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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2
+import QtTest 1.0
+import QtQuick.Controls 2.0
+
+TestCase {
+ id: testCase
+ width: 400
+ height: 400
+ visible: true
+ when: windowShown
+ name: "ScrollBar"
+
+ SignalSpy{
+ id: pressedSpy
+ signalName: "pressedChanged"
+ }
+
+ Component {
+ id: scrollBar
+ ScrollBar { }
+ }
+
+ Component {
+ id: flickable
+ Flickable {
+ width: 100
+ height: 100
+ contentWidth: 200
+ contentHeight: 200
+ boundsBehavior: Flickable.StopAtBounds
+ flickableDirection: Flickable.HorizontalAndVerticalFlick
+ }
+ }
+
+ function init() {
+ verify(!pressedSpy.target)
+ compare(pressedSpy.count, 0)
+ }
+
+ function cleanup() {
+ pressedSpy.target = null
+ pressedSpy.clear()
+ }
+
+ function test_defaults() {
+ var control = scrollBar.createObject(testCase)
+ verify(control)
+ verify(control.handle)
+ compare(control.size, 0.0)
+ compare(control.position, 0.0)
+ compare(control.active, false)
+ compare(control.orientation, Qt.Vertical)
+ control.destroy()
+ }
+
+ function test_attach() {
+ var container = flickable.createObject(testCase)
+ waitForRendering(container)
+
+ var vertical = scrollBar.createObject()
+ verify(!vertical.parent)
+ container.AbstractScrollBar.vertical = vertical
+ compare(vertical.parent, container)
+ compare(vertical.orientation, Qt.Vertical)
+ compare(vertical.size, container.visibleArea.heightRatio)
+ compare(vertical.position, container.visibleArea.yPosition)
+
+ var horizontal = scrollBar.createObject()
+ verify(!horizontal.parent)
+ container.AbstractScrollBar.horizontal = horizontal
+ compare(horizontal.parent, container)
+ compare(horizontal.orientation, Qt.Horizontal)
+ compare(horizontal.size, container.visibleArea.widthRatio)
+ compare(horizontal.position, container.visibleArea.xPosition)
+
+ var velocity = container.maximumFlickVelocity
+
+ compare(container.flicking, false)
+ container.flick(-velocity, -velocity)
+ compare(container.flicking, true)
+ tryCompare(container, "flicking", false)
+
+ compare(vertical.size, container.visibleArea.heightRatio)
+ compare(vertical.position, container.visibleArea.yPosition)
+ compare(horizontal.size, container.visibleArea.widthRatio)
+ compare(horizontal.position, container.visibleArea.xPosition)
+
+ compare(container.flicking, false)
+ container.flick(velocity, velocity)
+ compare(container.flicking, true)
+ tryCompare(container, "flicking", false)
+
+ compare(vertical.size, container.visibleArea.heightRatio)
+ compare(vertical.position, container.visibleArea.yPosition)
+ compare(horizontal.size, container.visibleArea.widthRatio)
+ compare(horizontal.position, container.visibleArea.xPosition)
+
+ container.destroy()
+ }
+
+ function test_mouse_data() {
+ return [
+ { tag: "horizontal", properties: { visible: true, orientation: Qt.Horizontal, width: testCase.width } },
+ { tag: "vertical", properties: { visible: true, orientation: Qt.Vertical, height: testCase.height } }
+ ]
+ }
+
+ function test_mouse(data) {
+ var control = scrollBar.createObject(testCase, data.properties)
+
+ pressedSpy.target = control
+ verify(pressedSpy.valid)
+
+ mousePress(control, 0, 0, Qt.LeftButton)
+ compare(pressedSpy.count, 1)
+ compare(control.pressed, true)
+ compare(control.position, 0.0)
+
+ mouseMove(control, -control.width, -control.height, 0, Qt.LeftButton)
+ compare(pressedSpy.count, 1)
+ compare(control.pressed, true)
+ compare(control.position, 0.0)
+
+ mouseMove(control, control.width * 0.5, control.height * 0.5, 0, Qt.LeftButton)
+ compare(pressedSpy.count, 1)
+ compare(control.pressed, true)
+ verify(control.position, 0.5)
+
+ mouseRelease(control, control.width * 0.5, control.height * 0.5, Qt.LeftButton)
+ compare(pressedSpy.count, 2)
+ compare(control.pressed, false)
+ compare(control.position, 0.5)
+
+ mousePress(control, control.width, control.height, Qt.LeftButton)
+ compare(pressedSpy.count, 3)
+ compare(control.pressed, true)
+ compare(control.position, 0.5)
+
+ mouseMove(control, control.width * 2, control.height * 2, 0, Qt.LeftButton)
+ compare(pressedSpy.count, 3)
+ compare(control.pressed, true)
+ compare(control.position, 1.0)
+
+ mouseMove(control, control.width * 0.75, control.height * 0.75, 0, Qt.LeftButton)
+ compare(pressedSpy.count, 3)
+ compare(control.pressed, true)
+ compare(control.position, 0.75)
+
+ mouseRelease(control, control.width * 0.25, control.height * 0.25, Qt.LeftButton)
+ compare(pressedSpy.count, 4)
+ compare(control.pressed, false)
+ compare(control.position, 0.25)
+
+ control.destroy()
+ }
+}