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authorJ-P Nurmi <jpnurmi@qt.io>2017-01-25 10:22:47 +0100
committerJ-P Nurmi <jpnurmi@qt.io>2017-01-26 14:12:44 +0000
commit855e23ebd6691b03420b7f1621ea4185447cfd54 (patch)
tree5e7f8c314a5d8425918f22783119aaa36b701d3c /src/quicktemplates2/qquickscrollbar.cpp
parentf2602121228e910b9e400dadd2b8ee951052c3ba (diff)
Keep track whether ScrollBar::interactive is explicitly set
The upcoming ScrollView toggles between interactive and non-interactive scroll bars depending on whether it is interacted via touch or a mouse device. This allows ScrollView to check whether the user or style explicitly requested a specific mode and respect it. Change-Id: I69d21652b3a91cb9db0f76ba52adc35ccd612ab1 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'src/quicktemplates2/qquickscrollbar.cpp')
-rw-r--r--src/quicktemplates2/qquickscrollbar.cpp29
1 files changed, 22 insertions, 7 deletions
diff --git a/src/quicktemplates2/qquickscrollbar.cpp b/src/quicktemplates2/qquickscrollbar.cpp
index ac786649..f0dd640b 100644
--- a/src/quicktemplates2/qquickscrollbar.cpp
+++ b/src/quicktemplates2/qquickscrollbar.cpp
@@ -163,6 +163,7 @@ QQuickScrollBarPrivate::QQuickScrollBarPrivate()
pressed(false),
moving(false),
interactive(true),
+ explicitInteractive(false),
orientation(Qt::Vertical),
snapMode(QQuickScrollBar::NoSnap),
policy(QQuickScrollBar::AsNeeded)
@@ -187,6 +188,19 @@ qreal QQuickScrollBarPrivate::positionAt(const QPointF &point) const
return (point.y() - q->topPadding()) / q->availableHeight();
}
+void QQuickScrollBarPrivate::setInteractive(bool enabled)
+{
+ Q_Q(QQuickScrollBar);
+ if (interactive == enabled)
+ return;
+
+ interactive = enabled;
+ q->setAcceptedMouseButtons(interactive ? Qt::LeftButton : Qt::NoButton);
+ if (!interactive)
+ q->ungrabMouse();
+ emit q->interactiveChanged();
+}
+
void QQuickScrollBarPrivate::updateActive()
{
Q_Q(QQuickScrollBar);
@@ -480,14 +494,15 @@ bool QQuickScrollBar::isInteractive() const
void QQuickScrollBar::setInteractive(bool interactive)
{
Q_D(QQuickScrollBar);
- if (d->interactive == interactive)
- return;
+ d->explicitInteractive = true;
+ d->setInteractive(interactive);
+}
- d->interactive = interactive;
- setAcceptedMouseButtons(interactive ? Qt::LeftButton : Qt::NoButton);
- if (!interactive)
- ungrabMouse();
- emit interactiveChanged();
+void QQuickScrollBar::resetInteractive()
+{
+ Q_D(QQuickScrollBar);
+ d->explicitInteractive = false;
+ d->setInteractive(true);
}
/*!