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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick
-import QtTest
-import QtQuick.Controls
-
-TestCase {
- id: testCase
- width: 200
- height: 200
- visible: true
- when: windowShown
- name: "Button"
-
- Component {
- id: button
- Button { }
- }
-
- Component {
- id: signalSequenceSpy
- SignalSequenceSpy {
- signals: ["pressed", "released", "canceled", "clicked", "toggled", "doubleClicked", "pressedChanged", "downChanged", "checkedChanged"]
- }
- }
-
- Component {
- id: signalSpy
- SignalSpy { }
- }
-
- function test_text() {
- var control = createTemporaryObject(button, testCase)
- verify(control)
-
- compare(control.text, "")
- control.text = "Button"
- compare(control.text, "Button")
- control.text = ""
- compare(control.text, "")
- }
-
- function test_mouse() {
- var control = createTemporaryObject(button, testCase)
- verify(control)
-
- var sequenceSpy = signalSequenceSpy.createObject(control, {target: control})
-
- // click
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed"]
- mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
- compare(control.pressed, true)
- verify(sequenceSpy.success)
-
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }],
- "released",
- "clicked"]
- mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
- compare(control.pressed, false)
- verify(sequenceSpy.success)
-
- // release outside
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed"]
- mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
- compare(control.pressed, true)
- verify(sequenceSpy.success)
-
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }]]
- mouseMove(control, control.width * 2, control.height * 2, 0)
- compare(control.pressed, false)
- verify(sequenceSpy.success)
-
- sequenceSpy.expectedSequence = [["canceled", { "pressed": false }]]
- mouseRelease(control, control.width * 2, control.height * 2, Qt.LeftButton)
- compare(control.pressed, false)
- verify(sequenceSpy.success)
-
- // right button
- sequenceSpy.expectedSequence = []
- mousePress(control, control.width / 2, control.height / 2, Qt.RightButton)
- compare(control.pressed, false)
-
- mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton)
- compare(control.pressed, false)
- verify(sequenceSpy.success)
-
- // double click
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed",
- ["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }],
- "released",
- "clicked",
- ["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed",
- "doubleClicked",
- ["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }],
- "released"]
- mouseDoubleClickSequence(control, control.width / 2, control.height / 2, Qt.LeftButton)
- verify(sequenceSpy.success)
- }
-
- function test_touch() {
- var control = createTemporaryObject(button, testCase)
- verify(control)
-
- var touch = touchEvent(control)
- var sequenceSpy = signalSequenceSpy.createObject(control, {target: control})
-
- // click
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed"]
- touch.press(0, control, control.width / 2, control.height / 2).commit()
- compare(control.pressed, true)
- verify(sequenceSpy.success)
-
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }],
- "released",
- "clicked"]
- touch.release(0, control, control.width / 2, control.height / 2).commit()
- compare(control.pressed, false)
- verify(sequenceSpy.success)
-
- // release outside
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed"]
- touch.press(0, control, control.width / 2, control.height / 2).commit()
- compare(control.pressed, true)
- verify(sequenceSpy.success)
-
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }]]
- touch.move(0, control, control.width * 2, control.height * 2).commit()
- compare(control.pressed, false)
- verify(sequenceSpy.success)
-
- sequenceSpy.expectedSequence = [["canceled", { "pressed": false }]]
- touch.release(0, control, control.width * 2, control.height * 2).commit()
- compare(control.pressed, false)
- verify(sequenceSpy.success)
- }
-
- function test_multiTouch() {
- var control1 = createTemporaryObject(button, testCase)
- verify(control1)
-
- var pressedCount1 = 0
-
- var pressedSpy1 = signalSpy.createObject(control1, {target: control1, signalName: "pressedChanged"})
- verify(pressedSpy1.valid)
-
- var touch = touchEvent(control1)
