summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorJohan Klokkhammer Helsing <johan.helsing@qt.io>2019-10-15 09:51:43 +0200
committerJohan Klokkhammer Helsing <johan.helsing@qt.io>2019-10-17 08:13:27 +0200
commit9f5b96225885f927727a57b6123d8550d6c373bb (patch)
tree81dd5a3f7aa993bd5f95366ac54aaf9b4481e00b
parentbd6eb42fa31919aff1906aa60036aa33fd3edaa4 (diff)
Client: Fix 100ms freeze when applications do not swap after deliverUpdateRequest5.13
[ChangeLog][QPA plugin] Fixed a 100 ms freeze that would occur if applications did not draw after receiving a deliverUpdateRequest(). QtQuick does this at the start of animations. This should get rid of those backingstore warnings (and also remove a 100ms freeze before animations start in those instances). Fixes: QTBUG-76813 Change-Id: Id366bf4a14f402fa44530ae46e7b66d9988c14f6 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io> Reviewed-by: John Brooks <john.brooks@qt.io>
-rw-r--r--src/client/qwaylandwindow.cpp46
-rw-r--r--src/client/qwaylandwindow_p.h1
2 files changed, 9 insertions, 38 deletions
diff --git a/src/client/qwaylandwindow.cpp b/src/client/qwaylandwindow.cpp
index ae26ba04..8d34afd1 100644
--- a/src/client/qwaylandwindow.cpp
+++ b/src/client/qwaylandwindow.cpp
@@ -1105,25 +1105,6 @@ QVariant QWaylandWindow::property(const QString &name, const QVariant &defaultVa
void QWaylandWindow::timerEvent(QTimerEvent *event)
{
- if (event->timerId() == mFallbackUpdateTimerId) {
- killTimer(mFallbackUpdateTimerId);
- mFallbackUpdateTimerId = -1;
- qCDebug(lcWaylandBackingstore) << "mFallbackUpdateTimer timed out";
-
- if (!isExposed()) {
- qCDebug(lcWaylandBackingstore) << "Fallback update timer: Window not exposed,"
- << "not delivering update request.";
- return;
- }
-
- if (mWaitingForUpdate && hasPendingUpdateRequest() && !mWaitingForFrameCallback) {
- qCWarning(lcWaylandBackingstore) << "Delivering update request through fallback timer,"
- << "may not be in sync with display";
- deliverUpdateRequest();
- }
- }
-
-
if (mFrameCallbackTimerId.testAndSetOrdered(event->timerId(), -1)) {
killTimer(event->timerId());
qCDebug(lcWaylandBackingstore) << "Didn't receive frame callback in time, window should now be inexposed";
@@ -1135,6 +1116,7 @@ void QWaylandWindow::timerEvent(QTimerEvent *event)
void QWaylandWindow::requestUpdate()
{
+ qCDebug(lcWaylandBackingstore) << "requestUpdate";
Q_ASSERT(hasPendingUpdateRequest()); // should be set by QPA
// If we have a frame callback all is good and will be taken care of there
@@ -1142,20 +1124,17 @@ void QWaylandWindow::requestUpdate()
return;
// If we've already called deliverUpdateRequest(), but haven't seen any attach+commit/swap yet
- if (mWaitingForUpdate) {
- // Ideally, we should just have returned here, but we're not guaranteed that the client
- // will actually update, so start this timer to deliver another request update after a while
- // *IF* the client doesn't update.
- int fallbackTimeout = 100;
- mFallbackUpdateTimerId = startTimer(fallbackTimeout);
- return;
- }
+ // This is a somewhat redundant behavior and might indicate a bug in the calling code, so log
+ // here so we can get this information when debugging update/frame callback issues.
+ // Continue as nothing happened, though.
+ if (mWaitingForUpdate)
+ qCDebug(lcWaylandBackingstore) << "requestUpdate called twice without committing anything";
// Some applications (such as Qt Quick) depend on updates being delivered asynchronously,
// so use invokeMethod to delay the delivery a bit.
QMetaObject::invokeMethod(this, [this] {
// Things might have changed in the meantime
- if (hasPendingUpdateRequest() && !mWaitingForUpdate && !mWaitingForFrameCallback)
+ if (hasPendingUpdateRequest() && !mWaitingForFrameCallback)
deliverUpdateRequest();
}, Qt::QueuedConnection);
}
@@ -1165,6 +1144,7 @@ void QWaylandWindow::requestUpdate()
// Can be called from the render thread (without locking anything) so make sure to not make races in this method.
void QWaylandWindow::handleUpdate()
{
+ qCDebug(lcWaylandBackingstore) << "handleUpdate" << QThread::currentThread();
// TODO: Should sync subsurfaces avoid requesting frame callbacks?
QReadLocker lock(&mSurfaceLock);
if (!isInitialized())
@@ -1175,15 +1155,6 @@ void QWaylandWindow::handleUpdate()
mFrameCallback = nullptr;
}
- if (mFallbackUpdateTimerId != -1) {
- // Ideally, we would stop the fallback timer here, but since we're on another thread,
- // it's not allowed. Instead we set mFallbackUpdateTimer to -1 here, so we'll just
- // ignore it if it times out before it's cleaned up by the invokeMethod call.
- int id = mFallbackUpdateTimerId;
- mFallbackUpdateTimerId = -1;
- QMetaObject::invokeMethod(this, [this, id] { killTimer(id); }, Qt::QueuedConnection);
- }
-
mFrameCallback = frame();
wl_callback_add_listener(mFrameCallback, &QWaylandWindow::callbackListener, this);
mWaitingForFrameCallback = true;
@@ -1203,6 +1174,7 @@ void QWaylandWindow::handleUpdate()
void QWaylandWindow::deliverUpdateRequest()
{
+ qCDebug(lcWaylandBackingstore) << "deliverUpdateRequest";
mWaitingForUpdate = true;
QPlatformWindow::deliverUpdateRequest();
}
diff --git a/src/client/qwaylandwindow_p.h b/src/client/qwaylandwindow_p.h
index b03d92e5..e4a1124e 100644
--- a/src/client/qwaylandwindow_p.h
+++ b/src/client/qwaylandwindow_p.h
@@ -232,7 +232,6 @@ protected:
// True when we have called deliverRequestUpdate, but the client has not yet attached a new buffer
bool mWaitingForUpdate = false;
- int mFallbackUpdateTimerId = -1; // Started when waiting for app to commit
QMutex mResizeLock;
bool mWaitingToApplyConfigure = false;