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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick
+import QtTest
+import QtQuick.Controls
+
+TestCase {
+ id: testCase
+ width: 200
+ height: 200
+ visible: true
+ when: windowShown
+ name: "RadioButton"
+
+ Component {
+ id: radioButton
+ RadioButton { }
+ }
+
+ Component {
+ id: signalSequenceSpy
+ SignalSequenceSpy {
+ signals: ["pressed", "released", "canceled", "clicked", "toggled", "pressedChanged", "checkedChanged"]
+ }
+ }
+
+ function test_text() {
+ var control = createTemporaryObject(radioButton, testCase)
+ verify(control)
+
+ compare(control.text, "")
+ control.text = "RadioButton"
+ compare(control.text, "RadioButton")
+ control.text = ""
+ compare(control.text, "")
+ }
+
+ function test_checked() {
+ var control = createTemporaryObject(radioButton, testCase)
+ verify(control)
+
+ var sequenceSpy = signalSequenceSpy.createObject(control, {target: control})
+
+ sequenceSpy.expectedSequence = [] // No change expected
+ compare(control.checked, false)
+ verify(sequenceSpy.success)
+
+ sequenceSpy.expectedSequence = ["checkedChanged"]
+ control.checked = true
+ compare(control.checked, true)
+ verify(sequenceSpy.success)
+
+ sequenceSpy.reset()
+ control.checked = false
+ compare(control.checked, false)
+ verify(sequenceSpy.success)
+ }
+
+ function test_mouse() {
+ var control = createTemporaryObject(radioButton, testCase)
+ verify(control)
+
+ var sequenceSpy = signalSequenceSpy.createObject(control, {target: control})
+
+ // check
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, true)
+ verify(sequenceSpy.success)
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(sequenceSpy.success)
+
+ // attempt uncheck
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, true)
+ verify(sequenceSpy.success)
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ "released",
+ "clicked"]
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(sequenceSpy.success)
+
+ // release outside
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, true)
+ verify(sequenceSpy.success)
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }]]
+ mouseMove(control, control.width * 2, control.height * 2, 0)
+ compare(control.pressed, false)
+ sequenceSpy.expectedSequence = [["canceled", { "pressed": false, "checked": true }]]
+ mouseRelease(control, control.width * 2, control.height * 2, Qt.LeftButton)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(sequenceSpy.success)
+
+ // right button
+ sequenceSpy.expectedSequence = []
+ mousePress(control, control.width / 2, control.height / 2, Qt.RightButton)
+ compare(control.pressed, false)
+ verify(sequenceSpy.success)
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(sequenceSpy.success)
+ }
+
+ function test_touch() {
+ var control = createTemporaryObject(radioButton, testCase)
+ verify(control)
+
+ var touch = touchEvent(control)
+
+ var sequenceSpy = signalSequenceSpy.createObject(control, {target: control})
+
+ // check
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(sequenceSpy.success)
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(sequenceSpy.success)
+
+ // attempt uncheck
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ // Don't want to double-click.
+ wait(Qt.styleHints.mouseDoubleClickInterval + 50)
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(sequenceSpy.success)
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(sequenceSpy.success)
+
+ // release outside
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ wait(Qt.styleHints.mouseDoubleClickInterval + 50)
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(sequenceSpy.success)
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }]]
+ touch.move(0, control, control.width * 2, control.height * 2).commit()
+ compare(control.pressed, false)
+ sequenceSpy.expectedSequence = [["canceled", { "pressed": false, "checked": true }]]
+ touch.release(0, control, control.width * 2, control.height * 2).commit()
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(sequenceSpy.success)
+ }
+
+ function test_keys() {
+ var control = createTemporaryObject(radioButton, testCase)
+ verify(control)
+
+ var sequenceSpy = signalSequenceSpy.createObject(control, {target: control})
+
+ sequenceSpy.expectedSequence = []
+ control.forceActiveFocus()
+ verify(control.activeFocus)
+ verify(sequenceSpy.success)
+
+ // check
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed",
+ ["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ keyClick(Qt.Key_Space)
+ compare(control.checked, true)
+ verify(sequenceSpy.success)
+
+ // attempt uncheck
+ sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed",
+ ["pressedChanged", { "pressed": false, "checked": true }],
+ "released",
+ "clicked"]
+ keyClick(Qt.Key_Space)
+ compare(control.checked, true)
+ verify(sequenceSpy.success)
+
+ // no change
+ sequenceSpy.expectedSequence = []
+ var keys = [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Escape, Qt.Key_Tab]
+ for (var i = 0; i < keys.length; ++i) {
+ sequenceSpy.reset()
+ keyClick(keys[i])
+ compare(control.checked, true)
+ verify(sequenceSpy.success)
+ }
+ }
+
+ Component {
+ id: twoRadioButtons
+ Item {
+ property RadioButton rb1: RadioButton { id: rb1 }
+ property RadioButton rb2: RadioButton { id: rb2; checked: rb1.checked; enabled: false }
+ }
+ }
+
+ function test_binding() {
+ var container = createTemporaryObject(twoRadioButtons, testCase)
+ verify(container)
+
+ compare(container.rb1.checked, false)
+ compare(container.rb2.checked, false)
+
+ container.rb1.checked = true
+ compare(container.rb1.checked, true)
+ compare(container.rb2.checked, true)
+
+ container.rb1.checked = false
+ compare(container.rb1.checked, false)
+ compare(container.rb2.checked, false)
+ }
+
+ Component {
+ id: radioButtonGroup
+ Column {
+ // auto-exclusive buttons behave as if they were in their own exclusive group
+ RadioButton { }
+ RadioButton { }
+
+ // explicitly grouped buttons are only exclusive with each other, not with
+ // auto-exclusive buttons, and the autoExclusive property is ignored
+ ButtonGroup { id: eg }
+ RadioButton { ButtonGroup.group: eg }
+ RadioButton { ButtonGroup.group: eg; autoExclusive: false }
+
+ ButtonGroup { id: eg2 }
+ RadioButton { id: rb1; Component.onCompleted: eg2.addButton(rb1) }
+ RadioButton { id: rb2; Component.onCompleted: eg2.addButton(rb2) }
+
+ // non-exclusive buttons don't affect the others
+ RadioButton { autoExclusive: false }
+ RadioButton { autoExclusive: false }
+ }
+ }
+
+ function test_autoExclusive() {
+ var container = createTemporaryObject(radioButtonGroup, testCase)
+ compare(container.children.length, 8)
+
+ var checkStates = [false, false, false, false, false, false, false, false]
+ for (var i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[0].checked = true
+ checkStates[0] = true
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[1].checked = true
+ checkStates[0] = false
+ checkStates[1] = true
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[2].checked = true
+ checkStates[2] = true
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[3].checked = true
+ checkStates[2] = false
+ checkStates[3] = true
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[4].checked = true
+ checkStates[4] = true
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[5].checked = true
+ checkStates[4] = false
+ checkStates[5] = true
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[6].checked = true
+ checkStates[6] = true
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[7].checked = true
+ checkStates[7] = true
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+
+ container.children[0].checked = true
+ checkStates[0] = true
+ checkStates[1] = false
+ for (i = 0; i < 8; ++i)
+ compare(container.children[i].checked, checkStates[i])
+ }
+
+ function test_baseline() {
+ var control = createTemporaryObject(radioButton, testCase)
+ verify(control)
+ compare(control.baselineOffset, control.contentItem.y + control.contentItem.baselineOffset)
+ }
+}