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-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquickstyle.h"
-#include "qquickstyle_p.h"
-#include "qquickstyleoption.h"
-
-#include <QtGui/qpainter.h>
-#include <QtGui/qbitmap.h>
-#include <QtGui/qpixmapcache.h>
-#include <QtGui/qpa/qplatformtheme.h>
-
-#include <QtGui/private/qguiapplication_p.h>
-
-#ifndef QT_NO_DEBUG
-# include <QtCore/qdebug.h>
-#endif
-
-#include <limits.h>
-#include <algorithm>
-
-QT_BEGIN_NAMESPACE
-
-namespace QQC2 {
-
-/*!
- Constructs a style object.
-*/
-QStyle::QStyle()
- : QObject(*new QStylePrivate)
-{
- Q_D(QStyle);
- d->proxyStyle = this;
-}
-
-/*!
- \internal
-
- Constructs a style object.
-*/
-QStyle::QStyle(QStylePrivate &dd)
- : QObject(dd)
-{
- Q_D(QStyle);
- d->proxyStyle = this;
-}
-
-/*!
- Destroys the style object.
-*/
-QStyle::~QStyle()
-{
-}
-
-/*!
- \fn QRect QStyle::itemTextRect(const QFontMetrics &metrics, const QRect &rectangle, int alignment, bool enabled, const QString &text) const
-
- Returns the area within the given \a rectangle in which to draw
- the provided \a text according to the specified font \a metrics
- and \a alignment. The \a enabled parameter indicates whether or
- not the associated item is enabled.
-
- If the given \a rectangle is larger than the area needed to render
- the \a text, the rectangle that is returned will be offset within
- \a rectangle according to the specified \a alignment. For
- example, if \a alignment is Qt::AlignCenter, the returned
- rectangle will be centered within \a rectangle. If the given \a
- rectangle is smaller than the area needed, the returned rectangle
- will be the smallest rectangle large enough to render the \a text.
-
- \sa Qt::Alignment
-*/
-QRect QStyle::itemTextRect(const QFontMetrics &metrics, const QRect &rect, int alignment, bool enabled,
- const QString &text) const
-{
- QRect result;
- int x, y, w, h;
- rect.getRect(&x, &y, &w, &h);
- if (!text.isEmpty()) {
- result = metrics.boundingRect(x, y, w, h, alignment, text);
- if (!enabled && proxy()->styleHint(SH_EtchDisabledText)) {
- result.setWidth(result.width()+1);
- result.setHeight(result.height()+1);
- }
- } else {
- result = QRect(x, y, w, h);
- }
- return result;
-}
-
-/*!
- \fn QRect QStyle::itemPixmapRect(const QRect &rectangle, int alignment, const QPixmap &pixmap) const
-
- Returns the area within the given \a rectangle in which to draw
- the specified \a pixmap according to the defined \a alignment.
-*/
-QRect QStyle::itemPixmapRect(const QRect &rect, int alignment, const QPixmap &pixmap) const
-{
- QRect result;
- int x, y, w, h;
- rect.getRect(&x, &y, &w, &h);
-
- const int pixmapWidth = pixmap.width()/pixmap.devicePixelRatio();
- const int pixmapHeight = pixmap.height()/pixmap.devicePixelRatio();
-
- if ((alignment & Qt::AlignVCenter) == Qt::AlignVCenter)
- y += h/2 - pixmapHeight/2;
- else if ((alignment & Qt::AlignBottom) == Qt::AlignBottom)
- y += h - pixmapHeight;
- if ((alignment & Qt::AlignRight) == Qt::AlignRight)
- x += w - pixmapWidth;
- else if ((alignment & Qt::AlignHCenter) == Qt::AlignHCenter)
- x += w/2 - pixmapWidth/2;
- else if ((alignment & Qt::AlignLeft) != Qt::AlignLeft && QGuiApplication::isRightToLeft())
- x += w - pixmapWidth;
- result = QRect(x, y, pixmapWidth, pixmapHeight);
- return result;
-}
-
-/*!
- \fn void QStyle::drawItemText(QPainter *painter, const QRect &rectangle, int alignment, const QPalette &palette, bool enabled, const QString& text, QPalette::ColorRole textRole) const
-
- Draws the given \a text in the specified \a rectangle using the
- provided \a painter and \a palette.
-
- The text is drawn using the painter's pen, and aligned and wrapped
- according to the specified \a alignment. If an explicit \a
- textRole is specified, the text is drawn using the \a palette's
- color for the given role. The \a enabled parameter indicates
- whether or not the item is enabled; when reimplementing this
- function, the \a enabled parameter should influence how the item is
- drawn.
