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Diffstat (limited to 'tests/auto/quickcontrols2/controls/data/tst_scrollbar.qml')
-rw-r--r-- | tests/auto/quickcontrols2/controls/data/tst_scrollbar.qml | 918 |
1 files changed, 0 insertions, 918 deletions
diff --git a/tests/auto/quickcontrols2/controls/data/tst_scrollbar.qml b/tests/auto/quickcontrols2/controls/data/tst_scrollbar.qml deleted file mode 100644 index f15983a9..00000000 --- a/tests/auto/quickcontrols2/controls/data/tst_scrollbar.qml +++ /dev/null @@ -1,918 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the test suite of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick -import QtTest -import QtQuick.Controls - -TestCase { - id: testCase - width: 400 - height: 400 - visible: true - when: windowShown - name: "ScrollBar" - - Component { - id: signalSpy - SignalSpy { } - } - - Component { - id: scrollBar - ScrollBar { - padding: 0 - minimumSize: 0 - } - } - - Component { - id: scrollBarWithDefaultPadding - ScrollBar { - minimumSize: 0 - } - } - - Component { - id: flickable - Flickable { - width: 100 - height: 100 - contentWidth: 200 - contentHeight: 200 - boundsBehavior: Flickable.StopAtBounds - flickableDirection: Flickable.HorizontalAndVerticalFlick - } - } - - function test_attach() { - var container = createTemporaryObject(flickable, testCase) - verify(container) - waitForRendering(container) - - var vertical = scrollBar.createObject() - verify(!vertical.parent) - compare(vertical.size, 0.0) - compare(vertical.position, 0.0) - compare(vertical.active, false) - compare(vertical.orientation, Qt.Vertical) - compare(vertical.x, 0) - compare(vertical.y, 0) - verify(vertical.width > 0) - verify(vertical.height > 0) - - container.ScrollBar.vertical = vertical - compare(vertical.parent, container) - compare(vertical.orientation, Qt.Vertical) - compare(vertical.size, container.visibleArea.heightRatio) - compare(vertical.position, container.visibleArea.yPosition) - compare(vertical.x, container.width - vertical.width) - compare(vertical.y, 0) - verify(vertical.width > 0) - compare(vertical.height, container.height) - // vertical scroll bar follows flickable's width - container.width += 10 - compare(vertical.x, container.width - vertical.width) - vertical.implicitWidth -= 2 - compare(vertical.x, container.width - vertical.width) - // ...unless explicitly positioned - vertical.x = 123 - container.width += 10 - compare(vertical.x, 123) - - var horizontal = createTemporaryObject(scrollBar, null) - verify(!horizontal.parent) - compare(horizontal.size, 0.0) - compare(horizontal.position, 0.0) - compare(horizontal.active, false) - compare(horizontal.orientation, Qt.Vertical) - compare(horizontal.x, 0) - compare(horizontal.y, 0) - verify(horizontal.width > 0) - verify(horizontal.height > 0) - - container.ScrollBar.horizontal = horizontal - compare(horizontal.parent, container) - compare(horizontal.orientation, Qt.Horizontal) - compare(horizontal.size, container.visibleArea.widthRatio) - compare(horizontal.position, container.visibleArea.xPosition) - compare(horizontal.x, 0) - compare(horizontal.y, container.height - horizontal.height) - compare(horizontal.width, container.width) - verify(horizontal.height > 0) - // horizontal scroll bar follows flickable's height - container.height += 10 - compare(horizontal.y, container.height - horizontal.height) - horizontal.implicitHeight -= 2 - compare(horizontal.y, container.height - horizontal.height) - // ...unless explicitly positioned - horizontal.y = 123 - container.height += 10 - compare(horizontal.y, 123) - - var velocity = container.maximumFlickVelocity - - compare(container.flicking, false) - container.flick(-velocity, -velocity) - compare(container.flicking, true) - tryCompare(container, "flicking", false) - - compare(vertical.size, container.visibleArea.heightRatio) - compare(vertical.position, container.visibleArea.yPosition) - compare(horizontal.size, container.visibleArea.widthRatio) - compare(horizontal.position, container.visibleArea.xPosition) - - compare(container.flicking, false) - container.flick(velocity, velocity) - compare(container.flicking, true) - tryCompare(container, "flicking", false) - - compare(vertical.size, container.visibleArea.heightRatio) - compare(vertical.position, container.visibleArea.yPosition) - compare(horizontal.size, container.visibleArea.widthRatio) - compare(horizontal.position, container.visibleArea.xPosition) - - var