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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/
#ifndef QQUICKMATERIALRIPPLE_P_H
#define QQUICKMATERIALRIPPLE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick/qquickitem.h>
#include <QtGui/qcolor.h>
QT_BEGIN_NAMESPACE
class QQuickMaterialRipple : public QQuickItem
{
Q_OBJECT
Q_PROPERTY(QColor color READ color WRITE setColor FINAL)
Q_PROPERTY(qreal clipRadius READ clipRadius WRITE setClipRadius FINAL)
Q_PROPERTY(bool pressed READ isPressed WRITE setPressed FINAL)
Q_PROPERTY(bool active READ isActive WRITE setActive FINAL)
Q_PROPERTY(QQuickItem *anchor READ anchor WRITE setAnchor FINAL)
Q_PROPERTY(Trigger trigger READ trigger WRITE setTrigger FINAL)
public:
QQuickMaterialRipple(QQuickItem *parent = nullptr);
QColor color() const;
void setColor(const QColor &color);
qreal clipRadius() const;
void setClipRadius(qreal radius);
bool isActive() const;
void setActive(bool active);
bool isPressed() const;
void setPressed(bool pressed);
enum Trigger { Press, Release };
Q_ENUM (Trigger)
Trigger trigger() const;
void setTrigger(Trigger trigger);
QPointF anchorPoint() const;
QQuickItem *anchor() const;
void setAnchor(QQuickItem *anchor);
qreal diameter() const;
protected:
void itemChange(ItemChange change, const ItemChangeData &data) override;
QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) override;
void timerEvent(QTimerEvent *event) override;
void prepareWave();
void enterWave();
void exitWave();
private:
bool m_active = false;
bool m_pressed = false;
int m_waves = 0;
int m_enterDelay = 0;
Trigger m_trigger = Press;
qreal m_clipRadius = 0.0;
QColor m_color;
QQuickItem *m_anchor = nullptr;
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QQuickMaterialRipple)
#endif // QQUICKMATERIALRIPPLE_P_H
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