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-rw-r--r--tests/auto/quickcontrols2/pressandhold/tst_pressandhold.cpp222
1 files changed, 222 insertions, 0 deletions
diff --git a/tests/auto/quickcontrols2/pressandhold/tst_pressandhold.cpp b/tests/auto/quickcontrols2/pressandhold/tst_pressandhold.cpp
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+++ b/tests/auto/quickcontrols2/pressandhold/tst_pressandhold.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest>
+#include <QtQuick>
+#include <QtQuickControls2/qquickstyle.h>
+#include <QStyleHints>
+
+class tst_PressAndHold : public QObject
+{
+ Q_OBJECT
+
+public:
+ tst_PressAndHold();
+
+private slots:
+ void initTestCase();
+ void cleanupTestCase();
+
+ void pressAndHold_data();
+ void pressAndHold();
+
+ void keepSelection_data();
+ void keepSelection();
+};
+
+tst_PressAndHold::tst_PressAndHold()
+{
+ QQuickStyle::setStyle("Basic");
+}
+
+void tst_PressAndHold::initTestCase()
+{
+ QGuiApplication::styleHints()->setMousePressAndHoldInterval(100);
+}
+
+void tst_PressAndHold::cleanupTestCase()
+{
+ QGuiApplication::styleHints()->setMousePressAndHoldInterval(-1);
+}
+
+void tst_PressAndHold::pressAndHold_data()
+{
+ QTest::addColumn<QByteArray>("data");
+ QTest::addColumn<QByteArray>("signal");
+
+ QTest::newRow("Button") << QByteArray("import QtQuick.Controls; Button { text: 'Button' }") << QByteArray(SIGNAL(pressAndHold()));
+ QTest::newRow("SwipeDelegate") << QByteArray("import QtQuick.Controls; SwipeDelegate { text: 'SwipeDelegate' }") << QByteArray(SIGNAL(pressAndHold()));
+ QTest::newRow("TextField") << QByteArray("import QtQuick.Controls; TextField { text: 'TextField' }") << QByteArray(SIGNAL(pressAndHold(QQuickMouseEvent*)));
+ QTest::newRow("TextArea") << QByteArray("import QtQuick.Controls; TextArea { text: 'TextArea' }") << QByteArray(SIGNAL(pressAndHold(QQuickMouseEvent*)));
+}
+
+void tst_PressAndHold::pressAndHold()
+{
+ QFETCH(QByteArray, data);
+ QFETCH(QByteArray, signal);
+
+ QQmlEngine engine;
+ QQmlComponent component(&engine);
+ component.setData(data, QUrl());
+
+ QScopedPointer<QObject> control(component.create());
+ QScopedPointer<QObject> waitControl(component.create());
+ QVERIFY(!control.isNull() && !waitControl.isNull());
+
+ QSignalSpy spy(control.data(), signal);
+ QSignalSpy waitSpy(waitControl.data(), signal);
+ QVERIFY(spy.isValid() && waitSpy.isValid());
+
+ int startDragDistance = QGuiApplication::styleHints()->startDragDistance();
+ QMouseEvent press(QEvent::MouseButtonPress, QPointF(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
+ QMouseEvent press2(QEvent::MouseButtonPress, QPointF(), Qt::RightButton, Qt::RightButton, Qt::NoModifier);
+ QMouseEvent move(QEvent::MouseMove, QPointF(2 * startDragDistance, 2 * startDragDistance), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
+ QMouseEvent release(QEvent::MouseButtonRelease, QPointF(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
+
+ // pressAndHold() emitted
+ QGuiApplication::sendEvent(control.data(), &press);
+ QTRY_COMPARE(spy.count(), 1);
+ QGuiApplication::sendEvent(control.data(), &release);
+ QCOMPARE(spy.count(), 1);
+ spy.clear();
+
+ // pressAndHold() canceled by release
+ QGuiApplication::sendEvent(control.data(), &press);
+ QGuiApplication::processEvents();
+ QGuiApplication::sendEvent(control.data(), &release);
+ QCOMPARE(spy.count(), 0);
+
+ // pressAndHold() canceled by move
+ QGuiApplication::sendEvent(control.data(), &press);
+ QGuiApplication::sendEvent(control.data(), &move); // cancels pressAndHold()
+ QGuiApplication::sendEvent(waitControl.data(), &press);
+ // by the time the second control emits pressAndHold(), we can reliably
+ // assume that the first control would have emitted pressAndHold() if it
+ // wasn't canceled as appropriate by the move event above
+ QTRY_COMPARE(waitSpy.count(), 1);
+ QCOMPARE(spy.count(), 0);
