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-rw-r--r--src/imports/controls/material/qquickmaterialripple.cpp442
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diff --git a/src/imports/controls/material/qquickmaterialripple.cpp b/src/imports/controls/material/qquickmaterialripple.cpp
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--- a/src/imports/controls/material/qquickmaterialripple.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquickmaterialripple_p.h"
-
-#include <QtCore/qmath.h>
-#include <QtQuick/private/qquickitem_p.h>
-#include <QtQuick/private/qsgadaptationlayer_p.h>
-#include <QtQuickControls2/private/qquickanimatednode_p.h>
-#include <QtQuickTemplates2/private/qquickabstractbutton_p.h>
-#include <QtQuickTemplates2/private/qquickabstractbutton_p_p.h>
-
-QT_BEGIN_NAMESPACE
-
-namespace {
- enum WavePhase { WaveEnter, WaveExit };
-}
-
-static const int RIPPLE_ENTER_DELAY = 80;
-static const int OPACITY_ENTER_DURATION_FAST = 120;
-static const int WAVE_OPACITY_DECAY_DURATION = 333;
-static const qreal WAVE_TOUCH_DOWN_ACCELERATION = 1024.0;
-
-class QQuickMaterialRippleWaveNode : public QQuickAnimatedNode
-{
-public:
- QQuickMaterialRippleWaveNode(QQuickMaterialRipple *ripple);
-
- void exit();
- void updateCurrentTime(int time) override;
- void sync(QQuickItem *item) override;
-
-private:
- qreal m_from = 0;
- qreal m_to = 0;
- qreal m_value = 0;
- WavePhase m_phase = WaveEnter;
- QPointF m_anchor;
- QRectF m_bounds;
-};
-
-QQuickMaterialRippleWaveNode::QQuickMaterialRippleWaveNode(QQuickMaterialRipple *ripple)
- : QQuickAnimatedNode(ripple)
-{
- start(qRound(1000.0 * qSqrt(ripple->diameter() / 2.0 / WAVE_TOUCH_DOWN_ACCELERATION)));
-
- QSGOpacityNode *opacityNode = new QSGOpacityNode;
- appendChildNode(opacityNode);
-
- QQuickItemPrivate *d = QQuickItemPrivate::get(ripple);
- QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode();
- rectNode->setAntialiasing(true);
- opacityNode->appendChildNode(rectNode);
-}
-
-void QQuickMaterialRippleWaveNode::exit()
-{
- m_phase = WaveExit;
- m_from = m_value;
- setDuration(WAVE_OPACITY_DECAY_DURATION);
- restart();
- connect(this, &QQuickAnimatedNode::stopped, this, &QObject::deleteLater);
-}
-
-void QQuickMaterialRippleWaveNode::updateCurrentTime(int time)
-{
- qreal p = 1.0;
- if (duration() > 0)
- p = time / static_cast<qreal>(duration());
-
- m_value = m_from + (m_to - m_from) * p;
- p = m_value / m_to;
-
- const qreal dx = (1.0 - p) * (m_anchor.x() - m_bounds.width() / 2);
- const qreal dy = (1.0 - p) * (m_anchor.y() - m_bounds.height() / 2);
-
- QMatrix4x4 m;
- m.translate(qRound((m_bounds.width() - m_value) / 2 + dx),
- qRound((m_bounds.height() - m_value) / 2 + dy));
- setMatrix(m);
-
- QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(firstChild());
- Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType);
- qreal opacity = 1.0;
- if (m_phase == WaveExit)
- opacity -= static_cast<qreal>(time) / WAVE_OPACITY_DECAY_DURATION;
- opacityNode->setOpacity(opacity);
-
- QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(opacityNode->firstChild());
- Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType);
- rectNode->setRect(QRectF(0, 0, m_value, m_value));
- rectNode->setRadius(m_value / 2);
- rectNode->update();
-}
-
-void QQuickMaterialRippleWaveNode::sync(QQuickItem *item)
-{
- QQuickMaterialRipple *ripple = static_cast<QQuickMaterialRipple *>(item);
- m_to = ripple->diameter();
- m_anchor = ripple->anchorPoint();
- m_bounds = ripple->boundingRect();
-
- QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(firstChild());
- Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType);
-
- QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(opacityNode->firstChild());
- Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType);
- rectNode->setColor(ripple->color());
-}
-
-class QQuickMaterialRippleBackgroundNode : public QQuickAnimatedNode
-{
- Q_OBJECT
-
-public:
- QQuickMaterialRippleBackgroundNode(QQuickMaterialRipple *ripple);
-
- void updateCurrentTime(int time) override;
- void sync(QQuickItem *item) override;
-
-private:
- bool m_active = false;
-};
-
-QQuickMaterialRippleBackgroundNode::QQuickMaterialRippleBackgroundNode(QQuickMaterialRipple *ripple)
- : QQuickAnimatedNode(ripple)
-{
- setDuration(OPACITY_ENTER_DURATION_FAST);
-
- QSGOpacityNode *opacityNode = new QSGOpacityNode;
- opacityNode->setOpacity(0.0);
- appendChildNode(opacityNode);
-
- QQuickItemPrivate *d = QQuickItemPrivate::get(ripple);
- QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode();
- rectNode->setAntialiasing(true);
- opacityNode->appendChildNode(rectNode);
-}
-
-void QQuickMaterialRippleBackgroundNode::updateCurrentTime(int time)
-{
- qreal opacity = time / static_cast<qreal>(duration());
- if (!m_active)
- opacity = 1.0 - opacity;
-
- QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(firstChild());
- Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType);
- opacityNode->setOpacity(opacity);
-}
-
-void QQuickMaterialRippleBackgroundNode::sync(QQuickItem *item)
-{
- QQuickMaterialRipple *ripple = static_cast<QQuickMaterialRipple *>(item);
- if (m_active != ripple->isActive()) {
- m_active = ripple->isActive();
- setDuration(m_active ? OPACITY_ENTER_DURATION_FAST : WAVE_OPACITY_DECAY_DURATION);
- restart();
- }
-
- QSGOpacityNode *opacityNode = static_cast<QSGOpacityNode *>(firstChild());
- Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType);
-
- QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(opacityNode->firstChild());
- Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType);
-
- const qreal w = ripple->width();
- const qreal h = ripple->height();
- const qreal sz = qSqrt(w * w + h * h);
-
- QMatrix4x4 matrix;
- if (qFuzzyIsNull(ripple->clipRadius())) {
- matrix.translate(qRound((w - sz) / 2), qRound((h - sz) / 2));
- rectNode->setRect(QRectF(0, 0, sz, sz));
- rectNode->setRadius(sz / 2);
- } else {
- rectNode->setRect(QRectF(0, 0, w, h));
- rectNode->setRadius(ripple->clipRadius());
- }
-
- setMatrix(matrix);
- rectNode->setColor(ripple->color());
- rectNode->update();
-}
-
-QQuickMaterialRipple::QQuickMaterialRipple(QQuickItem *parent)
- : QQuickItem(parent)
-{
- setFlag(ItemHasContents);
-}
-
-bool QQuickMaterialRipple::isActive() const
-{
- return m_active;
-}
-
-void QQuickMaterialRipple::setActive(bool active)
-{
- if (active == m_active)
- return;
-
- m_active = active;
- update();
-}
-
-QColor QQuickMaterialRipple::color() const
-{
- return m_color;
-}
-
-void QQuickMaterialRipple::setColor(const QColor &color)
-{
- if (m_color == color)
- return;
-
- m_color = color;
- update();
-}
-
-qreal QQuickMaterialRipple::clipRadius() const
-{
- return m_clipRadius;
-}
-
-void QQuickMaterialRipple::setClipRadius(qreal radius)
-{
- if (qFuzzyCompare(m_clipRadius, radius))
- return;
-
- m_clipRadius = radius;
- setClip(!qFuzzyIsNull(radius));
- update();
-}
-
-bool QQuickMaterialRipple::isPressed() const
-{
- return m_pressed;
-}
-
-void QQuickMaterialRipple::setPressed(bool pressed)
-{
- if (pressed == m_pressed)
- return;
-
- m_pressed = pressed;
-
- if (!isEnabled()) {
- exitWave();
- return;
- }
-
- if (pressed) {
- if (m_trigger == Press)
- prepareWave();
- else
- exitWave();
- } else {
- if (m_trigger == Release)
- enterWave();
- else
- exitWave();
- }
-}
-
-QQuickMaterialRipple::Trigger QQuickMaterialRipple::trigger() const
-{
- return m_trigger;
-}
-
-void QQuickMaterialRipple::setTrigger(Trigger trigger)
