index 00000000..5dac6e09
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/debian/rules
@@ -0,0 +1,91 @@
+#!/usr/bin/make -f
+# -*- makefile -*-
+# Sample debian/rules that uses debhelper.
+# This file was originally written by Joey Hess and Craig Small.
+# As a special exception, when this file is copied by dh-make into a
+# dh-make output file, you may use that output file without restriction.
+# This special exception was added by Craig Small in version 0.37 of dh-make.
+
+# Uncomment this to turn on verbose mode.
+#export DH_VERBOSE=1
+
+
+APPNAME := leveltwo
+
+
+configure: configure-stamp
+configure-stamp:
+ dh_testdir
+ # Add here commands to configure the package.
+
+ touch configure-stamp
+
+
+build: build-stamp
+
+build-stamp: configure-stamp
+ dh_testdir
+
+ # Add here commands to compile the package.
+ $(MAKE)
+ #docbook-to-man debian/$(APPNAME).sgml > $(APPNAME).1
+
+ touch $@
+
+clean:
+ dh_testdir
+ dh_testroot
+ rm -f build-stamp configure-stamp
+
+ # Add here commands to clean up after the build process.
+ $(MAKE) clean
+
+ dh_clean
+
+install: build
+ dh_testdir
+ dh_testroot
+ dh_clean -k
+ dh_installdirs
+
+ # Add here commands to install the package into debian/$(APPNAME).
+ $(MAKE) INSTALL_ROOT="$(CURDIR)"/debian/$(APPNAME) install
+
+
+# Build architecture-independent files here.
+binary-indep: build install
+# We have nothing to do by default.
+
+# Build architecture-dependent files here.
+binary-arch: build install
+ dh_testdir
+ dh_testroot
+ dh_installchangelogs
+ dh_installdocs
+ dh_installexamples
+# dh_install
+# dh_installmenu
+# dh_installdebconf
+# dh_installlogrotate
+# dh_installemacsen
+# dh_installpam
+# dh_installmime
+# dh_python
+# dh_installinit
+# dh_installcron
+# dh_installinfo
+ dh_installman
+ dh_link
+ # dh_strip
+ dh_compress
+ dh_fixperms
+# dh_perl
+ dh_makeshlibs
+ dh_installdeb
+ dh_shlibdeps
+ dh_gencontrol
+ dh_md5sums
+ dh_builddeb
+
+binary: binary-indep binary-arch
+.PHONY: build clean binary-indep binary-arch binary install configure
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/background2.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/background2.png
new file mode 100644
index 00000000..8fbf2f46
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/background2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/background_loop.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/background_loop.png
new file mode 100644
index 00000000..3a135d2c
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/background_loop.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/blue_fire.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/blue_fire.png
new file mode 100644
index 00000000..8667a397
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/blue_fire.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/enemy1.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/enemy1.png
new file mode 100644
index 00000000..94f149bd
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/enemy1.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/enemy_missile2.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/enemy_missile2.png
new file mode 100644
index 00000000..5011d755
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/enemy_missile2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/fire.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/fire.png
new file mode 100644
index 00000000..84010340
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/fire.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/fire2.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/fire2.png
new file mode 100644
index 00000000..139aa611
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/fire2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/missile.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/missile.png
new file mode 100644
index 00000000..86bb41bc
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/missile.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/missile2.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/missile2.png
new file mode 100644
index 00000000..dacd6106
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/missile2.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/ship.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/ship.png
new file mode 100644
index 00000000..cb7851c4
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/ship.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/star3.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/star3.png
new file mode 100644
index 00000000..70af0f3c
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/star3.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/gfx/transparent.png b/examples/mobile/quickhit/plugins/LevelTwo/gfx/transparent.png
new file mode 100644
index 00000000..3aa1e413
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/gfx/transparent.png
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.cpp b/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.cpp
new file mode 100644
index 00000000..dae521e9
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.cpp
@@ -0,0 +1,119 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "leveltwo.h"
+#include <QtCore/qplugin.h>
+
+
+LevelTwo::LevelTwo()
+{
+}
+
+LevelTwo::~LevelTwo()
+{
+}
+
+QString LevelTwo::pathPrefix()
+{
+ /*
+QDir::rootPath()
+For Unix operating systems this returns "/".