-
- \sa Qt::Alignment, drawItemPixmap()
-*/
-void QStyle::drawItemText(QPainter *painter, const QRect &rect, int alignment, const QPalette &pal,
- bool enabled, const QString& text, QPalette::ColorRole textRole) const
-{
- if (text.isEmpty())
- return;
- QPen savedPen;
- if (textRole != QPalette::NoRole) {
- savedPen = painter->pen();
- painter->setPen(QPen(pal.brush(textRole), savedPen.widthF()));
- }
- if (!enabled) {
- if (proxy()->styleHint(SH_DitherDisabledText)) {
- QRect br;
- painter->drawText(rect, alignment, text, &br);
- painter->fillRect(br, QBrush(painter->background().color(), Qt::Dense5Pattern));
- return;
- } else if (proxy()->styleHint(SH_EtchDisabledText)) {
- QPen pen = painter->pen();
- painter->setPen(pal.light().color());
- painter->drawText(rect.adjusted(1, 1, 1, 1), alignment, text);
- painter->setPen(pen);
- }
- }
- painter->drawText(rect, alignment, text);
- if (textRole != QPalette::NoRole)
- painter->setPen(savedPen);
-}
-
-/*!
- \fn void QStyle::drawItemPixmap(QPainter *painter, const QRect &rectangle, int alignment,
- const QPixmap &pixmap) const
-
- Draws the given \a pixmap in the specified \a rectangle, according
- to the specified \a alignment, using the provided \a painter.
-
- \sa drawItemText()
-*/
-
-void QStyle::drawItemPixmap(QPainter *painter, const QRect &rect, int alignment,
- const QPixmap &pixmap) const
-{
- qreal scale = pixmap.devicePixelRatio();
- QRect aligned = alignedRect(QGuiApplication::layoutDirection(), QFlag(alignment), pixmap.size() / scale, rect);
- QRect inter = aligned.intersected(rect);
-
- painter->drawPixmap(inter.x(), inter.y(), pixmap, inter.x() - aligned.x(), inter.y() - aligned.y(), inter.width() * scale, inter.height() *scale);
-}
-
-/*!
- \fn QRect QStyle::visualRect(Qt::LayoutDirection direction, const QRect &boundingRectangle, const QRect &logicalRectangle)
-
- Returns the given \a logicalRectangle converted to screen
- coordinates based on the specified \a direction. The \a
- boundingRectangle is used when performing the translation.
-
- This function is provided to support right-to-left desktops, and
- is typically used in implementations of the subControlRect()
- function.
-
- \sa QWidget::layoutDirection
-*/
-QRect QStyle::visualRect(Qt::LayoutDirection direction, const QRect &boundingRect, const QRect &logicalRect)
-{
- if (direction == Qt::LeftToRight)
- return logicalRect;
- QRect rect = logicalRect;
- rect.translate(2 * (boundingRect.right() - logicalRect.right()) +
- logicalRect.width() - boundingRect.width(), 0);
- return rect;
-}
-
-/*!
- \fn QPoint QStyle::visualPos(Qt::LayoutDirection direction, const QRect &boundingRectangle, const QPoint &logicalPosition)
-
- Returns the given \a logicalPosition converted to screen
- coordinates based on the specified \a direction. The \a
- boundingRectangle is used when performing the translation.
-
- \sa QWidget::layoutDirection
-*/
-QPoint QStyle::visualPos(Qt::LayoutDirection direction, const QRect &boundingRect, const QPoint &logicalPos)
-{
- if (direction == Qt::LeftToRight)
- return logicalPos;
- return QPoint(boundingRect.right() - logicalPos.x(), logicalPos.y());
-}
-
-/*!
- Returns a new rectangle of the specified \a size that is aligned to the given \a
- rectangle according to the specified \a alignment and \a direction.
- */
-QRect QStyle::alignedRect(Qt::LayoutDirection direction, Qt::Alignment alignment, const QSize &size, const QRect &rectangle)
-{
- alignment = visualAlignment(direction, alignment);
- int x = rectangle.x();
- int y = rectangle.y();
- int w = size.width();
- int h = size.height();
- if ((alignment & Qt::AlignVCenter) == Qt::AlignVCenter)
- y += rectangle.size().height()/2 - h/2;
- else if ((alignment & Qt::AlignBottom) == Qt::AlignBottom)
- y += rectangle.size().height() - h;
- if ((alignment & Qt::AlignRight) == Qt::AlignRight)
- x += rectangle.size().width() - w;
- else if ((alignment & Qt::AlignHCenter) == Qt::AlignHCenter)
- x += rectangle.size().width()/2 - w/2;
- return QRect(x, y, w, h);
-}
-
-/*!
- Transforms an \a alignment of Qt::AlignLeft or Qt::AlignRight
- without Qt::AlignAbsolute into Qt::AlignLeft or Qt::AlignRight with
- Qt::AlignAbsolute according to the layout \a direction. The other
- alignment flags are left untouched.
