diff options
Diffstat (limited to 'tests/auto/quickcontrols2/controls/data/tst_checkbox.qml')
-rw-r--r-- | tests/auto/quickcontrols2/controls/data/tst_checkbox.qml | 547 |
1 files changed, 0 insertions, 547 deletions
diff --git a/tests/auto/quickcontrols2/controls/data/tst_checkbox.qml b/tests/auto/quickcontrols2/controls/data/tst_checkbox.qml deleted file mode 100644 index be68ac0d..00000000 --- a/tests/auto/quickcontrols2/controls/data/tst_checkbox.qml +++ /dev/null @@ -1,547 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the test suite of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick -import QtTest -import QtQuick.Controls - -TestCase { - id: testCase - width: 200 - height: 200 - visible: true - when: windowShown - name: "CheckBox" - - Component { - id: checkBox - CheckBox { } - } - - Component { - id: signalSequenceSpy - SignalSequenceSpy { - signals: ["pressed", "released", "canceled", "clicked", "toggled", "pressedChanged", "checkedChanged", "checkStateChanged"] - } - } - - function test_text() { - var control = createTemporaryObject(checkBox, testCase) - verify(control) - - compare(control.text, "") - control.text = "CheckBox" - compare(control.text, "CheckBox") - control.text = "" - compare(control.text, "") - } - - function test_checked() { - var control = createTemporaryObject(checkBox, testCase) - verify(control) - - var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) - - sequenceSpy.expectedSequence = [] - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - verify(sequenceSpy.success) - - sequenceSpy.expectedSequence = [["checkStateChanged", { "checked": true, "checkState": Qt.Checked }], - ["checkedChanged", { "checked": true, "checkState": Qt.Checked }]] - control.checked = true - compare(control.checked, true) - compare(control.checkState, Qt.Checked) - verify(sequenceSpy.success) - - sequenceSpy.expectedSequence = [["checkStateChanged", { "checked": false, "checkState": Qt.Unchecked }], - ["checkedChanged", { "checked": false, "checkState": Qt.Unchecked }]] - control.checked = false - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - verify(sequenceSpy.success) - } - - function test_checkState() { - var control = createTemporaryObject(checkBox, testCase) - verify(control) - - var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) - - sequenceSpy.expectedSequence = [] - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - verify(sequenceSpy.success) - - sequenceSpy.expectedSequence = [["checkStateChanged", { "checked": true, "checkState": Qt.Checked }], - ["checkedChanged", { "checked": true, "checkState": Qt.Checked }]] - control.checkState = Qt.Checked - compare(control.checked, true) - compare(control.checkState, Qt.Checked) - verify(sequenceSpy.success) - - sequenceSpy.expectedSequence = [["checkStateChanged", { "checked": false, "checkState": Qt.Unchecked }], - ["checkedChanged", { "checked": false, "checkState": Qt.Unchecked }]] - control.checkState = Qt.Unchecked - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - verify(sequenceSpy.success) - } - - function test_mouse() { - var control = createTemporaryObject(checkBox, testCase) - verify(control) - - var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) - - // check - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], - "pressed"] - mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.pressed, true) - verify(sequenceSpy.success) - - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - "toggled", - "released", - "clicked"] - mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.checked, true) - compare(control.checkState, Qt.Checked) - compare(control.pressed, false) - verify(sequenceSpy.success) - - // uncheck - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], - "pressed"] - mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.pressed, true) - verify(sequenceSpy.success) - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - "toggled", - "released", - "clicked"] - mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - compare(control.pressed, false) - verify(sequenceSpy.success) - - // release outside - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], - "pressed"] - mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.pressed, true) - verify(sequenceSpy.success) - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }]] - mouseMove(control, control.width * 2, control.height * 2, 0) - compare(control.pressed, false) - verify(sequenceSpy.success) - sequenceSpy.expectedSequence = [["canceled", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }]] - mouseRelease(control, control.width * 2, control.height * 2, Qt.LeftButton) - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - compare(control.pressed, false) - verify(sequenceSpy.success) - - // right button - sequenceSpy.expectedSequence = [] - mousePress(control, control.width / 2, control.height / 2, Qt.RightButton) - compare(control.pressed, false) - mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton) - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - compare(control.pressed, false) - verify(sequenceSpy.success) - } - - function