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Diffstat (limited to 'tests/auto/controls/data/tst_rangeslider.qml')
-rw-r--r-- | tests/auto/controls/data/tst_rangeslider.qml | 1085 |
1 files changed, 0 insertions, 1085 deletions
diff --git a/tests/auto/controls/data/tst_rangeslider.qml b/tests/auto/controls/data/tst_rangeslider.qml deleted file mode 100644 index 55fedd1c..00000000 --- a/tests/auto/controls/data/tst_rangeslider.qml +++ /dev/null @@ -1,1085 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the test suite of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick -import QtTest -import QtQuick.Controls - -TestCase { - id: testCase - width: 400 - height: 400 - visible: true - when: windowShown - name: "RangeSlider" - - Component { - id: signalSpy - SignalSpy { } - } - - Component { - id: sliderComponent - RangeSlider { - id: slider - - Component.onCompleted: { - first.handle.objectName = "firstHandle" - second.handle.objectName = "secondHandle" - } - - Text { - text: "1" - parent: slider.first.handle - anchors.centerIn: parent - } - - Text { - text: "2" - parent: slider.second.handle - anchors.centerIn: parent - } - } - } - - function test_defaults() { - var control = createTemporaryObject(sliderComponent, testCase) - verify(control) - - compare(control.stepSize, 0) - compare(control.snapMode, RangeSlider.NoSnap) - compare(control.orientation, Qt.Horizontal) - compare(control.horizontal, true) - compare(control.vertical, false) - } - - function test_values() { - var control = createTemporaryObject(sliderComponent, testCase) - verify(control) - - compare(control.first.value, 0.0) - compare(control.second.value, 1.0) - control.first.value = 0.5 - compare(control.first.value, 0.5) - control.first.value = 1.0 - compare(control.first.value, 1.0) - control.first.value = -1.0 - compare(control.first.value, 0.0) - control.first.value = 2.0 - compare(control.first.value, 1.0) - - control.first.value = 0 - compare(control.first.value, 0.0) - control.second.value = 0.5 - compare(control.second.value, 0.5) - control.first.value = 1 - compare(control.first.value, 0.5) - control.second.value = 0 - compare(control.second.value, 0.5) - } - - function test_range() { - var control = createTemporaryObject(sliderComponent, testCase, { from: 0, to: 100, "first.value": 50, "second.value": 100 }) - verify(control) - - compare(control.from, 0) - compare(control.to, 100) - compare(control.first.value, 50) - compare(control.second.value, 100) - compare(control.first.position, 0.5) - compare(control.second.position, 1.0) - - control.first.value = 1000 - compare(control.first.value, 100) - compare(control.first.position, 1.0) - - control.first.value = -1 - compare(control.first.value, 0) - compare(control.first.position, 0) - - control.from = 25 - compare(control.from, 25) - compare(control.first.value, 25) - compare(control.first.position, 0) - - control.to = 75 - compare(control.to, 75) - compare(control.second.value, 75) - compare(control.second.position, 1.0) - - control.first.value = 50 - compare(control.first.value, 50) - compare(control.first.position, 0.5) - } - - function test_setValues() { - var control = createTemporaryObject(sliderComponent, testCase) - verify(control) - - compare(control.from, 0) - compare(control.to, 1) - compare(control.first.value, 0) - compare(control.second.value, 1) - compare(control.first.position, 0.0) - compare(control.second.position, 1.0) - - control.setValues(100, 200) - compare(control.first.value, 1) - compare(control.second.value, 1) - compare(control.first.position, 1.0) - compare(control.second.position, 1.0) - - control.to = 300; - control.setValues(100, 200) - compare(control.first.value, 100) - compare(control.second.value, 200) - compare(control.first.position, 0.333333) - compare(control.second.position, 0.666666) - } - - function test_inverted() { - var control = createTemporaryObject(sliderComponent, testCase, { from: 1.0, to: -1.0 }) - verify(control) - - compare(control.from, 1.0) - compare(control.to, -1.0) - compare(control.first.value, 0.0) - compare(control.first.position, 0.5) - compare(control.second.value, 0.0); - compare(control.second.position, 0.5); - - control.first.value = 2.0 - compare(control.first.value, 1.0) - compare(control.first.position, 0.0) - compare(control.second.value, 0.0); - compare(control.second.position, 0.5); - - control.first.value = -2.0 - compare(control.first.value, 0.0) - compare(control.first.position, 0.5) - compare(control.second.value, 0.0); - compare(control.second.position, 0.5); - - control.first.value = 0.0 - compare(control.first.value, 0.0) - compare(control.first.position, 0.5) - compare(control.second.value, 0.0); - compare(control.second.position, 0.5); - } - - function test_visualPosition() { - var control = createTemporaryObject(sliderComponent, testCase) - verify(control) - - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.first.visualPosition, 0.0) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - compare(control.second.visualPosition, 1.0) - - control.first.value = 0.25 - compare(control.first.value, 0.25) - compare(control.first.position, 0.25) - compare(control.first.visualPosition, 0.25) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - compare(control.second.visualPosition, 1.0) - - // RTL locale - control.locale = Qt.locale("ar_EG") - compare(control.first.visualPosition, 0.75) - compare(control.second.visualPosition, 0.0) - - // RTL locale + LayoutMirroring - control.LayoutMirroring.enabled = true - compare(control.first.visualPosition, 0.75) - compare(control.second.visualPosition, 0.0) - - // LTR locale + LayoutMirroring - control.locale = Qt.locale("en_US") - compare(control.first.visualPosition, 0.75) - compare(control.second.visualPosition, 0.0) - - // LTR locale - control.LayoutMirroring.enabled = false - compare(control.first.visualPosition, 0.25) - compare(control.second.visualPosition, 1.0) - - // LayoutMirroring - control.LayoutMirroring.enabled = true - compare(control.first.visualPosition, 0.75) - compare(control.second.visualPosition, 0.0) - } - - function test_orientation() { - var control = createTemporaryObject(sliderComponent, testCase) - verify(control) - - compare(control.orientation, Qt.Horizontal) - compare(control.horizontal, true) - compare(control.vertical, false) - verify(control.width > control.height) - - control.orientation = Qt.Vertical - compare(control.orientation, Qt.Vertical) - compare(control.horizontal, false) - compare(control.vertical, true) - verify(control.width < control.height) - } - - function test_mouse_data() { - return [ - { tag: "horizontal", orientation: Qt.Horizontal, live: false }, - { tag: "vertical", orientation: Qt.Vertical, live: false }, - { tag: "horizontal:live", orientation: Qt.Horizontal, live: true }, - { tag: "vertical:live", orientation: Qt.Vertical, live: true } - ] - } - - function test_mouse(data) { - var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation, live: data.live }) - verify(control) - - var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) - verify(firstPressedSpy.valid) - - var firstMovedSpy = signalSpy.createObject(control, {target: control.first, signalName: "moved"}) - verify(firstMovedSpy.valid) - - var secondPressedSpy = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"}) - verify(secondPressedSpy.valid) - - var secondMovedSpy = signalSpy.createObject(control, {target: control.second, signalName: "moved"}) - verify(secondMovedSpy.valid) - - // Press and release the first handle without moving it. - mousePress(control, control.leftPadding, control.height - control.bottomPadding, Qt.LeftButton) - compare(firstPressedSpy.count, 1) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 0) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - mouseRelease(control, control.leftPadding, control.height - control.bottomPadding, Qt.LeftButton) - compare(firstPressedSpy.count, 2) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 0) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, false) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - // Press and release the second handle without moving it. - mousePress(control, control.width - control.rightPadding, control.topPadding, Qt.LeftButton) - compare(firstPressedSpy.count, 2) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 1) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, false) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, true) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - mouseRelease(control, control.width - control.rightPadding, control.topPadding, Qt.LeftButton) - compare(firstPressedSpy.count, 2) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 2) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, false) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - // Press