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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#ifndef SIGNALSLOTEDITOR_H
#define SIGNALSLOTEDITOR_H
#include "signalsloteditor_global.h"
#include <QtDesigner/private/connectionedit_p.h>
QT_BEGIN_NAMESPACE
class DomConnections;
namespace qdesigner_internal {
class SignalSlotConnection;
class QT_SIGNALSLOTEDITOR_EXPORT SignalSlotEditor : public ConnectionEdit
{
Q_OBJECT
public:
SignalSlotEditor(QDesignerFormWindowInterface *form_window, QWidget *parent);
virtual void setSignal(SignalSlotConnection *con, const QString &member);
virtual void setSlot(SignalSlotConnection *con, const QString &member);
void setSource(Connection *con, const QString &obj_name) override;
void setTarget(Connection *con, const QString &obj_name) override;
DomConnections *toUi() const;
void fromUi(const DomConnections *connections, QWidget *parent);
QDesignerFormWindowInterface *formWindow() const { return m_form_window; }
QObject *objectByName(QWidget *topLevel, const QString &name) const;
void addEmptyConnection();
protected:
QWidget *widgetAt(const QPoint &pos) const override;
private:
Connection *createConnection(QWidget *source, QWidget *destination) override;
void modifyConnection(Connection *con) override;
QDesignerFormWindowInterface *m_form_window;
bool m_showAllSignalsSlots;
friend class SetMemberCommand;
};
} // namespace qdesigner_internal
QT_END_NAMESPACE
#endif // SIGNALSLOTEDITOR_H
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