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author | J-P Nurmi <jpnurmi@qt.io> | 2017-09-07 12:42:36 +0200 |
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committer | J-P Nurmi <jpnurmi@qt.io> | 2017-09-07 11:45:19 +0000 |
commit | e6f50587bb172aa803428f0ea274f0ebd82835f8 (patch) | |
tree | 6da15a355fa9023d805f7c658f03b45191d5607b /tests/benchmarks/objectcount/tst_objectcount.cpp | |
parent | 73eff6b680cd55b516e6ac09df366cef72c6d878 (diff) |
tst_creationtime: exclude ApplicationWindow
Creating huge amounts of Q(Quick)Window instances puts an unreasonable
stress on the system and we start facing issues such as that OpenGL
context creation starts failing and things explode:
qt.scenegraph.renderloop QSGGuiThreadRenderLoop::windowDestroyed
- cleanup without an OpenGL context
Change-Id: Iaf4725633af5def7fbb2df1f12ff61e4b543e5e2
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'tests/benchmarks/objectcount/tst_objectcount.cpp')
0 files changed, 0 insertions, 0 deletions