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* Start enabling postproc effects in multiview modeLaszlo Agocs34 hours1-1/+2
* MaterialEditor: silence -Wunused-private-fieldTim Blechmann2024-04-241-1/+0
* Do not wrap pointers in "const auto &"Ulf Hermann2024-03-211-4/+2
* Enable custom material keywords for multiviewLaszlo Agocs2024-02-191-1/+1
* Enable multiview for basic Default/PrincipledMaterial usageLaszlo Agocs2024-02-081-3/+3
* AssetImporter: Add name filter for input file dialogTasuku Suzuki2024-02-021-0/+10
* Per camera storageChristian Strømme2023-12-041-4/+7
* Move most of QSSGRhiContext to the private classLaszlo Agocs2023-11-241-1/+2
* Fix export functionality in the custom material editorChristian Strømme2023-11-061-1/+1
* Expose the rendererChristian Strømme2023-10-241-1/+1
* Expose the render context interfaceChristian Strømme2023-10-242-2/+4
* Move the property table for the shader key into the render layer dataChristian Strømme2023-10-231-2/+3
* Include what you need: <QPointer>Marc Mutz2023-10-132-0/+4
* Mark the whole repo with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2023-09-043-7/+7
* Prevent ShaderBuildMessage from being exported twice to QMLIvan Solovev2023-08-111-1/+8
* Replace specific material getters from the subset renderableChristian Strømme2023-08-011-2/+3
* Fix qmllint errors in materialeditor toolAndy Nichols2023-06-1214-226/+251
* Update a tool, meshdebugInho Lee2023-06-061-0/+17
* Adapt to the RHI API conceptLaszlo Agocs2023-05-222-3/+2
* Remove last usage of QSSGRefChristian Strømme2023-05-191-1/+1
* Replace QSSGRef usage in the render context interfaceChristian Strømme2023-04-181-14/+13
* RenderContextInterface improvementsChristian Strømme2023-04-182-9/+13
* Remove data() function from QSSGRefChristian Strømme2023-03-311-1/+1
* Fix QtQuick style issue in the custom material editorChristian Strømme2023-03-221-2/+6
* Asset: fix to handle embedded texturesInho Lee2023-02-281-1/+1
* Replace usage of QML settings api from labsChristian Strømme2023-02-224-4/+4
* Fix setting wrong option key in the balsamuiChristian Strømme2023-02-161-2/+3
* Move toString() functions in base-types out of the global scopeChristian Strømme2023-01-181-3/+3
* balsam: support asset re-importPaul Olav Tvete2022-12-081-5/+35
* balsam: Allow processing of also large imagesKai Köhne2022-11-301-0/+4
* Remove unneeded custom data typesPaul Olav Tvete2022-11-071-2/+2
* Automatically generate Level of Detail meshes on importAndy Nichols2022-11-011-0/+6
* Fix build warning when brace-initializing UrlView structVolker Hilsheimer2022-10-271-2/+2
* Add a persistent, disk-based cache for the shader generatorLaszlo Agocs2022-10-262-44/+44
* Improve the renderable typesChristian Strømme2022-10-211-2/+2
* Custom material editor: Update the window titleChristian Strømme2022-10-211-1/+1
* Custom material editor: Fix the import dialogsChristian Strømme2022-10-211-4/+4
* Make QQsbCollection usable as a runtime cache as wellLaszlo Agocs2022-10-202-29/+15
* Remove QSSGSceneDesc::Scene::create()Paul Olav Tvete2022-10-171-3/+3
* Make QSSGSceneDesc better suited for dynamic editingPaul Olav Tvete2022-10-141-18/+6
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-111-1/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-075-7/+7
* Port from container::count() and length() to size()Marc Mutz2022-10-074-10/+10
* Hide configure outputKai Köhne2022-09-301-0/+1
* Add descriptions to all toolsKai Köhne2022-09-214-0/+7
* Encapsulate passesChristian Strømme2022-09-091-4/+3
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-258-8/+8
* Make effects update themselves when the chain changesLaszlo Agocs2022-08-031-1/+2
* CMake: Don't use PUBLIC_LIBRARIES for executablesAlexandru Croitor2022-07-217-8/+7
* Add license headers to cmake filesLucie Gérard2022-07-078-0/+24