+For Windows file systems this normally returns "c:/".
+On Symbian this typically returns "c:/data",
+*/
+
+#ifdef Q_WS_MAEMO_5
+ return "/home/user/.";
+#elif defined Q_OS_WIN32
+ return QDir::rootPath();
+#else
+ //return QDir::rootPath()+"/";
+ return "c:/System/";
+#endif
+}
+
+QStringList LevelTwo::levelSounds()
+{
+ QStringList list;
+
+
+ // NOTE: Mandatory sounds/indexs for the all levels
+ // 0 = Enemy explode
+ list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/enemy_explosion.wav");
+ // 1 = You explode
+ list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/myship_explosion.wav");
+ // 2 = Missile fires
+ list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/laser.wav");
+ // 3 = Emeny Missile fires
+ list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/rocket.wav");
+
+ // Additional sounds
+ list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/enableship.wav");
+ list.append(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/sound/level2.wav");
+
+
+ return list;
+}
+
+QVariant LevelTwo::getData(QVariant key)
+{
+ QVariant ret;
+ switch (key.toInt()) {
+ case 1: {
+ // Any data what you need for this key
+ // Set your data into QVariant (ret)
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+ return ret;
+}
+
+QVariant LevelTwo::graphSize(QVariant pathToGraph)
+{
+ QVariant ret;
+ m_imageReader.setFileName(pathToGraph.toString());
+ QSize imageSize = m_imageReader.size();
+ ret.setValue(imageSize);
+ return ret;
+}
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.h b/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.h
new file mode 100644
index 00000000..5e3ad08d
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.h
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef LevelTwo_H
+#define LevelTwo_H
+
+#include <QObject>
+#include <QDir>
+#include <QImageReader>
+
+#include "levelplugininterface.h"
+
+class LevelTwo : public LevelPluginInterface
+{
+ Q_OBJECT
+ Q_PLUGIN_METADATA(IID "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0" FILE "leveltwo.json")
+
+ // This macro tells Qt which interfaces the class implements.
+ // This is used when implementing plugins.
+ Q_INTERFACES(LevelPluginInterface)
+
+public:
+ LevelTwo();
+ ~LevelTwo();
+
+ static QString pathPrefix();
+
+public: // From LevelPluginInterface
+
+ QStringList levelSounds();
+
+ Q_INVOKABLE QVariant getData(QVariant key);
+
+ Q_INVOKABLE QVariant graphSize(QVariant pathToGraph);
+
+ Q_INVOKABLE QVariant enemyCount() { return QVariant(35); }
+ Q_INVOKABLE QVariant enemyRowCount() { return QVariant(0); }
+ Q_INVOKABLE QVariant enemySpeed() { return QVariant(20000); }
+ Q_INVOKABLE QVariant enemyFireSpeed() { return QVariant(500); }
+
+ // Root paths for the QML, Pictures and Sounds
+ Q_INVOKABLE QVariant qmlRootPath() { return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/"); }
+ Q_INVOKABLE QVariant pictureRootPath() { return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/"); }
+
+ // Full paths
+ Q_INVOKABLE QVariant pathToTransparentEnemyPic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/transparent.png");}
+ Q_INVOKABLE QVariant pathToMissilePic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/missile2.png");}
+ Q_INVOKABLE QVariant pathToEnemyMissilePic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/enemy_missile2.png");}
+ Q_INVOKABLE QVariant pathToMyShipPic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/ship.png");}
+