and release on the bottom left corner of the control without moving the handle. - mousePress(control, 0, control.height, Qt.LeftButton) - compare(firstPressedSpy.count, 3) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 2) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - mouseRelease(control, 0, control.height, Qt.LeftButton) - compare(firstPressedSpy.count, 4) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 2) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, false) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - // Drag the first handle. - mousePress(control, control.leftPadding, control.height - control.bottomPadding, Qt.LeftButton) - compare(firstPressedSpy.count, 5) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 2) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - var horizontal = control.orientation === Qt.Horizontal - var toX = horizontal ? control.width * 0.5 : control.first.handle.x - var toY = horizontal ? control.first.handle.y : control.height * 0.5 - mouseMove(control, toX, toY) - compare(firstPressedSpy.count, 5) - compare(firstMovedSpy.count, 1) - compare(secondPressedSpy.count, 2) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, true) - compare(control.first.value, data.live ? 0.5 : 0.0) - compare(control.first.position, 0.5) - compare(control.first.visualPosition, 0.5) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - compare(control.second.visualPosition, horizontal ? 1.0 : 0.0) - - mouseRelease(control, toX, toY, Qt.LeftButton) - compare(firstPressedSpy.count, 6) - compare(firstMovedSpy.count, 1) - compare(secondPressedSpy.count, 2) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, false) - compare(control.first.value, 0.5) - compare(control.first.position, 0.5) - compare(control.first.visualPosition, 0.5) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - compare(control.second.visualPosition, horizontal ? 1.0 : 0.0) - } - - function test_touch_data() { - return [ - { tag: "horizontal", orientation: Qt.Horizontal, live: false }, - { tag: "vertical", orientation: Qt.Vertical, live: false }, - { tag: "horizontal:live", orientation: Qt.Horizontal, live: true }, - { tag: "vertical:live", orientation: Qt.Vertical, live: true } - ] - } - - function test_touch(data) { - var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation, live: data.live }) - verify(control) - - var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) - verify(firstPressedSpy.valid) - - var firstMovedSpy = signalSpy.createObject(control, {target: control.first, signalName: "moved"}) - verify(firstMovedSpy.valid) - - var secondPressedSpy = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"}) - verify(secondPressedSpy.valid) - - var secondMovedSpy = signalSpy.createObject(control, {target: control.second, signalName: "moved"}) - verify(secondMovedSpy.valid) - - // Press and release the first handle without moving it. - var touch = touchEvent(control) - touch.press(0, control, control.width * 0.25, control.height * 0.75).commit() - compare(firstPressedSpy.count, 1) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 0) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - touch.release(0, control, control.width * 0.25, control.height * 0.75).commit() - compare(firstPressedSpy.count, 2) - compare(firstMovedSpy.count, 0) - compare(secondPressedSpy.count, 0) - compare(secondMovedSpy.count, 0) - compare(control.first.pressed, false) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - // Press and release the second handle without moving it. - touch.press(0, control, control.width * 0.75, control.height * 0.25).commit() - compare(firstPressedSpy.count, 2) - compare(secondPressedSpy.count, 1) - compare(control.first.pressed, false) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, true) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - touch.release(0, control, control.width * 0.75, control.height * 0.25).commit() - compare(firstPressedSpy.count, 2) - compare(secondPressedSpy.count, 2) - compare(control.first.pressed, false) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - // Press and release on the bottom left corner of the control without moving the handle. - touch.press(0, control, 0, control.height).commit() - compare(firstPressedSpy.count, 3) - compare(secondPressedSpy.count, 2) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - touch.release(0, control, 