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authorJ-P Nurmi <jpnurmi@qt.io>2017-01-03 13:06:15 +0100
committerJ-P Nurmi <jpnurmi@qt.io>2017-01-03 17:04:49 +0000
commitcad7ffa361381556620ab826dd60adf0b080367c (patch)
tree5760e6edb8dbb4fdcb0e4bc9f0a2cbf95a055ace
parent842d7a51fb9e97a5562300068194374ed7b3c911 (diff)
QQuickRangeSlider: handle touch events
This makes it possible to interact with both handles and multiple sliders at the same time. Change-Id: Iba47b8ec31619b3dbec09dbc9ea176735f984e8b Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
-rw-r--r--src/quicktemplates2/qquickrangeslider.cpp133
-rw-r--r--src/quicktemplates2/qquickrangeslider_p.h2
-rw-r--r--tests/auto/controls/data/tst_rangeslider.qml216
3 files changed, 325 insertions, 26 deletions
diff --git a/src/quicktemplates2/qquickrangeslider.cpp b/src/quicktemplates2/qquickrangeslider.cpp
index 460bbffc..6a629d62 100644
--- a/src/quicktemplates2/qquickrangeslider.cpp
+++ b/src/quicktemplates2/qquickrangeslider.cpp
@@ -92,7 +92,8 @@ public:
handle(nullptr),
slider(slider),
pressed(false),
- hovered(false)
+ hovered(false),
+ touchId(-1)
{
}
@@ -103,9 +104,6 @@ public:
static QQuickRangeSliderNodePrivate *get(QQuickRangeSliderNode *node);
-private:
- friend class QQuickRangeSlider;
-
qreal value;
bool isPendingValue;
qreal pendingValue;
@@ -114,6 +112,7 @@ private:
QQuickRangeSlider *slider;
bool pressed;
bool hovered;
+ int touchId;
};
bool QQuickRangeSliderNodePrivate::isFirst() const
@@ -327,9 +326,10 @@ public:
{
}
- void handlePress(const QPointF &point);
- void handleMove(const QPointF &point);
- void handleRelease(const QPointF &point);
+ QQuickRangeSliderNode *pressedNode(int touchId = -1) const;
+ void handlePress(const QPointF &point, int touchId = -1);
+ void handleMove(const QPointF &point, int touchId = -1);
+ void handleRelease(const QPointF &point, int touchId = -1);
void handleUngrab();
void updateHover(const QPointF &pos);
@@ -384,15 +384,26 @@ static qreal positionAt(const QQuickRangeSlider *slider, QQuickItem *handle, con
return 0;
}
-void QQuickRangeSliderPrivate::handlePress(const QPointF &point)
+QQuickRangeSliderNode *QQuickRangeSliderPrivate::pressedNode(int touchId) const
+{
+ if (touchId == -1)
+ return first->isPressed() ? first : (second->isPressed() ? second : nullptr);
+ if (QQuickRangeSliderNodePrivate::get(first)->touchId == touchId)
+ return first;
+ if (QQuickRangeSliderNodePrivate::get(second)->touchId == touchId)
+ return second;
+ return nullptr;
+}
+
+void QQuickRangeSliderPrivate::handlePress(const QPointF &point, int touchId)
{
Q_Q(QQuickRangeSlider);
pressPoint = point;
QQuickItem *firstHandle = first->handle();
QQuickItem *secondHandle = second->handle();
- const bool firstHit = firstHandle && firstHandle->contains(q->mapToItem(firstHandle, point));
- const bool secondHit = secondHandle && secondHandle->contains(q->mapToItem(secondHandle, point));
+ const bool firstHit = firstHandle && !first->isPressed() && firstHandle->contains(q->mapToItem(firstHandle, point));
+ const bool secondHit = secondHandle && !second->isPressed() && secondHandle->contains(q->mapToItem(secondHandle, point));
QQuickRangeSliderNode *hitNode = nullptr;
QQuickRangeSliderNode *otherNode = nullptr;
@@ -436,17 +447,18 @@ void QQuickRangeSliderPrivate::handlePress(const QPointF &point)
if (hitNode) {
hitNode->setPressed(true);
hitNode->handle()->setZ(1);
+ QQuickRangeSliderNodePrivate::get(hitNode)->touchId = touchId;
}
if (otherNode)
otherNode->handle()->setZ(0);
}
-void QQuickRangeSliderPrivate::handleMove(const QPointF &point)