-
- If no horizontal alignment was specified, the function returns the
- default alignment for the given layout \a direction.
-
- QWidget::layoutDirection
-*/
-Qt::Alignment QStyle::visualAlignment(Qt::LayoutDirection direction, Qt::Alignment alignment)
-{
- return QGuiApplicationPrivate::visualAlignment(direction, alignment);
-}
-
-/*!
- Converts the given \a logicalValue to a pixel position. The \a min
- parameter maps to 0, \a max maps to \a span and other values are
- distributed evenly in-between.
-
- This function can handle the entire integer range without
- overflow, providing that \a span is less than 4096.
-
- By default, this function assumes that the maximum value is on the
- right for horizontal items and on the bottom for vertical items.
- Set the \a upsideDown parameter to true to reverse this behavior.
-
- \sa sliderValueFromPosition()
-*/
-
-int QStyle::sliderPositionFromValue(int min, int max, int logicalValue, int span, bool upsideDown)
-{
- if (span <= 0 || logicalValue < min || max <= min)
- return 0;
- if (logicalValue > max)
- return upsideDown ? span : min;
-
- uint range = max - min;
- uint p = upsideDown ? max - logicalValue : logicalValue - min;
-
- if (range > (uint)INT_MAX/4096) {
- double dpos = (double(p))/(double(range)/span);
- return int(dpos);
- } else if (range > (uint)span) {
- return (2 * p * span + range) / (2*range);
- } else {
- uint div = span / range;
- uint mod = span % range;
- return p * div + (2 * p * mod + range) / (2 * range);
- }
- // equiv. to (p * span) / range + 0.5
- // no overflow because of this implicit assumption:
- // span <= 4096
-}
-
-/*!
- \fn int QStyle::sliderValueFromPosition(int min, int max, int position, int span, bool upsideDown)
-
- Converts the given pixel \a position to a logical value. 0 maps to
- the \a min parameter, \a span maps to \a max and other values are
- distributed evenly in-between.
-
- This function can handle the entire integer range without
- overflow.
-
- By default, this function assumes that the maximum value is on the
- right for horizontal items and on the bottom for vertical
- items. Set the \a upsideDown parameter to true to reverse this
- behavior.
-
- \sa sliderPositionFromValue()
-*/
-
-int QStyle::sliderValueFromPosition(int min, int max, int pos, int span, bool upsideDown)
-{
- if (span <= 0 || pos <= 0)
- return upsideDown ? max : min;
- if (pos >= span)
- return upsideDown ? min : max;
-
- uint range = max - min;
-
- if ((uint)span > range) {
- int tmp = (2 * pos * range + span) / (2 * span);
- return upsideDown ? max - tmp : tmp + min;
- } else {
- uint div = range / span;
- uint mod = range % span;
- int tmp = pos * div + (2 * pos * mod + span) / (2 * span);
- return upsideDown ? max - tmp : tmp + min;
- }
- // equiv. to min + (pos*range)/span + 0.5
- // no overflow because of this implicit assumption:
- // pos <= span < sqrt(INT_MAX+0.0625)+0.25 ~ sqrt(INT_MAX)
-}
-
-/*!
- Returns the style's standard palette.
-
- Note that on systems that support system colors, the style's
- standard palette is not used. In particular, the Windows
- Vista and Mac styles do not use the standard palette, but make
- use of native theme engines. With these styles, you should not set
- the palette with QApplication::setPalette().
-
- \sa QApplication::setPalette()
- */
-QPalette QStyle::standardPalette() const
-{
- QColor background = QColor(0xd4, 0xd0, 0xc8); // win 2000 grey
-
- QColor light(background.lighter());
- QColor dark(background.darker());
- QColor mid(Qt::gray);
- QPalette palette(Qt::black, background, light, dark, mid, Qt::black, Qt::white);
- palette.setBrush(QPalette::Disabled, QPalette::WindowText, dark);
- palette.setBrush(QPalette::Disabled, QPalette::Text, dark);
- palette.setBrush(QPalette::Disabled, QPalette::ButtonText, dark);
- palette.setBrush(QPalette::Disabled, QPalette::Base, background);
- return palette;
-}
-
-//Windows and KDE allow menus to cover the taskbar, while GNOME and macOS don't
-bool QStylePrivate::useFullScreenForPopup()
-{
- auto theme = QGuiApplicationPrivate::platformTheme();
- return theme && theme->themeHint(QPlatformTheme::UseFullScreenForPopupMenu).toBool();
-}
-
-} // namespace QQC2
-
-QT_END_NAMESPACE
-
-#include "moc_qquickstyle.cpp"