oldY = vertical.y - var oldHeight = vertical.height - vertical.parent = testCase - vertical.y -= 10 - container.height += 10 - compare(vertical.y, oldY - 10) - compare(vertical.height, oldHeight) - - var oldX = horizontal.x - var oldWidth = horizontal.width - horizontal.parent = testCase - horizontal.x -= 10 - container.width += 10 - compare(horizontal.x, oldX - 10) - compare(horizontal.width, oldWidth) - } - - function test_attachTwice() { - let container = createTemporaryObject(flickable, testCase) - verify(container) - waitForRendering(container) - - container.ScrollBar.vertical = scrollBar.createObject(container, { objectName: "oldVerticalScrollBar" }) - verify(container.ScrollBar.vertical) - let oldVerticalScrollBar = findChild(container, "oldVerticalScrollBar") - verify(oldVerticalScrollBar) - verify(oldVerticalScrollBar.visible) - - container.ScrollBar.horizontal = scrollBar.createObject(container, { objectName: "oldHorizontalScrollBar" }) - verify(container.ScrollBar.horizontal) - let oldHorizontalScrollBar = findChild(container, "oldHorizontalScrollBar") - verify(oldHorizontalScrollBar) - verify(oldHorizontalScrollBar.visible) - - container.ScrollBar.vertical = scrollBar.createObject(container, { objectName: "newVerticalScrollBar" }) - let newVerticalScrollBar = findChild(container, "newVerticalScrollBar") - verify(newVerticalScrollBar) - verify(newVerticalScrollBar.visible) - verify(!oldVerticalScrollBar.visible) - - container.ScrollBar.horizontal = scrollBar.createObject(container, { objectName: "newHorizontalScrollBar" }) - let newHorizontalScrollBar = findChild(container, "newHorizontalScrollBar") - verify(newHorizontalScrollBar) - verify(newHorizontalScrollBar.visible) - verify(!oldHorizontalScrollBar.visible) - } - - function test_mouse_data() { - return [ - { tag: "horizontal", properties: { visible: true, orientation: Qt.Horizontal, width: testCase.width } }, - { tag: "vertical", properties: { visible: true, orientation: Qt.Vertical, height: testCase.height } } - ] - } - - function test_mouse(data) { - var control = createTemporaryObject(scrollBarWithDefaultPadding, testCase, data.properties) - verify(control) - // ### we should consider calling updateGeometry() from QQuickStyleItem::componentComplete() - // to avoid the wait here... - if (control.__decreaseVisual.indicator !== null) - waitForItemPolished(control.__decreaseVisual.indicator) - - var grooveRange = { - start: { - x: control.orientation == Qt.Horizontal ? control.leftPadding : 0, - y: control.orientation == Qt.Vertical ? control.topPadding : 0 - }, - end: { - x: control.orientation == Qt.Horizontal ? control.width - control.rightPadding : 0, - y: control.orientation == Qt.Vertical ? control.height - control.bottomPadding: 0 - }, - width : control.width - control.leftPadding - control.rightPadding, - height: control.height - control.topPadding - control.bottomPadding - } - - var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"}) - verify(pressedSpy.valid) - - mousePress(control, grooveRange.start.x, grooveRange.start.y, Qt.LeftButton) - compare(pressedSpy.count, 1) - compare(control.pressed, true) - compare(control.position, 0.0) - - mouseMove(control, -control.width, -control.height, 0) - compare(pressedSpy.count, 1) - compare(control.pressed, true) - compare(control.position, 0.0) - - mouseMove(control, control.width * 0.5, control.height * 0.5, 0) - compare(pressedSpy.count, 1) - compare(control.pressed, true) - verify(control.position, 0.5) - - mouseRelease(control, control.width * 0.5, control.height * 0.5, Qt.LeftButton) - compare(pressedSpy.count, 2) - compare(control.pressed, false) - compare(control.position, 0.5) - - mousePress(control, control.width - 1, control.height - 1, Qt.LeftButton) - compare(pressedSpy.count, 3) - compare(control.pressed, true) - // We can't click on right and bottom edge, so click to (width-1, height-1), and move mouse to (width,height) - mouseMove(control, control.width, control.height, 0) - compare(control.position, 1.0) - - mouseMove(control, control.width * 2, control.height * 2, 0) - compare(pressedSpy.count, 3) - compare(control.pressed, true) - compare(control.position, 1.0) - - mouseMove(control, grooveRange.start.x + grooveRange.width * 0.75, grooveRange.start.y + grooveRange.height * 0.75, 0) - compare(pressedSpy.count, 3) - compare(control.pressed, true) - fuzzyCompare(control.position, 0.75, 0.01) - - mouseRelease(control, grooveRange.start.x + grooveRange.width * 0.25, grooveRange.start.y + grooveRange.height * 0.25, Qt.LeftButton) - compare(pressedSpy.count, 4) - compare(control.pressed, false) - fuzzyCompare(control.position, 0.25, 0.01) - - if (control.__decreaseVisual.indicator !== null) { - var p = control.__decreaseVisual.indicator.mapToItem(control, Qt.point(0, 0)) - mousePress(control, p.x, p.y, Qt.LeftButton) - compare(pressedSpy.count, 4) - compare(control.pressed, false) - compare(control.__decreaseVisual.pressed, true) - fuzzyCompare(control.position, 0.15, 0.01) - mouseRelease(control.__decreaseVisual.indicator, 0, 0, Qt.LeftButton) - compare(control.__decreaseVisual.pressed, false) - - p = control.__increaseVisual.indicator.mapToItem(control, Qt.point(0, 0)) - mousePress(control, p.x, p.y, Qt.LeftButton) - compare(pressedSpy.count, 4) - compare(control.pressed, false) - compare(control.__increaseVisual.pressed, true) - fuzzyCompare(control.position, 0.25, 0.01) - mouseRelease(control.__increaseVisual.indicator, 0, 0, Qt.LeftButton) - compare(control.__increaseVisual.pressed, false) - } - } - - function test_touch_data() { - return [ - { tag: "horizontal", properties: { visible: true, orientation: Qt.Horizontal, width: testCase.width } }, - { tag: "vertical", properties: { visible: true, orientation: Qt.Vertical, height: testCase.height } } - ] - } - - function test_touch(data) { - var control = createTemporaryObject(scrollBar, testCase, data.properties) - verify(control) - - var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"}) - verify(pressedSpy.valid) - - var touch = touchEvent(control) - - touch.press(0, control, 0, 0).commit() - compare(pressedSpy.count, 1) - compare(control.pressed, true) - compare(control.position, 0.0) - - touch.move(0, control, -control.width, -control.height).commit() - compare(pressedSpy.count, 1) - compare(control.pressed, true) - compare(control.position, 0.0) - - touch.move(0, control, control.width * 0.5, control.height * 0.5).commit() - compare(pressedSpy.count, 1) - compare(control.pressed, true) - verify(control.position, 0.5) - - touch.release(0, control, control.width * 0.5, control.height * 0.5).commit() - compare(pressedSpy.count, 2) - compare(control.pressed, false) - compare(control.position, 0.5) - - touch.press(0, control, control.width - 1, control.height - 1).commit() - compare(pressedSpy.count, 3) - compare(control.pressed, true) - compare(control.position, 0.5) - - touch.move(0, control, control.width * 2, control.height * 2).commit() - compare(pressedSpy.count, 3) - compare(control.pressed, true) - compare(control.position, 1.0) - - touch.move(0, control, control.width * 0.75, control.height * 0.75).commit() - compare(pressedSpy.count, 3) - compare(control.pressed, true) - compare(control.position, 0.75) - - touch.release(0, control, control.width * 0.25, control.height * 0.25).commit() - compare(pressedSpy.count, 4) - compare(control.pressed, false) - compare(control.position, 0.25) - } - - function test_multiTouch() { - var control1 = createTemporaryObject(scrollBar, testCase) - verify(control1) - - var pressedCount1 = 0 - var movedCount1 = 0 - - var pressedSpy1 = signalSpy.createObject(control1, {target: control1, signalName: "pressedChanged"}) - verify(pressedSpy1.valid) - - var positionSpy1 = signalSpy.createObject(control1, {target: control1, signalName: "positionChanged"}) - verify(positionSpy1.valid) - - var touch = touchEvent(control1) - touch.press(0, control1, 0, 0).commit().move(0, control1, control1.width, control1.height).commit() - - compare(pressedSpy1.count, ++pressedCount1) - compare(positionSpy1.count, ++movedCount1) - compare(control1.pressed, true) - compare(control1.position, 