- touch.press(0, control1, 0, 0).commit().move(0, control1, control1.width - 1, control1.height - 1).commit()
-
- compare(pressedSpy1.count, ++pressedCount1)
- compare(control1.pressed, true)
-
- // second touch point on the same control is ignored
- touch.stationary(0).press(1, control1, 0, 0).commit()
- touch.stationary(0).move(1, control1).commit()
- touch.stationary(0).release(1).commit()
-
- compare(pressedSpy1.count, pressedCount1)
- compare(control1.pressed, true)
-
- var control2 = createTemporaryObject(button, testCase, {y: control1.height})
- verify(control2)
-
- var pressedCount2 = 0
-
- var pressedSpy2 = signalSpy.createObject(control2, {target: control2, signalName: "pressedChanged"})
- verify(pressedSpy2.valid)
-
- // press the second button
- touch.stationary(0).press(2, control2, 0, 0).commit()
-
- compare(pressedSpy2.count, ++pressedCount2)
- compare(control2.pressed, true)
-
- compare(pressedSpy1.count, pressedCount1)
- compare(control1.pressed, true)
-
- // release both buttons
- touch.release(0, control1).release(2, control2).commit()
-
- compare(pressedSpy2.count, ++pressedCount2)
- compare(control2.pressed, false)
-
- compare(pressedSpy1.count, ++pressedCount1)
- compare(control1.pressed, false)
- }
-
- function test_keys() {
- var control = createTemporaryObject(button, testCase)
- verify(control)
-
- control.forceActiveFocus()
- verify(control.activeFocus)
-
- var sequenceSpy = signalSequenceSpy.createObject(control, {target: control})
-
- // click
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed",
- ["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }],
- "released",
- "clicked"]
- keyClick(Qt.Key_Space)
- verify(sequenceSpy.success)
-
- // no change
- sequenceSpy.expectedSequence = []
- var keys = [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Escape, Qt.Key_Tab]
- for (var i = 0; i < keys.length; ++i) {
- sequenceSpy.reset()
- keyClick(keys[i])
- verify(sequenceSpy.success)
- }
- }
-
- function eventErrorMessage(actual, expected) {
- return "actual event:" + JSON.stringify(actual) + ", expected event:" + JSON.stringify(expected)
- }
-
- function test_autoRepeat() {
- var control = createTemporaryObject(button, testCase)
- verify(control)
-
- compare(control.autoRepeat, false)
- control.autoRepeat = true
- compare(control.autoRepeat, true)
-
- control.forceActiveFocus()
- verify(control.activeFocus)
-
- var clickSpy = signalSpy.createObject(control, {target: control, signalName: "clicked"})
- verify(clickSpy.valid)
- var pressSpy = signalSpy.createObject(control, {target: control, signalName: "pressed"})
- verify(pressSpy.valid)
- var releaseSpy = signalSpy.createObject(control, {target: control, signalName: "released"})
- verify(releaseSpy.valid)
-
- // auto-repeat mouse click
- mousePress(control)
- compare(control.pressed, true)
- clickSpy.wait()
- clickSpy.wait()
- compare(pressSpy.count, clickSpy.count + 1)
- compare(releaseSpy.count, clickSpy.count)
- mouseRelease(control)
- compare(control.pressed, false)
- compare(clickSpy.count, pressSpy.count)
- compare(releaseSpy.count, pressSpy.count)
-
- clickSpy.clear()
- pressSpy.clear()
- releaseSpy.clear()
-
- // auto-repeat key click
- keyPress(Qt.Key_Space)
- compare(control.pressed, true)
- clickSpy.wait()
- clickSpy.wait()
- compare(pressSpy.count, clickSpy.count + 1)
- compare(releaseSpy.count, clickSpy.count)
- keyRelease(Qt.Key_Space)
- compare(control.pressed, false)
- compare(clickSpy.count, pressSpy.count)
- compare(releaseSpy.count, pressSpy.count)
-
- clickSpy.clear()
- pressSpy.clear()
- releaseSpy.clear()
-
- mousePress(control)
- compare(control.pressed, true)
- clickSpy.wait()
- compare(pressSpy.count, clickSpy.count + 1)
- compare(releaseSpy.count, clickSpy.count)
-
- // move inside during repeat -> continue repeat
- mouseMove(control, control.width / 4, control.height / 4)
- clickSpy.wait()
- compare(pressSpy.count, clickSpy.count + 1)
- compare(releaseSpy.count, clickSpy.count)
-
- clickSpy.clear()
- pressSpy.clear()
- releaseSpy.clear()
-
- // move outside during repeat -> stop repeat
- mouseMove(control, -1, -1)
- // NOTE: The following wait() is NOT a reliable way to test that the
- // auto-repeat timer is not running, but there's no way dig into the
- // private APIs from QML. If this test ever fails in the future, it
- // indicates that the auto-repeat timer logic is broken.
