blob: 8f7472b972711e8ccd389156be057f5a8fa7a912 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
import QtQuick
import QtQuick3D
import QtQuick3D.Physics
Rectangle {
width: 640
height: 480
visible: true
PhysicsWorld {
scene: viewport.scene
forceDebugDraw: true
running: true
}
View3D {
id: viewport
anchors.fill: parent
PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 50, 500)
eulerRotation: Qt.vector3d(0, 0, 0)
clipFar: 5000
clipNear: 1
}
DirectionalLight {}
StaticRigidBody {
position: Qt.vector3d(-150, 0, 0)
collisionShapes: BoxShape {}
}
StaticRigidBody {
position: Qt.vector3d(-50, 0, 0)
collisionShapes: SphereShape {}
}
StaticRigidBody {
position: Qt.vector3d(50, 0, 0)
collisionShapes: CapsuleShape {}
}
CharacterController {
position: Qt.vector3d(150, 0, 0)
collisionShapes: CapsuleShape {}
}
}
}
|