-{
- m_trigger = trigger;
-}
-
-QPointF QQuickMaterialRipple::anchorPoint() const
-{
- const QRectF bounds = boundingRect();
- const QPointF center = bounds.center();
- if (!m_anchor)
- return center;
-
- QPointF anchorPoint = bounds.center();
- if (QQuickAbstractButton *button = qobject_cast<QQuickAbstractButton *>(m_anchor))
- anchorPoint = QQuickAbstractButtonPrivate::get(button)->pressPoint;
- anchorPoint = mapFromItem(m_anchor, anchorPoint);
-
- // calculate whether the anchor point is within the ripple circle bounds,
- // that is, whether waves should start expanding from the anchor point
- const qreal r = qSqrt(bounds.width() * bounds.width() + bounds.height() * bounds.height()) / 2;
- if (QLineF(center, anchorPoint).length() < r)
- return anchorPoint;
-
- // if the anchor point is outside the ripple circle bounds, start expanding
- // from the intersection point of the ripple circle and a line from its center
- // to the the anchor point
- const qreal p = qAtan2(anchorPoint.y() - center.y(), anchorPoint.x() - center.x());
- return QPointF(center.x() + r * qCos(p), center.y() + r * qSin(p));
-}
-
-QQuickItem *QQuickMaterialRipple::anchor() const
-{
- return m_anchor;
-}
-
-void QQuickMaterialRipple::setAnchor(QQuickItem *item)
-{
- m_anchor = item;
-}
-
-qreal QQuickMaterialRipple::diameter() const
-{
- const qreal w = width();
- const qreal h = height();
- return qSqrt(w * w + h * h);
-}
-
-void QQuickMaterialRipple::itemChange(ItemChange change, const ItemChangeData &data)
-{
- QQuickItem::itemChange(change, data);
-}
-
-QSGNode *QQuickMaterialRipple::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
-{
- QQuickItemPrivate *d = QQuickItemPrivate::get(this);
- QQuickDefaultClipNode *clipNode = d->clipNode();
- if (clipNode) {
- // TODO: QTBUG-51894
- // clipNode->setRadius(m_clipRadius);
- clipNode->setRect(boundingRect());
- clipNode->update();
- }
-
- QSGNode *container = oldNode;
- if (!container)
- container = new QSGNode;
-
- QQuickMaterialRippleBackgroundNode *backgroundNode = static_cast<QQuickMaterialRippleBackgroundNode *>(container->firstChild());
- if (!backgroundNode) {
- backgroundNode = new QQuickMaterialRippleBackgroundNode(this);
- backgroundNode->setObjectName(objectName());
- container->appendChildNode(backgroundNode);
- }
- backgroundNode->sync(this);
-
- // enter new waves
- int i = m_waves;
- QQuickMaterialRippleWaveNode *enterNode = static_cast<QQuickMaterialRippleWaveNode *>(backgroundNode->nextSibling());
- while (i-- > 0) {
- if (!enterNode) {
- enterNode = new QQuickMaterialRippleWaveNode(this);
- container->appendChildNode(enterNode);
- }
- enterNode->sync(this);
- enterNode = static_cast<QQuickMaterialRippleWaveNode *>(enterNode->nextSibling());
- }
-
- // exit old waves
- int j = container->childCount() - 1 - m_waves;
- while (j-- > 0) {
- QQuickMaterialRippleWaveNode *exitNode = static_cast<QQuickMaterialRippleWaveNode *>(backgroundNode->nextSibling());
- if (exitNode) {
- exitNode->exit();
- exitNode->sync(this);
- }
- }
-
- return container;
-}
-
-void QQuickMaterialRipple::timerEvent(QTimerEvent *event)
-{
- QQuickItem::timerEvent(event);
-
- if (event->timerId() == m_enterDelay)
- enterWave();
-}
-
-void QQuickMaterialRipple::prepareWave()
-{
- if (m_enterDelay <= 0)
- m_enterDelay = startTimer(RIPPLE_ENTER_DELAY);
-}
-
-void QQuickMaterialRipple::enterWave()
-{
- if (m_enterDelay > 0) {
- killTimer(m_enterDelay);
- m_enterDelay = 0;
- }
-
- ++m_waves;
- update();
-}
-
-void QQuickMaterialRipple::exitWave()
-{
- if (m_enterDelay > 0) {
- killTimer(m_enterDelay);
- m_enterDelay = 0;
- }
-
- if (m_waves > 0) {
- --m_waves;
- update();
- }
-}
-
-QT_END_NAMESPACE
-
-#include "qquickmaterialripple.moc"