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authorLiang Qi <liang.qi@qt.io>2020-04-27 08:51:53 +0200
committerAlexandru Croitor <alexandru.croitor@qt.io>2020-04-29 13:51:58 +0200
commit6319bc72e2dc63175ca797ee3042955f852e008f (patch)
treec9c1c71c43394a4cd2f0f6a75df8ba6f3a2550f3 /src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp
parent00c8a79da0c80616f18329cdfc61338a2c1af7df (diff)
parent28e7d940c42c47cf039522709883ae3de9f4fb88 (diff)
Merge remote-tracking branch 'origin/5.15' into dev
Conflicts: tests/auto/client/xdgoutput/tst_xdgoutput.cpp Regenerated CMake projects. Removed duplicate wayland source in tests/auto/client/xdgoutput/xdgoutput.pro. It's still referenced via the included shared.pri file. Regenerated the CMake project to adapt to that. Otherwise the CMake project fails to configure due to duplicate rules with a error like the one below CMake Error at src/compositor/Qt6WaylandCompositorMacros.cmake:13 (add_custom_command): Attempt to add a custom rule to output tests/auto/client/xdgoutput/wayland-xdg-output-unstable-v1-server-protocol.h.rule Also use a workaround fix for configuring CMake standalone tests due to regression introduced by dd7e40b1086020f6a054957f4972720cd684 in qtbase. Change-Id: Ib364b851a1fa828c153efbf8653c9e4ef5e618cd
Diffstat (limited to 'src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp')
-rw-r--r--src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp b/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp
index e125fc630..ec55bdcd0 100644
--- a/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp
+++ b/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp
@@ -346,7 +346,7 @@ void QWaylandGLContext::updateGLFormat()
wl_surface *wlSurface = m_display->createSurface(nullptr);
wl_egl_window *eglWindow = wl_egl_window_create(wlSurface, 1, 1);
-#if defined(EGL_VERSION_1_5)
+#if QT_CONFIG(egl_extension_platform_wayland)
EGLSurface eglSurface = eglCreatePlatformWindowSurface(m_eglDisplay, m_config, eglWindow, nullptr);
#else
EGLSurface eglSurface = eglCreateWindowSurface(m_eglDisplay, m_config, eglWindow, nullptr);