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authorMitch Curtis <mitch.curtis@qt.io>2020-03-27 11:17:35 +0100
committerMitch Curtis <mitch.curtis@qt.io>2020-08-26 11:45:57 +0200
commit5246dd2de211ffb81313a5c29ae7894545a28c43 (patch)
treeeedd1652642e519ccd8603612378eb5c0bfdca83 /src/imports/controls/material/impl/SliderHandle.qml
parent9aafea810b8867fb31f9ec27a238628467e7ab56 (diff)
Register C++ types declaratively
Adapt to the new way of registering C++ types. The types need to be seen at compile time so that code can be generated that invokes them. This patch: - Adds QML_* macros where applicable. - Adapts the build system files to the new way of registering modules. - Splits up the QtQuick.Controls[.*].impl files into their own plugins, as we can only register one QML module per .pro file. - Removes C++ type registration calls in every plugin. - Moves private types from src/quickcontrols2/quickcontrols2.pro to src/quickcontrols2/impl/quickcontrols2-impl.pro. Some of these types need to be exposed to QML, but quickcontrols2.pro is already in use to declare the QtQuick.Controls import (and also provides the public C++ QQuickStyle API), and the new QML_IMPORT_NAME/VERSION syntax only allows one module per project. As some of the types that need to be exposed to QML are also referenced by some C++ code (e.g. tests, etc.), we just move all of the private types to the new library. Follow-up patches will register the QML types declaratively. Task-number: QTBUG-82922 Change-Id: Iaf9ee106237d61701d57a8896f3822304c8151a6 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Diffstat (limited to 'src/imports/controls/material/impl/SliderHandle.qml')
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diff --git a/src/imports/controls/material/impl/SliderHandle.qml b/src/imports/controls/material/impl/SliderHandle.qml
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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.12
+import QtQuick.Controls.Material 2.12
+import QtQuick.Controls.Material.impl 2.12
+
+Item {
+ id: root
+ implicitWidth: initialSize
+ implicitHeight: initialSize
+
+ property real value: 0
+ property bool handleHasFocus: false
+ property bool handlePressed: false
+ property bool handleHovered: false
+ readonly property int initialSize: 13
+ readonly property var control: parent
+
+ Rectangle {
+ id: handleRect
+ width: parent.width
+ height: parent.height
+ radius: width / 2
+ scale: root.handlePressed ? 1.5 : 1
+ color: control.enabled ? root.control.Material.accentColor : root.control.Material.sliderDisabledColor
+
+ Behavior on scale {
+ NumberAnimation {
+ duration: 250
+ }
+ }
+ }
+
+ Ripple {
+ x: (parent.width - width) / 2
+ y: (parent.height - height) / 2
+ width: 22; height: 22
+ pressed: root.handlePressed
+ active: root.handlePressed || root.handleHasFocus || root.handleHovered
+ color: root.control.Material.highlightedRippleColor
+ }
+}