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Diffstat (limited to 'examples/sensors/maze/LabyrinthSquare.qml')
-rw-r--r-- | examples/sensors/maze/LabyrinthSquare.qml | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/examples/sensors/maze/LabyrinthSquare.qml b/examples/sensors/maze/LabyrinthSquare.qml deleted file mode 100644 index d9e72db7..00000000 --- a/examples/sensors/maze/LabyrinthSquare.qml +++ /dev/null @@ -1,43 +0,0 @@ -// Copyright (C) 2017 The Qt Company Ltd. -// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause - -//Import the declarative plugins -import QtQuick - -//Import the javascript functions for this game -import "lib.js" as Lib - -//Implementation of the Labyrinth square control. -Rectangle { - id: sq - x: 0 - y: 0 - width: Lib.cellDimension - height: Lib.cellDimension - color: "white" - property int val: 0 - property AnimatedImage picture: img - - //Dependent of its position and the labyrinth value a square can be the start, cheese, empty or a wall - AnimatedImage { - id: img - anchors.fill: parent - source: "" - } - - function updateImage() - { - if (sq.val == -1) - sq.picture.source = "content/start.png"; - else if (sq.val == 3) - sq.picture.source = "content/cheese.png"; - else if (sq.val == 4){ - sq.picture.source = "content/cheeseeating.gif"; - sq.picture.playing = true; - } - else if (sq.val == 1) - sq.picture.source = "content/01.png"; - else - sq.picture.source = "content/00.png"; - } -} |