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authorPaul Olav Tvete <paul.tvete@theqtcompany.com>2016-01-08 15:41:22 +0100
committerPaul Olav Tvete <paul.tvete@theqtcompany.com>2016-01-12 12:37:37 +0000
commita3aa68222d586f38e261f8dae5b2d50230f3ebb3 (patch)
treeecab898a95e40091cbb4cfee7dbf4260ee53799a /examples/wayland/minimal-cpp/window.cpp
parent6aa799c6fe24c29f9d92634b605dd91b2ca12bc1 (diff)
A minimal c++-based compositor
No input handling. Change-Id: Ie35f8ad5ff7317c83b9b76bc5c45adaca8bdb6fb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'examples/wayland/minimal-cpp/window.cpp')
-rw-r--r--examples/wayland/minimal-cpp/window.cpp102
1 files changed, 102 insertions, 0 deletions
diff --git a/examples/wayland/minimal-cpp/window.cpp b/examples/wayland/minimal-cpp/window.cpp
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+++ b/examples/wayland/minimal-cpp/window.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Wayland module
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "window.h"
+#include "compositor.h"
+
+#include <QPainter>
+#include <QMatrix4x4>
+#include <QOpenGLFunctions>
+
+Window::Window()
+ : m_compositor(0)
+{
+}
+
+void Window::setCompositor(Compositor *comp) {
+ m_compositor = comp;
+}
+
+void Window::initializeGL()
+{
+ m_textureBlitter.create();
+}
+
+static int sillyrandom(int range)
+{
+ if (range <= 0)
+ range = 200;
+ return qrand() % range;
+}
+
+void Window::paintGL()
+{
+ m_compositor->startRender();
+
+ QOpenGLFunctions *functions = context()->functions();
+ functions->glClearColor(.4f, .7f, .1f, 0.5f);
+ functions->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ m_textureBlitter.bind();
+ functions->glEnable(GL_BLEND);
+ functions->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ qsrand(31337);
+
+ Q_FOREACH (View *view, m_compositor->views()) {
+ if (view->isCursor())
+ continue;
+ GLuint textureId = view->getTexture();
+ QWaylandSurface *surface = view->surface();
+ if (surface && surface->isMapped()) {
+ QSize s = surface->size();
+ QPointF pos(sillyrandom(width() - s.width()), sillyrandom(height() - s.height()));
+ QRectF surfaceGeometry(pos, s);
+ QOpenGLTextureBlitter::Origin surfaceOrigin =
+ view->currentBuffer().origin() == QWaylandSurface::OriginTopLeft
+ ? QOpenGLTextureBlitter::OriginTopLeft
+ : QOpenGLTextureBlitter::OriginBottomLeft;
+ QMatrix4x4 targetTransform = QOpenGLTextureBlitter::targetTransform(surfaceGeometry, QRect(QPoint(), size()));
+ m_textureBlitter.blit(textureId, targetTransform, surfaceOrigin);
+ }
+ }
+ m_textureBlitter.release();
+ m_compositor->endRender();
+}