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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include <qtest.h>
#include <QtDeclarative/qdeclarativecomponent.h>
#include <QtDeclarative/qdeclarativeengine.h>
#include <QtDeclarative/qdeclarativeitem.h>
#include <QtWidgets/qgraphicsview.h>
#include <QtWidgets/qgraphicsscene.h>
#include <QtWidgets/qapplication.h>
#include <QtGui/qpa/qwindowsysteminterface.h>

class tst_qdeclarativeapplication : public QObject
{
    Q_OBJECT
public:
    tst_qdeclarativeapplication();

private slots:
    void active();
    void layoutDirection();

private:
    QDeclarativeEngine engine;
};

tst_qdeclarativeapplication::tst_qdeclarativeapplication()
{
}

void tst_qdeclarativeapplication::active()
{
    QDeclarativeComponent component(&engine);
    component.setData("import QtQuick 1.0; Item { property bool active: Qt.application.active }", QUrl::fromLocalFile(""));
    QDeclarativeItem *item = qobject_cast<QDeclarativeItem *>(component.create());
    QVERIFY(item);
    QGraphicsScene scene;
    QGraphicsView view(&scene);
    scene.addItem(item);

    // not active
    QVERIFY(!item->property("active").toBool());
    QCOMPARE(item->property("active").toBool(), QApplication::activeWindow() != 0);

    // active
    view.show();
    QApplication::setActiveWindow(&view);
    QVERIFY(QTest::qWaitForWindowActive(&view));
    QCOMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&view));
    QCOMPARE(item->property("active").toBool(), QApplication::activeWindow() != 0);

    QWindowSystemInterface::handleWindowActivated(0);

#ifdef Q_OS_OSX
    // OS X has the concept of "reactivation"
    QTRY_VERIFY(item->property("active").toBool());
#else
    // not active again
    QTRY_VERIFY(!item->property("active").toBool());
#endif
}

void tst_qdeclarativeapplication::layoutDirection()
{
    QDeclarativeComponent component(&engine);
    component.setData("import QtQuick 1.0; Item { property bool layoutDirection: Qt.application.layoutDirection }", QUrl::fromLocalFile(""));
    QDeclarativeItem *item = qobject_cast<QDeclarativeItem *>(component.create());
    QVERIFY(item);
    QGraphicsScene scene;
    QGraphicsView view(&scene);
    scene.addItem(item);

    // not mirrored
    QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::LeftToRight);

    // mirrored
    QApplication::setLayoutDirection(Qt::RightToLeft);
    QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::RightToLeft);

    // not mirrored again
    QApplication::setLayoutDirection(Qt::LeftToRight);
    QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::LeftToRight);
}

QTEST_MAIN(tst_qdeclarativeapplication)

#include "tst_qdeclarativeapplication.moc"