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authorAnton Kudryavtsev <a.kudryavtsev@netris.ru>2016-01-18 10:46:59 +0300
committerAnton Kudryavtsev <a.kudryavtsev@netris.ru>2016-01-19 08:53:38 +0000
commit148722b44972734f10a71fbbb57573388aacb005 (patch)
tree9747f98c9502b023e56224e50cc83486e2977423 /src/imports/controls/qquickprogressstrip.cpp
parent47b3a29210042c22627a04445055bdacf1f9c722 (diff)
Imports: create QColor from RGB instead of string.
... don't repeatedly re-create QColor in loop. Just cache it. Change-Id: Ic723eb3777f7c92eaf5bc1f257bf85c3a2e660a8 Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Diffstat (limited to 'src/imports/controls/qquickprogressstrip.cpp')
-rw-r--r--src/imports/controls/qquickprogressstrip.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/imports/controls/qquickprogressstrip.cpp b/src/imports/controls/qquickprogressstrip.cpp
index 046fd77c..e9480ff1 100644
--- a/src/imports/controls/qquickprogressstrip.cpp
+++ b/src/imports/controls/qquickprogressstrip.cpp
@@ -142,6 +142,7 @@ QSGNode *QQuickProgressStrip::updatePaintNode(QSGNode *oldNode, QQuickItem::Upda
}
Q_ASSERT(rootTransformNode->type() == QSGNode::TransformNodeType);
+ const QColor color(0x35, 0x36, 0x37);
if (m_indeterminate) {
if (rootTransformNode->childCount() != blocks) {
// This was previously a regular progress bar; remove the old nodes.
@@ -158,7 +159,7 @@ QSGNode *QQuickProgressStrip::updatePaintNode(QSGNode *oldNode, QQuickItem::Upda
QSGRectangleNode *rectNode = static_cast<QSGRectangleNode*>(transformNode->firstChild());
if (!rectNode) {
rectNode = d->sceneGraphContext()->createRectangleNode();
- rectNode->setColor(QColor(0x35, 0x36, 0x37));
+ rectNode->setColor(color);
transformNode->appendChildNode(rectNode);
}
@@ -180,7 +181,7 @@ QSGNode *QQuickProgressStrip::updatePaintNode(QSGNode *oldNode, QQuickItem::Upda
QSGRectangleNode *rectNode = static_cast<QSGRectangleNode *>(rootTransformNode->firstChild());
if (!rectNode) {
rectNode = d->sceneGraphContext()->createRectangleNode();
- rectNode->setColor(QColor(0x35, 0x36, 0x37));
+ rectNode->setColor(color);
rootTransformNode->appendChildNode(rectNode);
}