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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick
+import QtTest
+import QtQuick.Controls
+
+TestCase {
+ id: testCase
+ width: 200
+ height: 200
+ visible: true
+ when: windowShown
+ name: "SwitchDelegate"
+
+ Component {
+ id: switchDelegate
+ SwitchDelegate {}
+ }
+
+ Component {
+ id: signalSequenceSpy
+ SignalSequenceSpy {
+ signals: ["pressed", "released", "canceled", "clicked", "toggled", "pressedChanged", "checkedChanged"]
+ }
+ }
+
+ // TODO: data-fy tst_checkbox (rename to tst_check?) so we don't duplicate its tests here?
+
+ function test_defaults() {
+ var control = createTemporaryObject(switchDelegate, testCase);
+ verify(control);
+ verify(!control.checked);
+ }
+
+ function test_checked() {
+ var control = createTemporaryObject(switchDelegate, testCase);
+ verify(control);
+
+ mouseClick(control);
+ verify(control.checked);
+
+ mouseClick(control);
+ verify(!control.checked);
+ }
+
+ function test_baseline() {
+ var control = createTemporaryObject(switchDelegate, testCase);
+ verify(control);
+ compare(control.baselineOffset, control.contentItem.y + control.contentItem.baselineOffset);
+ }
+
+ function test_pressed_data() {
+ return [
+ { tag: "indicator", x: 15 },
+ { tag: "background", x: 5 }
+ ]
+ }
+
+ function test_pressed(data) {
+ var control = createTemporaryObject(switchDelegate, testCase, {padding: 10})
+ verify(control)
+
+ // stays pressed when dragged outside
+ compare(control.pressed, false)
+ mousePress(control, data.x, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, true)
+ mouseMove(control, -1, control.height / 2)
+ compare(control.pressed, true)
+ mouseRelease(control, -1, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, false)
+ }
+
+ function test_mouse() {
+ var control = createTemporaryObject(switchDelegate, testCase)
+ verify(control)
+
+ // check
+ var spy = signalSequenceSpy.createObject(control, {target: control})
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, true)
+ verify(spy.success)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // uncheck
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, true)
+ verify(spy.success)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release on the right
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, true)
+ verify(spy.success)
+ mouseMove(control, control.width * 2, control.height / 2, 0)
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ mouseRelease(control, control.width * 2, control.height / 2, Qt.LeftButton)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release on the left
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.pressed, true)
+ verify(spy.success)
+ mouseMove(control, -control.width, control.height / 2, 0)
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ mouseRelease(control, -control.width, control.height / 2, Qt.LeftButton)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release in the middle
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ mousePress(control, 0, 0, Qt.LeftButton)
+ compare(control.pressed, true)
+ verify(spy.success)
+ mouseMove(control, control.width / 2, control.height / 2, 0, Qt.LeftButton)
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ "released",
+ "clicked"]
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ tryCompare(control, "position", 0) // QTBUG-57944
+ verify(spy.success)
+
+ // right button
+ spy.expectedSequence = []
+ mousePress(control, control.width / 2, control.height / 2, Qt.RightButton)
+ compare(control.pressed, false)
+ verify(spy.success)
+ mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+ }
+
+ function test_touch() {
+ var control = createTemporaryObject(switchDelegate, testCase)
+ verify(control)
+
+ var touch = touchEvent(control)
+
+ // check
+ var spy = signalSequenceSpy.createObject(control, {target: control})
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // uncheck
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ // Don't want to double-click.
+ wait(Qt.styleHints.mouseDoubleClickInterval + 50)
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release on the right
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ wait(Qt.styleHints.mouseDoubleClickInterval + 50)
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ touch.move(0, control, control.width * 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width * 2, control.height / 2).commit()
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release on the left
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ wait(Qt.styleHints.mouseDoubleClickInterval + 50)
+ touch.press(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ touch.move(0, control, -control.width, control.height / 2).commit()
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, -control.width, control.height / 2).commit()
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // release in the middle
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ wait(Qt.styleHints.mouseDoubleClickInterval + 50)
+ touch.press(0, control, 0, 0).commit()
+ compare(control.pressed, true)
+ verify(spy.success)
+ touch.move(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.pressed, true)
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width / 2, control.height / 2).commit()
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ tryCompare(control, "position", 0) // QTBUG-57944
+ verify(spy.success)
+ }
+
+ function test_mouseDrag() {
+ var control = createTemporaryObject(switchDelegate, testCase, {leftPadding: 100, rightPadding: 100})
+ verify(control)
+
+ var spy = signalSequenceSpy.createObject(control, {target: control})
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+
+ // press-drag-release inside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ mousePress(control.indicator, 0)
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ mouseMove(control.indicator, control.width)
+ compare(control.position, 1.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ mouseRelease(control.indicator, control.indicator.width)
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // press-drag-release outside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ mousePress(control, 0)
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ mouseMove(control, control.width - control.rightPadding)
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ mouseMove(control, control.width / 2)
+ compare(control.position, 0.5)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ mouseMove(control, control.leftPadding)
+ compare(control.position, 0.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ mouseRelease(control, control.width)
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // press-drag-release from and to outside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ mousePress(control, control.width - 1)
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ mouseMove(control, control.width - control.rightPadding)
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ mouseMove(control, control.width / 2)
+ compare(control.position, 0.5)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ mouseMove(control, control.width - control.rightPadding)
+ compare(control.position, 1.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ mouseRelease(control, control.width)
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+ }
+
+ function test_touchDrag() {
+ var control = createTemporaryObject(switchDelegate, testCase, {leftPadding: 100, rightPadding: 100})
+ verify(control)
+
+ var touch = touchEvent(control)
+
+ var spy = signalSequenceSpy.createObject(control, {target: control})
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+
+ // press-drag-release inside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ touch.press(0, control.indicator, 0).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ touch.move(0, control.indicator, control.width).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control.indicator, control.indicator.width).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // press-drag-release outside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true }],
+ "pressed"]
+ // Don't want to double-click.