+protected:
+ QImageReader m_imageReader;
+};
+
+#endif // LevelTwo_H
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.json b/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.json
new file mode 100644
index 00000000..0967ef42
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.json
@@ -0,0 +1 @@
+{}
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.pro b/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.pro
new file mode 100644
index 00000000..6395989b
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/leveltwo.pro
@@ -0,0 +1,105 @@
+TEMPLATE = lib
+
+#VERSION = 1.1.0
+
+CONFIG += plugin
+
+INCLUDEPATH += ../
+
+HEADERS = leveltwo.h
+
+SOURCES = leveltwo.cpp
+
+TARGET = $$qtLibraryTarget(leveltwo)
+
+OTHER_FILES += qml/Level.qml \
+ qml/Enemy.qml \
+ qml/Level.js
+
+
+# SYMBIAN ---------------------------
+symbian: {
+# Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files
+load(data_caging_paths)
+
+# EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data
+TARGET.EPOCALLOWDLLDATA=1
+TARGET.UID3 = 0xE07dfb67
+
+TARGET.CAPABILITY = NetworkServices \
+ Location \
+ ReadUserData \
+ WriteUserData \
+ LocalServices \
+ UserEnvironment
+
+# Defines plugin stub file into Symbian .pkg package
+pluginDep.sources = leveltwo.dll
+pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels
+DEPLOYMENT += pluginDep
+
+# Graphics and Sounds for the plugin
+BLD_INF_RULES.prj_exports += "gfx/background2.png ../winscw/c/Data/gfx/background2.png" \
+"gfx/background_loop.png ../winscw/c/Data/gfx/background_loop.png" \
+"gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \
+"gfx/fire2.png ../winscw/c/Data/gfx/fire2.png" \
+"gfx/fire.png ../winscw/c/Data/gfx/fire.png" \
+"gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \
+"gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \
+"gfx/ship.png ../winscw/c/Data/gfx/ship.png" \
+"gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \
+"gfx/star3.png ../winscw/c/Data/gfx/star3.png" \
+"gfx/blue_fire.png ../winscw/c/Data/gfx/blue_fire.png" \
+"sound/enemy_explosion.wav ../winscw/c/Data/sound/enemy_explosion.wav" \
+"sound/myship_explosion.wav ../winscw/c/Data/sound/myship_explosion.wav" \
+"sound/enableship.wav ../winscw/c/Data/sound/enableship.wav" \
+"sound/laser.wav ../winscw/c/Data/sound/laser.wav" \
+"sound/level2.wav ../winscw/c/Data/sound/level2.wav" \
+"qml/Level.qml ../winscw/c/Data/Level.qml" \
+"qml/Level.js ../winscw/c/Data/Level.js" \
+"qml/Enemy.qml ../winscw/c/Data/Enemy.qml"
+
+
+myQml.sources = qml/*
+myQml.path = c:/system/quickhitdata/leveltwo
+myGraphic.sources = gfx/*
+myGraphic.path = c:/system/quickhitdata/leveltwo/gfx
+mySound.sources = sound/*
+mySound.path = c:/system/quickhitdata/leveltwo/sound
+# Takes qml, graphics and sounds into Symbian SIS package file (.pkg)
+DEPLOYMENT += myQml myGraphic mySound
+
+target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
+# Installs binaries
+INSTALLS += target
+}
+
+# WINDOWS ---------------------------
+win32: {
+
+# Copy level sounds and graphics into right destination
+system(mkdir c:\quickhitdata\leveltwo)
+system(mkdir c:\quickhitdata\leveltwo\gfx)
+system(mkdir c:\quickhitdata\leveltwo\sound)
+system(copy qml\*.* c:\quickhitdata\leveltwo)
+system(copy gfx\*.* c:\quickhitdata\leveltwo\gfx)
+system(copy sound\*.* c:\quickhitdata\leveltwo\sound)
+
+# Installs binaries
+target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
+INSTALLS += target
+}
+