test_touch() { - var control = createTemporaryObject(checkBox, testCase) - verify(control) - - var touch = touchEvent(control) - - var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) - - // check - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], - "pressed"] - touch.press(0, control, control.width / 2, control.height / 2).commit() - compare(control.pressed, true) - verify(sequenceSpy.success) - - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - "toggled", - "released", - "clicked"] - touch.release(0, control, control.width / 2, control.height / 2).commit() - compare(control.checked, true) - compare(control.checkState, Qt.Checked) - compare(control.pressed, false) - verify(sequenceSpy.success) - - // uncheck - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], - "pressed"] - // Don't want to double-click. - wait(Qt.styleHints.mouseDoubleClickInterval + 50) - touch.press(0, control, control.width / 2, control.height / 2).commit() - compare(control.pressed, true) - verify(sequenceSpy.success) - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - "toggled", - "released", - "clicked"] - touch.release(0, control, control.width / 2, control.height / 2).commit() - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - compare(control.pressed, false) - verify(sequenceSpy.success) - - // release outside - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], - "pressed"] - wait(Qt.styleHints.mouseDoubleClickInterval + 50) - touch.press(0, control, control.width / 2, control.height / 2).commit() - compare(control.pressed, true) - verify(sequenceSpy.success) - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }]] - touch.move(0, control, control.width * 2, control.height * 2).commit() - compare(control.pressed, false) - verify(sequenceSpy.success) - sequenceSpy.expectedSequence = [["canceled", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }]] - touch.release(0, control, control.width * 2, control.height * 2).commit() - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - compare(control.pressed, false) - verify(sequenceSpy.success) - } - - function test_keys() { - var control = createTemporaryObject(checkBox, testCase) - verify(control) - - var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) - - sequenceSpy.expectedSequence = [] - control.forceActiveFocus() - verify(control.activeFocus) - verify(sequenceSpy.success) - - // check - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], - "pressed", - ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - "toggled", - "released", - "clicked"] - keyClick(Qt.Key_Space) - compare(control.checked, true) - compare(control.checkState, Qt.Checked) - verify(sequenceSpy.success) - - // uncheck - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], - "pressed", - ["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - "toggled", - "released", - "clicked"] - keyClick(Qt.Key_Space) - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - verify(sequenceSpy.success) - - // no change - sequenceSpy.expectedSequence = [] - var keys = [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Escape, Qt.Key_Tab] - for (var i = 0; i < keys.length; ++i) { - sequenceSpy.reset() - keyClick(keys[i]) - compare(control.checked, false) - verify(sequenceSpy.success) - } - } - - Component { - id: checkedBoundBoxes - Item { - property CheckBox cb1: CheckBox { id: cb1 } - property CheckBox cb2: CheckBox { id: cb2; checked: cb1.checked; enabled: false } - } - } - - function test_checked_binding() { - var container = createTemporaryObject(checkedBoundBoxes, testCase) - verify(container) - - compare(container.cb1.checked, false) - compare(container.cb1.checkState, Qt.Unchecked) - compare(container.cb2.checked, false) - compare(container.cb2.checkState, Qt.Unchecked) - - container.cb1.checked = true - compare(container.cb1.checked, true) - compare(container.cb1.checkState, Qt.Checked) - compare(container.cb2.checked, true) - compare(container.cb2.checkState, Qt.Checked) - - container.cb1.checked = false - compare(container.cb1.checked, false) - compare(container.cb1.checkState, Qt.Unchecked) - compare(container.cb2.checked, false) - compare(container.cb2.checkState, Qt.Unchecked) - } - - Component { - id: checkStateBoundBoxes - Item { - property CheckBox cb1: CheckBox { id: cb1 } - property CheckBox cb2: CheckBox { id: cb2; checkState: cb1.checkState; enabled: false } - } - } - - function test_checkState_binding() { - var container = createTemporaryObject(checkStateBoundBoxes, testCase) - verify(container) - - compare(container.cb1.checked, false) - compare(container.cb1.checkState, Qt.Unchecked) - compare(container.cb2.checked, false) - compare(container.cb2.checkState, Qt.Unchecked) - - container.cb1.checkState = Qt.Checked - compare(container.cb1.checked, true) - compare(container.cb1.checkState, Qt.Checked) - compare(container.cb2.checked, true) - compare(container.cb2.checkState, Qt.Checked) - - container.cb1.checkState = Qt.Unchecked - compare(container.cb1.checked, false) - compare(container.cb1.checkState, Qt.Unchecked) - compare(container.cb2.checked, false) - compare(container.cb2.checkState, Qt.Unchecked) - - compare(container.cb1.tristate, false) - compare(container.cb2.tristate, false) - - container.cb1.checkState = Qt.PartiallyChecked - compare(container.cb1.checked, false) - compare(container.cb1.checkState, Qt.PartiallyChecked) - compare(container.cb2.checked, false) - compare(container.cb2.checkState, Qt.PartiallyChecked) - - // note: since Qt Quick Controls 2.4 (Qt 5.11), CheckBox does not - // force tristate when checkState is set to Qt.PartiallyChecked - compare(container.cb1.tristate, false) - compare(container.cb2.tristate, false) - } - - function test_tristate() { - var control = createTemporaryObject(checkBox, testCase, {tristate: true}) - - var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) - - sequenceSpy.expectedSequence = [] - control.forceActiveFocus() - verify(control.activeFocus) - - compare(control.tristate, true) - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - - sequenceSpy.expectedSequence = [["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }]] - control.checkState = Qt.PartiallyChecked - compare(control.checked, false) - compare(control.checkState, Qt.PartiallyChecked) - verify(sequenceSpy.success) - - // key: partial -> checked - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.PartiallyChecked }], - "pressed", - ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }], - ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - "released", - "clicked"] - keyClick(Qt.Key_Space) - compare(control.checked, true) - compare(control.checkState, Qt.Checked) - verify(sequenceSpy.success) - - // key: checked -> unchecked - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], - "pressed", - ["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - "released", - "clicked"] - keyClick(Qt.Key_Space) - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - verify(sequenceSpy.success) - - // key: unchecked -> partial - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], - "pressed", - ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }], - "released", - "clicked"] - keyClick(Qt.Key_Space) - compare(control.checked, false) - compare(control.checkState, Qt.PartiallyChecked) - verify(sequenceSpy.success) - - // mouse: partial -> checked - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.PartiallyChecked }], - "pressed", - ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }], - ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - "released", - "clicked"] - mouseClick(control) - compare(control.checked, true) - compare(control.checkState, Qt.Checked) - verify(sequenceSpy.success) - - // mouse: checked -> unchecked - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], - "pressed", - ["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], - ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - "released", - "clicked"] - mouseClick(control) - compare(control.checked, false) - compare(control.checkState, Qt.Unchecked) - verify(sequenceSpy.success) - - // mouse: unchecked -> partial - sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], - "pressed", - ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], - ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }], - "released", - "clicked"] - mouseClick(control) - compare(control.checked, false) - compare(control.checkState, Qt.PartiallyChecked) - verify(sequenceSpy.success) - } - - function test_baseline() { - var control = createTemporaryObject(checkBox, testCase) - verify(control) - compare(control.baselineOffset, control.contentItem.y + control.contentItem.baselineOffset) - } - - Component { - id: nextCheckStateBox - CheckBox { - tristate: true - nextCheckState: function() { - if (checkState === Qt.Checked) - return Qt.Unchecked - else - return Qt.Checked - } - } - } - - function test_nextCheckState_data() { - return [ - { tag: "unchecked", checkState: Qt.Unchecked, expectedState: Qt.Checked }, - { tag: "partially-checked", checkState: Qt.PartiallyChecked, expectedState: Qt.Checked }, - { tag: "checked", checkState: Qt.Checked, expectedState: Qt.Unchecked } - ] - } - - function test_nextCheckState(data) { - var control = createTemporaryObject(nextCheckStateBox, testCase) - verify(control) - - // mouse - control.checkState = data.checkState - compare(control.checkState, data.checkState) - mouseClick(control) - compare(control.checkState, data.expectedState) - - // touch - control.checkState = data.checkState - compare(control.checkState, data.checkState) - var touch = touchEvent(control) - touch.press(0, control).commit().release(0, control).commit() - compare(control.checkState, data.expectedState) - - // keyboard - control.forceActiveFocus() - tryCompare(control, "activeFocus", true) - control.checkState = data.checkState - compare(control.checkState, data.checkState) - keyClick(Qt.Key_Space) - compare(control.checkState, data.expectedState) - } -} |