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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the QtWaylandCompositor module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qwaylandtouch.h"
+#include "qwaylandtouch_p.h"
+
+#include <QtWaylandCompositor/QWaylandCompositor>
+#include <QtWaylandCompositor/QWaylandInputDevice>
+#include <QtWaylandCompositor/QWaylandView>
+#include <QtWaylandCompositor/QWaylandClient>
+
+#include <QtWaylandCompositor/private/qwlqttouch_p.h>
+
+QT_BEGIN_NAMESPACE
+
+QWaylandTouchPrivate::QWaylandTouchPrivate(QWaylandTouch *touch, QWaylandInputDevice *seat)
+ : wl_touch()
+ , seat(seat)
+ , focusResource()
+{
+}
+
+void QWaylandTouchPrivate::resetFocusState()
+{
+ focusDestroyListener.reset();
+ focusResource = 0;
+}
+
+void QWaylandTouchPrivate::touch_destroy_resource(Resource *resource)
+{
+ if (focusResource == resource) {
+ resetFocusState();
+ }
+}
+
+void QWaylandTouchPrivate::touch_release(Resource *resource)
+{
+ wl_resource_destroy(resource->handle);
+}
+
+void QWaylandTouchPrivate::sendDown(uint32_t time, int touch_id, const QPointF &position)
+{
+ Q_Q(QWaylandTouch);
+ if (focusResource || q->mouseFocus())
+ return;
+
+ uint32_t serial = q->compositor()->nextSerial();
+
+ wl_touch_send_down(focusResource->handle, serial, time, q->mouseFocus()->surfaceResource(), touch_id,
+ wl_fixed_from_double(position.x()), wl_fixed_from_double(position.y()));
+}
+
+void QWaylandTouchPrivate::sendUp(uint32_t time, int touch_id)
+{
+ if (focusResource)
+ return;
+
+ uint32_t serial = compositor()->nextSerial();
+
+ wl_touch_send_up(focusResource->handle, serial, time, touch_id);
+}
+void QWaylandTouchPrivate::sendMotion(uint32_t time, int touch_id, const QPointF &position)
+{
+ if (!focusResource)
+ return;
+
+ wl_touch_send_motion(focusResource->handle, time, touch_id,
+ wl_fixed_from_double(position.x()), wl_fixed_from_double(position.y()));
+}
+
+/*!
+ * \class QWaylandTouch
+ * \inmodule QtWaylandCompositor
+ * \brief The QWaylandTouch class provides access to a touch device.
+ *
+ * This class provides access to the touch device in a QWaylandInputDevice. It corresponds to
+ * the Wayland interface wl_touch.
+ */
+
+/*!
+ * Constructs a QWaylandTouch for the \a inputDevice and with the given \a parent.
+ */
+QWaylandTouch::QWaylandTouch(QWaylandInputDevice *inputDevice, QObject *parent)
+ : QWaylandObject(*new QWaylandTouchPrivate(this, inputDevice), parent)
+{
+ connect(&d_func()->focusDestroyListener, &QWaylandDestroyListener::fired, this, &QWaylandTouch::focusDestroyed);
+}
+
+/*!
+ * Returns the input device for this QWaylandTouch.
+ */
+QWaylandInputDevice *QWaylandTouch::inputDevice() const
+{
+ Q_D(const QWaylandTouch);
+ return d->seat;
+}
+
+/*!
+ * Returns the compositor for this QWaylandTouch.
+ */
+QWaylandCompositor *QWaylandTouch::compositor() const
+{
+ Q_D(const QWaylandTouch);
+ return d->compositor();
+}
+
+/*!
+ * Sends a touch point event for the touch device with the given \a id,
+ * \a position, and \a state.
+ *
+ *
+ * \sa mouseFocus()
+ */
+void QWaylandTouch::sendTouchPointEvent(int id, const QPointF &position, Qt::TouchPointState state)
+{
+ Q_D(QWaylandTouch);
+ uint32_t time = compositor()->currentTimeMsecs();
+ switch (state) {
+ case Qt::TouchPointPressed:
+ d->sendDown(time, id, position);
+ break;
+ case Qt::TouchPointMoved:
+ d->sendMotion(time, id, position);
+ break;
+ case Qt::TouchPointReleased:
+ d->sendUp(time, id);
+ break;
+ case Qt::TouchPointStationary:
+ // stationary points are not sent through wayland, the client must cache them
+ break;
+ default:
+ break;
+ }
+}
+
+/*!
+ * Sends a touch frame event for the touch device. This indicates the end of a
+ * contact point list.
+ */
+void QWaylandTouch::sendFrameEvent()
+{
+ Q_D(QWaylandTouch);
+ if (d->focusResource)
+ d->send_frame(d->focusResource->handle);
+}
+
+/*!
+ * Sends a touch cancel event for the touch device.
+ */
+void QWaylandTouch::sendCancelEvent()
+{
+ Q_D(QWaylandTouch);
+ if (d->focusResource)
+ d->send_cancel(d->focusResource->handle);
+}
+
+/*!
+ * Sends all the touch points in \a event for this touch device, followed
+ * by a touch frame event.
+ *
+ * \sa sendTouchPointEvent(), sendFrameEvent()
+ */
+void QWaylandTouch::sendFullTouchEvent(QTouchEvent *event)
+{
+ Q_D(QWaylandTouch);
+ if (event->type() == QEvent::TouchCancel) {
+ sendCancelEvent();
+ return;
+ }
+
+ QtWayland::TouchExtensionGlobal *ext = QtWayland::TouchExtensionGlobal::findIn(d->compositor());
+ if (ext && ext->postTouchEvent(event, d->seat->mouseFocus()))
+ return;
+
+ const QList<QTouchEvent::TouchPoint> points = event->touchPoints();
+ if (points.isEmpty())
+ return;
+
+ const int pointCount = points.count();
+ for (int i = 0; i < pointCount; ++i) {
+ const QTouchEvent::TouchPoint &tp(points.at(i));
+ // Convert the local pos in the compositor window to surface-relative.
+ sendTouchPointEvent(tp.id(), tp.pos(), tp.state());
+ }
+ sendFrameEvent();
+}
+
+/*!
+ * \internal
+ */
+void QWaylandTouch::addClient(QWaylandClient *client, uint32_t id, uint32_t version)
+{
+ Q_D(QWaylandTouch);
+ d->add(client->client(), id, qMin<uint32_t>(QtWaylandServer::wl_touch::interfaceVersion(), version));
+}
+
+/*!
+ * Returns the Wayland resource for this QWaylandTouch.
+ */
+struct wl_resource *QWaylandTouch::focusResource() const
+{
+ Q_D(const QWaylandTouch);
+ if (!d->focusResource)
+ return Q_NULLPTR;
+ return d->focusResource->handle;
+}
+
+/*!
+ * Returns the view currently holding mouse focus in the input device.
+ */
+QWaylandView *QWaylandTouch::mouseFocus() const
+{
+ Q_D(const QWaylandTouch);
+ return d->seat->mouseFocus();
+}
+
+/*!
+ * \internal
+ */
+void QWaylandTouch::focusDestroyed(void *data)
+{
+ Q_UNUSED(data)
+ Q_D(QWaylandTouch);
+ d->resetFocusState();
+}
+
+/*!
+ * \internal
+ */
+void QWaylandTouch::mouseFocusChanged(QWaylandView *newFocus, QWaylandView *oldFocus)
+{
+ Q_UNUSED(newFocus);
+ Q_UNUSED(oldFocus);
+ Q_D(QWaylandTouch);
+ d->resetFocusState();
+}
+
+QT_END_NAMESPACE