+# MAEMO_5 ---------------------------
+maemo5: {
+myQml.path = /home/user/.quickhitdata/leveltwo/
+myQml.files += qml/*
+myGraphic.path = /home/user/.quickhitdata/leveltwo/gfx/
+myGraphic.files += gfx/*
+mySound.path = /home/user/.quickhitdata/leveltwo/sound/
+mySound.files += sound/*
+
+target.path += /usr/lib/qt4/plugins/quickhitlevels
+# Installs qml, binaries, sounds and graphics
+INSTALLS += target myGraphic mySound myQml
+}
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml b/examples/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml
new file mode 100644
index 00000000..bc27351c
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/qml/Enemy.qml
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+
+Image {
+ id: enemy
+ objectName: "enemy"
+ smooth:true
+ opacity: 0 // 0=hidden by default
+ fillMode:Image.PreserveAspectFit
+ source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png"
+
+ property int enemySpeed: LevelPlugin.enemySpeed()
+
+ function pause(doPause) {
+ if (doPause) {
+ upToDownAnim.pause()
+ rightLeftAnim.pause()
+ } else {
+ upToDownAnim.resume()
+ rightLeftAnim.resume()
+ }
+ }
+
+ function startMovingAnim() {
+ upToDownAnim.restart()
+ rightLeftAnim.restart()
+ }
+
+ // Right-left animation
+ SequentialAnimation {
+ id: rightLeftAnim
+ loops: Animation.Infinite
+ NumberAnimation { target:enemy; property:"x";
+ to:gameArea.width - enemy.width; easing.type: Easing.OutQuad; duration: 3000 }
+ NumberAnimation { target:enemy; property:"x"; to:0; easing.type: Easing.OutQuad; duration: 3000 }
+ }
+
+ // Up to down animation
+ SequentialAnimation {
+ id: upToDownAnim
+ PropertyAnimation { target:enemy; property:"y"; to: gameArea.height;
+ easing.type: Easing.Linear; duration: enemy.enemySpeed }
+ PropertyAction { target: enemy; properties: "opacity"; value: 0 }
+ }
+}
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/qml/Level.js b/examples/mobile/quickhit/plugins/LevelTwo/qml/Level.js
new file mode 100644
index 00000000..9529d4af
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/qml/Level.js
@@ -0,0 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+var hiddenEnemies = new Array()
+
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/qml/Level.qml b/examples/mobile/quickhit/plugins/LevelTwo/qml/Level.qml
new file mode 100644
index 00000000..45e40a9c
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/qml/Level.qml
@@ -0,0 +1,229 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import Qt.labs.particles 1.0
+import "Level.js" as LevelScript
+
+Item {
+ id: enemies
+ anchors.fill: parent
+
+ property int enemiesCreated: 0
+ property int enemiesEnabled: 0
+
+ property int backOneTop
+ property int backTwoTop
+
+ // Long background 2
+ Image {
+ id: longBackground_2
+ source: "file:/"+LevelPlugin.pictureRootPath()+"background_loop.png"
+ fillMode: Image.Stretch
+ smooth: false
+ width: gameArea.width
+ height: gameArea.height
+ }
+
+ // Long background 1
+ Image {
+ id: longBackground_1
+ source: "file:/"+LevelPlugin.pictureRootPath()+"background_loop.png"
+ fillMode: Image.Stretch
+ smooth: false
+ width: gameArea.width
+ height: gameArea.height
+ }
+
+ // Long background Up to down animation
+ ParallelAnimation {
+ id: backgroundAnim;
+ loops: Animation.Infinite
+ PropertyAnimation { target:longBackground_1; property:"y";
+ from:backOneTop; to:gameArea.height; easing.type:Easing.Linear; duration:10000 }
+ PropertyAnimation { target:longBackground_2; property:"y";
