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authorJuha Vuolle <juha.vuolle@qt.io>2023-02-17 12:11:02 +0200
committerJuha Vuolle <juha.vuolle@qt.io>2023-02-22 08:37:51 +0200
commitc908718f86dd409f0f2d3757057d797b2f5ff83a (patch)
tree3efd52b3813890ca337a24c3bce918d971be5e19 /examples/sensors/maze/doc/src/maze.qdoc
parentb6618e767f69ee3ff3bab8b5b15925ad6fab2b20 (diff)
Remove sensors maze example
The Maze (QML) example is a nice game implementation, but doesn't add much demonstration value in comparison to sensorsshowcase example. The one unique thing it does demonstrate is tilt sensor. Tiltsensor can be added to the sensorsshowcase too; but OTOH tilt is in some sense just 'a' sensor among the sensors, and there is probably no need to use all of them in the examples. Task-number: QTBUG-110939 Pick-to: 6.5 Change-Id: I2fd997750b05b3962428955a2929e149af6b72bd Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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-// Copyright (C) 2017 The Qt Company Ltd.
-// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
-
-/*!
- \example maze
- \title Qt Sensors - Maze QML Example
- \ingroup qtsensors-examples
- \image maze.png
-
- \section2 Maze in QML
- \brief The Maze example demonstrates the TiltSensor QML type.
-
-
- To write a QML application that will use the TiltSensor QML sensors type
- you need to do the following steps:
-
- To import the Qt Sensors QML types into your application, use the following
- import statement in your .qml file:
-
- \snippet maze/maze.qml 0
-
- Then, add the Sensor QML types into your qml file.
-
- In this example we use the TiltSensor:
-
- \snippet maze/maze.qml 1
-
- The mouse should move by a factor of the tilt value:
-
- \snippet maze/maze.qml 2
-
- The walk direction of the mouse takes into account some collision detection:
-
- \snippet maze/maze.qml 3
-
- The rotation of the mouse image is determined according to the angle that the mouse is moving.
-
- \snippet maze/Mouse.qml 0
-
-*/
-