1.0) - - // second touch point on the same control is ignored - touch.stationary(0).press(1, control1, 0, 0).commit() - touch.stationary(0).move(1, control1).commit() - touch.stationary(0).release(1).commit() - - compare(pressedSpy1.count, pressedCount1) - compare(positionSpy1.count, movedCount1) - compare(control1.pressed, true) - compare(control1.position, 1.0) - - var control2 = createTemporaryObject(scrollBar, testCase, {y: control1.height}) - verify(control2) - - var pressedCount2 = 0 - var movedCount2 = 0 - - var pressedSpy2 = signalSpy.createObject(control2, {target: control2, signalName: "pressedChanged"}) - verify(pressedSpy2.valid) - - var positionSpy2 = signalSpy.createObject(control2, {target: control2, signalName: "positionChanged"}) - verify(positionSpy2.valid) - - // press the second scrollbar - touch.stationary(0).press(2, control2, 0, 0).commit() - - compare(pressedSpy2.count, ++pressedCount2) - compare(positionSpy2.count, movedCount2) - compare(control2.pressed, true) - compare(control2.position, 0.0) - - compare(pressedSpy1.count, pressedCount1) - compare(positionSpy1.count, movedCount1) - compare(control1.pressed, true) - compare(control1.position, 1.0) - - // move both scrollbars - touch.move(0, control1).move(2, control2).commit() - - compare(pressedSpy2.count, pressedCount2) - compare(positionSpy2.count, ++movedCount2) - compare(control2.pressed, true) - compare(control2.position, 0.5) - - compare(pressedSpy1.count, pressedCount1) - compare(positionSpy1.count, ++movedCount1) - compare(control1.pressed, true) - compare(control1.position, 0.5) - - // release both scrollbars - touch.release(0, control1).release(2, control2).commit() - - compare(pressedSpy2.count, ++pressedCount2) - compare(positionSpy2.count, movedCount2) - compare(control2.pressed, false) - compare(control2.position, 0.5) - - compare(pressedSpy1.count, ++pressedCount1) - compare(positionSpy1.count, movedCount1) - compare(control1.pressed, false) - compare(control1.position, 0.5) - } - - function test_increase_decrease_data() { - return [ - { tag: "increase:active", increase: true, active: true }, - { tag: "decrease:active", increase: false, active: true }, - { tag: "increase:inactive", increase: true, active: false }, - { tag: "decrease:inactive", increase: false, active: false } - ] - } - - function test_increase_decrease(data) { - var control = createTemporaryObject(scrollBar, testCase, {position: 0.5, active: data.active}) - verify(control) - - if (data.increase) { - control.increase() - compare(control.position, 0.6) - } else { - control.decrease() - compare(control.position, 0.4) - } - compare(control.active, data.active) - } - - function test_stepSize_data() { - return [ - { tag: "0.0", stepSize: 0.0 }, - { tag: "0.1", stepSize: 0.1 }, - { tag: "0.5", stepSize: 0.5 } - ] - } - - function test_stepSize(data) { - var control = createTemporaryObject(scrollBar, testCase, {stepSize: data.stepSize}) - verify(control) - - compare(control.stepSize, data.stepSize) - compare(control.position, 0.0) - - var count = 10 - if (data.stepSize !== 0.0) - count = 1.0 / data.stepSize - - // increase until 1.0 - for (var i = 1; i <= count; ++i) { - control.increase() - compare(control.position, i / count) - } - control.increase() - compare(control.position, 1.0) - - // decrease until 0.0 - for (var d = count - 1; d >= 0; --d) { - control.decrease() - compare(control.position, d / count) - } - control.decrease() - compare(control.position, 0.0) - } - - function test_padding_data() { - return [ - { tag: "horizontal", properties: { visible: true, orientation: Qt.Horizontal, width: testCase.width, leftPadding: testCase.width * 0.1 } }, - { tag: "vertical", properties: { visible: true, orientation: Qt.Vertical, height: testCase.height, topPadding: testCase.height * 0.1 } } - ] - } - - function test_padding(data) { - var control = createTemporaryObject(scrollBar, testCase, data.properties) - - mousePress(control, control.leftPadding + control.availableWidth * 0.5, control.topPadding + control.availableHeight * 0.5, Qt.LeftButton) - mouseRelease(control, control.leftPadding + control.availableWidth * 