+void QQuickRangeSliderPrivate::handleMove(const QPointF &point, int touchId)
{
Q_Q(QQuickRangeSlider);
if (!q->keepMouseGrab())
return;
- QQuickRangeSliderNode *pressedNode = first->isPressed() ? first : (second->isPressed() ? second : nullptr);
+ QQuickRangeSliderNode *pressedNode = QQuickRangeSliderPrivate::pressedNode(touchId);
if (pressedNode) {
qreal pos = positionAt(q, pressedNode->handle(), point);
if (snapMode == QQuickRangeSlider::SnapAlways)
@@ -458,27 +470,29 @@ void QQuickRangeSliderPrivate::handleMove(const QPointF &point)
}
}
-void QQuickRangeSliderPrivate::handleRelease(const QPointF &point)
+void QQuickRangeSliderPrivate::handleRelease(const QPointF &point, int touchId)
{
Q_Q(QQuickRangeSlider);
pressPoint = QPointF();
- if (!q->keepMouseGrab())
- return;
- QQuickRangeSliderNode *pressedNode = first->isPressed() ? first : (second->isPressed() ? second : nullptr);
+ QQuickRangeSliderNode *pressedNode = QQuickRangeSliderPrivate::pressedNode(touchId);
if (!pressedNode)
return;
+ QQuickRangeSliderNodePrivate *pressedNodePrivate = QQuickRangeSliderNodePrivate::get(pressedNode);
- qreal pos = positionAt(q, pressedNode->handle(), point);
- if (snapMode != QQuickRangeSlider::NoSnap)
- pos = snapPosition(q, pos);
- qreal val = valueAt(q, pos);
- if (!qFuzzyCompare(val, pressedNode->value()))
- pressedNode->setValue(val);
- else if (snapMode != QQuickRangeSlider::NoSnap)
- QQuickRangeSliderNodePrivate::get(pressedNode)->setPosition(pos);
- q->setKeepMouseGrab(false);
+ if (q->keepMouseGrab()) {
+ qreal pos = positionAt(q, pressedNode->handle(), point);
+ if (snapMode != QQuickRangeSlider::NoSnap)
+ pos = snapPosition(q, pos);
+ qreal val = valueAt(q, pos);
+ if (!qFuzzyCompare(val, pressedNode->value()))
+ pressedNode->setValue(val);
+ else if (snapMode != QQuickRangeSlider::NoSnap)
+ pressedNodePrivate->setPosition(pos);
+ q->setKeepMouseGrab(false);
+ }
pressedNode->setPressed(false);
+ pressedNodePrivate->touchId = -1;
}
void QQuickRangeSliderPrivate::handleUngrab()
@@ -486,6 +500,8 @@ void QQuickRangeSliderPrivate::handleUngrab()
pressPoint = QPointF();
first->setPressed(false);
second->setPressed(false);
+ QQuickRangeSliderNodePrivate::get(first)->touchId = -1;
+ QQuickRangeSliderNodePrivate::get(second)->touchId = -1;
}
void QQuickRangeSliderPrivate::updateHover(const QPointF &pos)
@@ -976,6 +992,73 @@ void QQuickRangeSlider::mouseUngrabEvent()
d->handleUngrab();
}
+void QQuickRangeSlider::touchEvent(QTouchEvent *event)
+{
+ Q_D(QQuickRangeSlider);
+ switch (event->type()) {
+ case QEvent::TouchBegin:
+ if (!d->first->isPressed() || !d->second->isPressed()) {
+ const QTouchEvent::TouchPoint point = event->touchPoints().first();
+ d->handlePress(point.pos(), point.id());
+ } else {
+ event->ignore();
+ }
+ break;
+
+ case QEvent::TouchUpdate:
+ for (const QTouchEvent::TouchPoint &point : event->touchPoints()) {
+ switch (point.state()) {
+ case Qt::TouchPointPressed:
+ if (!d->first->isPressed() || !d->second->isPressed())
+ d->handlePress(point.pos(), point.id());
+ break;
+ case Qt::TouchPointMoved:
+ if (!keepMouseGrab()) {
+ if (d->orientation == Qt::Horizontal)
+ setKeepMouseGrab(QQuickWindowPrivate::dragOverThreshold(point.pos().x() - point.startPos().x(), Qt::XAxis, &point));
+ else
+ setKeepMouseGrab(QQuickWindowPrivate::dragOverThreshold(point.pos().y() - point.startPos().y(), Qt::YAxis, &point));
+ }
+ if (point.id() == QQuickRangeSliderNodePrivate::get(d->first)->touchId
+ || point.id() == QQuickRangeSliderNodePrivate::get(d->second)->touchId)
