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diff --git a/src/quickcontrols2/basic/impl/qquickbasicprogressbar.cpp b/src/quickcontrols2/basic/impl/qquickbasicprogressbar.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquickbasicprogressbar_p.h"
-
-#include <QtCore/qeasingcurve.h>
-#include <QtQuick/private/qquickitem_p.h>
-#include <QtQuick/private/qsgadaptationlayer_p.h>
-#include <QtQuickControls2Impl/private/qquickanimatednode_p.h>
-
-QT_BEGIN_NAMESPACE
-
-static const int Blocks = 4;
-static const int BlockWidth = 16;
-static const int BlockRestingSpacing = 4;
-static const int BlockMovingSpacing = 48;
-static const int BlockSpan = Blocks * (BlockWidth + BlockRestingSpacing) - BlockRestingSpacing;
-static const int TotalDuration = 4000;
-static const int SecondPhaseStart = TotalDuration * 0.4;
-static const int ThirdPhaseStart = TotalDuration * 0.6;
-
-static inline qreal blockStartX(int blockIndex)
-{
- return ((blockIndex + 1) * -BlockWidth) - (blockIndex * BlockMovingSpacing);
-}
-
-static inline qreal blockRestX(int blockIndex, qreal availableWidth)
-{
- const qreal spanRightEdgePos = availableWidth / 2 + BlockSpan / 2.0;
- return spanRightEdgePos - (blockIndex + 1) * BlockWidth - (blockIndex * BlockRestingSpacing);
-}
-
-static inline qreal blockEndX(int blockIndex, qreal availableWidth)
-{
- return availableWidth - blockStartX(Blocks - 1 - blockIndex) - BlockWidth;
-}
-
-class QQuickBasicProgressBarNode : public QQuickAnimatedNode
-{
-public:
- QQuickBasicProgressBarNode(QQuickBasicProgressBar *item);
-
- void updateCurrentTime(int time) override;
- void sync(QQuickItem *item) override;
-
-private:
- bool m_indeterminate = false;
- qreal m_pixelsPerSecond = 0;
-};
-
-QQuickBasicProgressBarNode::QQuickBasicProgressBarNode(QQuickBasicProgressBar *item)
- : QQuickAnimatedNode(item),
- m_pixelsPerSecond(item->width())
-{
- setLoopCount(Infinite);
- setDuration(TotalDuration);
-}
-
-void QQuickBasicProgressBarNode::updateCurrentTime(int time)
-{
- QSGTransformNode *transformNode = static_cast<QSGTransformNode*>(firstChild());
- for (int i = 0; i < Blocks; ++i) {
- Q_ASSERT(transformNode->type() == QSGNode::TransformNodeType);
-
- QMatrix4x4 m;
- const qreal restX = blockRestX(i, m_pixelsPerSecond);
- const qreal timeInSeconds = time / 1000.0;
-
- if (time < SecondPhaseStart) {
- // Move into the resting position for the first phase.
- QEasingCurve easingCurve(QEasingCurve::InQuad);
- const qreal easedCompletion = easingCurve.valueForProgress(time / qreal(SecondPhaseStart));
- const qreal distance = m_pixelsPerSecond * (easedCompletion * (SecondPhaseStart / 1000.0));
- const qreal position = blockStartX(i) + distance;
- const qreal destination = restX;
- m.translate(qMin(position, destination), 0);
- } else if (time < ThirdPhaseStart) {
- // Stay in the same position for the second phase.
- m.translate(restX, 0);
- } else {
- // Move out of view for the third phase.
- const int thirdPhaseSubKickoff = (BlockMovingSpacing / m_pixelsPerSecond) * 1000;
- const int subphase = (time - ThirdPhaseStart) / thirdPhaseSubKickoff;
- // If we're not at this subphase yet, don't try to animate movement,
- // because it will be incorrect.
- if (subphase < i)
- return;
-
- const qreal timeSinceSecondPhase = timeInSeconds - (ThirdPhaseStart / 1000.0);
- // We only want to start keeping track of time once our subphase has started,
- // otherwise we move too much because we account for time that has already elapsed.
- // For example, if we were 60 milliseconds into the third subphase:
- //
- // 0 ..... 1 ..... 2 ...
