1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
|
// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtQuick3D
import QtQuick3D.Particles3D
Item {
id: mainWindow
anchors.fill: parent
View3D {
anchors.fill: parent
environment: SceneEnvironment {
clearColor: "#202020"
backgroundMode: SceneEnvironment.Color
antialiasingMode: AppSettings.antialiasingMode
antialiasingQuality: AppSettings.antialiasingQuality
}
PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 100, 600)
}
PointLight {
position: Qt.vector3d(0, 400, 100)
brightness: 10
ambientColor: Qt.rgba(0.3, 0.3, 0.3, 1.0)
}
// Models shared between particles
Component {
id: particleComponent
Model {
source: "#Cube"
scale: Qt.vector3d(0.1, 0.1, 0.1)
materials: DefaultMaterial {
}
}
}
Component {
id: particleComponent2
Model {
source: "#Cylinder"
scale: Qt.vector3d(0.1, 0.2, 0.1)
materials: PrincipledMaterial {
metalness: 0.5
roughness: 0
specularAmount: 1.0
}
}
}
ParticleSystem3D {
id: psystem
SequentialAnimation on eulerRotation.y {
running: true
loops: Animation.Infinite
NumberAnimation {
to: 180
duration: 5000
easing.type: Easing.InOutCirc
}
NumberAnimation {
to: 0
duration: 5000
easing.type: Easing.InOutCirc
}
}
property vector4d cVar: Qt.vector4d(sliderRedVariation.sliderValue,
sliderGreenVariation.sliderValue,
sliderBlueVariation.sliderValue,
sliderAlphaVariation.sliderValue)
// Particles
ModelParticle3D {
id: particleRed
delegate: particleComponent
maxAmount: 250
color: "#ff0000"
colorVariation: psystem.cVar
unifiedColorVariation: checkBoxUnified.checked
}
ModelParticle3D {
id: particleGreen
delegate: particleComponent
maxAmount: 250
color: "#00ff00"
colorVariation: psystem.cVar
unifiedColorVariation: checkBoxUnified.checked
}
ModelParticle3D {
id: particleBlue
delegate: particleComponent
maxAmount: 250
color: "#0000ff"
colorVariation: psystem.cVar
unifiedColorVariation: checkBoxUnified.checked
}
ModelParticle3D {
id: particleWhite
delegate: particleComponent2
maxAmount: 250
color: "#ffffff"
colorVariation: psystem.cVar
unifiedColorVariation: checkBoxUnified.checked
}
// Emitters, one per particle
ParticleEmitter3D {
particle: particleRed
position: Qt.vector3d(400, 50, 0)
particleScaleVariation: 0.8
particleRotationVariation: Qt.vector3d(180, 180, 180)
particleRotationVelocityVariation: Qt.vector3d(200, 200, 200);
velocity: VectorDirection3D {
direction: Qt.vector3d(-350, 150, 0)
directionVariation: Qt.vector3d(30, 30, 30)
}
emitRate: 100
lifeSpan: 2500
Node {
x: 20
Text {
anchors.verticalCenter: parent.verticalCenter
text: "RED"
font.pointSize: AppSettings.fontSizeLarge
color: "#ffffff"
}
}
}
ParticleEmitter3D {
particle: particleGreen
position: Qt.vector3d(400, 0, 0)
particleScaleVariation: 0.8
particleRotationVariation: Qt.vector3d(180, 180, 180)
particleRotationVelocityVariation: Qt.vector3d(200, 200, 200);
velocity: VectorDirection3D {
direction: Qt.vector3d(-350, 150, 0)
directionVariation: Qt.vector3d(30, 30, 30)
}
emitRate: 100
lifeSpan: 2500
Node {
x: 20
Text {
anchors.verticalCenter: parent.verticalCenter
text: "GREEN"
font.pointSize: AppSettings.fontSizeLarge
color: "#ffffff"
}
}
}
ParticleEmitter3D {
particle: particleBlue
position: Qt.vector3d(400, -50, 0)
particleScaleVariation: 0.8
particleRotationVariation: Qt.vector3d(180, 180, 180)
particleRotationVelocityVariation: Qt.vector3d(200, 200, 200);
velocity: VectorDirection3D {
direction: Qt.vector3d(-350, 150, 0)
directionVariation: Qt.vector3d(30, 30, 30)
}
emitRate: 100
lifeSpan: 2500
Node {
x: 20
Text {
anchors.verticalCenter: parent.verticalCenter
text: "BLUE"
font.pointSize: AppSettings.fontSizeLarge
color: "#ffffff"
}
}
}
ParticleEmitter3D {
particle: particleWhite
position: Qt.vector3d(400, -100, 0)
particleScaleVariation: 0.8
particleRotationVariation: Qt.vector3d(180, 180, 180)
particleRotationVelocityVariation: Qt.vector3d(200, 200, 200);
velocity: VectorDirection3D {
direction: Qt.vector3d(-350, 150, 0)
directionVariation: Qt.vector3d(30, 30, 30)
}
emitRate: 100
lifeSpan: 2500
Node {
x: 20
Text {
anchors.verticalCenter: parent.verticalCenter
text: "WHITE"
font.pointSize: AppSettings.fontSizeLarge
color: "#ffffff"
}
}
}
Gravity3D {
// Enable to affect only some of the particles
//particles: [particleRed, particleBlue, particleGreen]
direction: Qt.vector3d(0, 1, 0)
magnitude: -100
}
}
}
SettingsView {
CustomCheckBox {
id: checkBoxUnified
text: "Unified Variation"
checked: false
}
CustomLabel {
text: "Red Variation"
}
CustomSlider {
id: sliderRedVariation
sliderValue: 0
fromValue: 0.0
toValue: 1.0
}
CustomLabel {
text: "Green Variation"
}
CustomSlider {
id: sliderGreenVariation
sliderValue: 0
fromValue: 0.0
toValue: 1.0
}
CustomLabel {
text: "Blue Variation"
}
CustomSlider {
id: sliderBlueVariation
sliderValue: 0
fromValue: 0.0
toValue: 1.0
}
CustomLabel {
text: "Alpha Variation"
}
CustomSlider {
id: sliderAlphaVariation
sliderValue: 0
fromValue: 0.0
toValue: 1.0
}
}
LoggingView {
anchors.bottom: parent.bottom
particleSystems: [psystem]
}
}
|