+ from:backTwoTop; to:backOneTop; easing.type:Easing.Linear; duration:10000 }
+ }
+
+
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ function pause(doPause) {
+ if (doPause) {
+ enemyCreationTimer.stop()
+ backgroundAnim.stop()
+ } else {
+ enemyCreationTimer.restart()
+ backgroundAnim.restart()
+ }
+ for (var i=0;i<LevelScript.hiddenEnemies.length;i++) {
+ var enemy = LevelScript.hiddenEnemies[i]
+ enemy.pause(doPause)
+ }
+ }
+
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ objectName: "level"
+
+
+ // Enemy creation timer
+ Timer {
+ id: enemyCreationTimer
+ interval: 1000; running: false; repeat: true
+ onTriggered: {
+ enableEnemy()
+ }
+ }
+
+ function enableEnemy() {
+ if (enemiesEnabled < enemiesCreated) {
+ var enemy = LevelScript.hiddenEnemies[enemiesEnabled]
+ enemy.opacity = 1
+ enemy.x = GameEngine.randInt(0,gameArea.width-enemy.width-50)
+ enemy.startMovingAnim()
+ enemyCreationTimer.stop()
+ enemyCreationTimer.interval = GameEngine.randInt(500,2000)
+ enemyCreationTimer.restart()
+ enemiesEnabled = enemiesEnabled + 1
+ GameEngine.playSound(4) // NOTE: Enable enemy sound
+ } else {
+ enemyCreationTimer.stop()
+ }
+ }
+
+ // Hidden enemies group
+ function createHiddenEnemiesGroup() {
+ for (var i=0;i<LevelPlugin.enemyCount();i++) {
+ var enemyComponent = Qt.createComponent("file:/"+LevelPlugin.qmlRootPath()+"Enemy.qml")
+ var enemyObject = enemyComponent.createObject(enemies)
+ LevelScript.hiddenEnemies.push(enemyObject)
+ enemiesCreated = enemiesCreated + 1
+ }
+ }
+
+ Component.onCompleted: {
+ // Create hidden enemies
+ createHiddenEnemiesGroup()
+ // Flying moons animation
+ starBurstTimer.restart()
+ // Create enemies timer
+ enemyCreationTimer.restart()
+
+ // Start Long background loop animation
+ backOneTop = 0
+ longBackground_1.y = backOneTop;
+ backTwoTop = gameArea.height * -1
+ longBackground_2.y = backTwoTop;
+ backgroundAnim.restart()
+
+ GameEngine.playSounds(5,3) //NOTE: Level starts sound, 3 times
+ }
+
+ Timer {
+ id: starBurstTimer
+ interval: starParticles.lifeSpan+GameEngine.randInt(100,2000); running: false; repeat: true
+ onTriggered: {
+ starParticles.burst(GameEngine.randInt(4,6))
+ }
+ }
+
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ // Execute explode particle effect
+ function explode(x,y) {
+ explodeParticles.x = x
+ explodeParticles.y = y
+ explodeParticles.burst(20)
+ explodeParticles.opacity = 1
+ }
+ // ***************************************************
+ // *** NOTE: This is mandatory for all level QML files
+ // Explode particle effect
+ Particles {
+ id: explodeParticles
+ opacity: 0
+ width: 1
+ height: 1
+ emissionRate: 0
+ source: "file:/"+LevelPlugin.pictureRootPath()+"blue_fire.png"
+ lifeSpan: 500
+ lifeSpanDeviation: 2000
+ count: -1
+ angle: 270
+ angleDeviation: 65
+ velocity: 100
+ velocityDeviation: 100
+ ParticleMotionGravity {
+ yattractor: 1000
+ xattractor: 300
+ acceleration: 50
+ }
+ }
+
+ Particles {
+ id: starParticles
+ y: -50
+ x: 0
+ width: parent.width
+ height: 50
+ emissionRate: 0
+ source: "file:/"+LevelPlugin.pictureRootPath()+"star3.png"
+ lifeSpan: 5000
+ count: -1
+ angle: 90
+ velocity: 100
+ opacity: 0.7
+ ParticleMotionGravity {
+ yattractor: 1000
+ xattractor: 500
+ }
+ }
+
+
+}
+
+
+
+
+
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/sound/crash.wav b/examples/mobile/quickhit/plugins/LevelTwo/sound/crash.wav
new file mode 100644
index 00000000..8076f0f6