- // 100 100 60
- //
- // i == 0, timeSinceOurKickoff == 260
- // i == 1, timeSinceOurKickoff == 160
- // i == 2, timeSinceOurKickoff == 60
- const qreal timeSinceOurKickoff = timeSinceSecondPhase - (thirdPhaseSubKickoff / 1000.0 * i);
- const qreal position = restX + (m_pixelsPerSecond * (timeSinceOurKickoff));
- const qreal destination = blockEndX(i, m_pixelsPerSecond);
- m.translate(qMin(position, destination), 0);
- }
-
- transformNode->setMatrix(m);
-
- transformNode = static_cast<QSGTransformNode*>(transformNode->nextSibling());
- }
-}
-
-void QQuickBasicProgressBarNode::sync(QQuickItem *item)
-{
- QQuickBasicProgressBar *bar = static_cast<QQuickBasicProgressBar *>(item);
- if (m_indeterminate != bar->isIndeterminate()) {
- m_indeterminate = bar->isIndeterminate();
- if (m_indeterminate)
- start();
- else
- stop();
- }
- m_pixelsPerSecond = item->width();
-
- QQuickItemPrivate *d = QQuickItemPrivate::get(item);
-
- QMatrix4x4 m;
- m.translate(0, (item->height() - item->implicitHeight()) / 2);
- setMatrix(m);
-
- if (m_indeterminate) {
- if (childCount() != Blocks) {
- // This was previously a regular progress bar; remove the old nodes.
- removeAllChildNodes();
- }
-
- QSGTransformNode *transformNode = static_cast<QSGTransformNode*>(firstChild());
- for (int i = 0; i < Blocks; ++i) {
- if (!transformNode) {
- transformNode = new QSGTransformNode;
- appendChildNode(transformNode);
- }
-
- QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode*>(transformNode->firstChild());
- if (!rectNode) {
- rectNode = d->sceneGraphContext()->createInternalRectangleNode();
- rectNode->setColor(bar->color());
- transformNode->appendChildNode(rectNode);
- }
-
- QMatrix4x4 m;
- m.translate(blockStartX(i), 0);
- transformNode->setMatrix(m);
-
- rectNode->setRect(QRectF(QPointF(0, 0), QSizeF(BlockWidth, item->implicitHeight())));
- rectNode->update();
-
- transformNode = static_cast<QSGTransformNode *>(transformNode->nextSibling());
- }
- } else {
- if (childCount() > 1) {
- // This was previously an indeterminate progress bar; remove the old nodes.
- removeAllChildNodes();
- }
-
- QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(firstChild());
- if (!rectNode) {
- rectNode = d->sceneGraphContext()->createInternalRectangleNode();
- rectNode->setColor(bar->color());
- appendChildNode(rectNode);
- }
-
- rectNode->setRect(QRectF(QPointF(0, 0), QSizeF(bar->progress() * item->width(), item->implicitHeight())));
- rectNode->update();
- }
-}
-
-QQuickBasicProgressBar::QQuickBasicProgressBar(QQuickItem *parent) :
- QQuickItem(parent)
-{
- setFlag(ItemHasContents);
-}
-
-qreal QQuickBasicProgressBar::progress() const
-{
- return m_progress;
-}
-
-void QQuickBasicProgressBar::setProgress(qreal progress)
-{
- if (progress == m_progress)
- return;
-
- m_progress = progress;
- update();
-}
-
-bool QQuickBasicProgressBar::isIndeterminate() const
-{
- return m_indeterminate;
-}
-
-void QQuickBasicProgressBar::setIndeterminate(bool indeterminate)
-{
- if (indeterminate == m_indeterminate)
- return;
-
- m_indeterminate = indeterminate;
- setClip(m_indeterminate);
- update();
-}
-
-QColor QQuickBasicProgressBar::color() const
-{
- return m_color;
-}
-
-void QQuickBasicProgressBar::setColor(const QColor &color)
-{
- if (color == m_color)
- return;
-
- m_color = color;
- update();
-}
-
-void QQuickBasicProgressBar::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &data)
-{
- QQuickItem::itemChange(change, data);
- if (change == ItemVisibleHasChanged)
- update();
-}
-
-QSGNode *QQuickBasicProgressBar::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
-{
- QQuickBasicProgressBarNode *node = static_cast<QQuickBasicProgressBarNode *>(oldNode);
- if (isVisible() && width() > 0 && height() > 0) {
- if (!node)
- node = new QQuickBasicProgressBarNode(this);
- node->sync(this);
- } else {
- delete node;
- node = nullptr;
- }
- return node;
-}
-
-QT_END_NAMESPACE