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+/****************************************************************************
+**
+** Copyright (C) 2021 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Quick Templates 2 module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKFOLDERBREADCRUMBBAR_P_P_H
+#define QQUICKFOLDERBREADCRUMBBAR_P_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuickTemplates2/private/qquickcontainer_p_p.h>
+#include <QtQuickTemplates2/private/qquickdeferredexecute_p_p.h>
+
+#include "qquickfiledialogimpl_p.h"
+
+QT_BEGIN_NAMESPACE
+
+class QQuickAbstractButton;
+class QQuickTextField;
+
+class Q_QUICKDIALOGS2QUICKIMPL_PRIVATE_EXPORT QQuickFolderBreadcrumbBarPrivate : public QQuickContainerPrivate
+{
+ Q_DECLARE_PUBLIC(QQuickFolderBreadcrumbBar)
+
+public:
+ QQuickItem *createDelegateItem(QQmlComponent *component, const QVariantMap &initialProperties);
+ static QString folderBaseName(const QString &folderPath);
+ static QStringList crumbPathsForFolder(const QUrl &folder);
+ void repopulate();
+ void crumbClicked();
+ void folderChanged();
+
+ void cancelUpButton();
+ void executeUpButton(bool complete = false);
+ void goUp();
+
+ void cancelTextField();
+ void executeTextField(bool complete = false);
+ void toggleTextFieldVisibility();
+ void textFieldAccepted();
+
+ void textFieldVisibleChanged();
+ void textFieldActiveFocusChanged();
+ void handleTextFieldShown();
+ void handleTextFieldHidden();
+ void ungrabEditPathShortcuts();
+
+ qreal getContentWidth() const override;
+ qreal getContentHeight() const override;
+ void resizeContent() override;
+
+ void itemGeometryChanged(QQuickItem *item, QQuickGeometryChange change, const QRectF &diff) override;
+ void itemImplicitWidthChanged(QQuickItem *item) override;
+ void itemImplicitHeightChanged(QQuickItem *item) override;
+
+private:
+ QQuickFileDialogImpl *fileDialog = nullptr;
+ QList<QString> folderPaths;
+ QQmlComponent *buttonDelegate = nullptr;
+ QQmlComponent *separatorDelegate = nullptr;
+ QQuickDeferredPointer<QQuickAbstractButton> upButton;
+ QQuickDeferredPointer<QQuickTextField> textField;
+ int editPathToggleShortcutId = 0;
+ int editPathBackShortcutId = 0;
+ int editPathEscapeShortcutId = 0;
+ int goUpShortcutId = 0;
+ int upButtonSpacing = 0;
+ bool repopulating = false;
+};
+
+QT_END_NAMESPACE
+
+#endif // QQUICKFOLDERBREADCRUMBBAR_P_P_H