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/sound/crash.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/sound/enableship.wav b/examples/mobile/quickhit/plugins/LevelTwo/sound/enableship.wav
new file mode 100644
index 00000000..6fe5fe84
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/sound/enableship.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/sound/enemy_explosion.wav b/examples/mobile/quickhit/plugins/LevelTwo/sound/enemy_explosion.wav
new file mode 100644
index 00000000..fd338e6b
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/sound/enemy_explosion.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/sound/laser.wav b/examples/mobile/quickhit/plugins/LevelTwo/sound/laser.wav
new file mode 100644
index 00000000..c3b58b20
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/sound/laser.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/sound/level2.wav b/examples/mobile/quickhit/plugins/LevelTwo/sound/level2.wav
new file mode 100644
index 00000000..24d39174
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/sound/level2.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/sound/myship_explosion.wav b/examples/mobile/quickhit/plugins/LevelTwo/sound/myship_explosion.wav
new file mode 100644
index 00000000..e22d030e
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/sound/myship_explosion.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/sound/rocket.wav b/examples/mobile/quickhit/plugins/LevelTwo/sound/rocket.wav
new file mode 100644
index 00000000..8c0dee9a
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/sound/rocket.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/LevelTwo/sound/rocket_explosion.wav b/examples/mobile/quickhit/plugins/LevelTwo/sound/rocket_explosion.wav
new file mode 100644
index 00000000..d2b451cc
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/LevelTwo/sound/rocket_explosion.wav
Binary files differ
diff --git a/examples/mobile/quickhit/plugins/levelplugininterface.h b/examples/mobile/quickhit/plugins/levelplugininterface.h
new file mode 100644
index 00000000..b4ed6ad4
--- /dev/null
+++ b/examples/mobile/quickhit/plugins/levelplugininterface.h
@@ -0,0 +1,87 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef LEVELPLUGININTERFACE_H
+#define LEVELPLUGININTERFACE_H
+
+#include <QObject>
+#include <QVariant>
+
+class LevelPluginInterface : public QObject
+{
+public:
+ // Full paths to level sounds
+ virtual QStringList levelSounds() = 0;
+
+ // Generic key/value data
+ virtual QVariant getData(QVariant key) = 0;
+
+ // Request picture size
+ virtual QVariant graphSize(QVariant pathToGraph) = 0;
+
+ // Enemy count in the level
+ virtual QVariant enemyCount() = 0;
+ // Enemy row count in the level
+ virtual QVariant enemyRowCount() = 0;
+ // Enemy speed
+ virtual QVariant enemySpeed() = 0;
+ // Enemy fire speed
+ virtual QVariant enemyFireSpeed() = 0;
+
+ // QML root path
+ virtual QVariant qmlRootPath() = 0;
+ // Picture root path
+ virtual QVariant pictureRootPath() = 0;
+
+ // Paths for GameEngine and QuickHit internal QML files
+ virtual QVariant pathToTransparentEnemyPic() = 0;
+ virtual QVariant pathToMissilePic() = 0;
+ virtual QVariant pathToEnemyMissilePic() = 0;
+ virtual QVariant pathToMyShipPic() = 0;
+};
+
+// This Qt macro associates the given Identifier "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0"
+// to the interface class called LevelPluginInterface. The Identifier must be unique.
