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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick
import QtQuick.Layouts
import QtQuick.VirtualKeyboard
KeyboardLayout {
function createInputMethod() {
return Qt.createQmlObject('import QtQuick; import QtQuick.VirtualKeyboard.Plugins; HandwritingInputMethod {}', parent)
}
sharedLayouts: ['symbols']
inputMode: InputEngine.InputMode.Arabic
readonly property bool alphabeticInputMode: [InputEngine.InputMode.Latin, InputEngine.InputMode.Dialable].indexOf(InputContext.inputEngine.inputMode) !== -1
KeyboardRow {
Layout.preferredHeight: 3
TraceInputKey {
objectName: "hwrInputArea"
patternRecognitionMode: InputEngine.PatternRecognitionMode.Handwriting
horizontalRulers:
alphabeticInputMode ? [] :
[Math.round(boundingBox.height / 4), Math.round(boundingBox.height / 4) * 2, Math.round(boundingBox.height / 4) * 3]
}
}
KeyboardRow {
id: bottomRow
Layout.preferredHeight: 1
keyWeight: 160
ShiftKey {
weight: 240
}
InputModeKey {
inputModeNameList: [
"ABC", // InputEngine.InputMode.Latin
"\u0660\u0661\u0662", // InputEngine.InputMode.Numeric
"123", // InputEngine.InputMode.Dialable
"", // InputEngine.InputMode.Pinyin
"", // InputEngine.InputMode.Cangjie
"", // InputEngine.InputMode.Zhuyin
"", // InputEngine.InputMode.Hangul
"", // InputEngine.InputMode.Hiragana
"", // InputEngine.InputMode.Katakana
"", // InputEngine.InputMode.FullwidthLatin
"", // InputEngine.InputMode.Greek
"", // InputEngine.InputMode.Cyrillic
"\u0627\u200C\u0628\u200C\u067E", // InputEngine.InputMode.Arabic
]
}
Key {
key: Qt.Key_Comma
text: alphabeticInputMode ? "," : "\u060C"
smallText: "\u2699"
smallTextVisible: true
highlighted: true
}
SpaceKey {
weight: 10 * 160 - 4 * 160 - 2 * 240
}
Key {
key: Qt.Key_Period
text: "."
alternativeKeys: alphabeticInputMode ? "#%&*/\\\"'=+-_:;,.?!<>()" : "#%&*/\\\"'=+-_:\u061B.\u061F!<>()"
smallText: "!?"
smallTextVisible: true
highlighted: true
}
BackspaceKey {
}
EnterKey {
weight: 240
}
}
}
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