0, control.height).commit() - compare(firstPressedSpy.count, 4) - compare(secondPressedSpy.count, 2) - compare(control.first.pressed, false) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - touch.press(0, control, control.first.handle.x, control.first.handle.y).commit() - compare(firstPressedSpy.count, 5) - compare(secondPressedSpy.count, 2) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - - // Drag the first handle. - var horizontal = control.orientation === Qt.Horizontal - var toX = horizontal ? control.width * 0.5 : control.first.handle.x - var toY = horizontal ? control.first.handle.y : control.height * 0.5 - touch.move(0, control, toX, toY).commit() - compare(firstPressedSpy.count, 5) - compare(secondPressedSpy.count, 2) - compare(control.first.pressed, true) - compare(control.first.value, data.live ? 0.5 : 0.0) - compare(control.first.position, 0.5) - compare(control.first.visualPosition, 0.5) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - compare(control.second.visualPosition, horizontal ? 1.0 : 0.0) - - touch.release(0, control, toX, toY).commit() - compare(firstPressedSpy.count, 6) - compare(secondPressedSpy.count, 2) - compare(control.first.pressed, false) - compare(control.first.value, 0.5) - compare(control.first.position, 0.5) - compare(control.first.visualPosition, 0.5) - compare(control.second.pressed, false) - compare(control.second.value, 1.0) - compare(control.second.position, 1.0) - compare(control.second.visualPosition, horizontal ? 1.0 : 0.0) - } - - function test_multiTouch() { - var control1 = createTemporaryObject(sliderComponent, testCase) - verify(control1) - - // press and move the first handle of the first slider - var touch = touchEvent(control1) - touch.press(0, control1, 0, 0).commit().move(0, control1, control1.width / 2, control1.height / 2).commit() - compare(control1.first.pressed, true) - compare(control1.first.position, 0.5) - compare(control1.second.pressed, false) - compare(control1.second.position, 1.0) - - // press and move the second handle of the first slider - touch.stationary(0).press(1, control1, control1.width, control1.height).commit() - touch.stationary(0).move(1, control1, control1.width / 2, control1.height / 2).commit() - compare(control1.first.pressed, true) - compare(control1.first.position, 0.5) - compare(control1.second.pressed, true) - compare(control1.second.position, 0.5) - - var control2 = createTemporaryObject(sliderComponent, testCase, {y: control1.height}) - verify(control2) - - // press and move the first handle of the second slider - touch.stationary(0).stationary(1).press(2, control2, 0, 0).commit() - touch.stationary(0).stationary(1).move(2, control2, control2.width / 2, control2.height / 2).commit() - compare(control1.first.pressed, true) - compare(control1.first.position, 0.5) - compare(control1.second.pressed, true) - compare(control1.second.position, 0.5) - compare(control2.first.pressed, true) - compare(control2.first.position, 0.5) - compare(control2.second.pressed, false) - compare(control2.second.position, 1.0) - - // press and move the second handle of the second slider - touch.stationary(0).stationary(1).stationary(2).press(3, control2, control2.width, control2.height).commit() - touch.stationary(0).stationary(1).stationary(2).move(3, control2, control2.width / 2, control2.height / 2).commit() - compare(control1.first.pressed, true) - compare(control1.first.position, 0.5) - compare(control1.second.pressed, true) - compare(control1.second.position, 0.5) - compare(control2.first.pressed, true) - compare(control2.first.position, 0.5) - compare(control2.second.pressed, true) - compare(control2.second.position, 0.5) - - // release the both handles of the both sliders - touch.release(0, control1).release(1, control1).release(2, control2).release(3, control2).commit() - compare(control1.first.pressed, false) - compare(control1.first.position, 0.5) - compare(control1.second.pressed, false) - compare(control1.second.position, 0.5) - compare(control2.first.pressed, false) - compare(control2.first.position, 0.5) - compare(control2.second.pressed, false) - compare(control2.second.position, 0.5) - } - - function test_overlappingHandles() { - var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation }) - verify(control) - - // By default, we force the second handle to be after the first in - // terms of stacking order *and* z value. - compare(control.second.handle.z, 