- wait(125)
- compare(clickSpy.count, 0)
- compare(pressSpy.count, 0)
- compare(releaseSpy.count, 0)
-
- mouseRelease(control, -1, -1)
- compare(control.pressed, false)
- compare(clickSpy.count, 0)
- compare(pressSpy.count, 0)
- compare(releaseSpy.count, 0)
- }
-
- function test_baseline() {
- var control = createTemporaryObject(button, testCase)
- verify(control)
- compare(control.baselineOffset, control.contentItem.y + control.contentItem.baselineOffset)
- }
-
- function test_checkable() {
- var control = createTemporaryObject(button, testCase)
- verify(control)
- verify(control.hasOwnProperty("checkable"))
- verify(!control.checkable)
-
- var sequenceSpy = signalSequenceSpy.createObject(control, {target: control})
-
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed",
- ["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }],
- "released",
- "clicked"]
- mouseClick(control)
- verify(!control.checked)
- verify(sequenceSpy.success)
-
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed",
- ["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }],
- ["checkedChanged", { "checked": true }],
- "toggled",
- "released",
- "clicked"]
- control.checkable = true
- mouseClick(control)
- verify(control.checked)
- verify(sequenceSpy.success)
-
- sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true }],
- ["downChanged", { "down": true }],
- "pressed",
- ["pressedChanged", { "pressed": false }],
- ["downChanged", { "down": false }],
- ["checkedChanged", { "checked": false }],
- "toggled",
- "released",
- "clicked"]
- mouseClick(control)
- verify(!control.checked)
- verify(sequenceSpy.success)
- }
-
- function test_highlighted() {
- var control = createTemporaryObject(button, testCase)
- verify(control)
- verify(!control.highlighted)
-
- control.highlighted = true
- verify(control.highlighted)
- }
-
- function test_spacing() {
- var control = createTemporaryObject(button, testCase, { text: "Some long, long, long text" })
- verify(control)
- verify(control.contentItem.implicitWidth + control.leftPadding + control.rightPadding > control.background.implicitWidth)
-
- var textLabel = findChild(control.contentItem, "label")
- verify(textLabel)
-
- // The implicitWidth of the IconLabel that all buttons use as their contentItem
- // should be equal to the implicitWidth of the Text while no icon is set.
- compare(control.contentItem.implicitWidth, textLabel.implicitWidth)
-
- // That means that spacing shouldn't affect it.
- control.spacing += 100
- compare(control.contentItem.implicitWidth, textLabel.implicitWidth)
-
- // The implicitWidth of the Button itself should, therefore, also never include spacing while no icon is set.
- compare(control.implicitWidth, textLabel.implicitWidth + control.leftPadding + control.rightPadding)
- }
-
- function test_display_data() {
- return [
- { "tag": "IconOnly", display: Button.IconOnly },
- { "tag": "TextOnly", display: Button.TextOnly },
- { "tag": "TextUnderIcon", display: Button.TextUnderIcon },
- { "tag": "TextBesideIcon", display: Button.TextBesideIcon },
- { "tag": "IconOnly, mirrored", display: Button.IconOnly, mirrored: true },
- { "tag": "TextOnly, mirrored", display: Button.TextOnly, mirrored: true },
- { "tag": "TextUnderIcon, mirrored", display: Button.TextUnderIcon, mirrored: true },
- { "tag": "TextBesideIcon, mirrored", display: Button.TextBesideIcon, mirrored: true }
- ]
- }
-
- function test_display(data) {
- var control = createTemporaryObject(button, testCase, {
- text: "Button",
- display: data.display,
- "icon.source": "qrc:/qt-project.org/imports/QtQuick/Controls/Basic/images/check.png",
- "LayoutMirroring.enabled": !!data.mirrored
- })
- verify(control)
- compare(control.icon.source, "qrc:/qt-project.org/imports/QtQuick/Controls/Basic/images/check.png")
-
- var iconImage = findChild(control.contentItem, "image")
- var textLabel = findChild(control.contentItem, "label")
-
- switch (control.display) {
- case Button.IconOnly:
- verify(iconImage)
- verify(!textLabel)
- compare(iconImage.x, (control.availableWidth - iconImage.width) / 2)
- compare(iconImage.y, (control.availableHeight - iconImage.height) / 2)
- break;
- case Button.TextOnly:
- verify(!iconImage)
- verify(textLabel)
- compare(textLabel.x, (control.availableWidth - textLabel.width) / 2)
- compare(textLabel.y, (control.availableHeight - textLabel.height) / 2)
- break;
- case Button.TextUnderIcon:
- verify(iconImage)
- verify(textLabel)
- compare(iconImage.x, (control.availableWidth - iconImage.width) / 2)
- compare(textLabel.x, (control.availableWidth - textLabel.width) / 2)
- verify(iconImage.y < textLabel.y)
- break;
- case Button.TextBesideIcon:
- verify(iconImage)
- verify(textLabel)
- if (control.mirrored)
- verify(textLabel.x < iconImage.x)
- else
- verify(iconImage.x < textLabel.x)
- compare(iconImage.y, (control.availableHeight - iconImage.height) / 2)
- compare(textLabel.y, (control.availableHeight - textLabel.height) / 2)
- break;
- }
- }
-}