0.5, control.topPadding + control.availableHeight * 0.5, Qt.LeftButton) - - compare(control.position, 0.5) - } - - function test_warning() { - ignoreWarning(Qt.resolvedUrl("tst_scrollbar.qml") + ":55:1: QML TestCase: ScrollBar must be attached to a Flickable or ScrollView") - testCase.ScrollBar.vertical = null - } - - function test_mirrored() { - var container = createTemporaryObject(flickable, testCase) - verify(container) - waitForRendering(container) - - container.ScrollBar.vertical = scrollBar.createObject(container) - compare(container.ScrollBar.vertical.x, container.width - container.ScrollBar.vertical.width) - container.ScrollBar.vertical.locale = Qt.locale("ar_EG") - compare(container.ScrollBar.vertical.x, container.width - container.ScrollBar.vertical.width) - } - - function test_hover_data() { - return [ - { tag: "enabled", hoverEnabled: true, interactive: true }, - { tag: "disabled", hoverEnabled: false, interactive: true }, - { tag: "non-interactive", hoverEnabled: true, interactive: false } - ] - } - - function test_hover(data) { - var control = createTemporaryObject(scrollBar, testCase, {hoverEnabled: data.hoverEnabled, interactive: data.interactive}) - verify(control) - - compare(control.hovered, false) - - mouseMove(control, control.width / 2, control.height / 2) - compare(control.hovered, data.hoverEnabled) - compare(control.active, data.hoverEnabled && data.interactive) - - mouseMove(control, -1, -1) - compare(control.hovered, false) - compare(control.active, false) - } - - function test_snapMode_data() { - return [ - { tag: "NoSnap", snapMode: ScrollBar.NoSnap, stepSize: 0.1, size: 0.2, width: 100, steps: 80 }, /* 0.8*100 */ - { tag: "NoSnap2", snapMode: ScrollBar.NoSnap, stepSize: 0.2, size: 0.1, width: 200, steps: 180 }, /* 0.9*200 */ - - { tag: "SnapAlways", snapMode: ScrollBar.SnapAlways, stepSize: 0.1, size: 0.2, width: 100, steps: 10 }, - { tag: "SnapAlways2", snapMode: ScrollBar.SnapAlways, stepSize: 0.2, size: 0.125, width: 200, steps: 5 }, - - { tag: "SnapOnRelease", snapMode: ScrollBar.SnapOnRelease, stepSize: 0.1, size: 0.2, width: 100, steps: 80 }, /* 0.8*100 */ - { tag: "SnapOnRelease2", snapMode: ScrollBar.SnapOnRelease, stepSize: 0.2, size: 0.1, width: 200, steps: 180 }, /* 0.9*200 */ - ] - } - - function test_snapMode_mouse_data() { - return test_snapMode_data() - } - - function test_snapMode_mouse(data) { - var control = createTemporaryObject(scrollBar, testCase, {snapMode: data.snapMode, orientation: Qt.Horizontal, stepSize: data.stepSize, size: data.size, width: data.width}) - verify(control) - - function snappedPosition(pos) { - var effectiveStep = control.stepSize * (1.0 - control.size) - return Math.round(pos / effectiveStep) * effectiveStep - } - - function boundPosition(pos) { - return Math.max(0, Math.min(pos, 1.0 - control.size)) - } - - mousePress(control, 0, 0) - compare(control.position, 0) - - mouseMove(control, control.width * 0.3, 0) - var expectedMovePos = 0.3 - if (control.snapMode === ScrollBar.SnapAlways) { - expectedMovePos = snappedPosition(expectedMovePos) - verify(expectedMovePos !== 0.3) - } - compare(control.position, expectedMovePos) - - mouseRelease(control, control.width * 0.75, 0) - var expectedReleasePos = 0.75 - if (control.snapMode !== ScrollBar.NoSnap) { - expectedReleasePos = snappedPosition(expectedReleasePos) - verify(expectedReleasePos !== 0.75) - } - compare(control.position, expectedReleasePos) - - control.position = 0 - mousePress(control, 0, 0) - - var steps = 0 - var prevPos = 0 - - for (var x = 0; x < control.width; ++x) { - mouseMove(control, x, 0) - expectedMovePos = boundPosition(x / control.width) - if (control.snapMode === ScrollBar.SnapAlways) - expectedMovePos = snappedPosition(expectedMovePos) - compare(control.position, expectedMovePos) - - if (control.position !