1) - compare(control.first.handle.z, 0) - control.first.value = 0 - control.second.value = 0 - - // Both are at the same position, so it doesn't matter whose coordinates we use. - mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) - verify(control.second.pressed) - compare(control.second.handle.z, 1) - compare(control.first.handle.z, 0) - - // Move the second handle out of the way. - mouseMove(control, control.width, control.first.handle.y) - mouseRelease(control, control.width, control.first.handle.y, Qt.LeftButton) - verify(!control.second.pressed) - compare(control.second.value, 1.0) - compare(control.second.handle.z, 1) - compare(control.first.handle.z, 0) - - // Move the first handle on top of the second. - mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) - verify(control.first.pressed) - compare(control.first.handle.z, 1) - compare(control.second.handle.z, 0) - - mouseMove(control, control.width, control.first.handle.y) - mouseRelease(control, control.width, control.first.handle.y, Qt.LeftButton) - verify(!control.first.pressed) - compare(control.first.handle.z, 1) - compare(control.second.handle.z, 0) - - // The most recently pressed handle (the first) should have the higher z value. - mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) - verify(control.first.pressed) - compare(control.first.handle.z, 1) - compare(control.second.handle.z, 0) - - mouseRelease(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) - verify(!control.first.pressed) - compare(control.first.handle.z, 1) - compare(control.second.handle.z, 0) - } - - function test_keys_data() { - return [ - { tag: "horizontal", orientation: Qt.Horizontal, decrease: Qt.Key_Left, increase: Qt.Key_Right }, - { tag: "vertical", orientation: Qt.Vertical, decrease: Qt.Key_Down, increase: Qt.Key_Up } - ] - } - - function test_keys(data) { - var control = createTemporaryObject(sliderComponent, testCase, { orientation: data.orientation }) - verify(control) - - var pressedCount = 0 - - var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) - verify(firstPressedSpy.valid) - - control.first.handle.forceActiveFocus() - verify(control.first.handle.activeFocus) - - control.first.value = 0.5 - - for (var d1 = 1; d1 <= 10; ++d1) { - keyPress(data.decrease) - compare(control.first.pressed, true) - compare(firstPressedSpy.count, ++pressedCount) - - compare(control.first.value, Math.max(0.0, 0.5 - d1 * 0.1)) - compare(control.first.value, control.first.position) - - keyRelease(data.decrease) - compare(control.first.pressed, false) - compare(firstPressedSpy.count, ++pressedCount) - } - - for (var i1 = 1; i1 <= 20; ++i1) { - keyPress(data.increase) - compare(control.first.pressed, true) - compare(firstPressedSpy.count, ++pressedCount) - - compare(control.first.value, Math.min(1.0, 0.0 + i1 * 0.1)) - compare(control.first.value, control.first.position) - - keyRelease(data.increase) - compare(control.first.pressed, false) - compare(firstPressedSpy.count, ++pressedCount) - } - - control.first.value = 0; - control.stepSize = 0.25 - - pressedCount = 0; - var secondPressedSpy = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"}) - verify(secondPressedSpy.valid) - - control.second.handle.forceActiveFocus() - verify(control.second.handle.activeFocus) - - for (var d2 = 1; d2 <= 10; ++d2) { - keyPress(data.decrease) - compare(control.second.pressed, true) - compare(secondPressedSpy.count, ++pressedCount) - - compare(control.second.value, Math.max(0.0, 1.0 - d2 * 0.25)) - compare(control.second.value, control.second.position) - - keyRelease(data.decrease) - compare(control.second.pressed, false) - compare(secondPressedSpy.count, ++pressedCount) - } - - for (var i2 = 1; i2 <= 10; ++i2) { - keyPress(data.increase) - compare(control.second.pressed, true) - compare(secondPressedSpy.count, ++pressedCount) - - compare(control.second.value, Math.min(1.0, 0.0 + i2 * 0.25)) - compare(control.second.value, control.second.position) - - keyRelease(data.increase) - compare(control.second.pressed, false) - compare(secondPressedSpy.count, ++pressedCount) - } - } - - function test_padding() { - // test with "unbalanced" paddings (left padding != right padding) to ensure - // that the slider position calculation is done taking padding into account - // ==> the position is _not_ 0.5 in the middle of the control - var control = createTemporaryObject(sliderComponent, testCase, { leftPadding: 