+ d->handleMove(point.pos(), point.id());
+ break;
+ case Qt::TouchPointReleased:
+ if (point.id() == QQuickRangeSliderNodePrivate::get(d->first)->touchId
+ || point.id() == QQuickRangeSliderNodePrivate::get(d->second)->touchId)
+ d->handleRelease(point.pos(), point.id());
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+
+ case QEvent::TouchEnd:
+ for (const QTouchEvent::TouchPoint &point : event->touchPoints()) {
+ if (point.id() == QQuickRangeSliderNodePrivate::get(d->first)->touchId
+ || point.id() == QQuickRangeSliderNodePrivate::get(d->second)->touchId)
+ d->handleRelease(point.pos(), point.id());
+ }
+ break;
+
+ case QEvent::TouchCancel:
+ d->handleUngrab();
+ break;
+
+ default:
+ QQuickControl::touchEvent(event);
+ break;
+ }
+}
+
+void QQuickRangeSlider::touchUngrabEvent()
+{
+ Q_D(QQuickRangeSlider);
+ QQuickControl::touchUngrabEvent();
+ d->handleUngrab();
+}
+
void QQuickRangeSlider::mirrorChange()
{
Q_D(QQuickRangeSlider);
diff --git a/src/quicktemplates2/qquickrangeslider_p.h b/src/quicktemplates2/qquickrangeslider_p.h
index 08e68b0e..f5a01b5f 100644
--- a/src/quicktemplates2/qquickrangeslider_p.h
+++ b/src/quicktemplates2/qquickrangeslider_p.h
@@ -119,6 +119,8 @@ protected:
void mouseMoveEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void mouseUngrabEvent() override;
+ void touchEvent(QTouchEvent *event) override;
+ void touchUngrabEvent() override;
void mirrorChange() override;
void componentComplete() override;
diff --git a/tests/auto/controls/data/tst_rangeslider.qml b/tests/auto/controls/data/tst_rangeslider.qml
index fb57cffc..b7132475 100644
--- a/tests/auto/controls/data/tst_rangeslider.qml
+++ b/tests/auto/controls/data/tst_rangeslider.qml
@@ -375,6 +375,184 @@ TestCase {
compare(control.second.visualPosition, horizontal ? 1.0 : 0.0)
}
+ function test_touch_data() {
+ return [
+ { tag: "horizontal", orientation: Qt.Horizontal, live: false },
+ { tag: "vertical", orientation: Qt.Vertical, live: false },
+ { tag: "horizontal:live", orientation: Qt.Horizontal, live: true },
+ { tag: "vertical:live", orientation: Qt.Vertical, live: true }
+ ]
+ }
+
+ function test_touch(data) {
+ var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation, live: data.live })
+ verify(control)
+
+ var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"})
+ verify(firstPressedSpy.valid)
+
+ var secondPressedSpy = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"})
+ verify(secondPressedSpy.valid)
+
+ var touch = touchEvent(control)
+ touch.press(0, control, control.width * 0.25, control.height * 0.75).commit()
+ compare(firstPressedSpy.count, 1)
+ compare(secondPressedSpy.count, 0)
+ compare(control.first.pressed, true)
+ compare(control.first.value, 0.0)
+ compare(control.first.position, 0.0)
+ compare(control.second.pressed, false)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+
+ touch.release(0, control, control.width * 0.25, control.height * 0.75).commit()
+ compare(firstPressedSpy.count, 2)
+ compare(secondPressedSpy.count, 0)
+ compare(control.first.pressed, false)
+ compare(control.first.value, 0.0)
+ compare(control.first.position, 0.0)
+ compare(control.second.pressed, false)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+
+ touch.press(0, control, control.width * 0.75, control.height * 0.25).commit()
+ compare(firstPressedSpy.count, 2)
+ compare(secondPressedSpy.count, 1)
+ compare(control.first.pressed, false)
+ compare(control.first.value, 0.0)
+ compare(control.first.position, 0.0)
+ compare(control.second.pressed, true)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+
