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path: root/src/quicktemplates2/qquickdeferredexecute.cpp
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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Templates 2 module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qquickdeferredexecute_p_p.h"

#include <QtQml/qqmlengine.h>
#include <QtQml/private/qqmldata_p.h>
#include <QtQml/private/qqmlcomponent_p.h>
#include <QtQml/private/qqmlobjectcreator_p.h>

QT_BEGIN_NAMESPACE

namespace QtQuickPrivate {

static void beginDeferred(QQmlEnginePrivate *enginePriv, const QQmlProperty &property, QQmlComponentPrivate::DeferredState *deferredState)
{
    QObject *object = property.object();
    QQmlData *ddata = QQmlData::get(object);
    Q_ASSERT(!ddata->deferredData.isEmpty());

    int propertyIndex = property.index();

    for (auto dit = ddata->deferredData.rbegin(); dit != ddata->deferredData.rend(); ++dit) {
        QQmlData::DeferredData *deferData = *dit;

        auto range = deferData->bindings.equal_range(propertyIndex);
        if (range.first == deferData->bindings.end())
            continue;

        QQmlComponentPrivate::ConstructionState *state = new QQmlComponentPrivate::ConstructionState;
        state->completePending = true;

        QQmlContextData *creationContext = nullptr;
        state->creator.reset(new QQmlObjectCreator(deferData->context->parent, deferData->compilationUnit, creationContext));

        enginePriv->inProgressCreations++;

        typedef QMultiHash<int, const QV4::CompiledData::Binding *> QV4PropertyBindingHash;
        auto it = std::reverse_iterator<QV4PropertyBindingHash::iterator>(range.second);
        auto last = std::reverse_iterator<QV4PropertyBindingHash::iterator>(range.first);
        while (it != last) {
            if (!state->creator->populateDeferredBinding(property, deferData, *it))
                state->errors << state->creator->errors;
            ++it;
        }

        deferredState->constructionStates += state;

        // Cleanup any remaining deferred bindings for this property, also in inner contexts,
        // to avoid executing them later and overriding the property that was just populated.
        while (dit != ddata->deferredData.rend()) {
            (*dit)->bindings.remove(propertyIndex);
            ++dit;
        }
        break;
    }
}

void executeDeferred(QObject *object, const QString &property)
{
    QQmlData *data = QQmlData::get(object);
    if (data && !data->deferredData.isEmpty() && !data->wasDeleted(object)) {
        QQmlEnginePrivate *ep = QQmlEnginePrivate::get(data->context->engine);

        QQmlComponentPrivate::DeferredState state;
        beginDeferred(ep, QQmlProperty(object, property), &state);

        // Release deferred data for those compilation units that no longer have deferred bindings
        data->releaseDeferredData();

        QQmlComponentPrivate::completeDeferred(ep, &state);
    }
}

} // QtQuickPrivate

QT_END_NAMESPACE