+ wait(Qt.styleHints.mouseDoubleClickInterval + 50)
+ touch.press(0, control, 0).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ touch.move(0, control, control.width - control.rightPadding).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ touch.move(0, control, control.width / 2).commit()
+ compare(control.position, 0.5)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ touch.move(0, control, control.leftPadding).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, true)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true }],
+ ["checkedChanged", { "pressed": false, "checked": false }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, false)
+ verify(spy.success)
+
+ // press-drag-release from and to outside the indicator
+ spy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false }],
+ "pressed"]
+ wait(Qt.styleHints.mouseDoubleClickInterval + 50)
+ touch.press(0, control, control.width - 1).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+ verify(spy.success)
+
+ touch.move(0, control, control.width - control.rightPadding).commit()
+ compare(control.position, 0.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ touch.move(0, control, control.width / 2).commit()
+ compare(control.position, 0.5)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ touch.move(0, control, control.width - control.rightPadding).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, false)
+ compare(control.pressed, true)
+
+ spy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false }],
+ ["checkedChanged", { "pressed": false, "checked": true }],
+ "toggled",
+ "released",
+ "clicked"]
+ touch.release(0, control, control.width).commit()
+ compare(control.position, 1.0)
+ compare(control.checked, true)
+ compare(control.pressed, false)
+ verify(spy.success)
+ }
+
+ function test_spacing() {
+ var control = createTemporaryObject(switchDelegate, testCase, { text: "Some long, long, long text" })
+ verify(control)
+ verify(control.contentItem.implicitWidth + control.leftPadding + control.rightPadding > control.background.implicitWidth)
+
+ var textLabel = findChild(control.contentItem, "label")
+ verify(textLabel)
+
+ // The implicitWidth of the IconLabel that all buttons use as their contentItem should be
+ // equal to the implicitWidth of the Text and the switch indicator + spacing while no icon is set.
+ compare(control.contentItem.implicitWidth, textLabel.implicitWidth + control.indicator.width + control.spacing)
+
+ control.spacing += 100
+ compare(control.contentItem.implicitWidth, textLabel.implicitWidth + control.indicator.width + control.spacing)
+
+ compare(control.implicitWidth, textLabel.implicitWidth + control.indicator.width + control.spacing + control.leftPadding + control.rightPadding)
+ }
+
+ function test_display_data() {
+ return [
+ { "tag": "IconOnly", display: SwitchDelegate.IconOnly },
+ { "tag": "TextOnly", display: SwitchDelegate.TextOnly },
+ { "tag": "TextUnderIcon", display: SwitchDelegate.TextUnderIcon },
+ { "tag": "TextBesideIcon", display: SwitchDelegate.TextBesideIcon },
+ { "tag": "IconOnly, mirrored", display: SwitchDelegate.IconOnly, mirrored: true },
+ { "tag": "TextOnly, mirrored", display: SwitchDelegate.TextOnly, mirrored: true },
+ { "tag": "TextUnderIcon, mirrored", display: SwitchDelegate.TextUnderIcon, mirrored: true },
+ { "tag": "TextBesideIcon, mirrored", display: SwitchDelegate.TextBesideIcon, mirrored: true }
+ ]
+ }
+
+ function test_display(data) {
+ var control = createTemporaryObject(switchDelegate, testCase, {
+ text: "SwitchDelegate",
+ display: data.display,
+ width: 400,
+ "icon.source": "qrc:/qt-project.org/imports/QtQuick/Controls/Basic/images/check.png",
+ "LayoutMirroring.enabled": !!data.mirrored
+ })
+ verify(control)
+ compare(control.icon.source, "qrc:/qt-project.org/imports/QtQuick/Controls/Basic/images/check.png")
+
+ var iconImage = findChild(control.contentItem, "image")
+ var textLabel = findChild(control.contentItem, "label")
+
+ var availableWidth = control.availableWidth - control.indicator.width - control.spacing
+ var indicatorOffset = control.mirrored ? control.indicator.width + control.spacing : 0
+
+ switch (control.display) {
+ case SwitchDelegate.IconOnly:
+ verify(iconImage)
+ verify(!textLabel)
+ compare(iconImage.x, indicatorOffset + (availableWidth - iconImage.width) / 2)
+ compare(iconImage.y, (control.availableHeight - iconImage.height) / 2)
+ break;
+ case SwitchDelegate.TextOnly:
+ verify(!iconImage)
+ verify(textLabel)
+ compare(textLabel.x, control.mirrored ? control.availableWidth - textLabel.width : 0)
+ compare(textLabel.y, (control.availableHeight - textLabel.height) / 2)
+ break;
+ case SwitchDelegate.TextUnderIcon:
+ verify(iconImage)
+ verify(textLabel)
+ compare(iconImage.x, indicatorOffset + (availableWidth - iconImage.width) / 2)
+ compare(textLabel.x, indicatorOffset + (availableWidth - textLabel.width) / 2)
+ verify(iconImage.y < textLabel.y)
+ break;
+ case SwitchDelegate.TextBesideIcon:
+ verify(iconImage)
+ verify(textLabel)
+ if (control.mirrored)
+ verify(textLabel.x < iconImage.x)
+ else
+ verify(iconImage.x < textLabel.x)
+ compare(iconImage.y, (control.availableHeight - iconImage.height) / 2)
+ compare(textLabel.y, (control.availableHeight - textLabel.height) / 2)
+ break;
+ }
+ }
+}