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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QACTIVEXPROPERTYSHEET_H
#define QACTIVEXPROPERTYSHEET_H
#include <QtDesigner/private/qdesigner_propertysheet_p.h>
QT_BEGIN_NAMESPACE
class QDesignerAxWidget;
class QDesignerFormWindowInterface;
/* The propertysheet has a method to delete itself and repopulate
* if the "control" property changes. Pre 4.5, the control property
* might not be the first one, so, the properties are stored and
* re-applied. If the "control" is the first one, it should be
* sufficient to reapply the changed flags, however, care must be taken when
* resetting the control.
* Resetting a control: The current behaviour is that the modified Active X properties are added again
* as Fake-Properties, which is a nice side-effect as not cause a loss. */
class QAxWidgetPropertySheet: public QDesignerPropertySheet
{
Q_OBJECT
Q_INTERFACES(QDesignerPropertySheetExtension)
public:
explicit QAxWidgetPropertySheet(QDesignerAxWidget *object, QObject *parent = 0);
bool isEnabled(int index) const override;
bool isVisible(int index) const override;
QVariant property(int index) const override;
void setProperty(int index, const QVariant &value) override;
bool reset(int index) override;
int indexOf(const QString &name) const override;
bool dynamicPropertiesAllowed() const override;
static const char *controlPropertyName;
public slots:
void updatePropertySheet();
private:
QDesignerAxWidget *axWidget() const;
const QString m_controlProperty;
const QString m_propertyGroup;
int m_controlIndex;
struct SavedProperties {
QVariantMap changedProperties;
QWidget *widget;
QString clsid;
} m_currentProperties;
static void reloadPropertySheet(const struct SavedProperties &properties, QDesignerFormWindowInterface *formWin);
};
using ActiveXPropertySheetFactory = QDesignerPropertySheetFactory<QDesignerAxWidget, QAxWidgetPropertySheet>;
QT_END_NAMESPACE
#endif
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