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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://www.qt.io
**
** This file is part of the Qt Virtual Keyboard add-on for Qt Enterprise.
**
** Licensees holding valid Qt Enterprise licenses may use this file in
** accordance with the Qt Enterprise License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://www.qt.io
**
****************************************************************************/
#ifndef PLATFORMINPUTCONTEXT_H
#define PLATFORMINPUTCONTEXT_H
#include <qevent.h>
#include <qpa/qplatforminputcontext.h>
#include <QPointer>
#include <QLocale>
class DeclarativeInputContext;
class AbstractInputPanel;
class PlatformInputContext : public QPlatformInputContext
{
Q_OBJECT
public:
explicit PlatformInputContext();
~PlatformInputContext();
virtual bool isValid() const;
virtual void reset();
virtual void commit();
virtual void update(Qt::InputMethodQueries queries);
virtual void invokeAction(QInputMethod::Action action, int cursorPosition);
virtual bool filterEvent(const QEvent *event);
virtual QRectF keyboardRect() const;
virtual bool isAnimating() const;
virtual void showInputPanel();
virtual void hideInputPanel();
virtual bool isInputPanelVisible() const;
virtual QLocale locale() const;
void setLocale(QLocale locale);
virtual Qt::LayoutDirection inputDirection() const;
void setInputDirection(Qt::LayoutDirection direction);
QObject *focusObject();
virtual void setFocusObject(QObject *object);
DeclarativeInputContext *declarativeInputContext() const;
#if defined(Q_OS_WIN)
virtual bool eventFilter(QObject *object, QEvent *event);
#endif
signals:
void focusObjectChanged();
protected:
void sendEvent(QEvent *event);
void sendKeyEvent(QKeyEvent *event);
QVariant inputMethodQuery(Qt::InputMethodQuery query);
void setDeclarativeContext(DeclarativeInputContext *context);
private slots:
void keyboardRectangleChanged();
private:
friend class DeclarativeInputContext;
DeclarativeInputContext *m_declarativeContext;
AbstractInputPanel *m_inputPanel;
bool m_inputPanelCreated;
QPointer<QObject> m_focusObject;
QLocale m_locale;
Qt::LayoutDirection m_inputDirection;
#if defined(Q_OS_WIN)
QEvent *m_filterEvent;
#endif
};
#endif
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