+
+#define LevelPluginInterface_iid "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0"
+Q_DECLARE_INTERFACE(LevelPluginInterface, LevelPluginInterface_iid)
+
+#endif // LEVELPLUGININTERFACE_H
diff --git a/examples/mobile/quickhit/quickhit.png b/examples/mobile/quickhit/quickhit.png
new file mode 100644
index 00000000..01d2d609
--- /dev/null
+++ b/examples/mobile/quickhit/quickhit.png
Binary files differ
diff --git a/examples/mobile/quickhit/quickhit.pro b/examples/mobile/quickhit/quickhit.pro
new file mode 100644
index 00000000..cc980d92
--- /dev/null
+++ b/examples/mobile/quickhit/quickhit.pro
@@ -0,0 +1,60 @@
+QT += core gui quick1 opengl widgets
+
+VERSION = 1.1.1
+
+TARGET = quickhit
+TEMPLATE = app
+
+SOURCES += main.cpp \
+ mainwindow.cpp \
+ gameengine.cpp \
+ InvSounds.cpp \
+ myeventfilter.cpp \
+ ga_src/GEAudioBuffer.cpp \
+ ga_src/GEAudioOut.cpp \
+ ga_src/GEInterfaces.cpp
+
+HEADERS += mainwindow.h \
+ gameengine.h \
+ myeventfilter.h \
+ plugins/levelplugininterface.h \
+ InvSounds.h \
+ ga_src/GEAudioBuffer.h \
+ ga_src/GEAudioOut.h \
+ ga_src/GEInterfaces.h
+
+RESOURCES += resources.qrc
+
+# QtMultimedia from Qt
+QT += multimedia
+
+maemo5 {
+ CONFIG += mobility
+ MOBILITY = systeminfo
+
+ BINDIR = /opt/usr/bin
+ DATADIR = /usr/share
+ DEFINES += DATADIR=\\\"$$DATADIR\\\" \
+ PKGDATADIR=\\\"$$PKGDATADIR\\\"
+
+ INSTALLS += target \
+ desktop \
+ icon64
+
+ target.path = $$BINDIR
+ desktop.path = $$DATADIR/applications/hildon
+ desktop.files += quickhit.desktop
+
+ icon64.path = $$DATADIR/icons/hicolor/64x64/apps
+ icon64.files += quickhit.png
+}
+
+OTHER_FILES += \
+ Game.qml \
+ Game.js \
+ MyShip.qml \
+ Missile.qml \
+ Menu.qml \
+ MenuItem.qml \
+ Button.qml \
+ Message.qml
diff --git a/examples/mobile/quickhit/resources.qrc b/examples/mobile/quickhit/resources.qrc
new file mode 100644
index 00000000..8063bf7a
--- /dev/null
+++ b/examples/mobile/quickhit/resources.qrc
@@ -0,0 +1,25 @@
+<RCC>
+ <qresource prefix="/">
+ <file>Game.qml</file>
+ <file>Game.js</file>
+ <file>MyShip.qml</file>
+ <file>Missile.qml</file>
+ <file>Menu.qml</file>
+ <file>MenuItem.qml</file>
+ <file>Button.qml</file>
+ <file>Message.qml</file>
+ <file>gfx/back.png</file>
+ <file>gfx/exit.png</file>
+ <file>gfx/pause.png</file>
+ <file>gfx/soundOn.png</file>
+ <file>gfx/soundOff.png</file>
+ <file>gfx/background2.png</file>
+ <file>gfx/bigship.png</file>
+ <file>gfx/quickhit_logo.png</file>
+ <file>sound/menu1.wav</file>
+ <file>sound/menu2.wav</file>
+ <file>sound/gamestart.wav</file>
+ <file>sound/youwin.wav</file>
+ <file>sound/gameover.wav</file>
+ </qresource>
+</RCC>
diff --git a/examples/mobile/quickhit/sound/gameover.wav b/examples/mobile/quickhit/sound/gameover.wav
new file mode 100644
index 00000000..e5b9e94d
--- /dev/null
+++ b/examples/mobile/quickhit/sound/gameover.wav
Binary files differ
diff --git a/examples/mobile/quickhit/sound/gamestart.wav b/examples/mobile/quickhit/sound/gamestart.wav
new file mode 100644
index 00000000..8632fca3
--- /dev/null
+++ b/examples/mobile/quickhit/sound/gamestart.wav
Binary files differ
diff --git a/examples/mobile/quickhit/sound/menu1.wav b/examples/mobile/quickhit/sound/menu1.wav
new file mode 100644
index 00000000..586ab2cb
--- /dev/null
+++ b/examples/mobile/quickhit/sound/menu1.wav
Binary files differ
diff --git a/examples/mobile/quickhit/sound/menu2.wav b/examples/mobile/quickhit/sound/menu2.wav
new file mode 100644
index 00000000..70a61c11
--- /dev/null
+++ b/examples/mobile/quickhit/sound/menu2.wav
Binary files differ
diff --git a/examples/mobile/quickhit/sound/youwin.wav b/examples/mobile/quickhit/sound/youwin.wav
new file mode 100644
index 00000000..f48297dd
--- /dev/null
+++ b/examples/mobile/quickhit/sound/youwin.wav
Binary files differ