10, rightPadding: 20, live: false }) - verify(control) - - var firstPressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) - verify(firstPressedSpy.valid) - - mousePress(control, control.first.handle.x, control.first.handle.y, Qt.LeftButton) - compare(firstPressedSpy.count, 1) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.first.visualPosition, 0.0) - - mouseMove(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, 0) - compare(firstPressedSpy.count, 1) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.5) - compare(control.first.visualPosition, 0.5) - - mouseMove(control, control.width * 0.5, control.height * 0.5, 0) - compare(firstPressedSpy.count, 1) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - verify(control.first.position > 0.5) - verify(control.first.visualPosition > 0.5) - - mouseRelease(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, Qt.LeftButton) - compare(firstPressedSpy.count, 2) - compare(control.first.pressed, false) - compare(control.first.value, 0.5) - compare(control.first.position, 0.5) - compare(control.first.visualPosition, 0.5) - - // RTL - control.first.value = 0 - control.locale = Qt.locale("ar_EG") - - mousePress(control, control.first.handle.x + control.first.handle.width / 2, - control.first.handle.y + control.first.handle.height / 2, Qt.LeftButton) - compare(firstPressedSpy.count, 3) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.0) - compare(control.first.visualPosition, 1.0) - - mouseMove(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, 0) - compare(firstPressedSpy.count, 3) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - compare(control.first.position, 0.5) - compare(control.first.visualPosition, 0.5) - - mouseMove(control, control.width * 0.5, control.height * 0.5, 0) - compare(firstPressedSpy.count, 3) - compare(control.first.pressed, true) - compare(control.first.value, 0.0) - verify(control.first.position < 0.5) - verify(control.first.visualPosition > 0.5) - - mouseRelease(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, Qt.LeftButton) - compare(firstPressedSpy.count, 4) - compare(control.first.pressed, false) - compare(control.first.value, 0.5) - compare(control.first.position, 0.5) - compare(control.first.visualPosition, 0.5) - } - - function test_snapMode_data(immediate) { - return [ - { tag: "NoSnap", snapMode: RangeSlider.NoSnap, from: 0, to: 2, values: [0, 0, 0.25], positions: [0, 0.1, 0.1] }, - { tag: "SnapAlways (0..2)", snapMode: RangeSlider.SnapAlways, from: 0, to: 2, values: [0.0, 0.0, 0.2], positions: [0.0, 0.1, 0.1] }, - { tag: "SnapAlways (1..3)", snapMode: RangeSlider.SnapAlways, from: 1, to: 3, values: [1.0, 1.0, 1.2], positions: [0.0, 0.1, 0.1] }, - { tag: "SnapAlways (-1..1)", snapMode: RangeSlider.SnapAlways, from: -1, to: 1, values: [0.0, 0.0, -0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] }, - { tag: "SnapAlways (1..-1)", snapMode: RangeSlider.SnapAlways, from: 1, to: -1, values: [0.0, 0.0, 0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] }, - { tag: "SnapOnRelease (0..2)", snapMode: RangeSlider.SnapOnRelease, from: 0, to: 2, values: [0.0, 0.0, 0.2], positions: [0.0, 0.1, 0.1] }, - { tag: "SnapOnRelease (1..3)", snapMode: RangeSlider.SnapOnRelease, from: 1, to: 3, values: [1.0, 1.0, 1.2], positions: [0.0, 0.1, 0.1] }, - { tag: "SnapOnRelease (-1..1)", snapMode: RangeSlider.SnapOnRelease, from: -1, to: 1, values: [0.0, 0.0, -0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] }, - { tag: "SnapOnRelease (1..-1)", snapMode: RangeSlider.SnapOnRelease, from: 1, to: -1, values: [0.0, 0.0, 0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] } - ] - } - - function test_snapMode_mouse_data() { - return test_snapMode_data(true) - } - - function test_snapMode_mouse(data) { - var control = createTemporaryObject(sliderComponent, testCase, {snapMode: data.snapMode, from: data.from, to: data.to, stepSize: 0.2, live: false}) - verify(control) - - control.first.value = 0 - control.second.value = data.to - - var fuzz = 0.05 - - mousePress(control, control.leftPadding) - compare(control.first.pressed, true) - compare(control.first.value, data.values[0]) - compare(control.first.position, data.positions[0]) - - mouseMove(control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)) - compare(control.first.pressed, true) - fuzzyCompare(control.first.value, data.values[1], fuzz) - fuzzyCompare(control.first.position, data.positions[1], fuzz) - - mouseRelease(control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)) - compare(control.first.pressed, false) - fuzzyCompare(control.first.value, data.values[2], fuzz) - fuzzyCompare(control.first.position, data.positions[2], fuzz) - } - - function