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authorSamuel Rødal <samuel.rodal@nokia.com>2012-05-16 21:44:47 +0200
committerLaszlo Agocs <laszlo.p.agocs@nokia.com>2012-05-17 08:49:05 +0200
commit995e547922209d6b415a93fc171024181bef3fa2 (patch)
treea00c64d6b6659399c561526a1e0112f23de09bb1 /examples
parent711ecf5c1d03101c07297adce1e2b36194d7e6af (diff)
Fixed inverted textures in qml-compositor.
qml-compositor now shows applications the same way as qwindow-compositor. Change-Id: If5e53863969830cbd22916e50447b4f05d0a245a Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
Diffstat (limited to 'examples')
-rw-r--r--examples/qml-compositor/ContrastEffect.qml4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/qml-compositor/ContrastEffect.qml b/examples/qml-compositor/ContrastEffect.qml
index 8987a5651..1273c3aaf 100644
--- a/examples/qml-compositor/ContrastEffect.qml
+++ b/examples/qml-compositor/ContrastEffect.qml
@@ -51,7 +51,7 @@ ShaderEffect {
}
}
- property string vShader: "
+ property string vShaderInvertedY: "
uniform highp mat4 qt_Matrix;
attribute highp vec4 qt_Vertex;
attribute highp vec2 qt_MultiTexCoord0;
@@ -61,7 +61,7 @@ ShaderEffect {
gl_Position = qt_Matrix * qt_Vertex;
}
"
- property string vShaderInvertedY: "
+ property string vShader: "
uniform highp mat4 qt_Matrix;
attribute highp vec4 qt_Vertex;
attribute highp vec2 qt_MultiTexCoord0;