== prevPos) - ++steps - prevPos = control.position - } - compare(steps, data.steps) - - mouseRelease(control, control.width - 1, 0) - } - - function test_snapMode_touch_data() { - return test_snapMode_data() - } - - function test_snapMode_touch(data) { - var control = createTemporaryObject(scrollBar, testCase, {snapMode: data.snapMode, orientation: Qt.Horizontal, stepSize: data.stepSize, size: data.size, width: data.width}) - verify(control) - - function snappedPosition(pos) { - var effectiveStep = control.stepSize * (1.0 - control.size) - return Math.round(pos / effectiveStep) * effectiveStep - } - - function boundPosition(pos) { - return Math.max(0, Math.min(pos, 1.0 - control.size)) - } - - var touch = touchEvent(control) - - touch.press(0, control, 0, 0).commit() - compare(control.position, 0) - - touch.move(0, control, control.width * 0.3, 0).commit() - var expectedMovePos = 0.3 - if (control.snapMode === ScrollBar.SnapAlways) { - expectedMovePos = snappedPosition(expectedMovePos) - verify(expectedMovePos !== 0.3) - } - compare(control.position, expectedMovePos) - - touch.release(0, control, control.width * 0.75, 0).commit() - var expectedReleasePos = 0.75 - if (control.snapMode !== ScrollBar.NoSnap) { - expectedReleasePos = snappedPosition(expectedReleasePos) - verify(expectedReleasePos !== 0.75) - } - compare(control.position, expectedReleasePos) - - control.position = 0 - touch.press(0, control, 0, 0).commit() - - var steps = 0 - var prevPos = 0 - - for (var x = 0; x < control.width; ++x) { - touch.move(0, control, x, 0).commit() - expectedMovePos = boundPosition(x / control.width) - if (control.snapMode === ScrollBar.SnapAlways) - expectedMovePos = snappedPosition(expectedMovePos) - compare(control.position, expectedMovePos) - - if (control.position !== prevPos) - ++steps - prevPos = control.position - } - compare(steps, data.steps) - - touch.release(0, control, control.width - 1).commit() - } - - function test_interactive_data() { - return [ - { tag: "true", interactive: true }, - { tag: "false", interactive: false } - ] - } - - function test_interactive(data) { - var control = createTemporaryObject(scrollBar, testCase, {interactive: data.interactive}) - verify(control) - - compare(control.interactive, data.interactive) - - // press-move-release - mousePress(control, 0, 0, Qt.LeftButton) - compare(control.pressed, data.interactive) - - mouseMove(control, control.width / 2, control.height / 2) - compare(control.position, data.interactive ? 0.5 : 0.0) - - mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.pressed, false) - - // change to non-interactive while pressed - mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.pressed, data.interactive) - - mouseMove(control, control.width, control.height) - compare(control.position, data.interactive ? 1.0 : 0.0) - - control.interactive = false - compare(control.interactive, false) - compare(control.pressed, false) - - mouseMove(control, control.width / 2, control.height / 2) - compare(control.position, data.interactive ? 1.0 : 0.0) - - mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.pressed, false) - - // change back to interactive & try press-move-release again - control.interactive = true - mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) - compare(control.pressed, true) - - mouseMove(control, 0, 0) - compare(control.position, 0.0) - - mouseRelease(control, 0, 0, Qt.LeftButton) - compare(control.pressed, false) - } - - function test_policy() { - var control = createTemporaryObject(scrollBar, testCase, {active: true}) - verify(control) - - compare(ScrollBar.AsNeeded, Qt.ScrollBarAsNeeded) - compare(ScrollBar.AlwaysOff, Qt.ScrollBarAlwaysOff) - compare(ScrollBar.AlwaysOn, Qt.ScrollBarAlwaysOn) - - compare(control.visible, true) - compare(control.policy, ScrollBar.AsNeeded) - - control.size = 0.5 - verify(control.state === "active" || control.contentItem.state === "active") - - control.size = 1.0 - verify(control.state !== "active" && control.contentItem.state !