test_snapMode_touch_data() { - return test_snapMode_data(false) - } - - function test_snapMode_touch(data) { - var control = createTemporaryObject(sliderComponent, testCase, {snapMode: data.snapMode, from: data.from, to: data.to, stepSize: 0.2, live: false}) - verify(control) - - control.first.value = 0 - control.second.value = data.to - - var fuzz = 0.05 - - var touch = touchEvent(control) - touch.press(0, control, control.first.handle.x, control.first.handle.y).commit() - compare(control.first.pressed, true) - compare(control.first.value, data.values[0]) - compare(control.first.position, data.positions[0]) - - touch.move(0, control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)).commit() - compare(control.first.pressed, true) - fuzzyCompare(control.first.value, data.values[1], fuzz) - fuzzyCompare(control.first.position, data.positions[1], fuzz) - - touch.release(0, control, control.leftPadding + 0.15 * (control.availableWidth + control.first.handle.width / 2)).commit() - compare(control.first.pressed, false) - fuzzyCompare(control.first.value, data.values[2], fuzz) - fuzzyCompare(control.first.position, data.positions[2], fuzz) - } - - function test_focus() { - var control = createTemporaryObject(sliderComponent, testCase) - verify(control) - - compare(control.activeFocus, false) - - // focus is forwarded to the first handle - control.forceActiveFocus() - compare(control.activeFocus, true) - compare(control.first.handle.activeFocus, true) - compare(control.second.handle.activeFocus, false) - - // move focus to the second handle - control.second.handle.forceActiveFocus() - compare(control.activeFocus, true) - compare(control.first.handle.activeFocus, false) - compare(control.second.handle.activeFocus, true) - - // clear focus - control.focus = false - compare(control.activeFocus, false) - compare(control.first.handle.activeFocus, false) - compare(control.second.handle.activeFocus, false) - - // focus is forwarded to the second handle (where it previously was in the focus scope) - control.forceActiveFocus() - compare(control.activeFocus, true) - compare(control.first.handle.activeFocus, false) - compare(control.second.handle.activeFocus, true) - } - - function test_hover_data() { - return [ - { tag: "first:true", node: "first", hoverEnabled: true }, - { tag: "first:false", node: "first", hoverEnabled: false }, - { tag: "second:true", node: "second", hoverEnabled: true }, - { tag: "second:false", node: "second", hoverEnabled: false } - ] - } - - function test_hover(data) { - var control = createTemporaryObject(sliderComponent, testCase, {hoverEnabled: data.hoverEnabled}) - verify(control) - - var node = control[data.node] - compare(control.hovered, false) - compare(node.hovered, false) - - mouseMove(control, node.handle.x + node.handle.width / 2, node.handle.y + node.handle.height / 2) - compare(control.hovered, data.hoverEnabled) - compare(node.hovered, data.hoverEnabled && node.handle.enabled) - - mouseMove(control, node.handle.x - 1, node.handle.y - 1) - compare(node.hovered, false) - } - - function test_nullHandles() { - var control = createTemporaryObject(sliderComponent, testCase, {"second.value": 1}) - verify(control) - - verify(control.first.handle) - verify(control.second.handle) - - control.first.handle = null - control.second.handle = null - - mousePress(control, control.leftPadding, control.height / 2) - verify(control.first.pressed, true) - compare(control.second.pressed, false) - - mouseRelease(control, control.leftPadding, control.height / 2) - compare(control.first.pressed, false) - compare(control.second.pressed, false) - - mousePress(control, control.width - control.rightPadding, control.height / 2) - compare(control.first.pressed, false) - compare(control.second.pressed, true) - - mouseRelease(control, control.width - control.rightPadding, control.height / 2) - compare(control.first.pressed, false) - compare(control.second.pressed, false) - } - - function test_touchDragThreshold_data() { - var d1 = 3; var d2 = 7; - return [ - { tag: "horizontal", orientation: Qt.Horizontal, dx1: d1, dy1: 0, dx2: d2, dy2: 0 }, - { tag: "vertical", orientation: Qt.Vertical, dx1: 0, dy1: -d1, dx2: 0, dy2: -d2 }, - { tag: "horizontal2", orientation: Qt.Horizontal, dx1: -d1, dy1: 0, dx2: -d2, dy2: 0 }, - { tag: "vertical2", orientation: Qt.Vertical, dx1: 0, dy1: d1, dx2: 0, dy2: d2 }, - ] - } - - function test_touchDragThreshold(data) { - var control = createTemporaryObject(sliderComponent, testCase, {touchDragThreshold: 10, live: true, orientation: data.orientation, first: {value: 0}, second: {value: 1}}) - verify(control) - compare(control.touchDragThreshold, 10) - - var valueChangedCount = 0 - var valueChangedSpy = signalSpy.createObject(control, {target: control, signalName: "touchDragThresholdChanged"}) - verify(valueChangedSpy.valid) - - control.touchDragThreshold = undefined - compare(control.touchDragThreshold, -1) // reset to -1 - compare(valueChangedSpy.count, ++valueChangedCount) - - var t = 5 - control.touchDragThreshold = t - compare(control.touchDragThreshold, t) - compare(valueChangedSpy.count, ++valueChangedCount) - - control.touchDragThreshold = t - compare(control.touchDragThreshold, t) - compare(valueChangedSpy.count, valueChangedCount) - - var pressedCount = 0 - var pressedCount2 = 0 - var visualPositionCount = 0 - var visualPositionCount2 = 0 - - var pressedSpy = signalSpy.createObject(control, {target: control.first, signalName: "pressedChanged"}) - verify(pressedSpy.valid) - var pressedSpy2 = signalSpy.createObject(control, {target: control.second, signalName: "pressedChanged"}) - verify(pressedSpy2.valid) - - var visualPositionSpy = signalSpy.createObject(control, {target: control.first, signalName: "visualPositionChanged"}) - verify(visualPositionSpy.valid) - var visualPositionSpy2 = signalSpy.createObject(control, {target: control.second, signalName: "visualPositionChanged"}) - verify(visualPositionSpy2.valid) - - var touch = touchEvent(control) - control.first.value = 0.4 - control.second.value = 1 - var x0 = control.first.handle.x + control.first.handle.width * 0.5 - var y0 = control.first.handle.y + control.first.handle.height * 0.5 - touch.press(0, control, x0, y0).commit() - compare(pressedSpy.count, ++pressedCount) - compare(control.first.pressed, true) - compare(visualPositionSpy.count, ++visualPositionCount) - - touch.move(0, control, x0 + data.dx1, y0 + data.dy1).commit() - compare(pressedSpy.count, pressedCount) - compare(control.first.pressed, true) - compare(visualPositionSpy.count, visualPositionCount) - - touch.move(0, control, x0 + data.dx2, y0 + data.dy2).commit() - compare(pressedSpy.count, pressedCount) - compare(control.first.pressed, true) - compare(visualPositionSpy.count, ++visualPositionCount) - - touch.release(0, control, x0 + data.dx2, y0 + data.dy2).commit() - - control.first.value = 0 - control.second.value = 0.6 - x0 = control.second.handle.x + control.second.handle.width * 0.5 - y0 = control.second.handle.y + control.second.handle.height * 0.5 - touch.press(0, control, x0, y0).commit() - compare(pressedSpy2.count, ++pressedCount2) - compare(control.second.pressed, true) - compare(visualPositionSpy2.count, ++visualPositionCount2) - - touch.move(0, control, x0 + data.dx1, y0 + data.dy1).commit() - compare(pressedSpy2.count, pressedCount2) - compare(control.second.pressed, true) - compare(visualPositionSpy2.count, visualPositionCount2) - - touch.move(0, control, x0 + data.dx2, y0 + data.dy2).commit() - compare(pressedSpy2.count, pressedCount2) - compare(control.second.pressed, true) - compare(visualPositionSpy2.count, ++visualPositionCount2) - touch.release(0, control, x0 + data.dx2, y0 + data.dy2).commit() - } - - function test_valueAt_data() { - return [ - { tag: "0.0..1.0", from: 0.0, to: 1.0, values: [0.0, 0.2, 0.5, 1.0] }, - { tag: "0..100", from: 0, to: 100, values: [0, 20, 50, 100] }, - { tag: "100..-100", from: 100, to: -100, values: [100, 60, 0, -100] }, - { tag: "-7..7", from: -7, to: 7, stepSize: 1.0, values: [-7.0, -4.0, 0.0, 7.0] }, - { tag: "-3..7", from: -3, to: 7, stepSize: 5.0, values: [-3.0, -3.0, 2.0, 7.0] }, - ] - } - - function test_valueAt(data) { - var control = createTemporaryObject(sliderComponent, testCase, - { from: data.from, to: data.to, stepSize: data.stepSize }) - verify(control) - - compare(control.valueAt(0.0), data.values[0]) - compare(control.valueAt(0.2), data.values[1]) - compare(control.valueAt(0.5), data.values[2]) - compare(control.valueAt(1.0), data.values[3]) - } -} |