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authorAndy Nichols <andy.nichols@qt.io>2023-06-08 16:25:47 +0200
committerAndy Nichols <nezticle@gmail.com>2023-06-12 16:05:36 +0200
commitf7cc7656e2bd01851c5fb04747b0c8439ffa9dbe (patch)
tree3999f4a6efc61e1841e21941fd6bf8a51025d121 /examples/quick3d/particles3d/ColorfulParticles.qml
parent16c734c0a26b5fed0542f3ef2fee07be74a45da8 (diff)
Fix qmllint errors in particles3d example
Pick-to: 6.6 Change-Id: I10126755f2a42fb365219f09b9c54e45ed8e4316 Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'examples/quick3d/particles3d/ColorfulParticles.qml')
-rw-r--r--examples/quick3d/particles3d/ColorfulParticles.qml261
1 files changed, 261 insertions, 0 deletions
diff --git a/examples/quick3d/particles3d/ColorfulParticles.qml b/examples/quick3d/particles3d/ColorfulParticles.qml
new file mode 100644
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+++ b/examples/quick3d/particles3d/ColorfulParticles.qml
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+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick
+import QtQuick3D
+import QtQuick3D.Particles3D
+
+Item {
+ id: mainWindow
+
+ anchors.fill: parent
+
+ View3D {
+ anchors.fill: parent
+
+ environment: SceneEnvironment {
+ clearColor: "#202020"
+ backgroundMode: SceneEnvironment.Color
+ antialiasingMode: AppSettings.antialiasingMode
+ antialiasingQuality: AppSettings.antialiasingQuality
+ }
+
+ PerspectiveCamera {
+ id: camera
+ position: Qt.vector3d(0, 100, 600)
+ }
+
+ PointLight {
+ position: Qt.vector3d(0, 400, 100)
+ brightness: 10
+ ambientColor: Qt.rgba(0.3, 0.3, 0.3, 1.0)
+ }
+
+ // Models shared between particles
+ Component {
+ id: particleComponent
+ Model {
+ source: "#Cube"
+ scale: Qt.vector3d(0.1, 0.1, 0.1)
+ materials: DefaultMaterial {
+ }
+ }
+ }
+
+ Component {
+ id: particleComponent2
+ Model {
+ source: "#Cylinder"
+ scale: Qt.vector3d(0.1, 0.2, 0.1)
+ materials: PrincipledMaterial {
+ metalness: 0.5
+ roughness: 0
+ specularAmount: 1.0
+ }
+ }
+ }
+
+ ParticleSystem3D {
+ id: psystem
+
+ SequentialAnimation on eulerRotation.y {
+ running: true
+ loops: Animation.Infinite
+ NumberAnimation {
+ to: 180
+ duration: 5000
+ easing.type: Easing.InOutCirc
+ }
+ NumberAnimation {
+ to: 0
+ duration: 5000
+ easing.type: Easing.InOutCirc
+ }
+ }
+
+ property vector4d cVar: Qt.vector4d(sliderRedVariation.sliderValue,
+ sliderGreenVariation.sliderValue,
+ sliderBlueVariation.sliderValue,
+ sliderAlphaVariation.sliderValue)
+ // Particles
+ ModelParticle3D {
+ id: particleRed
+ delegate: particleComponent
+ maxAmount: 250
+ color: "#ff0000"
+ colorVariation: psystem.cVar
+ unifiedColorVariation: checkBoxUnified.checked
+ }
+ ModelParticle3D {
+ id: particleGreen
+ delegate: particleComponent
+ maxAmount: 250
+ color: "#00ff00"
+ colorVariation: psystem.cVar
+ unifiedColorVariation: checkBoxUnified.checked
+ }
+ ModelParticle3D {
+ id: particleBlue
+ delegate: particleComponent
+ maxAmount: 250
+ color: "#0000ff"
+ colorVariation: psystem.cVar
+ unifiedColorVariation: checkBoxUnified.checked
+ }
+ ModelParticle3D {
+ id: particleWhite
+ delegate: particleComponent2
+ maxAmount: 250
+ color: "#ffffff"
+ colorVariation: psystem.cVar