+ QGuiApplication::sendEvent(control.data(), &release);
+ QGuiApplication::sendEvent(waitControl.data(), &release);
+ QCOMPARE(waitSpy.count(), 1);
+ QCOMPARE(spy.count(), 0);
+ waitSpy.clear();
+
+ // pressAndHold() canceled by 2nd press
+ QGuiApplication::sendEvent(control.data(), &press);
+ QGuiApplication::sendEvent(control.data(), &press2); // cancels pressAndHold()
+ QGuiApplication::sendEvent(waitControl.data(), &press);
+ // by the time the second control emits pressAndHold(), we can reliably
+ // assume that the first control would have emitted pressAndHold() if it
+ // wasn't canceled as appropriate by the 2nd press event above
+ QTRY_COMPARE(waitSpy.count(), 1);
+ QCOMPARE(spy.count(), 0);
+ QGuiApplication::sendEvent(control.data(), &release);
+ QGuiApplication::sendEvent(waitControl.data(), &release);
+ QCOMPARE(waitSpy.count(), 1);
+ QCOMPARE(spy.count(), 0);
+ waitSpy.clear();
+}
+
+void tst_PressAndHold::keepSelection_data()
+{
+ QTest::addColumn<QByteArray>("data");
+
+ QTest::newRow("TextField") << QByteArray("import QtQuick.Controls; TextField { text: 'TextField' }");
+ QTest::newRow("TextArea") << QByteArray("import QtQuick.Controls; TextArea { text: 'TextArea' }");
+}
+
+void tst_PressAndHold::keepSelection()
+{
+ QFETCH(QByteArray, data);
+
+ QQmlEngine engine;
+ QQmlComponent component(&engine);
+ component.setData(data, QUrl());
+
+ QScopedPointer<QObject> control(component.create());
+ QScopedPointer<QObject> waitControl(component.create());
+ QVERIFY(!control.isNull() && !waitControl.isNull());
+
+ QSignalSpy spy(control.data(), SIGNAL(pressAndHold(QQuickMouseEvent*)));
+ QSignalSpy waitSpy(waitControl.data(), SIGNAL(pressAndHold(QQuickMouseEvent*)));
+ QVERIFY(spy.isValid() && waitSpy.isValid());
+
+ QMouseEvent press(QEvent::MouseButtonPress, QPointF(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
+ QMouseEvent press2(QEvent::MouseButtonPress, QPointF(), Qt::RightButton, Qt::RightButton, Qt::NoModifier);
+ QMouseEvent release(QEvent::MouseButtonRelease, QPointF(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
+
+ QVERIFY(!control->property("text").toString().isEmpty());
+ QVERIFY(QMetaObject::invokeMethod(control.data(), "selectAll"));
+ QCOMPARE(control->property("selectedText"), control->property("text"));
+
+ // pressAndHold() emitted => selection remains
+ QGuiApplication::sendEvent(control.data(), &press);
+ QTRY_COMPARE(spy.count(), 1);
+ QGuiApplication::sendEvent(control.data(), &release);
+ QCOMPARE(spy.count(), 1);
+ QCOMPARE(control->property("selectedText"), control->property("text"));
+ spy.clear();
+
+ // pressAndHold() canceled by release => selection cleared
+ QGuiApplication::sendEvent(control.data(), &press);
+ QGuiApplication::processEvents();
+ QGuiApplication::sendEvent(control.data(), &release);
+ QCOMPARE(spy.count(), 0);
+ QVERIFY(control->property("selectedText").toString().isEmpty());
+
+ QVERIFY(QMetaObject::invokeMethod(control.data(), "selectAll"));
+ QCOMPARE(control->property("selectedText"), control->property("text"));
+
+ // pressAndHold() canceled by 2nd press => selection cleared
+ QGuiApplication::sendEvent(control.data(), &press);
+ QGuiApplication::sendEvent(control.data(), &press2); // cancels pressAndHold()
+ QGuiApplication::sendEvent(waitControl.data(), &press);
+ // by the time the second control emits pressAndHold(), we can reliably
+ // assume that the first control would have emitted pressAndHold() if it
+ // wasn't canceled as appropriate by the move event above
+ QTRY_COMPARE(waitSpy.count(), 1);
+ QCOMPARE(spy.count(), 0);
+ QGuiApplication::sendEvent(control.data(), &release);
+ QGuiApplication::sendEvent(waitControl.data(), &release);
+ QCOMPARE(waitSpy.count(), 1);
+ QCOMPARE(spy.count(), 0);
+ QVERIFY(control->property("selectedText").toString().isEmpty());
+ waitSpy.clear();
+}
+
+QTEST_MAIN(tst_PressAndHold)
+
+#include "tst_pressandhold.moc"