+ touch.release(0, control, control.width * 0.75, control.height * 0.25).commit()
+ compare(firstPressedSpy.count, 2)
+ compare(secondPressedSpy.count, 2)
+ compare(control.first.pressed, false)
+ compare(control.first.value, 0.0)
+ compare(control.first.position, 0.0)
+ compare(control.second.pressed, false)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+
+ touch.press(0, control, 0, control.height).commit()
+ compare(firstPressedSpy.count, 3)
+ compare(secondPressedSpy.count, 2)
+ compare(control.first.pressed, true)
+ compare(control.first.value, 0.0)
+ compare(control.first.position, 0.0)
+ compare(control.second.pressed, false)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+
+ touch.release(0, control, 0, control.height).commit()
+ compare(firstPressedSpy.count, 4)
+ compare(secondPressedSpy.count, 2)
+ compare(control.first.pressed, false)
+ compare(control.first.value, 0.0)
+ compare(control.first.position, 0.0)
+ compare(control.second.pressed, false)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+
+ touch.press(0, control, control.first.handle.x, control.first.handle.y).commit()
+ compare(firstPressedSpy.count, 5)
+ compare(secondPressedSpy.count, 2)
+ compare(control.first.pressed, true)
+ compare(control.first.value, 0.0)
+ compare(control.first.position, 0.0)
+ compare(control.second.pressed, false)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+
+ var horizontal = control.orientation === Qt.Horizontal
+ var toX = horizontal ? control.width * 0.5 : control.first.handle.x
+ var toY = horizontal ? control.first.handle.y : control.height * 0.5
+ touch.move(0, control, toX, toY).commit()
+ compare(firstPressedSpy.count, 5)
+ compare(secondPressedSpy.count, 2)
+ compare(control.first.pressed, true)
+ compare(control.first.value, data.live ? 0.5 : 0.0)
+ compare(control.first.position, 0.5)
+ compare(control.first.visualPosition, 0.5)
+ compare(control.second.pressed, false)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+ compare(control.second.visualPosition, horizontal ? 1.0 : 0.0)
+
+ touch.release(0, control, toX, toY).commit()
+ compare(firstPressedSpy.count, 6)
+ compare(secondPressedSpy.count, 2)
+ compare(control.first.pressed, false)
+ compare(control.first.value, 0.5)
+ compare(control.first.position, 0.5)
+ compare(control.first.visualPosition, 0.5)
+ compare(control.second.pressed, false)
+ compare(control.second.value, 1.0)
+ compare(control.second.position, 1.0)
+ compare(control.second.visualPosition, horizontal ? 1.0 : 0.0)
+ }
+
+ function test_multiTouch() {
+ var control1 = createTemporaryObject(sliderComponent, testCase)
+ verify(control1)
+
+ // press and move the first handle of the first slider
+ var touch = touchEvent(control1)
+ touch.press(0, control1, 0, 0).commit().move(0, control1, control1.width / 2, control1.height / 2).commit()
+ compare(control1.first.pressed, true)
+ compare(control1.first.position, 0.5)
+ compare(control1.second.pressed, false)
+ compare(control1.second.position, 1.0)
+
+ // press and move the second handle of the first slider
+ touch.stationary(0).press(1, control1, control1.width, control1.height).commit()
+ touch.stationary(0).move(1, control1, control1.width / 2, control1.height / 2).commit()
+ compare(control1.first.pressed, true)
+ compare(control1.first.position, 0.5)
+ compare(control1.second.pressed, true)
+ compare(control1.second.position, 0.5)
+
+ var control2 = createTemporaryObject(sliderComponent, testCase, {y: control1.height})
+ verify(control2)
