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Diffstat (limited to 'src/styles/TraceUtils.js')
-rw-r--r-- | src/styles/TraceUtils.js | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/styles/TraceUtils.js b/src/styles/TraceUtils.js new file mode 100644 index 00000000..f2dd9bbb --- /dev/null +++ b/src/styles/TraceUtils.js @@ -0,0 +1,89 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +.pragma library + +function renderSmoothedLine(ctx, trace, renderPos) { + + if (!trace) + return renderPos + + if (renderPos >= trace.length) + return renderPos + + // Fetch points and draw the initial "dot" + var points, tp + if (renderPos === 0) { + points = trace.points() + tp = points[renderPos++] + ctx.beginPath() + ctx.moveTo(tp.x, tp.y) + ctx.lineTo(tp.x, tp.y + 0.000001) + ctx.stroke() + } else { + points = trace.points(renderPos - 1) + } + + // Draw smoothed line using quadratic curve + var i = 1 + if (i + 1 < points.length) { + var pt1, pt2 + if (renderPos === 1) { + tp = points[i - 1] + } else { + pt1 = points[i - 1] + pt2 = points[i] + tp = Qt.point((pt1.x + pt2.x) / 2, (pt1.y + pt2.y) / 2) + } + ctx.beginPath() + ctx.moveTo(tp.x, tp.y) + while (i + 1 < points.length) { + pt1 = points[i++] + pt2 = points[i] + tp = Qt.point((pt1.x + pt2.x) / 2, (pt1.y + pt2.y) / 2) + ctx.quadraticCurveTo(pt1.x, pt1.y, tp.x, tp.y) + ctx.moveTo(tp.x, tp.y) + } + ctx.stroke() + } + + // Draw the remainder of the line + if (trace.isFinal) { + if (i < points.length) { + tp = points[i - 1] + ctx.beginPath() + ctx.moveTo(tp.x, tp.y) + tp = points[i++] + ctx.lineTo(tp.x, tp.y) + ctx.stroke() + } + } + + return renderPos + i - 1 +} |