== "active") - - control.policy = ScrollBar.AlwaysOff - compare(control.visible, false) - - control.policy = ScrollBar.AlwaysOn - compare(control.visible, true) - verify(control.state === "active" || control.contentItem.state === "active") - } - - function test_overshoot() { - var container = createTemporaryObject(flickable, testCase) - verify(container) - waitForRendering(container) - - var vertical = scrollBar.createObject(container, {size: 0.5}) - container.ScrollBar.vertical = vertical - - var horizontal = scrollBar.createObject(container, {size: 0.5}) - container.ScrollBar.horizontal = horizontal - - // negative vertical overshoot (pos < 0) - vertical.position = -0.1 - compare(vertical.contentItem.y, vertical.topPadding) - compare(vertical.contentItem.height, 0.4 * vertical.availableHeight) - - // positive vertical overshoot (pos + size > 1) - vertical.position = 0.8 - compare(vertical.contentItem.y, vertical.topPadding + 0.8 * vertical.availableHeight) - compare(vertical.contentItem.height, 0.2 * vertical.availableHeight) - - // negative horizontal overshoot (pos < 0) - horizontal.position = -0.1 - compare(horizontal.contentItem.x, horizontal.leftPadding) - compare(horizontal.contentItem.width, 0.4 * horizontal.availableWidth) - - // positive horizontal overshoot (pos + size > 1) - horizontal.position = 0.8 - compare(horizontal.contentItem.x, horizontal.leftPadding + 0.8 * horizontal.availableWidth) - compare(horizontal.contentItem.width, 0.2 * horizontal.availableWidth) - } - - function test_orientation() { - var control = createTemporaryObject(scrollBar, testCase) - verify(control) - - compare(control.orientation, Qt.Vertical) - compare(control.horizontal, false) - compare(control.vertical, true) - - control.orientation = Qt.Horizontal - compare(control.orientation, Qt.Horizontal) - compare(control.horizontal, true) - compare(control.vertical, false) - } - - function test_flashing() { - var control = createTemporaryObject(scrollBar, testCase, {size: 0.2}) - verify(control) - - var activeSpy = signalSpy.createObject(control, {target: control, signalName: "activeChanged"}) - verify(activeSpy.valid) - - compare(control.active, false) - if (control.contentItem) - compare(control.contentItem.opacity, 0) - if (control.background) - compare(control.background.opacity, 0) - - control.increase() - compare(control.position, 0.1) - compare(control.active, false) - compare(activeSpy.count, 2) - if (control.contentItem) - verify(control.contentItem.opacity > 0) - if (control.background) - verify(control.background.opacity > 0) - if (control.contentItem) - tryCompare(control.contentItem, "opacity", 0) - if (control.background) - tryCompare(control.background, "opacity", 0) - - control.decrease() - compare(control.position, 0.0) - compare(control.active, false) - compare(activeSpy.count, 4) - if (control.contentItem) - verify(control.contentItem.opacity > 0) - if (control.background) - verify(control.background.opacity > 0) - if (control.contentItem) - tryCompare(control.contentItem, "opacity", 0) - if (control.background) - tryCompare(control.background, "opacity", 0) - } - - function test_minimumSize() { - var container = createTemporaryObject(flickable, testCase) - verify(container) - waitForRendering(container) - - var vertical = scrollBar.createObject(container, {minimumSize: 0.1}) - container.ScrollBar.vertical = vertical - - compare(container.visibleArea.heightRatio, 0.5) - compare(vertical.size, 0.5) - compare(vertical.visualSize, 0.5) - compare(vertical.contentItem.height, 0.5 * vertical.availableHeight) - - container.contentHeight = 2000 - - compare(container.visibleArea.heightRatio, 0.05) - compare(vertical.size, 0.05) - compare(vertical.visualSize, 0.1) - compare(vertical.contentItem.height, 0.1 * vertical.availableHeight) - - verify(container.atYBeginning) - compare(container.visibleArea.yPosition, 0.0) - compare(vertical.position, 0.0) - compare(vertical.visualPosition, 0.0) - compare(vertical.contentItem.y, vertical.topPadding) - - container.contentY = 1900 - - verify(container.atYEnd) - compare(container.visibleArea.yPosition, 0.95) - compare(vertical.position, 0.95) - compare(vertical.visualPosition, 0.9) - compare(vertical.contentItem.y, vertical.topPadding + 0.9 * vertical.availableHeight) - - container.contentHeight = 125 - - compare(container.visibleArea.heightRatio, 0.8) - compare(vertical.size, 0.8) - compare(vertical.visualSize, 0.8) - compare(vertical.contentItem.height, 0.8 * vertical.availableHeight) - - verify(container.atYEnd) - compare(container.visibleArea.yPosition, 0.2) - compare(vertical.position, 0.2) - compare(vertical.visualPosition, 0.2) - compare(vertical.contentItem.y, vertical.topPadding + 0.2 * vertical.availableHeight) - } -} |