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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickmacfocusframe.h"
+
+#include <AppKit/AppKit.h>
+
+#include <QtCore/qmetaobject.h>
+
+#include <QtGui/qguiapplication.h>
+#include <QtGui/private/qcoregraphics_p.h>
+
+#include <QtQml/qqmlengine.h>
+#include <QtQml/qqmlcontext.h>
+#include <QtQml/qqmlcomponent.h>
+
+#include <QtQuick/qquickitem.h>
+#include <QtQuick/private/qquicktextinput_p.h>
+#include <QtQuick/private/qquicktextedit_p.h>
+#include <QtQuick/private/qquickflickable_p.h>
+
+#include <QtQuickTemplates2/private/qquickframe_p.h>
+#include <QtQuickTemplates2/private/qquickbutton_p.h>
+#include <QtQuickTemplates2/private/qquickscrollview_p.h>
+#include <QtQuickTemplates2/private/qquickslider_p.h>
+#include <QtQuickTemplates2/private/qquickcombobox_p.h>
+#include <QtQuickTemplates2/private/qquickcheckbox_p.h>
+#include <QtQuickTemplates2/private/qquickradiobutton_p.h>
+#include <QtQuickTemplates2/private/qquickspinbox_p.h>
+#include <QtQuickTemplates2/private/qquicktextfield_p.h>
+#include <QtQuickTemplates2/private/qquicktextarea_p.h>
+
+#include "items/qquickstyleitem.h"
+#include "qquicknativestyle.h"
+
+QT_BEGIN_NAMESPACE
+
+Q_LOGGING_CATEGORY(lcFocusFrame, "qt.quick.controls.focusframe")
+
+QQuickFocusFrameDescription QQuickFocusFrameDescription::Invalid = { nullptr, QQuickStyleMargins(), 0 };
+QScopedPointer<QQuickItem> QQuickMacFocusFrame::m_focusFrame;
+
+QQuickMacFocusFrame::QQuickMacFocusFrame()
+{
+ connect(qGuiApp, &QGuiApplication::focusObjectChanged, [=]{
+ if (auto item = qobject_cast<QQuickItem *>(qGuiApp->focusObject()))
+ moveToItem(item);
+ });
+}
+
+void QQuickMacFocusFrame::moveToItem(QQuickItem *item)
+{
+ if (!m_focusFrame) {
+ const auto context = QQmlEngine::contextForObject(item);
+ if (!context)
+ return;
+ createFocusFrame(context);
+ }
+
+ const QQuickFocusFrameDescription &config = getDescriptionForItem(item);
+ if (!config.isValid()) {
+ m_focusFrame->setParentItem(nullptr);
+ m_focusFrame->setVisible(false);
+ return;
+ }
+
+ m_focusFrame->setVisible(true);
+ QMetaObject::invokeMethod(m_focusFrame.data(), "moveToItem",
+ Q_ARG(QVariant, QVariant::fromValue(config.target)),
+ Q_ARG(QVariant, QVariant::fromValue(config.margins)),
+ Q_ARG(QVariant, QVariant::fromValue(config.radius)));
+}
+
+void QQuickMacFocusFrame::createFocusFrame(QQmlContext *context)
+{
+ QQmlComponent component(context->engine(), QUrl(QStringLiteral("qrc:/util/FocusFrame.qml")));
+ m_focusFrame.reset(qobject_cast<QQuickItem *>(component.create()));
+
+ auto indicatorColor = qt_mac_toQColor(NSColor.keyboardFocusIndicatorColor.CGColor);
+ indicatorColor.setAlpha(255);
+ m_focusFrame->setProperty("systemFrameColor", indicatorColor);
+}
+
+QQuickFocusFrameDescription QQuickMacFocusFrame::getDescriptionForItem(QQuickItem *focusItem) const
+{
+ qCDebug(lcFocusFrame) << "new focusobject:" << focusItem;
+ const auto parentItem = focusItem->parentItem();
+ if (!parentItem)
+ return QQuickFocusFrameDescription::Invalid;
+
+ // The item that gets active focus can be a child of the control (e.g
+ // editable ComboBox). In that case, resolve the actual control first.
+ const auto proxy = focusItem->property("__focusFrameControl").value<QQuickItem *>();
+ const auto control = proxy ? proxy : focusItem;
+ const auto target = control->property("__focusFrameTarget").value<QQuickItem *>();
+ qCDebug(lcFocusFrame) << "target:" << target;
+ qCDebug(lcFocusFrame) << "control:" << control;
+
+ if (!target) {
+ // __focusFrameTarget points to the item in the control that should
+ // get the focus frame. This is usually the control itself, but can
+ // sometimes be a child (CheckBox), and other times a grand parent
+ // (a ScrollView that has a TextArea as child). We anyway require
+ // this property to be set if we are to show the focus frame around
+ // the control in the first place. So for controls that don't want
+ // a frame (ProgressBar), we simply skip setting it.
+ // Also, we should never show a focus frame around custom controls.
+ // None of the built-in styles do that, so to be consistent, we
+ // shouldn't either. Besides, drawing a focus frame around an unknown
+ // item without any way to turn it off can easily be unwanted. A better
+ // way for custom controls to get a native focus frame is for us to offer
+ // a FocusFrame control (QTBUG-86818).
+ return QQuickFocusFrameDescription::Invalid;
+ }
+
+ // If the control gives us a QQuickStyleItem, we use that to configure the focus frame.
+ // By default we assume that the background delegate is a QQuickStyleItem, but the
+ // control can override this by setting __focusFrameStyleItem.
+ const auto styleItemProperty = control->property("__focusFrameStyleItem");
+ auto item = styleItemProperty.value<QQuickItem *>();
+ if (!item) {
+ const auto styleItemProperty = control->property("background");
+ item = styleItemProperty.value<QQuickItem *>();
+ }
+ qCDebug(lcFocusFrame) << "styleItem:" << item;
+ if (!item)
+ return QQuickFocusFrameDescription::Invalid;
+ if (QQuickStyleItem *styleItem = qobject_cast<QQuickStyleItem *>(item))
+ return { target, QQuickStyleMargins(styleItem->layoutMargins()), styleItem->focusFrameRadius() };
+
+ // Some controls don't have a QQuickStyleItem (TextArea). But if the __focusFrameStyleItem
+ // has a "__isDefaultDelegate" property set, we show a default focus frame instead.
+ if (item->property("__isDefaultDelegate").toBool() == true) {
+ qCDebug(lcFocusFrame) << "'__isDefaultDelegate' property found, showing a default focus frame";
+ const QStyleOption opt;
+ const qreal radius = QQuickNativeStyle::style()->pixelMetric(QStyle::PM_TextFieldFocusFrameRadius, &opt);
+ return { target, QQuickStyleMargins(), radius };
+ }
+
+ // The application has set a custom delegate on the control. In that
+ // case, it's the delegates responsibility to draw a focus frame.
+ qCDebug(lcFocusFrame) << "custom delegates in use, skip showing focus frame";
+ return QQuickFocusFrameDescription::Invalid;
+}
+
+QT_END_NAMESPACE