diff options
Diffstat (limited to 'src/imports/controls/material/impl/qquickmaterialripple.cpp')
-rw-r--r-- | src/imports/controls/material/impl/qquickmaterialripple.cpp | 442 |
1 files changed, 442 insertions, 0 deletions
diff --git a/src/imports/controls/material/impl/qquickmaterialripple.cpp b/src/imports/controls/material/impl/qquickmaterialripple.cpp new file mode 100644 index 00000000..a39a115b --- /dev/null +++ b/src/imports/controls/material/impl/qquickmaterialripple.cpp @@ -0,0 +1,442 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qquickmaterialripple_p.h" + +#include <QtCore/qmath.h> +#include <QtQuick/private/qquickitem_p.h> +#include <QtQuick/private/qsgadaptationlayer_p.h> +#include <QtQuickControls2Impl/private/qquickanimatednode_p.h> +#include <QtQuickTemplates2/private/qquickabstractbutton_p.h> +#include <QtQuickTemplates2/private/qquickabstractbutton_p_p.h> + +QT_BEGIN_NAMESPACE + +namespace { + enum WavePhase { WaveEnter, WaveExit }; +} + +static const int RIPPLE_ENTER_DELAY = 80; +static const int OPACITY_ENTER_DURATION_FAST = 120; +static const int WAVE_OPACITY_DECAY_DURATION = 333; +static const qreal WAVE_TOUCH_DOWN_ACCELERATION = 1024.0; + +class QQuickMaterialRippleWaveNode : public QQuickAnimatedNode +{ +public: + QQuickMaterialRippleWaveNode(QQuickMaterialRipple *ripple); + + void exit(); + void updateCurrentTime(int time) override; + void sync(QQuickItem *item) override; + +private: + qreal m_from = 0; + qreal m_to = 0; + qreal m_value = 0; + WavePhase m_phase = WaveEnter; + QPointF m_anchor; + QRectF m_bounds; +}; + +QQuickMaterialRippleWaveNode::QQuickMaterialRippleWaveNode(QQuickMaterialRipple *ripple) + : QQuickAnimatedNode(ripple) +{ + start(qRound(1000.0 * qSqrt(ripple->diameter() / 2.0 / WAVE_TOUCH_DOWN_ACCELERATION))); + + QSGOpacityNode *opacityNode = new QSGOpacityNode; + appendChildNode(opacityNode); + + QQuickItemPrivate *d = QQuickItemPrivate::get(ripple); + QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode(); + rectNode->setAntialiasing(true); + opacityNode->appendChildNode(rectNode); +} + +void QQuickMaterialRippleWaveNode::exit() +{ + m_phase = WaveExit; + m_from = m_value; + setDuration(WAVE_OPACITY_DECAY_DURATION); + restart(); + connect(this, &QQuickAnimatedNode::stopped, this, &QObject::deleteLater); +} + +void QQuickMaterialRippleWaveNode::updateCurrentTime(int time) +{ + qreal p = 1.0; + if (duration() > 0) + p = time / static_cast<qreal>(duration()); + + m_value = m_from + (m_to - m_from) * p; + p = m_value / m_to; + + const qreal dx = (1.0 - p) * (m_anchor.x() - m_bounds.width() / 2); + const qreal dy = (1.0 - p) * (m_anchor.y() - m_bounds.height() / 2); + + QMatrix4x4 m; + m.translate(qRound((m_bounds.width() - m_value) / 2 + dx), + qRound((m_bounds.height() - m_value) / 2 + dy)); + setMatrix(m); + + QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(firstChild()); + Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType); + qreal opacity = 1.0; + if (m_phase == WaveExit) + opacity -= static_cast<qreal>(time) / WAVE_OPACITY_DECAY_DURATION; + opacityNode->setOpacity(opacity); + + QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(opacityNode->firstChild()); + Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType); + rectNode->setRect(QRectF(0, 0, m_value, m_value)); + rectNode->setRadius(m_value / 2); + rectNode->update(); +} + +void QQuickMaterialRippleWaveNode::sync(QQuickItem *item) +{ + QQuickMaterialRipple *ripple = static_cast<QQuickMaterialRipple *>(item); + m_to = ripple->diameter(); + m_anchor = ripple->anchorPoint(); + m_bounds = ripple->boundingRect(); + + QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(firstChild()); + Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType); + + QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(opacityNode->firstChild()); + Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType); + rectNode->setColor(ripple->color()); +} + +class QQuickMaterialRippleBackgroundNode : public QQuickAnimatedNode +{ + Q_OBJECT + +public: + QQuickMaterialRippleBackgroundNode(QQuickMaterialRipple *ripple); + + void updateCurrentTime(int time) override; + void sync(QQuickItem *item) override; + +private: + bool m_active = false; +}; + +QQuickMaterialRippleBackgroundNode::QQuickMaterialRippleBackgroundNode(QQuickMaterialRipple *ripple) + : QQuickAnimatedNode(ripple) +{ + setDuration(OPACITY_ENTER_DURATION_FAST); + + QSGOpacityNode *opacityNode = new QSGOpacityNode; + opacityNode->setOpacity(0.0); + appendChildNode(opacityNode); + + QQuickItemPrivate *d = QQuickItemPrivate::get(ripple); + QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode(); + rectNode->setAntialiasing(true); + opacityNode->appendChildNode(rectNode); +} + +void QQuickMaterialRippleBackgroundNode::updateCurrentTime(int time) +{ + qreal opacity = time / static_cast<qreal>(duration()); + if (!m_active) + opacity = 1.0 - opacity; + + QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(firstChild()); + Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType); + opacityNode->setOpacity(opacity); +} + +void QQuickMaterialRippleBackgroundNode::sync(QQuickItem *item) +{ + QQuickMaterialRipple *ripple = static_cast<QQuickMaterialRipple *>(item); + if (m_active != ripple->isActive()) { + m_active = ripple->isActive(); + setDuration(m_active ? OPACITY_ENTER_DURATION_FAST : WAVE_OPACITY_DECAY_DURATION); + restart(); + } + + QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(firstChild()); + Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType); + + QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(opacityNode->firstChild()); + Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType); + + const qreal w = ripple->width(); + const qreal h = ripple->height(); + const qreal sz = qSqrt(w * w + h * h); + + QMatrix4x4 matrix; + if (qFuzzyIsNull(ripple->clipRadius())) { + matrix.translate(qRound((w - sz) / 2), qRound((h - sz) / 2)); + rectNode->setRect(QRectF(0, 0, sz, sz)); + rectNode->setRadius(sz / 2); + } else { + rectNode->setRect(QRectF(0, 0, w, h)); + rectNode->setRadius(ripple->clipRadius()); + } + + setMatrix(matrix); + rectNode->setColor(ripple->color()); + rectNode->update(); +} + +QQuickMaterialRipple::QQuickMaterialRipple(QQuickItem *parent) + : QQuickItem(parent) +{ + setFlag(ItemHasContents); +} + +bool QQuickMaterialRipple::isActive() const +{ + return m_active; +} + +void QQuickMaterialRipple::setActive(bool active) +{ + if (active == m_active) + return; + + m_active = active; + update(); +} + +QColor QQuickMaterialRipple::color() const +{ + return m_color; +} + +void QQuickMaterialRipple::setColor(const QColor &color) +{ + if (m_color == color) + return; + + m_color = color; + update(); +} + +qreal QQuickMaterialRipple::clipRadius() const +{ + return m_clipRadius; +} + +void QQuickMaterialRipple::setClipRadius(qreal radius) +{ + if (qFuzzyCompare(m_clipRadius, radius)) + return; + + m_clipRadius = radius; + setClip(!qFuzzyIsNull(radius)); + update(); +} + +bool QQuickMaterialRipple::isPressed() const +{ + return m_pressed; +} + +void QQuickMaterialRipple::setPressed(bool pressed) +{ + if (pressed == m_pressed) + return; + + m_pressed = pressed; + + if (!isEnabled()) { + exitWave(); + return; + } + + if (pressed) { + if (m_trigger == Press) + prepareWave(); + else + exitWave(); + } else { + if (m_trigger == Release) + enterWave(); + else + exitWave(); + } +} + +QQuickMaterialRipple::Trigger QQuickMaterialRipple::trigger() const +{ + return m_trigger; +} + +void