+ unifiedColorVariation: checkBoxUnified.checked
+ }
+
+ // Emitters, one per particle
+ ParticleEmitter3D {
+ particle: particleRed
+ position: Qt.vector3d(400, 50, 0)
+ particleScaleVariation: 0.8
+ particleRotationVariation: Qt.vector3d(180, 180, 180)
+ particleRotationVelocityVariation: Qt.vector3d(200, 200, 200);
+ velocity: VectorDirection3D {
+ direction: Qt.vector3d(-350, 150, 0)
+ directionVariation: Qt.vector3d(30, 30, 30)
+ }
+ emitRate: 100
+ lifeSpan: 2500
+ Node {
+ x: 20
+ Text {
+ anchors.verticalCenter: parent.verticalCenter
+ text: "RED"
+ font.pointSize: AppSettings.fontSizeLarge
+ color: "#ffffff"
+ }
+ }
+ }
+ ParticleEmitter3D {
+ particle: particleGreen
+ position: Qt.vector3d(400, 0, 0)
+ particleScaleVariation: 0.8
+ particleRotationVariation: Qt.vector3d(180, 180, 180)
+ particleRotationVelocityVariation: Qt.vector3d(200, 200, 200);
+ velocity: VectorDirection3D {
+ direction: Qt.vector3d(-350, 150, 0)
+ directionVariation: Qt.vector3d(30, 30, 30)
+ }
+ emitRate: 100
+ lifeSpan: 2500
+ Node {
+ x: 20
+ Text {
+ anchors.verticalCenter: parent.verticalCenter
+ text: "GREEN"
+ font.pointSize: AppSettings.fontSizeLarge
+ color: "#ffffff"
+ }
+ }
+ }
+ ParticleEmitter3D {
+ particle: particleBlue
+ position: Qt.vector3d(400, -50, 0)
+ particleScaleVariation: 0.8
+ particleRotationVariation: Qt.vector3d(180, 180, 180)
+ particleRotationVelocityVariation: Qt.vector3d(200, 200, 200);
+ velocity: VectorDirection3D {
+ direction: Qt.vector3d(-350, 150, 0)
+ directionVariation: Qt.vector3d(30, 30, 30)
+ }
+ emitRate: 100
+ lifeSpan: 2500
+ Node {
+ x: 20
+ Text {
+ anchors.verticalCenter: parent.verticalCenter
+ text: "BLUE"
+ font.pointSize: AppSettings.fontSizeLarge
+ color: "#ffffff"
+ }
+ }
+ }
+ ParticleEmitter3D {
+ particle: particleWhite
+ position: Qt.vector3d(400, -100, 0)
+ particleScaleVariation: 0.8
+ particleRotationVariation: Qt.vector3d(180, 180, 180)
+ particleRotationVelocityVariation: Qt.vector3d(200, 200, 200);
+ velocity: VectorDirection3D {
+ direction: Qt.vector3d(-350, 150, 0)
+ directionVariation: Qt.vector3d(30, 30, 30)
+ }
+ emitRate: 100
+ lifeSpan: 2500
+ Node {
+ x: 20
+ Text {
+ anchors.verticalCenter: parent.verticalCenter
+ text: "WHITE"
+ font.pointSize: AppSettings.fontSizeLarge
+ color: "#ffffff"
+ }
+ }
+ }
+
+ Gravity3D {
+ // Enable to affect only some of the particles
+ //particles: [particleRed, particleBlue, particleGreen]
+ direction: Qt.vector3d(0, 1, 0)
+ magnitude: -100
+ }
+ }
+ }
+
+ SettingsView {
+ CustomCheckBox {
+ id: checkBoxUnified
+ text: "Unified Variation"
+ checked: false
+ }
+ CustomLabel {
+ text: "Red Variation"
+ }
+ CustomSlider {
+ id: sliderRedVariation
+ sliderValue: 0
+ fromValue: 0.0
+ toValue: 1.0
+ }
+ CustomLabel {
+ text: "Green Variation"
+ }
+ CustomSlider {
+ id: sliderGreenVariation
+ sliderValue: 0
+ fromValue: 0.0
+ toValue: 1.0
+ }
+ CustomLabel {
+ text: "Blue Variation"
+ }
+ CustomSlider {
+ id: sliderBlueVariation
+ sliderValue: 0
+ fromValue: 0.0
+ toValue: 1.0
+ }
+ CustomLabel {
+ text: "Alpha Variation"
+ }
+ CustomSlider {
+ id: sliderAlphaVariation
+ sliderValue: 0
+ fromValue: 0.0
+ toValue: 1.0
+ }
+ }
+
+ LoggingView {
+ anchors.bottom: parent.bottom
+ particleSystems: [psystem]
+ }
+}