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authorJarkko Koivikko <jarkko.koivikko@code-q.fi>2017-07-05 00:33:18 +0300
committerJarkko Koivikko <jarkko.koivikko@code-q.fi>2017-07-08 19:27:48 +0000
commit0bf1c6ad9e0b5572b8ea99f5fc8945dade5675b7 (patch)
tree44a604483c7090431d3caa540dec58c931c3c714 /src/virtualkeyboard/t9write.h
parent7036de7bb303735e7ef0fdf7f2d220bdbc867c71 (diff)
3rdparty/openwnn: Fix and optimize the engine due to QStringLiteral
QStringLiteral is broken in MSVC2015 onwards when used with \uXXXX encoded character literals. This was the reason Japanese tests were failing - the OpenWNN engine was actually broken and producing garbage. Not only this change eliminates QStringLiteral from openwnn, but also reduces runtime memory usage by replacing QMap<QString, QString>. The new solution is based on simple binary lookup table WnnLookupTable. WnnLookupTable data was converted from existing QMap structures using WnnLookupTable::create() method, which was left there for future reference. This change also removes the unnecessary QObjectPrivate definitions from Romkan* classes. [ChangeLog][OpenWNN] Fixed and optimized OpenWNN engine (as a workaround for QStringLiteral breakage) Change-Id: I50c9e2f5c363e1314f47d7023685da543ec9a7eb Reviewed-by: hjk <hjk@qt.io> Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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