QQuickMaterialRipple::setTrigger(Trigger trigger) +{ + m_trigger = trigger; +} + +QPointF QQuickMaterialRipple::anchorPoint() const +{ + const QRectF bounds = boundingRect(); + const QPointF center = bounds.center(); + if (!m_anchor) + return center; + + QPointF anchorPoint = bounds.center(); + if (QQuickAbstractButton *button = qobject_cast<QQuickAbstractButton *>(m_anchor)) + anchorPoint = QQuickAbstractButtonPrivate::get(button)->pressPoint; + anchorPoint = mapFromItem(m_anchor, anchorPoint); + + // calculate whether the anchor point is within the ripple circle bounds, + // that is, whether waves should start expanding from the anchor point + const qreal r = qSqrt(bounds.width() * bounds.width() + bounds.height() * bounds.height()) / 2; + if (QLineF(center, anchorPoint).length() < r) + return anchorPoint; + + // if the anchor point is outside the ripple circle bounds, start expanding + // from the intersection point of the ripple circle and a line from its center + // to the the anchor point + const qreal p = qAtan2(anchorPoint.y() - center.y(), anchorPoint.x() - center.x()); + return QPointF(center.x() + r * qCos(p), center.y() + r * qSin(p)); +} + +QQuickItem *QQuickMaterialRipple::anchor() const +{ + return m_anchor; +} + +void QQuickMaterialRipple::setAnchor(QQuickItem *item) +{ + m_anchor = item; +} + +qreal QQuickMaterialRipple::diameter() const +{ + const qreal w = width(); + const qreal h = height(); + return qSqrt(w * w + h * h); +} + +void QQuickMaterialRipple::itemChange(ItemChange change, const ItemChangeData &data) +{ + QQuickItem::itemChange(change, data); +} + +QSGNode *QQuickMaterialRipple::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) +{ + QQuickItemPrivate *d = QQuickItemPrivate::get(this); + QQuickDefaultClipNode *clipNode = d->clipNode(); + if (clipNode) { + // TODO: QTBUG-51894 + // clipNode->setRadius(m_clipRadius); + clipNode->setRect(boundingRect()); + clipNode->update(); + } + + QSGNode *container = oldNode; + if (!container) + container = new QSGNode; + + QQuickMaterialRippleBackgroundNode *backgroundNode = static_cast<QQuickMaterialRippleBackgroundNode *>(container->firstChild()); + if (!backgroundNode) { + backgroundNode = new QQuickMaterialRippleBackgroundNode(this); + backgroundNode->setObjectName(objectName()); + container->appendChildNode(backgroundNode); + } + backgroundNode->sync(this); + + // enter new waves + int i = m_waves; + QQuickMaterialRippleWaveNode *enterNode = static_cast<QQuickMaterialRippleWaveNode *>(backgroundNode->nextSibling()); + while (i-- > 0) { + if (!enterNode) { + enterNode = new QQuickMaterialRippleWaveNode(this); + container->appendChildNode(enterNode); + } + enterNode->sync(this); + enterNode = static_cast<QQuickMaterialRippleWaveNode *>(enterNode->nextSibling()); + } + + // exit old waves + int j = container->childCount() - 1 - m_waves; + while (j-- > 0) { + QQuickMaterialRippleWaveNode *exitNode = static_cast<QQuickMaterialRippleWaveNode *>(backgroundNode->nextSibling()); + if (exitNode) { + exitNode->exit(); + exitNode->sync(this); + } + } + + return container; +} + +void QQuickMaterialRipple::timerEvent(QTimerEvent *event) +{ + QQuickItem::timerEvent(event); + + if (event->timerId() == m_enterDelay) + enterWave(); +} + +void QQuickMaterialRipple::prepareWave() +{ + if (m_enterDelay <= 0) + m_enterDelay = startTimer(RIPPLE_ENTER_DELAY); +} + +void QQuickMaterialRipple::enterWave() +{ + if (m_enterDelay > 0) { + killTimer(m_enterDelay); + m_enterDelay = 0; + } + + ++m_waves; + update(); +} + +void QQuickMaterialRipple::exitWave() +{ + if (m_enterDelay > 0) { + killTimer(m_enterDelay); + m_enterDelay = 0; + } + + if (m_waves > 0) { + --m_waves; + update(); + } +} + +QT_END_NAMESPACE + +#include "qquickmaterialripple.moc" |