+ waitForRendering(control2)
+
+ // press and move the first handle of the second slider
+ touch.stationary(0).stationary(1).press(2, control2, 0, 0).commit()
+ touch.stationary(0).stationary(1).move(2, control2, control2.width / 2, control2.height / 2).commit()
+ compare(control1.first.pressed, true)
+ compare(control1.first.position, 0.5)
+ compare(control1.second.pressed, true)
+ compare(control1.second.position, 0.5)
+ compare(control2.first.pressed, true)
+ compare(control2.first.position, 0.5)
+ compare(control2.second.pressed, false)
+ compare(control2.second.position, 1.0)
+
+ // press and move the second handle of the second slider
+ touch.stationary(0).stationary(1).stationary(2).press(3, control2, control2.width, control2.height).commit()
+ touch.stationary(0).stationary(1).stationary(2).move(3, control2, control2.width / 2, control2.height / 2).commit()
+ compare(control1.first.pressed, true)
+ compare(control1.first.position, 0.5)
+ compare(control1.second.pressed, true)
+ compare(control1.second.position, 0.5)
+ compare(control2.first.pressed, true)
+ compare(control2.first.position, 0.5)
+ compare(control2.second.pressed, true)
+ compare(control2.second.position, 0.5)
+
+ // release the both handles of the both sliders
+ touch.release(0, control1).release(1, control1).release(2, control2).release(3, control2).commit()
+ compare(control1.first.pressed, false)
+ compare(control1.first.position, 0.5)
+ compare(control1.second.pressed, false)
+ compare(control1.second.position, 0.5)
+ compare(control2.first.pressed, false)
+ compare(control2.first.position, 0.5)
+ compare(control2.second.pressed, false)
+ compare(control2.second.position, 0.5)
+ }
+
function test_overlappingHandles() {
var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation })
verify(control)
@@ -593,7 +771,11 @@ TestCase {
]
}
- function test_snapMode(data) {
+ function test_snapMode_mouse_data() {
+ return test_snapMode_data()
+ }
+
+ function test_snapMode_mouse(data) {
var control = createTemporaryObject(sliderComponent, testCase, {snapMode: data.snapMode, from: data.from, to: data.to, stepSize: 0.2})
verify(control)
@@ -620,6 +802,38 @@ TestCase {
verify(sliderCompare(control.first.position, data.positions[2]))
}
+ function test_snapMode_touch_data() {
+ return test_snapMode_data()
+ }
+
+ function test_snapMode_touch(data) {
+ var control = createTemporaryObject(sliderComponent, testCase, {snapMode: data.snapMode, from: data.from, to: data.to, stepSize: 0.2})
+ verify(control)
+
+ control.first.value = 0
+ control.second.value = data.to
+
+ function sliderCompare(left, right) {
+ return Math.abs(left - right) < 0.05
+ }
+
+ var touch = touchEvent(control)
+ touch.press(0, control, control.first.handle.x, control.first.handle.y).commit()
+ compare(control.first.pressed, true)
+ compare(control.first.value, data.values[0])
+ compare(control.first.position, data.positions[0])
+
+ touch.move(0, control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)).commit()
+ compare(control.first.pressed, true)
+ verify(sliderCompare(control.first.value, data.values[1]))
+ verify(sliderCompare(control.first.position, data.positions[1]))
+
+ touch.release(0, control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)).commit()
+ compare(control.first.pressed, false)
+ verify(sliderCompare(control.first.value, data.values[2]))
+ verify(sliderCompare(control.first.position, data.positions[2]))
+ }
+
function test_focus() {
var control = createTemporaryObject(sliderComponent, testCase)
verify(control)